mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
b=1037667; Update generated ANGLE moz.build files to fix DX SDK build issues; r=jrmuizel
This commit is contained in:
parent
efbbf73c27
commit
7398aa2d37
@ -1,149 +1,154 @@
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# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
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UNIFIED_SOURCES += [
|
||||
'src/common/blocklayout.cpp',
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'src/common/debug.cpp',
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'src/common/event_tracer.cpp',
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'src/common/mathutil.cpp',
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'src/common/RefCountObject.cpp',
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'src/common/utilities.cpp',
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||||
'src/compiler/preprocessor/DiagnosticsBase.cpp',
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||||
'src/compiler/preprocessor/DirectiveHandlerBase.cpp',
|
||||
'src/compiler/preprocessor/DirectiveParser.cpp',
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||||
'src/compiler/preprocessor/ExpressionParser.cpp',
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'src/compiler/preprocessor/Input.cpp',
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'src/compiler/preprocessor/Lexer.cpp',
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||||
'src/compiler/preprocessor/Macro.cpp',
|
||||
'src/compiler/preprocessor/MacroExpander.cpp',
|
||||
'src/compiler/preprocessor/Preprocessor.cpp',
|
||||
'src/compiler/preprocessor/Token.cpp',
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||||
'src/compiler/preprocessor/Tokenizer.cpp',
|
||||
'src/compiler/translator/BuiltInFunctionEmulator.cpp',
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||||
'src/compiler/translator/CodeGen.cpp',
|
||||
'src/compiler/translator/Compiler.cpp',
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||||
'src/compiler/translator/compilerdebug.cpp',
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||||
'src/compiler/translator/depgraph/DependencyGraph.cpp',
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||||
'src/compiler/translator/depgraph/DependencyGraphBuilder.cpp',
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||||
'src/compiler/translator/depgraph/DependencyGraphOutput.cpp',
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||||
'src/compiler/translator/depgraph/DependencyGraphTraverse.cpp',
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'src/compiler/translator/DetectCallDepth.cpp',
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'src/compiler/translator/DetectDiscontinuity.cpp',
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'src/compiler/translator/Diagnostics.cpp',
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'src/compiler/translator/DirectiveHandler.cpp',
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'src/compiler/translator/FlagStd140Structs.cpp',
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'src/compiler/translator/ForLoopUnroll.cpp',
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'src/compiler/translator/InfoSink.cpp',
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'src/compiler/translator/Initialize.cpp',
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'src/compiler/translator/InitializeDll.cpp',
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'src/compiler/translator/InitializeParseContext.cpp',
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'src/compiler/translator/InitializeVariables.cpp',
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'src/compiler/translator/Intermediate.cpp',
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'src/compiler/translator/intermOut.cpp',
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'src/compiler/translator/IntermTraverse.cpp',
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'src/compiler/translator/LoopInfo.cpp',
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'src/compiler/translator/OutputESSL.cpp',
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'src/compiler/translator/OutputGLSL.cpp',
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'src/compiler/translator/OutputGLSLBase.cpp',
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'src/compiler/translator/OutputHLSL.cpp',
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'src/compiler/translator/parseConst.cpp',
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'src/compiler/translator/ParseContext.cpp',
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'src/compiler/translator/PoolAlloc.cpp',
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'src/compiler/translator/QualifierAlive.cpp',
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'src/compiler/translator/RemoveTree.cpp',
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'src/compiler/translator/RewriteElseBlocks.cpp',
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'src/compiler/translator/SearchSymbol.cpp',
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'src/compiler/translator/ShaderLang.cpp',
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'src/compiler/translator/SymbolTable.cpp',
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'src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
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'src/compiler/translator/timing/RestrictVertexShaderTiming.cpp',
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'src/compiler/translator/TranslatorESSL.cpp',
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'src/compiler/translator/TranslatorGLSL.cpp',
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'src/compiler/translator/TranslatorHLSL.cpp',
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'src/compiler/translator/Types.cpp',
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'src/compiler/translator/UnfoldShortCircuit.cpp',
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'src/compiler/translator/UnfoldShortCircuitAST.cpp',
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'src/compiler/translator/util.cpp',
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'src/compiler/translator/ValidateLimitations.cpp',
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'src/compiler/translator/ValidateOutputs.cpp',
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'src/compiler/translator/VariableInfo.cpp',
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'src/compiler/translator/VariablePacker.cpp',
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'src/compiler/translator/VersionGLSL.cpp',
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'src/third_party/compiler/ArrayBoundsClamper.cpp',
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]
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SOURCES += [
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'src/compiler/translator/glslang_lex.cpp',
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'src/compiler/translator/glslang_tab.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] in ('android', 'gonk'):
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_GTK']:
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt':
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_win.cpp',
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]
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if CONFIG['GNU_CXX']:
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CXXFLAGS += [
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'-Wno-attributes',
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'-Wno-sign-compare',
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'-Wno-unknown-pragmas',
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]
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if CONFIG['CLANG_CXX']:
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CXXFLAGS += ['-Wno-unused-private-field']
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DEFINES['NOMINMAX'] = True
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DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
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DEFINES['_HAS_EXCEPTIONS'] = 0
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if not CONFIG['MOZ_DEBUG']:
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DEFINES['_SECURE_SCL'] = 0
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DEFINES['ANGLE_ENABLE_D3D9'] = True
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DEFINES['ANGLE_ENABLE_D3D11'] = True
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DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
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DEFINES['ANGLE_NO_EXCEPTIONS'] = True
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# We need these defined to nothing so that we don't get bogus dllimport declspecs
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DEFINES['GL_APICALL'] = ""
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DEFINES['GL_GLEXT_PROTOTYPES'] = ""
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DEFINES['EGLAPI'] = ""
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# ANGLE uses the STL, so we can't use our derpy STL wrappers.
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DISABLE_STL_WRAPPING = True
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# Only build libEGL/libGLESv2 on Windows
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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DIRS += [ 'src/libGLESv2', 'src/libEGL' ]
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EXPORTS.angle += [ 'include/GLSLANG/ShaderLang.h' ]
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EXPORTS.angle.KHR += [ 'include/KHR/khrplatform.h' ]
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LOCAL_INCLUDES += [ 'include', 'src' ]
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MSVC_ENABLE_PGO = True
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if CONFIG['GKMEDIAS_SHARED_LIBRARY']:
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NO_VISIBILITY_FLAGS = True
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# This tells ANGLE to build the translator with declspec(dllexport) on Windows
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# which we need to get these symbols exported from gkmedias
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DEFINES['COMPONENT_BUILD'] = True
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DEFINES['ANGLE_TRANSLATOR_IMPLEMENTATION'] = True
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FINAL_LIBRARY = 'gkmedias'
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# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
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UNIFIED_SOURCES += [
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'src/common/blocklayout.cpp',
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'src/common/debug.cpp',
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'src/common/event_tracer.cpp',
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'src/common/mathutil.cpp',
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'src/common/RefCountObject.cpp',
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'src/common/utilities.cpp',
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'src/compiler/preprocessor/DiagnosticsBase.cpp',
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'src/compiler/preprocessor/DirectiveHandlerBase.cpp',
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'src/compiler/preprocessor/DirectiveParser.cpp',
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'src/compiler/preprocessor/ExpressionParser.cpp',
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'src/compiler/preprocessor/Input.cpp',
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'src/compiler/preprocessor/Lexer.cpp',
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'src/compiler/preprocessor/Macro.cpp',
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'src/compiler/preprocessor/MacroExpander.cpp',
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'src/compiler/preprocessor/Preprocessor.cpp',
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'src/compiler/preprocessor/Token.cpp',
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'src/compiler/preprocessor/Tokenizer.cpp',
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'src/compiler/translator/BuiltInFunctionEmulator.cpp',
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'src/compiler/translator/CodeGen.cpp',
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'src/compiler/translator/Compiler.cpp',
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'src/compiler/translator/compilerdebug.cpp',
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'src/compiler/translator/depgraph/DependencyGraph.cpp',
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'src/compiler/translator/depgraph/DependencyGraphBuilder.cpp',
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'src/compiler/translator/depgraph/DependencyGraphOutput.cpp',
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'src/compiler/translator/depgraph/DependencyGraphTraverse.cpp',
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'src/compiler/translator/DetectCallDepth.cpp',
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'src/compiler/translator/DetectDiscontinuity.cpp',
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'src/compiler/translator/Diagnostics.cpp',
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'src/compiler/translator/DirectiveHandler.cpp',
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'src/compiler/translator/FlagStd140Structs.cpp',
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'src/compiler/translator/ForLoopUnroll.cpp',
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'src/compiler/translator/InfoSink.cpp',
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'src/compiler/translator/Initialize.cpp',
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'src/compiler/translator/InitializeDll.cpp',
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'src/compiler/translator/InitializeParseContext.cpp',
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'src/compiler/translator/InitializeVariables.cpp',
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'src/compiler/translator/Intermediate.cpp',
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'src/compiler/translator/intermOut.cpp',
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'src/compiler/translator/IntermTraverse.cpp',
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'src/compiler/translator/LoopInfo.cpp',
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'src/compiler/translator/OutputESSL.cpp',
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'src/compiler/translator/OutputGLSL.cpp',
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'src/compiler/translator/OutputGLSLBase.cpp',
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'src/compiler/translator/OutputHLSL.cpp',
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'src/compiler/translator/parseConst.cpp',
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'src/compiler/translator/ParseContext.cpp',
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'src/compiler/translator/PoolAlloc.cpp',
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'src/compiler/translator/QualifierAlive.cpp',
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'src/compiler/translator/RemoveTree.cpp',
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'src/compiler/translator/RewriteElseBlocks.cpp',
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'src/compiler/translator/SearchSymbol.cpp',
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'src/compiler/translator/ShaderLang.cpp',
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'src/compiler/translator/SymbolTable.cpp',
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'src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
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'src/compiler/translator/timing/RestrictVertexShaderTiming.cpp',
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'src/compiler/translator/TranslatorESSL.cpp',
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'src/compiler/translator/TranslatorGLSL.cpp',
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'src/compiler/translator/TranslatorHLSL.cpp',
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'src/compiler/translator/Types.cpp',
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'src/compiler/translator/UnfoldShortCircuit.cpp',
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'src/compiler/translator/UnfoldShortCircuitAST.cpp',
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'src/compiler/translator/util.cpp',
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'src/compiler/translator/ValidateLimitations.cpp',
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'src/compiler/translator/ValidateOutputs.cpp',
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'src/compiler/translator/VariableInfo.cpp',
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'src/compiler/translator/VariablePacker.cpp',
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'src/compiler/translator/VersionGLSL.cpp',
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'src/third_party/compiler/ArrayBoundsClamper.cpp',
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]
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SOURCES += [
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'src/compiler/translator/glslang_lex.cpp',
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'src/compiler/translator/glslang_tab.cpp',
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]
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||||
if CONFIG['MOZ_WIDGET_TOOLKIT'] in ('android', 'gonk'):
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||||
UNIFIED_SOURCES += [
|
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'src/compiler/translator/ossource_posix.cpp',
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]
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||||
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
|
||||
UNIFIED_SOURCES += [
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||||
'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_GTK']:
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UNIFIED_SOURCES += [
|
||||
'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'qt':
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||||
UNIFIED_SOURCES += [
|
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'src/compiler/translator/ossource_posix.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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UNIFIED_SOURCES += [
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'src/compiler/translator/ossource_win.cpp',
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]
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if CONFIG['GNU_CXX']:
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CXXFLAGS += [
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'-Wno-attributes',
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'-Wno-sign-compare',
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'-Wno-unknown-pragmas',
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]
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if CONFIG['CLANG_CXX']:
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CXXFLAGS += ['-Wno-unused-private-field']
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if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
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CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
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DEFINES['NOMINMAX'] = True
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DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
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||||
DEFINES['_HAS_EXCEPTIONS'] = 0
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||||
|
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if not CONFIG['MOZ_DEBUG']:
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DEFINES['_SECURE_SCL'] = 0
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||||
|
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DEFINES['ANGLE_ENABLE_D3D9'] = True
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if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
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DEFINES['ANGLE_ENABLE_D3D11'] = True
|
||||
|
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DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
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DEFINES['ANGLE_NO_EXCEPTIONS'] = True
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|
||||
# We need these defined to nothing so that we don't get bogus dllimport declspecs
|
||||
DEFINES['GL_APICALL'] = ""
|
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DEFINES['GL_GLEXT_PROTOTYPES'] = ""
|
||||
DEFINES['EGLAPI'] = ""
|
||||
|
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# ANGLE uses the STL, so we can't use our derpy STL wrappers.
|
||||
DISABLE_STL_WRAPPING = True
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|
||||
|
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# Only build libEGL/libGLESv2 on Windows
|
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
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DIRS += [ 'src/libGLESv2', 'src/libEGL' ]
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|
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EXPORTS.angle += [ 'include/GLSLANG/ShaderLang.h' ]
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EXPORTS.angle.KHR += [ 'include/KHR/khrplatform.h' ]
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LOCAL_INCLUDES += [ 'include', 'src' ]
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|
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MSVC_ENABLE_PGO = True
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||||
|
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if CONFIG['GKMEDIAS_SHARED_LIBRARY']:
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NO_VISIBILITY_FLAGS = True
|
||||
|
||||
# This tells ANGLE to build the translator with declspec(dllexport) on Windows
|
||||
# which we need to get these symbols exported from gkmedias
|
||||
DEFINES['COMPONENT_BUILD'] = True
|
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DEFINES['ANGLE_TRANSLATOR_IMPLEMENTATION'] = True
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|
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FINAL_LIBRARY = 'gkmedias'
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|
@ -1,56 +1,61 @@
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# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
|
||||
|
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UNIFIED_SOURCES += [
|
||||
'../common/blocklayout.cpp',
|
||||
'../common/debug.cpp',
|
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'../common/event_tracer.cpp',
|
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'../common/mathutil.cpp',
|
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'../common/RefCountObject.cpp',
|
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'../common/utilities.cpp',
|
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'Config.cpp',
|
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'Display.cpp',
|
||||
'libEGL.cpp',
|
||||
'main.cpp',
|
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'Surface.cpp',
|
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]
|
||||
|
||||
|
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if CONFIG['GNU_CXX']:
|
||||
CXXFLAGS += [
|
||||
'-Wno-attributes',
|
||||
'-Wno-sign-compare',
|
||||
'-Wno-unknown-pragmas',
|
||||
]
|
||||
if CONFIG['CLANG_CXX']:
|
||||
CXXFLAGS += ['-Wno-unused-private-field']
|
||||
|
||||
DEFINES['NOMINMAX'] = True
|
||||
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
|
||||
DEFINES['_HAS_EXCEPTIONS'] = 0
|
||||
|
||||
if not CONFIG['MOZ_DEBUG']:
|
||||
DEFINES['_SECURE_SCL'] = 0
|
||||
|
||||
DEFINES['ANGLE_ENABLE_D3D9'] = True
|
||||
DEFINES['ANGLE_ENABLE_D3D11'] = True
|
||||
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
|
||||
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
|
||||
|
||||
# We need these defined to nothing so that we don't get bogus dllimport declspecs
|
||||
DEFINES['GL_APICALL'] = ""
|
||||
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
|
||||
DEFINES['EGLAPI'] = ""
|
||||
|
||||
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
|
||||
DISABLE_STL_WRAPPING = True
|
||||
|
||||
|
||||
LOCAL_INCLUDES += [ '../../include', '../../src' ]
|
||||
EXTRA_DSO_LDOPTS += [ '../libGLESv2/libGLESv2.lib' ]
|
||||
|
||||
LIBRARY_NAME = 'libEGL'
|
||||
FORCE_SHARED_LIB = True
|
||||
|
||||
RCFILE = SRCDIR + '/libEGL.rc'
|
||||
DEFFILE = SRCDIR + '/libEGL.def'
|
||||
|
||||
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
|
||||
|
||||
UNIFIED_SOURCES += [
|
||||
'../common/blocklayout.cpp',
|
||||
'../common/debug.cpp',
|
||||
'../common/event_tracer.cpp',
|
||||
'../common/mathutil.cpp',
|
||||
'../common/RefCountObject.cpp',
|
||||
'../common/utilities.cpp',
|
||||
'Config.cpp',
|
||||
'Display.cpp',
|
||||
'libEGL.cpp',
|
||||
'main.cpp',
|
||||
'Surface.cpp',
|
||||
]
|
||||
|
||||
|
||||
if CONFIG['GNU_CXX']:
|
||||
CXXFLAGS += [
|
||||
'-Wno-attributes',
|
||||
'-Wno-sign-compare',
|
||||
'-Wno-unknown-pragmas',
|
||||
]
|
||||
if CONFIG['CLANG_CXX']:
|
||||
CXXFLAGS += ['-Wno-unused-private-field']
|
||||
|
||||
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
|
||||
|
||||
DEFINES['NOMINMAX'] = True
|
||||
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
|
||||
DEFINES['_HAS_EXCEPTIONS'] = 0
|
||||
|
||||
if not CONFIG['MOZ_DEBUG']:
|
||||
DEFINES['_SECURE_SCL'] = 0
|
||||
|
||||
DEFINES['ANGLE_ENABLE_D3D9'] = True
|
||||
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
DEFINES['ANGLE_ENABLE_D3D11'] = True
|
||||
|
||||
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
|
||||
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
|
||||
|
||||
# We need these defined to nothing so that we don't get bogus dllimport declspecs
|
||||
DEFINES['GL_APICALL'] = ""
|
||||
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
|
||||
DEFINES['EGLAPI'] = ""
|
||||
|
||||
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
|
||||
DISABLE_STL_WRAPPING = True
|
||||
|
||||
|
||||
LOCAL_INCLUDES += [ '../../include', '../../src' ]
|
||||
EXTRA_DSO_LDOPTS += [ '../libGLESv2/libGLESv2.lib' ]
|
||||
|
||||
LIBRARY_NAME = 'libEGL'
|
||||
FORCE_SHARED_LIB = True
|
||||
|
||||
RCFILE = SRCDIR + '/libEGL.rc'
|
||||
DEFFILE = SRCDIR + '/libEGL.def'
|
||||
|
@ -1,198 +1,214 @@
|
||||
|
||||
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
|
||||
|
||||
UNIFIED_SOURCES += [
|
||||
'../common/blocklayout.cpp',
|
||||
'../common/debug.cpp',
|
||||
'../common/event_tracer.cpp',
|
||||
'../common/mathutil.cpp',
|
||||
'../common/RefCountObject.cpp',
|
||||
'../common/utilities.cpp',
|
||||
'../compiler/preprocessor/DiagnosticsBase.cpp',
|
||||
'../compiler/preprocessor/DirectiveHandlerBase.cpp',
|
||||
'../compiler/preprocessor/DirectiveParser.cpp',
|
||||
'../compiler/preprocessor/ExpressionParser.cpp',
|
||||
'../compiler/preprocessor/Input.cpp',
|
||||
'../compiler/preprocessor/Lexer.cpp',
|
||||
'../compiler/preprocessor/Macro.cpp',
|
||||
'../compiler/preprocessor/MacroExpander.cpp',
|
||||
'../compiler/preprocessor/Preprocessor.cpp',
|
||||
'../compiler/preprocessor/Token.cpp',
|
||||
'../compiler/preprocessor/Tokenizer.cpp',
|
||||
'../compiler/translator/BuiltInFunctionEmulator.cpp',
|
||||
'../compiler/translator/CodeGen.cpp',
|
||||
'../compiler/translator/Compiler.cpp',
|
||||
'../compiler/translator/compilerdebug.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraph.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphBuilder.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphOutput.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphTraverse.cpp',
|
||||
'../compiler/translator/DetectCallDepth.cpp',
|
||||
'../compiler/translator/DetectDiscontinuity.cpp',
|
||||
'../compiler/translator/Diagnostics.cpp',
|
||||
'../compiler/translator/DirectiveHandler.cpp',
|
||||
'../compiler/translator/FlagStd140Structs.cpp',
|
||||
'../compiler/translator/ForLoopUnroll.cpp',
|
||||
'../compiler/translator/InfoSink.cpp',
|
||||
'../compiler/translator/Initialize.cpp',
|
||||
'../compiler/translator/InitializeDll.cpp',
|
||||
'../compiler/translator/InitializeParseContext.cpp',
|
||||
'../compiler/translator/InitializeVariables.cpp',
|
||||
'../compiler/translator/Intermediate.cpp',
|
||||
'../compiler/translator/intermOut.cpp',
|
||||
'../compiler/translator/IntermTraverse.cpp',
|
||||
'../compiler/translator/LoopInfo.cpp',
|
||||
'../compiler/translator/ossource_win.cpp',
|
||||
'../compiler/translator/OutputESSL.cpp',
|
||||
'../compiler/translator/OutputGLSL.cpp',
|
||||
'../compiler/translator/OutputGLSLBase.cpp',
|
||||
'../compiler/translator/OutputHLSL.cpp',
|
||||
'../compiler/translator/parseConst.cpp',
|
||||
'../compiler/translator/ParseContext.cpp',
|
||||
'../compiler/translator/PoolAlloc.cpp',
|
||||
'../compiler/translator/QualifierAlive.cpp',
|
||||
'../compiler/translator/RemoveTree.cpp',
|
||||
'../compiler/translator/RewriteElseBlocks.cpp',
|
||||
'../compiler/translator/SearchSymbol.cpp',
|
||||
'../compiler/translator/ShaderLang.cpp',
|
||||
'../compiler/translator/SymbolTable.cpp',
|
||||
'../compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
|
||||
'../compiler/translator/timing/RestrictVertexShaderTiming.cpp',
|
||||
'../compiler/translator/TranslatorESSL.cpp',
|
||||
'../compiler/translator/TranslatorGLSL.cpp',
|
||||
'../compiler/translator/TranslatorHLSL.cpp',
|
||||
'../compiler/translator/Types.cpp',
|
||||
'../compiler/translator/UnfoldShortCircuit.cpp',
|
||||
'../compiler/translator/UnfoldShortCircuitAST.cpp',
|
||||
'../compiler/translator/util.cpp',
|
||||
'../compiler/translator/ValidateLimitations.cpp',
|
||||
'../compiler/translator/ValidateOutputs.cpp',
|
||||
'../compiler/translator/VariableInfo.cpp',
|
||||
'../compiler/translator/VariablePacker.cpp',
|
||||
'../compiler/translator/VersionGLSL.cpp',
|
||||
'../third_party/compiler/ArrayBoundsClamper.cpp',
|
||||
'../third_party/murmurhash/MurmurHash3.cpp',
|
||||
'../third_party/systeminfo/SystemInfo.cpp',
|
||||
'angletypes.cpp',
|
||||
'Buffer.cpp',
|
||||
'Context.cpp',
|
||||
'DynamicHLSL.cpp',
|
||||
'Fence.cpp',
|
||||
'Float16ToFloat32.cpp',
|
||||
'formatutils.cpp',
|
||||
'Framebuffer.cpp',
|
||||
'HandleAllocator.cpp',
|
||||
'libGLESv2.cpp',
|
||||
'main.cpp',
|
||||
'precompiled.cpp',
|
||||
'Program.cpp',
|
||||
'ProgramBinary.cpp',
|
||||
'Query.cpp',
|
||||
'queryconversions.cpp',
|
||||
'Renderbuffer.cpp',
|
||||
'RenderbufferProxySet.cpp',
|
||||
'renderer/BufferStorage.cpp',
|
||||
'renderer/copyimage.cpp',
|
||||
'renderer/d3d/HLSLCompiler.cpp',
|
||||
'renderer/d3d11/Blit11.cpp',
|
||||
'renderer/d3d11/BufferStorage11.cpp',
|
||||
'renderer/d3d11/Clear11.cpp',
|
||||
'renderer/d3d11/Fence11.cpp',
|
||||
'renderer/d3d11/formatutils11.cpp',
|
||||
'renderer/d3d11/Image11.cpp',
|
||||
'renderer/d3d11/IndexBuffer11.cpp',
|
||||
'renderer/d3d11/InputLayoutCache.cpp',
|
||||
'renderer/d3d11/PixelTransfer11.cpp',
|
||||
'renderer/d3d11/Query11.cpp',
|
||||
'renderer/d3d11/Renderer11.cpp',
|
||||
'renderer/d3d11/renderer11_utils.cpp',
|
||||
'renderer/d3d11/RenderStateCache.cpp',
|
||||
'renderer/d3d11/RenderTarget11.cpp',
|
||||
'renderer/d3d11/ShaderExecutable11.cpp',
|
||||
'renderer/d3d11/SwapChain11.cpp',
|
||||
'renderer/d3d11/TextureStorage11.cpp',
|
||||
'renderer/d3d11/VertexBuffer11.cpp',
|
||||
'renderer/d3d9/Blit9.cpp',
|
||||
'renderer/d3d9/BufferStorage9.cpp',
|
||||
'renderer/d3d9/Fence9.cpp',
|
||||
'renderer/d3d9/formatutils9.cpp',
|
||||
'renderer/d3d9/Image9.cpp',
|
||||
'renderer/d3d9/IndexBuffer9.cpp',
|
||||
'renderer/d3d9/Query9.cpp',
|
||||
'renderer/d3d9/Renderer9.cpp',
|
||||
'renderer/d3d9/renderer9_utils.cpp',
|
||||
'renderer/d3d9/RenderTarget9.cpp',
|
||||
'renderer/d3d9/ShaderExecutable9.cpp',
|
||||
'renderer/d3d9/SwapChain9.cpp',
|
||||
'renderer/d3d9/TextureStorage9.cpp',
|
||||
'renderer/d3d9/VertexBuffer9.cpp',
|
||||
'renderer/d3d9/VertexDeclarationCache.cpp',
|
||||
'renderer/Image.cpp',
|
||||
'renderer/IndexBuffer.cpp',
|
||||
'renderer/IndexDataManager.cpp',
|
||||
'renderer/IndexRangeCache.cpp',
|
||||
'renderer/loadimage.cpp',
|
||||
'renderer/Renderer.cpp',
|
||||
'renderer/TextureStorage.cpp',
|
||||
'renderer/VertexBuffer.cpp',
|
||||
'renderer/VertexDataManager.cpp',
|
||||
'ResourceManager.cpp',
|
||||
'Sampler.cpp',
|
||||
'Shader.cpp',
|
||||
'Texture.cpp',
|
||||
'TransformFeedback.cpp',
|
||||
'Uniform.cpp',
|
||||
'validationES.cpp',
|
||||
'validationES2.cpp',
|
||||
'validationES3.cpp',
|
||||
'VertexArray.cpp',
|
||||
]
|
||||
SOURCES += [
|
||||
'../compiler/translator/glslang_lex.cpp',
|
||||
'../compiler/translator/glslang_tab.cpp',
|
||||
'renderer/loadimageSSE2.cpp',
|
||||
]
|
||||
SOURCES['renderer/loadimageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
|
||||
|
||||
|
||||
if CONFIG['GNU_CXX']:
|
||||
CXXFLAGS += [
|
||||
'-Wno-attributes',
|
||||
'-Wno-sign-compare',
|
||||
'-Wno-unknown-pragmas',
|
||||
]
|
||||
if CONFIG['CLANG_CXX']:
|
||||
CXXFLAGS += ['-Wno-unused-private-field']
|
||||
|
||||
DEFINES['NOMINMAX'] = True
|
||||
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
|
||||
DEFINES['_HAS_EXCEPTIONS'] = 0
|
||||
|
||||
if not CONFIG['MOZ_DEBUG']:
|
||||
DEFINES['_SECURE_SCL'] = 0
|
||||
|
||||
DEFINES['ANGLE_ENABLE_D3D9'] = True
|
||||
DEFINES['ANGLE_ENABLE_D3D11'] = True
|
||||
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
|
||||
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
|
||||
|
||||
# We need these defined to nothing so that we don't get bogus dllimport declspecs
|
||||
DEFINES['GL_APICALL'] = ""
|
||||
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
|
||||
DEFINES['EGLAPI'] = ""
|
||||
|
||||
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
|
||||
DISABLE_STL_WRAPPING = True
|
||||
|
||||
|
||||
LOCAL_INCLUDES += [ '../../include', '../../src' ]
|
||||
EXTRA_DSO_LDOPTS += [ 'd3d9.lib', 'dxguid.lib' ]
|
||||
|
||||
LIBRARY_NAME = 'libGLESv2'
|
||||
FORCE_SHARED_LIB = True
|
||||
|
||||
RCFILE = SRCDIR + '/libGLESv2.rc'
|
||||
DEFFILE = SRCDIR + '/libGLESv2.def'
|
||||
|
||||
DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }'
|
||||
|
||||
|
||||
# Please note this file is autogenerated from generate_mozbuild.py, so do not modify it directly
|
||||
|
||||
UNIFIED_SOURCES += [
|
||||
'../common/blocklayout.cpp',
|
||||
'../common/debug.cpp',
|
||||
'../common/event_tracer.cpp',
|
||||
'../common/mathutil.cpp',
|
||||
'../common/RefCountObject.cpp',
|
||||
'../common/utilities.cpp',
|
||||
'../compiler/preprocessor/DiagnosticsBase.cpp',
|
||||
'../compiler/preprocessor/DirectiveHandlerBase.cpp',
|
||||
'../compiler/preprocessor/DirectiveParser.cpp',
|
||||
'../compiler/preprocessor/ExpressionParser.cpp',
|
||||
'../compiler/preprocessor/Input.cpp',
|
||||
'../compiler/preprocessor/Lexer.cpp',
|
||||
'../compiler/preprocessor/Macro.cpp',
|
||||
'../compiler/preprocessor/MacroExpander.cpp',
|
||||
'../compiler/preprocessor/Preprocessor.cpp',
|
||||
'../compiler/preprocessor/Token.cpp',
|
||||
'../compiler/preprocessor/Tokenizer.cpp',
|
||||
'../compiler/translator/BuiltInFunctionEmulator.cpp',
|
||||
'../compiler/translator/CodeGen.cpp',
|
||||
'../compiler/translator/Compiler.cpp',
|
||||
'../compiler/translator/compilerdebug.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraph.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphBuilder.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphOutput.cpp',
|
||||
'../compiler/translator/depgraph/DependencyGraphTraverse.cpp',
|
||||
'../compiler/translator/DetectCallDepth.cpp',
|
||||
'../compiler/translator/DetectDiscontinuity.cpp',
|
||||
'../compiler/translator/Diagnostics.cpp',
|
||||
'../compiler/translator/DirectiveHandler.cpp',
|
||||
'../compiler/translator/FlagStd140Structs.cpp',
|
||||
'../compiler/translator/ForLoopUnroll.cpp',
|
||||
'../compiler/translator/InfoSink.cpp',
|
||||
'../compiler/translator/Initialize.cpp',
|
||||
'../compiler/translator/InitializeDll.cpp',
|
||||
'../compiler/translator/InitializeParseContext.cpp',
|
||||
'../compiler/translator/InitializeVariables.cpp',
|
||||
'../compiler/translator/Intermediate.cpp',
|
||||
'../compiler/translator/intermOut.cpp',
|
||||
'../compiler/translator/IntermTraverse.cpp',
|
||||
'../compiler/translator/LoopInfo.cpp',
|
||||
'../compiler/translator/ossource_win.cpp',
|
||||
'../compiler/translator/OutputESSL.cpp',
|
||||
'../compiler/translator/OutputGLSL.cpp',
|
||||
'../compiler/translator/OutputGLSLBase.cpp',
|
||||
'../compiler/translator/OutputHLSL.cpp',
|
||||
'../compiler/translator/parseConst.cpp',
|
||||
'../compiler/translator/ParseContext.cpp',
|
||||
'../compiler/translator/PoolAlloc.cpp',
|
||||
'../compiler/translator/QualifierAlive.cpp',
|
||||
'../compiler/translator/RemoveTree.cpp',
|
||||
'../compiler/translator/RewriteElseBlocks.cpp',
|
||||
'../compiler/translator/SearchSymbol.cpp',
|
||||
'../compiler/translator/ShaderLang.cpp',
|
||||
'../compiler/translator/SymbolTable.cpp',
|
||||
'../compiler/translator/timing/RestrictFragmentShaderTiming.cpp',
|
||||
'../compiler/translator/timing/RestrictVertexShaderTiming.cpp',
|
||||
'../compiler/translator/TranslatorESSL.cpp',
|
||||
'../compiler/translator/TranslatorGLSL.cpp',
|
||||
'../compiler/translator/TranslatorHLSL.cpp',
|
||||
'../compiler/translator/Types.cpp',
|
||||
'../compiler/translator/UnfoldShortCircuit.cpp',
|
||||
'../compiler/translator/UnfoldShortCircuitAST.cpp',
|
||||
'../compiler/translator/util.cpp',
|
||||
'../compiler/translator/ValidateLimitations.cpp',
|
||||
'../compiler/translator/ValidateOutputs.cpp',
|
||||
'../compiler/translator/VariableInfo.cpp',
|
||||
'../compiler/translator/VariablePacker.cpp',
|
||||
'../compiler/translator/VersionGLSL.cpp',
|
||||
'../third_party/compiler/ArrayBoundsClamper.cpp',
|
||||
'../third_party/murmurhash/MurmurHash3.cpp',
|
||||
'../third_party/systeminfo/SystemInfo.cpp',
|
||||
'angletypes.cpp',
|
||||
'Buffer.cpp',
|
||||
'Context.cpp',
|
||||
'DynamicHLSL.cpp',
|
||||
'Fence.cpp',
|
||||
'Float16ToFloat32.cpp',
|
||||
'formatutils.cpp',
|
||||
'Framebuffer.cpp',
|
||||
'HandleAllocator.cpp',
|
||||
'libGLESv2.cpp',
|
||||
'main.cpp',
|
||||
'precompiled.cpp',
|
||||
'Program.cpp',
|
||||
'ProgramBinary.cpp',
|
||||
'Query.cpp',
|
||||
'queryconversions.cpp',
|
||||
'Renderbuffer.cpp',
|
||||
'RenderbufferProxySet.cpp',
|
||||
'renderer/BufferStorage.cpp',
|
||||
'renderer/copyimage.cpp',
|
||||
'renderer/d3d/HLSLCompiler.cpp',
|
||||
'renderer/d3d9/Blit9.cpp',
|
||||
'renderer/d3d9/BufferStorage9.cpp',
|
||||
'renderer/d3d9/Fence9.cpp',
|
||||
'renderer/d3d9/formatutils9.cpp',
|
||||
'renderer/d3d9/Image9.cpp',
|
||||
'renderer/d3d9/IndexBuffer9.cpp',
|
||||
'renderer/d3d9/Query9.cpp',
|
||||
'renderer/d3d9/Renderer9.cpp',
|
||||
'renderer/d3d9/renderer9_utils.cpp',
|
||||
'renderer/d3d9/RenderTarget9.cpp',
|
||||
'renderer/d3d9/ShaderExecutable9.cpp',
|
||||
'renderer/d3d9/SwapChain9.cpp',
|
||||
'renderer/d3d9/TextureStorage9.cpp',
|
||||
'renderer/d3d9/VertexBuffer9.cpp',
|
||||
'renderer/d3d9/VertexDeclarationCache.cpp',
|
||||
'renderer/Image.cpp',
|
||||
'renderer/IndexBuffer.cpp',
|
||||
'renderer/IndexDataManager.cpp',
|
||||
'renderer/IndexRangeCache.cpp',
|
||||
'renderer/loadimage.cpp',
|
||||
'renderer/Renderer.cpp',
|
||||
'renderer/TextureStorage.cpp',
|
||||
'renderer/VertexBuffer.cpp',
|
||||
'renderer/VertexDataManager.cpp',
|
||||
'ResourceManager.cpp',
|
||||
'Sampler.cpp',
|
||||
'Shader.cpp',
|
||||
'Texture.cpp',
|
||||
'TransformFeedback.cpp',
|
||||
'Uniform.cpp',
|
||||
'validationES.cpp',
|
||||
'validationES2.cpp',
|
||||
'validationES3.cpp',
|
||||
'VertexArray.cpp',
|
||||
]
|
||||
SOURCES += [
|
||||
'../compiler/translator/glslang_lex.cpp',
|
||||
'../compiler/translator/glslang_tab.cpp',
|
||||
'renderer/loadimageSSE2.cpp',
|
||||
]
|
||||
SOURCES['renderer/loadimageSSE2.cpp'].flags += CONFIG['SSE2_FLAGS']
|
||||
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
UNIFIED_SOURCES += [
|
||||
'renderer/d3d11/Blit11.cpp',
|
||||
'renderer/d3d11/BufferStorage11.cpp',
|
||||
'renderer/d3d11/Clear11.cpp',
|
||||
'renderer/d3d11/Fence11.cpp',
|
||||
'renderer/d3d11/formatutils11.cpp',
|
||||
'renderer/d3d11/Image11.cpp',
|
||||
'renderer/d3d11/IndexBuffer11.cpp',
|
||||
'renderer/d3d11/InputLayoutCache.cpp',
|
||||
'renderer/d3d11/PixelTransfer11.cpp',
|
||||
'renderer/d3d11/Query11.cpp',
|
||||
'renderer/d3d11/Renderer11.cpp',
|
||||
'renderer/d3d11/renderer11_utils.cpp',
|
||||
'renderer/d3d11/RenderStateCache.cpp',
|
||||
'renderer/d3d11/RenderTarget11.cpp',
|
||||
'renderer/d3d11/ShaderExecutable11.cpp',
|
||||
'renderer/d3d11/SwapChain11.cpp',
|
||||
'renderer/d3d11/TextureStorage11.cpp',
|
||||
'renderer/d3d11/VertexBuffer11.cpp',
|
||||
]
|
||||
|
||||
|
||||
if CONFIG['GNU_CXX']:
|
||||
CXXFLAGS += [
|
||||
'-Wno-attributes',
|
||||
'-Wno-sign-compare',
|
||||
'-Wno-unknown-pragmas',
|
||||
]
|
||||
if CONFIG['CLANG_CXX']:
|
||||
CXXFLAGS += ['-Wno-unused-private-field']
|
||||
|
||||
if CONFIG['MOZ_DIRECTX_SDK_PATH'] and not CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
CXXFLAGS += ['-I\'%s/include/\'' % CONFIG['MOZ_DIRECTX_SDK_PATH']]
|
||||
|
||||
DEFINES['NOMINMAX'] = True
|
||||
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
|
||||
DEFINES['_HAS_EXCEPTIONS'] = 0
|
||||
|
||||
if not CONFIG['MOZ_DEBUG']:
|
||||
DEFINES['_SECURE_SCL'] = 0
|
||||
|
||||
DEFINES['ANGLE_ENABLE_D3D9'] = True
|
||||
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
DEFINES['ANGLE_ENABLE_D3D11'] = True
|
||||
|
||||
DEFINES['ANGLE_COMPILE_OPTIMIZATION_LEVEL'] = 'D3DCOMPILE_OPTIMIZATION_LEVEL1'
|
||||
DEFINES['ANGLE_NO_EXCEPTIONS'] = True
|
||||
|
||||
# We need these defined to nothing so that we don't get bogus dllimport declspecs
|
||||
DEFINES['GL_APICALL'] = ""
|
||||
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
|
||||
DEFINES['EGLAPI'] = ""
|
||||
|
||||
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
|
||||
DISABLE_STL_WRAPPING = True
|
||||
|
||||
|
||||
LOCAL_INCLUDES += [ '../../include', '../../src' ]
|
||||
|
||||
|
||||
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
|
||||
EXTRA_DSO_LDOPTS += [ 'd3d9.lib', 'dxguid.lib' ]
|
||||
else:
|
||||
EXTRA_DSO_LDOPTS += [
|
||||
'\'%s/lib/%s/d3d9.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
|
||||
'\'%s/lib/%s/dxguid.lib\'' % (CONFIG['MOZ_DIRECTX_SDK_PATH'], CONFIG['MOZ_D3D_CPU_SUFFIX']),
|
||||
]
|
||||
|
||||
LIBRARY_NAME = 'libGLESv2'
|
||||
FORCE_SHARED_LIB = True
|
||||
|
||||
RCFILE = SRCDIR + '/libGLESv2.rc'
|
||||
DEFFILE = SRCDIR + '/libGLESv2.def'
|
||||
|
||||
DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ TEXT("d3dcompiler_47.dll"), TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") }'
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user