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Bug 818672 - Implement BufferMediaResource; r=cpearce,roc
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parent
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144
content/media/BufferMediaResource.h
Normal file
144
content/media/BufferMediaResource.h
Normal file
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(BufferMediaResource_h_)
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#define BufferMediaResource_h_
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#include "MediaResource.h"
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#include "nsISeekableStream.h"
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#include "nsIPrincipal.h"
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#include <algorithm>
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namespace mozilla {
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// A simple MediaResource based on an in memory buffer. This class accepts
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// the address and the length of the buffer, and simulates a read/seek API
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// on top of it. The Read implementation involves copying memory, which is
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// unfortunate, but the MediaResource interface mandates that.
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class BufferMediaResource : public MediaResource
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{
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public:
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BufferMediaResource(const uint8_t* aBuffer,
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uint32_t aLength,
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nsIPrincipal* aPrincipal) :
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mBuffer(aBuffer),
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mLength(aLength),
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mOffset(0),
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mPrincipal(aPrincipal)
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{
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MOZ_COUNT_CTOR(BufferMediaResource);
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}
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virtual ~BufferMediaResource()
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{
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MOZ_COUNT_DTOR(BufferMediaResource);
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}
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virtual nsresult Close() { return NS_OK; }
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virtual void Suspend(bool aCloseImmediately) {}
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virtual void Resume() {}
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// Get the current principal for the channel
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virtual already_AddRefed<nsIPrincipal> GetCurrentPrincipal()
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{
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nsCOMPtr<nsIPrincipal> principal = mPrincipal;
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return principal.forget();
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}
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virtual bool CanClone() { return false; }
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virtual MediaResource* CloneData(MediaDecoder* aDecoder)
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{
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return nullptr;
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}
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// These methods are called off the main thread.
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// The mode is initially MODE_PLAYBACK.
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virtual void SetReadMode(MediaCacheStream::ReadMode aMode) {}
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virtual void SetPlaybackRate(uint32_t aBytesPerSecond) {}
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virtual nsresult Read(char* aBuffer, uint32_t aCount, uint32_t* aBytes)
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{
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*aBytes = std::min(mLength - mOffset, aCount);
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memcpy(aBuffer, mBuffer + mOffset, *aBytes);
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mOffset += *aBytes;
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MOZ_ASSERT(mOffset <= mLength);
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return NS_OK;
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}
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virtual nsresult Seek(int32_t aWhence, int64_t aOffset)
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{
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MOZ_ASSERT(aOffset <= UINT32_MAX);
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switch (aWhence) {
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case nsISeekableStream::NS_SEEK_SET:
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if (aOffset < 0 || aOffset > mLength) {
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return NS_ERROR_FAILURE;
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}
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mOffset = static_cast<uint32_t> (aOffset);
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break;
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case nsISeekableStream::NS_SEEK_CUR:
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if (aOffset >= mLength - mOffset) {
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return NS_ERROR_FAILURE;
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}
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mOffset += static_cast<uint32_t> (aOffset);
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break;
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case nsISeekableStream::NS_SEEK_END:
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if (aOffset < 0 || aOffset > mLength) {
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return NS_ERROR_FAILURE;
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}
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mOffset = mLength - aOffset;
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break;
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}
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return NS_OK;
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}
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virtual void StartSeekingForMetadata() {}
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virtual void EndSeekingForMetadata() {}
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virtual int64_t Tell() { return mOffset; }
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virtual void Pin() {}
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virtual void Unpin() {}
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virtual double GetDownloadRate(bool* aIsReliable) { return 0.; }
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virtual int64_t GetLength() { return mLength; }
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virtual int64_t GetNextCachedData(int64_t aOffset) { return aOffset; }
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virtual int64_t GetCachedDataEnd(int64_t aOffset) { return mLength; }
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virtual bool IsDataCachedToEndOfResource(int64_t aOffset) { return true; }
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virtual bool IsSuspendedByCache(MediaResource** aActiveResource) { return false; }
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virtual bool IsSuspended() { return false; }
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virtual nsresult ReadFromCache(char* aBuffer,
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int64_t aOffset,
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uint32_t aCount)
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{
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if (aOffset < 0) {
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return NS_ERROR_FAILURE;
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}
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uint32_t bytes = std::min(mLength - static_cast<uint32_t>(aOffset), aCount);
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memcpy(aBuffer, mBuffer + aOffset, bytes);
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return NS_OK;
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}
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virtual nsresult Open(nsIStreamListener** aStreamListener)
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{
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return NS_ERROR_FAILURE;
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}
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virtual nsresult OpenByteRange(nsIStreamListener** aStreamListener,
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MediaByteRange const &aByteRange)
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{
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return NS_ERROR_FAILURE;
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}
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virtual nsresult GetCachedRanges(nsTArray<MediaByteRange>& aRanges)
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{
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aRanges.AppendElement(MediaByteRange(0, mLength));
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return NS_OK;
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}
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private:
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const uint8_t * mBuffer;
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uint32_t mLength;
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uint32_t mOffset;
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nsCOMPtr<nsIPrincipal> mPrincipal;
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};
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}
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#endif
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@ -18,6 +18,7 @@ EXPORTS = \
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AbstractMediaDecoder.h \
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AudioSampleFormat.h \
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AudioSegment.h \
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BufferMediaResource.h \
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DecoderTraits.h \
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FileBlockCache.h \
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MediaDecoderOwner.h \
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