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Bug 945584: Part 4 - Add scroll snapping preferences (v3 Patch), r=roc
- Added preferences to allow trackpad and mousewheel flinging between snap points to be tuned: - layout.css.scroll-snap.prediction-max-velocity - layout.css.scroll-snap.prediction-sensitivity
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@ -319,6 +319,8 @@ private:
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DECL_GFX_PREF(Live, "layout.css.scroll-behavior.damping-ratio", ScrollBehaviorDampingRatio, float, 1.0f);
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DECL_GFX_PREF(Live, "layout.css.scroll-behavior.enabled", ScrollBehaviorEnabled, bool, false);
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DECL_GFX_PREF(Live, "layout.css.scroll-behavior.spring-constant", ScrollBehaviorSpringConstant, float, 250.0f);
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DECL_GFX_PREF(Live, "layout.css.scroll-snap.prediction-sensitivity", ScrollSnapPredictionSensitivity, float, 0.750f);
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DECL_GFX_PREF(Live, "layout.css.scroll-snap.prediction-max-velocity", ScrollSnapPredictionMaxVelocity, int32_t, 2000);
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DECL_GFX_PREF(Once, "layout.css.touch_action.enabled", TouchActionEnabled, bool, false);
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DECL_GFX_PREF(Once, "layout.frame_rate", LayoutFrameRate, int32_t, -1);
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DECL_GFX_PREF(Live, "layout.display-list.dump", LayoutDumpDisplayList, bool, false);
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@ -2097,6 +2097,20 @@ pref("layout.css.filters.enabled", true);
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// Is support for scroll-snap enabled?
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pref("layout.css.scroll-snap.enabled", false);
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// Set the threshold distance in CSS pixels below which scrolling will snap to
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// an edge, when scroll snapping is set to "proximity".
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pref("layout.css.scroll-snap.proximity-threshold", 200);
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// When selecting the snap point for CSS scroll snapping, the velocity of the
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// scroll frame is clamped to this speed, in CSS pixels / s.
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pref("layout.css.scroll-snap.prediction-max-velocity", 2000);
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// When selecting the snap point for CSS scroll snapping, the velocity of the
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// scroll frame is integrated over this duration, in seconds. The snap point
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// best suited for this position is selected, enabling the user to perform fling
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// gestures.
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pref("layout.css.scroll-snap.prediction-sensitivity", "0.750");
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// Is support for basic shapes in clip-path enabled?
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pref("layout.css.clip-path-shapes.enabled", false);
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