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Process XPCOM events from nested native event loops. b=389931 r+sr=roc a=blocking1.9
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@ -20,6 +20,7 @@
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*
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* Contributor(s):
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* Darin Fisher <darin@meer.net> (original author)
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* Mats Palmgren <mats.palmgren@bredband.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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@ -50,14 +51,15 @@ NS_IMPL_THREADSAFE_ISUPPORTS3(nsBaseAppShell, nsIAppShell, nsIThreadObserver,
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nsBaseAppShell::nsBaseAppShell()
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: mSuspendNativeCount(0)
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, mBlockedWait(nsnull)
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, mFavorPerf(0)
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, mNativeEventPending(PR_FALSE)
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, mNativeEventPending(0)
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, mStarvationDelay(0)
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, mSwitchTime(0)
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, mLastNativeEventTime(0)
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, mEventloopNestingState(eEventloopNone)
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, mRunWasCalled(PR_FALSE)
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, mExiting(PR_FALSE)
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, mProcessingNextNativeEvent(PR_FALSE)
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{
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}
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@ -89,27 +91,21 @@ nsBaseAppShell::NativeEventCallback()
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// If DoProcessNextNativeEvent is on the stack, then we assume that we can
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// just unwind and let nsThread::ProcessNextEvent process the next event.
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// However, if we are called from a nested native event loop (maybe via some
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// plug-in or library function), then we need to eventually process the event
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// ourselves. To make that happen, we schedule another call to ourselves and
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// unset the flag set by DoProcessNextNativeEvent. This increases the
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// workload on the native event queue slightly.
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if (mProcessingNextNativeEvent) {
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#if 0
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// XXX(darin): This causes a hefty Ts and Txul regression. We need some
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// sort of solution to handle native event loops spun from native events,
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// but we should try to find something better.
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mProcessingNextNativeEvent = PR_FALSE;
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if (NS_HasPendingEvents(NS_GetCurrentThread()))
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OnDispatchedEvent(nsnull);
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#endif
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// plug-in or library function), then go ahead and process Gecko events now.
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if (mEventloopNestingState == eEventloopXPCOM) {
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mEventloopNestingState = eEventloopOther;
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// XXX there is a tiny risk we will never get a new NativeEventCallback,
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// XXX see discussion in bug 389931.
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return;
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}
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// nsBaseAppShell::Run is not being used to pump events, so this may be
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// our only opportunity to process pending gecko events.
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EventloopNestingState prevVal = mEventloopNestingState;
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nsIThread *thread = NS_GetCurrentThread();
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NS_ProcessPendingEvents(thread, THREAD_EVENT_STARVATION_LIMIT);
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mEventloopNestingState = prevVal;
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// Continue processing pending events later (we don't want to starve the
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// embedders event loop).
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@ -129,13 +125,14 @@ nsBaseAppShell::DoProcessNextNativeEvent(PRBool mayWait)
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//
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// However, if the next native event is not our NativeEventCallback, but it
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// results in another native event loop, then our NativeEventCallback could
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// fire and it will see mProcessNextNativeEvent as true.
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// fire and it will see mEventloopNestingState as eEventloopOther.
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//
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PRBool prevVal = mProcessingNextNativeEvent;
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EventloopNestingState prevVal = mEventloopNestingState;
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mEventloopNestingState = eEventloopXPCOM;
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mProcessingNextNativeEvent = PR_TRUE;
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PRBool result = ProcessNextNativeEvent(mayWait);
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mProcessingNextNativeEvent = prevVal;
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mEventloopNestingState = prevVal;
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return result;
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}
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@ -216,6 +213,18 @@ nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, PRBool mayWait,
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PRIntervalTime start = PR_IntervalNow();
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PRIntervalTime limit = THREAD_EVENT_STARVATION_LIMIT;
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// Unblock outer nested wait loop (below).
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if (mBlockedWait)
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*mBlockedWait = PR_FALSE;
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PRBool *oldBlockedWait = mBlockedWait;
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mBlockedWait = &mayWait;
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// When mayWait is true, we need to make sure that there is an event in the
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// thread's event queue before we return. Otherwise, the thread will block
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// on its event queue waiting for an event.
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PRBool needEvent = mayWait;
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if (mFavorPerf <= 0 && start > mSwitchTime + mStarvationDelay) {
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// Favor pending native events
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PRIntervalTime now = start;
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@ -232,15 +241,11 @@ nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, PRBool mayWait,
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}
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}
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// When mayWait is true, we need to make sure that there is an event in the
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// thread's event queue before we return. Otherwise, the thread will block
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// on its event queue waiting for an event.
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PRBool needEvent = mayWait;
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while (!NS_HasPendingEvents(thr)) {
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// If we have been asked to exit from Run, then we should not wait for
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// events to process.
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if (mExiting && mayWait)
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// events to process. Note that an inner nested event loop causes
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// 'mayWait' to become false too, through 'mBlockedWait'.
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if (mExiting)
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mayWait = PR_FALSE;
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mLastNativeEventTime = PR_IntervalNow();
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@ -248,6 +253,8 @@ nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, PRBool mayWait,
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break;
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}
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mBlockedWait = oldBlockedWait;
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// Make sure that the thread event queue does not block on its monitor, as
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// it normally would do if it did not have any pending events. To avoid
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// that, we simply insert a dummy event into its queue during shutdown.
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@ -100,14 +100,26 @@ private:
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PRBool DoProcessNextNativeEvent(PRBool mayWait);
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nsCOMPtr<nsIRunnable> mDummyEvent;
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/**
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* mBlockedWait points back to a slot that controls the wait loop in
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* an outer OnProcessNextEvent invocation. Nested calls always set
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* it to PR_FALSE to unblock an outer loop, since all events may
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* have been consumed by the inner event loop(s).
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*/
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PRBool *mBlockedWait;
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PRInt32 mFavorPerf;
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PRInt32 mNativeEventPending;
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PRIntervalTime mStarvationDelay;
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PRIntervalTime mSwitchTime;
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PRIntervalTime mLastNativeEventTime;
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enum EventloopNestingState {
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eEventloopNone, // top level thread execution
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eEventloopXPCOM, // innermost native event loop is ProcessNextNativeEvent
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eEventloopOther // innermost native event loop is a native library/plugin etc
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};
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EventloopNestingState mEventloopNestingState;
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PRPackedBool mRunWasCalled;
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PRPackedBool mExiting;
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PRPackedBool mProcessingNextNativeEvent;
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};
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#endif // nsBaseAppShell_h__
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