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Bug 913999 - DrawWindow() - Remove hard-coded 1.0f in DrawOptions and only use Azure if alpha is not needed. r=mattwoodrow
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@ -3660,7 +3660,11 @@ CanvasRenderingContext2D::DrawWindow(nsGlobalWindow& window, double x,
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}
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nsRefPtr<gfxContext> thebes;
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RefPtr<DrawTarget> drawDT;
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if (gfxPlatform::GetPlatform()->SupportsAzureContentForDrawTarget(mTarget)) {
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// Rendering directly is faster and can be done if mTarget supports Azure
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// and does not need alpha blending.
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if (gfxPlatform::GetPlatform()->SupportsAzureContentForDrawTarget(mTarget) &&
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GlobalAlpha() == 1.0f)
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{
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thebes = new gfxContext(mTarget);
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thebes->SetMatrix(gfxMatrix(matrix._11, matrix._12, matrix._21,
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matrix._22, matrix._31, matrix._32));
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@ -3698,7 +3702,7 @@ CanvasRenderingContext2D::DrawWindow(nsGlobalWindow& window, double x,
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mgfx::Rect sourceRect(0, 0, sw, sh);
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mTarget->DrawSurface(source, destRect, sourceRect,
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DrawSurfaceOptions(mgfx::Filter::POINT),
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DrawOptions(1.0f, CompositionOp::OP_OVER,
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DrawOptions(GlobalAlpha(), CompositionOp::OP_OVER,
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AntialiasMode::NONE));
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mTarget->Flush();
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} else {
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