b=1037667; Update generated ANGLE moz.build files to fix DX SDK build issues; r=jrmuizel

This commit is contained in:
Vladimir Vukicevic 2014-07-22 21:38:23 -04:00
parent efbbf73c27
commit 7398aa2d37
3 changed files with 429 additions and 403 deletions

View File

@ -1,149 +1,154 @@
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'src/common/blocklayout.cpp',
'src/common/debug.cpp',
'src/common/event_tracer.cpp',
'src/common/mathutil.cpp',
'src/common/RefCountObject.cpp',
'src/common/utilities.cpp',
'src/compiler/preprocessor/DiagnosticsBase.cpp',
'src/compiler/preprocessor/DirectiveHandlerBase.cpp',
'src/compiler/preprocessor/DirectiveParser.cpp',
'src/compiler/preprocessor/ExpressionParser.cpp',
'src/compiler/preprocessor/Input.cpp',
'src/compiler/preprocessor/Lexer.cpp',
'src/compiler/preprocessor/Macro.cpp',
'src/compiler/preprocessor/MacroExpander.cpp',
'src/compiler/preprocessor/Preprocessor.cpp',
'src/compiler/preprocessor/Token.cpp',
'src/compiler/preprocessor/Tokenizer.cpp',
'src/compiler/translator/BuiltInFunctionEmulator.cpp',
'src/compiler/translator/CodeGen.cpp',
'src/compiler/translator/Compiler.cpp',
'src/compiler/translator/compilerdebug.cpp',
'src/compiler/translator/depgraph/DependencyGraph.cpp',
'src/compiler/translator/depgraph/DependencyGraphBuilder.cpp',
'src/compiler/translator/depgraph/DependencyGraphOutput.cpp',
'src/compiler/translator/depgraph/DependencyGraphTraverse.cpp',
'src/compiler/translator/DetectCallDepth.cpp',
'src/compiler/translator/DetectDiscontinuity.cpp',
'src/compiler/translator/Diagnostics.cpp',
'src/compiler/translator/DirectiveHandler.cpp',
'src/compiler/translator/FlagStd140Structs.cpp',
'src/compiler/translator/ForLoopUnroll.cpp',
'src/compiler/translator/InfoSink.cpp',
'src/compiler/translator/Initialize.cpp',
'src/compiler/translator/InitializeDll.cpp',
'src/compiler/translator/InitializeParseContext.cpp',
'src/compiler/translator/InitializeVariables.cpp',
'src/compiler/translator/Intermediate.cpp',
'src/compiler/translator/intermOut.cpp',
'src/compiler/translator/IntermTraverse.cpp',
'src/compiler/translator/LoopInfo.cpp',
'src/compiler/translator/OutputESSL.cpp',
'src/compiler/translator/OutputGLSL.cpp',
'src/compiler/translator/OutputGLSLBase.cpp',
'src/compiler/translator/OutputHLSL.cpp',
'src/compiler/translator/parseConst.cpp',
'src/compiler/translator/ParseContext.cpp',
'src/compiler/translator/PoolAlloc.cpp',
'src/compiler/translator/QualifierAlive.cpp',
'src/compiler/translator/RemoveTree.cpp',
'src/compiler/translator/RewriteElseBlocks.cpp',
'src/compiler/translator/SearchSymbol.cpp',
'src/compiler/translator/ShaderLang.cpp',
'src/compiler/translator/SymbolTable.cpp',
'src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
'src/compiler/translator/timing/RestrictVertexShaderTiming.cpp',
'src/compiler/translator/TranslatorESSL.cpp',
'src/compiler/translator/TranslatorGLSL.cpp',
'src/compiler/translator/TranslatorHLSL.cpp',
'src/compiler/translator/Types.cpp',
'src/compiler/translator/UnfoldShortCircuit.cpp',
'src/compiler/translator/UnfoldShortCircuitAST.cpp',
'src/compiler/translator/util.cpp',
'src/compiler/translator/ValidateLimitations.cpp',
'src/compiler/translator/ValidateOutputs.cpp',
'src/compiler/translator/VariableInfo.cpp',
'src/compiler/translator/VariablePacker.cpp',
'src/compiler/translator/VersionGLSL.cpp',
'src/third_party/compiler/ArrayBoundsClamper.cpp',
]
SOURCES += [
'src/compiler/translator/glslang_lex.cpp',
'src/compiler/translator/glslang_tab.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] in ('android', 'gonk'):
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_GTK']:
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_win.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
# Only build libEGL/libGLESv2 on Windows
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
DIRS += [ 'src/libGLESv2', 'src/libEGL' ]
EXPORTS.angle += [ 'include/GLSLANG/ShaderLang.h' ]
EXPORTS.angle.KHR += [ 'include/KHR/khrplatform.h' ]
LOCAL_INCLUDES += [ 'include', 'src' ]
MSVC_ENABLE_PGO = True
if CONFIG['GKMEDIAS_SHARED_LIBRARY']:
NO_VISIBILITY_FLAGS = True
# This tells ANGLE to build the translator with declspec(dllexport) on Windows
# which we need to get these symbols exported from gkmedias
DEFINES['COMPONENT_BUILD'] = True
DEFINES['ANGLE_TRANSLATOR_IMPLEMENTATION'] = True
FINAL_LIBRARY = 'gkmedias'
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'src/common/blocklayout.cpp',
'src/common/debug.cpp',
'src/common/event_tracer.cpp',
'src/common/mathutil.cpp',
'src/common/RefCountObject.cpp',
'src/common/utilities.cpp',
'src/compiler/preprocessor/DiagnosticsBase.cpp',
'src/compiler/preprocessor/DirectiveHandlerBase.cpp',
'src/compiler/preprocessor/DirectiveParser.cpp',
'src/compiler/preprocessor/ExpressionParser.cpp',
'src/compiler/preprocessor/Input.cpp',
'src/compiler/preprocessor/Lexer.cpp',
'src/compiler/preprocessor/Macro.cpp',
'src/compiler/preprocessor/MacroExpander.cpp',
'src/compiler/preprocessor/Preprocessor.cpp',
'src/compiler/preprocessor/Token.cpp',
'src/compiler/preprocessor/Tokenizer.cpp',
'src/compiler/translator/BuiltInFunctionEmulator.cpp',
'src/compiler/translator/CodeGen.cpp',
'src/compiler/translator/Compiler.cpp',
'src/compiler/translator/compilerdebug.cpp',
'src/compiler/translator/depgraph/DependencyGraph.cpp',
'src/compiler/translator/depgraph/DependencyGraphBuilder.cpp',
'src/compiler/translator/depgraph/DependencyGraphOutput.cpp',
'src/compiler/translator/depgraph/DependencyGraphTraverse.cpp',
'src/compiler/translator/DetectCallDepth.cpp',
'src/compiler/translator/DetectDiscontinuity.cpp',
'src/compiler/translator/Diagnostics.cpp',
'src/compiler/translator/DirectiveHandler.cpp',
'src/compiler/translator/FlagStd140Structs.cpp',
'src/compiler/translator/ForLoopUnroll.cpp',
'src/compiler/translator/InfoSink.cpp',
'src/compiler/translator/Initialize.cpp',
'src/compiler/translator/InitializeDll.cpp',
'src/compiler/translator/InitializeParseContext.cpp',
'src/compiler/translator/InitializeVariables.cpp',
'src/compiler/translator/Intermediate.cpp',
'src/compiler/translator/intermOut.cpp',
'src/compiler/translator/IntermTraverse.cpp',
'src/compiler/translator/LoopInfo.cpp',
'src/compiler/translator/OutputESSL.cpp',
'src/compiler/translator/OutputGLSL.cpp',
'src/compiler/translator/OutputGLSLBase.cpp',
'src/compiler/translator/OutputHLSL.cpp',
'src/compiler/translator/parseConst.cpp',
'src/compiler/translator/ParseContext.cpp',
'src/compiler/translator/PoolAlloc.cpp',
'src/compiler/translator/QualifierAlive.cpp',
'src/compiler/translator/RemoveTree.cpp',
'src/compiler/translator/RewriteElseBlocks.cpp',
'src/compiler/translator/SearchSymbol.cpp',
'src/compiler/translator/ShaderLang.cpp',
'src/compiler/translator/SymbolTable.cpp',
'src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
'src/compiler/translator/timing/RestrictVertexShaderTiming.cpp',
'src/compiler/translator/TranslatorESSL.cpp',
'src/compiler/translator/TranslatorGLSL.cpp',
'src/compiler/translator/TranslatorHLSL.cpp',
'src/compiler/translator/Types.cpp',
'src/compiler/translator/UnfoldShortCircuit.cpp',
'src/compiler/translator/UnfoldShortCircuitAST.cpp',
'src/compiler/translator/util.cpp',
'src/compiler/translator/ValidateLimitations.cpp',
'src/compiler/translator/ValidateOutputs.cpp',
'src/compiler/translator/VariableInfo.cpp',
'src/compiler/translator/VariablePacker.cpp',
'src/compiler/translator/VersionGLSL.cpp',
'src/third_party/compiler/ArrayBoundsClamper.cpp',
]
SOURCES += [
'src/compiler/translator/glslang_lex.cpp',
'src/compiler/translator/glslang_tab.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] in ('android', 'gonk'):
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_GTK']:
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_posix.cpp',
]
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
UNIFIED_SOURCES += [
'src/compiler/translator/ossource_win.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
# Only build libEGL/libGLESv2 on Windows
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
DIRS += [ 'src/libGLESv2', 'src/libEGL' ]
EXPORTS.angle += [ 'include/GLSLANG/ShaderLang.h' ]
EXPORTS.angle.KHR += [ 'include/KHR/khrplatform.h' ]
LOCAL_INCLUDES += [ 'include', 'src' ]
MSVC_ENABLE_PGO = True
if CONFIG['GKMEDIAS_SHARED_LIBRARY']:
NO_VISIBILITY_FLAGS = True
# This tells ANGLE to build the translator with declspec(dllexport) on Windows
# which we need to get these symbols exported from gkmedias
DEFINES['COMPONENT_BUILD'] = True
DEFINES['ANGLE_TRANSLATOR_IMPLEMENTATION'] = True
FINAL_LIBRARY = 'gkmedias'

View File

@ -1,56 +1,61 @@
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'../common/blocklayout.cpp',
'../common/debug.cpp',
'../common/event_tracer.cpp',
'../common/mathutil.cpp',
'../common/RefCountObject.cpp',
'../common/utilities.cpp',
'Config.cpp',
'Display.cpp',
'libEGL.cpp',
'main.cpp',
'Surface.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
EXTRA_DSO_LDOPTS += [ '../libGLESv2/libGLESv2.lib' ]
LIBRARY_NAME = 'libEGL'
FORCE_SHARED_LIB = True
RCFILE = SRCDIR + '/libEGL.rc'
DEFFILE = SRCDIR + '/libEGL.def'
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'../common/blocklayout.cpp',
'../common/debug.cpp',
'../common/event_tracer.cpp',
'../common/mathutil.cpp',
'../common/RefCountObject.cpp',
'../common/utilities.cpp',
'Config.cpp',
'Display.cpp',
'libEGL.cpp',
'main.cpp',
'Surface.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
EXTRA_DSO_LDOPTS += [ '../libGLESv2/libGLESv2.lib' ]
LIBRARY_NAME = 'libEGL'
FORCE_SHARED_LIB = True
RCFILE = SRCDIR + '/libEGL.rc'
DEFFILE = SRCDIR + '/libEGL.def'

View File

@ -1,198 +1,214 @@
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'../common/blocklayout.cpp',
'../common/debug.cpp',
'../common/event_tracer.cpp',
'../common/mathutil.cpp',
'../common/RefCountObject.cpp',
'../common/utilities.cpp',
'../compiler/preprocessor/DiagnosticsBase.cpp',
'../compiler/preprocessor/DirectiveHandlerBase.cpp',
'../compiler/preprocessor/DirectiveParser.cpp',
'../compiler/preprocessor/ExpressionParser.cpp',
'../compiler/preprocessor/Input.cpp',
'../compiler/preprocessor/Lexer.cpp',
'../compiler/preprocessor/Macro.cpp',
'../compiler/preprocessor/MacroExpander.cpp',
'../compiler/preprocessor/Preprocessor.cpp',
'../compiler/preprocessor/Token.cpp',
'../compiler/preprocessor/Tokenizer.cpp',
'../compiler/translator/BuiltInFunctionEmulator.cpp',
'../compiler/translator/CodeGen.cpp',
'../compiler/translator/Compiler.cpp',
'../compiler/translator/compilerdebug.cpp',
'../compiler/translator/depgraph/DependencyGraph.cpp',
'../compiler/translator/depgraph/DependencyGraphBuilder.cpp',
'../compiler/translator/depgraph/DependencyGraphOutput.cpp',
'../compiler/translator/depgraph/DependencyGraphTraverse.cpp',
'../compiler/translator/DetectCallDepth.cpp',
'../compiler/translator/DetectDiscontinuity.cpp',
'../compiler/translator/Diagnostics.cpp',
'../compiler/translator/DirectiveHandler.cpp',
'../compiler/translator/FlagStd140Structs.cpp',
'../compiler/translator/ForLoopUnroll.cpp',
'../compiler/translator/InfoSink.cpp',
'../compiler/translator/Initialize.cpp',
'../compiler/translator/InitializeDll.cpp',
'../compiler/translator/InitializeParseContext.cpp',
'../compiler/translator/InitializeVariables.cpp',
'../compiler/translator/Intermediate.cpp',
'../compiler/translator/intermOut.cpp',
'../compiler/translator/IntermTraverse.cpp',
'../compiler/translator/LoopInfo.cpp',
'../compiler/translator/ossource_win.cpp',
'../compiler/translator/OutputESSL.cpp',
'../compiler/translator/OutputGLSL.cpp',
'../compiler/translator/OutputGLSLBase.cpp',
'../compiler/translator/OutputHLSL.cpp',
'../compiler/translator/parseConst.cpp',
'../compiler/translator/ParseContext.cpp',
'../compiler/translator/PoolAlloc.cpp',
'../compiler/translator/QualifierAlive.cpp',
'../compiler/translator/RemoveTree.cpp',
'../compiler/translator/RewriteElseBlocks.cpp',
'../compiler/translator/SearchSymbol.cpp',
'../compiler/translator/ShaderLang.cpp',
'../compiler/translator/SymbolTable.cpp',
'../compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
'../compiler/translator/timing/RestrictVertexShaderTiming.cpp',
'../compiler/translator/TranslatorESSL.cpp',
'../compiler/translator/TranslatorGLSL.cpp',
'../compiler/translator/TranslatorHLSL.cpp',
'../compiler/translator/Types.cpp',
'../compiler/translator/UnfoldShortCircuit.cpp',
'../compiler/translator/UnfoldShortCircuitAST.cpp',
'../compiler/translator/util.cpp',
'../compiler/translator/ValidateLimitations.cpp',
'../compiler/translator/ValidateOutputs.cpp',
'../compiler/translator/VariableInfo.cpp',
'../compiler/translator/VariablePacker.cpp',
'../compiler/translator/VersionGLSL.cpp',
'../third_party/compiler/ArrayBoundsClamper.cpp',
'../third_party/murmurhash/MurmurHash3.cpp',
'../third_party/systeminfo/SystemInfo.cpp',
'angletypes.cpp',
'Buffer.cpp',
'Context.cpp',
'DynamicHLSL.cpp',
'Fence.cpp',
'Float16ToFloat32.cpp',
'formatutils.cpp',
'Framebuffer.cpp',
'HandleAllocator.cpp',
'libGLESv2.cpp',
'main.cpp',
'precompiled.cpp',
'Program.cpp',
'ProgramBinary.cpp',
'Query.cpp',
'queryconversions.cpp',
'Renderbuffer.cpp',
'RenderbufferProxySet.cpp',
'renderer/BufferStorage.cpp',
'renderer/copyimage.cpp',
'renderer/d3d/HLSLCompiler.cpp',
'renderer/d3d11/Blit11.cpp',
'renderer/d3d11/BufferStorage11.cpp',
'renderer/d3d11/Clear11.cpp',
'renderer/d3d11/Fence11.cpp',
'renderer/d3d11/formatutils11.cpp',
'renderer/d3d11/Image11.cpp',
'renderer/d3d11/IndexBuffer11.cpp',
'renderer/d3d11/InputLayoutCache.cpp',
'renderer/d3d11/PixelTransfer11.cpp',
'renderer/d3d11/Query11.cpp',
'renderer/d3d11/Renderer11.cpp',
'renderer/d3d11/renderer11_utils.cpp',
'renderer/d3d11/RenderStateCache.cpp',
'renderer/d3d11/RenderTarget11.cpp',
'renderer/d3d11/ShaderExecutable11.cpp',
'renderer/d3d11/SwapChain11.cpp',
'renderer/d3d11/TextureStorage11.cpp',
'renderer/d3d11/VertexBuffer11.cpp',
'renderer/d3d9/Blit9.cpp',
'renderer/d3d9/BufferStorage9.cpp',
'renderer/d3d9/Fence9.cpp',
'renderer/d3d9/formatutils9.cpp',
'renderer/d3d9/Image9.cpp',
'renderer/d3d9/IndexBuffer9.cpp',
'renderer/d3d9/Query9.cpp',
'renderer/d3d9/Renderer9.cpp',
'renderer/d3d9/renderer9_utils.cpp',
'renderer/d3d9/RenderTarget9.cpp',
'renderer/d3d9/ShaderExecutable9.cpp',
'renderer/d3d9/SwapChain9.cpp',
'renderer/d3d9/TextureStorage9.cpp',
'renderer/d3d9/VertexBuffer9.cpp',
'renderer/d3d9/VertexDeclarationCache.cpp',
'renderer/Image.cpp',
'renderer/IndexBuffer.cpp',
'renderer/IndexDataManager.cpp',
'renderer/IndexRangeCache.cpp',
'renderer/loadimage.cpp',
'renderer/Renderer.cpp',
'renderer/TextureStorage.cpp',
'renderer/VertexBuffer.cpp',
'renderer/VertexDataManager.cpp',
'ResourceManager.cpp',
'Sampler.cpp',
'Shader.cpp',
'Texture.cpp',
'TransformFeedback.cpp',
'Uniform.cpp',
'validationES.cpp',
'validationES2.cpp',
'validationES3.cpp',
'VertexArray.cpp',
]
SOURCES += [
'../compiler/translator/glslang_lex.cpp',
'../compiler/translator/glslang_tab.cpp',
'renderer/loadimageSSE2.cpp',
]
SOURCES['renderer/loadimageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
EXTRA_DSO_LDOPTS += [ 'd3d9.lib', 'dxguid.lib' ]
LIBRARY_NAME = 'libGLESv2'
FORCE_SHARED_LIB = True
RCFILE = SRCDIR + '/libGLESv2.rc'
DEFFILE = SRCDIR + '/libGLESv2.def'
DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }'
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
UNIFIED_SOURCES += [
'../common/blocklayout.cpp',
'../common/debug.cpp',
'../common/event_tracer.cpp',
'../common/mathutil.cpp',
'../common/RefCountObject.cpp',
'../common/utilities.cpp',
'../compiler/preprocessor/DiagnosticsBase.cpp',
'../compiler/preprocessor/DirectiveHandlerBase.cpp',
'../compiler/preprocessor/DirectiveParser.cpp',
'../compiler/preprocessor/ExpressionParser.cpp',
'../compiler/preprocessor/Input.cpp',
'../compiler/preprocessor/Lexer.cpp',
'../compiler/preprocessor/Macro.cpp',
'../compiler/preprocessor/MacroExpander.cpp',
'../compiler/preprocessor/Preprocessor.cpp',
'../compiler/preprocessor/Token.cpp',
'../compiler/preprocessor/Tokenizer.cpp',
'../compiler/translator/BuiltInFunctionEmulator.cpp',
'../compiler/translator/CodeGen.cpp',
'../compiler/translator/Compiler.cpp',
'../compiler/translator/compilerdebug.cpp',
'../compiler/translator/depgraph/DependencyGraph.cpp',
'../compiler/translator/depgraph/DependencyGraphBuilder.cpp',
'../compiler/translator/depgraph/DependencyGraphOutput.cpp',
'../compiler/translator/depgraph/DependencyGraphTraverse.cpp',
'../compiler/translator/DetectCallDepth.cpp',
'../compiler/translator/DetectDiscontinuity.cpp',
'../compiler/translator/Diagnostics.cpp',
'../compiler/translator/DirectiveHandler.cpp',
'../compiler/translator/FlagStd140Structs.cpp',
'../compiler/translator/ForLoopUnroll.cpp',
'../compiler/translator/InfoSink.cpp',
'../compiler/translator/Initialize.cpp',
'../compiler/translator/InitializeDll.cpp',
'../compiler/translator/InitializeParseContext.cpp',
'../compiler/translator/InitializeVariables.cpp',
'../compiler/translator/Intermediate.cpp',
'../compiler/translator/intermOut.cpp',
'../compiler/translator/IntermTraverse.cpp',
'../compiler/translator/LoopInfo.cpp',
'../compiler/translator/ossource_win.cpp',
'../compiler/translator/OutputESSL.cpp',
'../compiler/translator/OutputGLSL.cpp',
'../compiler/translator/OutputGLSLBase.cpp',
'../compiler/translator/OutputHLSL.cpp',
'../compiler/translator/parseConst.cpp',
'../compiler/translator/ParseContext.cpp',
'../compiler/translator/PoolAlloc.cpp',
'../compiler/translator/QualifierAlive.cpp',
'../compiler/translator/RemoveTree.cpp',
'../compiler/translator/RewriteElseBlocks.cpp',
'../compiler/translator/SearchSymbol.cpp',
'../compiler/translator/ShaderLang.cpp',
'../compiler/translator/SymbolTable.cpp',
'../compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
'../compiler/translator/timing/RestrictVertexShaderTiming.cpp',
'../compiler/translator/TranslatorESSL.cpp',
'../compiler/translator/TranslatorGLSL.cpp',
'../compiler/translator/TranslatorHLSL.cpp',
'../compiler/translator/Types.cpp',
'../compiler/translator/UnfoldShortCircuit.cpp',
'../compiler/translator/UnfoldShortCircuitAST.cpp',
'../compiler/translator/util.cpp',
'../compiler/translator/ValidateLimitations.cpp',
'../compiler/translator/ValidateOutputs.cpp',
'../compiler/translator/VariableInfo.cpp',
'../compiler/translator/VariablePacker.cpp',
'../compiler/translator/VersionGLSL.cpp',
'../third_party/compiler/ArrayBoundsClamper.cpp',
'../third_party/murmurhash/MurmurHash3.cpp',
'../third_party/systeminfo/SystemInfo.cpp',
'angletypes.cpp',
'Buffer.cpp',
'Context.cpp',
'DynamicHLSL.cpp',
'Fence.cpp',
'Float16ToFloat32.cpp',
'formatutils.cpp',
'Framebuffer.cpp',
'HandleAllocator.cpp',
'libGLESv2.cpp',
'main.cpp',
'precompiled.cpp',
'Program.cpp',
'ProgramBinary.cpp',
'Query.cpp',
'queryconversions.cpp',
'Renderbuffer.cpp',
'RenderbufferProxySet.cpp',
'renderer/BufferStorage.cpp',
'renderer/copyimage.cpp',
'renderer/d3d/HLSLCompiler.cpp',
'renderer/d3d9/Blit9.cpp',
'renderer/d3d9/BufferStorage9.cpp',
'renderer/d3d9/Fence9.cpp',
'renderer/d3d9/formatutils9.cpp',
'renderer/d3d9/Image9.cpp',
'renderer/d3d9/IndexBuffer9.cpp',
'renderer/d3d9/Query9.cpp',
'renderer/d3d9/Renderer9.cpp',
'renderer/d3d9/renderer9_utils.cpp',
'renderer/d3d9/RenderTarget9.cpp',
'renderer/d3d9/ShaderExecutable9.cpp',
'renderer/d3d9/SwapChain9.cpp',
'renderer/d3d9/TextureStorage9.cpp',
'renderer/d3d9/VertexBuffer9.cpp',
'renderer/d3d9/VertexDeclarationCache.cpp',
'renderer/Image.cpp',
'renderer/IndexBuffer.cpp',
'renderer/IndexDataManager.cpp',
'renderer/IndexRangeCache.cpp',
'renderer/loadimage.cpp',
'renderer/Renderer.cpp',
'renderer/TextureStorage.cpp',
'renderer/VertexBuffer.cpp',
'renderer/VertexDataManager.cpp',
'ResourceManager.cpp',
'Sampler.cpp',
'Shader.cpp',
'Texture.cpp',
'TransformFeedback.cpp',
'Uniform.cpp',
'validationES.cpp',
'validationES2.cpp',
'validationES3.cpp',
'VertexArray.cpp',
]
SOURCES += [
'../compiler/translator/glslang_lex.cpp',
'../compiler/translator/glslang_tab.cpp',
'renderer/loadimageSSE2.cpp',
]
SOURCES['renderer/loadimageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
UNIFIED_SOURCES += [
'renderer/d3d11/Blit11.cpp',
'renderer/d3d11/BufferStorage11.cpp',
'renderer/d3d11/Clear11.cpp',
'renderer/d3d11/Fence11.cpp',
'renderer/d3d11/formatutils11.cpp',
'renderer/d3d11/Image11.cpp',
'renderer/d3d11/IndexBuffer11.cpp',
'renderer/d3d11/InputLayoutCache.cpp',
'renderer/d3d11/PixelTransfer11.cpp',
'renderer/d3d11/Query11.cpp',
'renderer/d3d11/Renderer11.cpp',
'renderer/d3d11/renderer11_utils.cpp',
'renderer/d3d11/RenderStateCache.cpp',
'renderer/d3d11/RenderTarget11.cpp',
'renderer/d3d11/ShaderExecutable11.cpp',
'renderer/d3d11/SwapChain11.cpp',
'renderer/d3d11/TextureStorage11.cpp',
'renderer/d3d11/VertexBuffer11.cpp',
]
if CONFIG['GNU_CXX']:
CXXFLAGS += [
'-Wno-attributes',
'-Wno-sign-compare',
'-Wno-unknown-pragmas',
]
if CONFIG['CLANG_CXX']:
CXXFLAGS += ['-Wno-unused-private-field']
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
DEFINES['NOMINMAX'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
DEFINES['_HAS_EXCEPTIONS'] = 0
if not CONFIG['MOZ_DEBUG']:
DEFINES['_SECURE_SCL'] = 0
DEFINES['ANGLE_ENABLE_D3D9'] = True
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
# We need these defined to nothing so that we don't get bogus dllimport declspecs
DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
EXTRA_DSO_LDOPTS += [ 'd3d9.lib', 'dxguid.lib' ]
else:
EXTRA_DSO_LDOPTS += [
'\'%s/lib/%s/d3d9.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
'\'%s/lib/%s/dxguid.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
]
LIBRARY_NAME = 'libGLESv2'
FORCE_SHARED_LIB = True
RCFILE = SRCDIR + '/libGLESv2.rc'
DEFFILE = SRCDIR + '/libGLESv2.def'
DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }'