diff --git a/content/canvas/test/reftest/reftest.list b/content/canvas/test/reftest/reftest.list index 076d423b442..c6e7bd9f4af 100644 --- a/content/canvas/test/reftest/reftest.list +++ b/content/canvas/test/reftest/reftest.list @@ -17,21 +17,21 @@ pref(webgl.disabled,true) == webgl-disable-test.html wrapper.html?green.p # Test: {aa, alpha, preserve, readback} = 16 random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&_____&________ wrapper.html?green.png random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&_____&________ wrapper.html?green.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&alpha&________ wrapper.html?green.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&alpha&________ wrapper.html?green.png +fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&alpha&________ wrapper.html?green.png +fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&alpha&________ wrapper.html?green.png random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&_____&preserve wrapper.html?green.png random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&_____&preserve wrapper.html?green.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&alpha&preserve wrapper.html?green.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&alpha&preserve wrapper.html?green.png +fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?__&alpha&preserve wrapper.html?green.png +fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?aa&alpha&preserve wrapper.html?green.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&_____&________ wrapper.html?green.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&_____&________ wrapper.html?green.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&alpha&________ wrapper.html?green.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&alpha&________ wrapper.html?green.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&alpha&________ wrapper.html?green.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&alpha&________ wrapper.html?green.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&_____&preserve wrapper.html?green.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&_____&preserve wrapper.html?green.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&alpha&preserve wrapper.html?green.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&alpha&preserve wrapper.html?green.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&__&alpha&preserve wrapper.html?green.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,91) random-if(Android&&AndroidVersion<15) == webgl-clear-test.html?readback&aa&alpha&preserve wrapper.html?green.png # Check that resize works: random-if(Android&&AndroidVersion<15) == webgl-resize-test.html wrapper.html?green.png @@ -39,21 +39,21 @@ random-if(Android&&AndroidVersion<15) == webgl-resize-test.html wrapper.html?g # Check orientation: random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&_____&________ wrapper.html?white-top-left.png random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&_____&________ wrapper.html?white-top-left.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&alpha&________ wrapper.html?white-top-left.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&alpha&________ wrapper.html?white-top-left.png +fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&alpha&________ wrapper.html?white-top-left.png +fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&alpha&________ wrapper.html?white-top-left.png random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&_____&preserve wrapper.html?white-top-left.png random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&_____&preserve wrapper.html?white-top-left.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&alpha&preserve wrapper.html?white-top-left.png -fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&alpha&preserve wrapper.html?white-top-left.png +fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?__&alpha&preserve wrapper.html?white-top-left.png +fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?aa&alpha&preserve wrapper.html?white-top-left.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&_____&________ wrapper.html?white-top-left.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&_____&________ wrapper.html?white-top-left.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&alpha&________ wrapper.html?white-top-left.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&alpha&________ wrapper.html?white-top-left.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&alpha&________ wrapper.html?white-top-left.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&alpha&________ wrapper.html?white-top-left.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&_____&preserve wrapper.html?white-top-left.png pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&_____&preserve wrapper.html?white-top-left.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&alpha&preserve wrapper.html?white-top-left.png -pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&alpha&preserve wrapper.html?white-top-left.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&__&alpha&preserve wrapper.html?white-top-left.png +pref(webgl.force-layers-readback,true) fuzzy-if(B2G,256,90) random-if(Android&&AndroidVersion<15) == webgl-orientation-test.html?readback&aa&alpha&preserve wrapper.html?white-top-left.png # Does we draw the correct color in the correct places with all context creation options? # (Note that our context creation option matrix is 2^6 = 64)