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Bug 1147447 - Enable STL wrapping for libGLESv2 and libEGL. r=jmuizelaar r=glandium
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@ -49,8 +49,6 @@ DEFINES['GL_APICALL'] = ""
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DEFINES['GL_GLEXT_PROTOTYPES'] = ""
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DEFINES['EGLAPI'] = ""
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# ANGLE uses the STL, so we can't use our derpy STL wrappers.
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DISABLE_STL_WRAPPING = True
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LOCAL_INCLUDES += [ '../../include', '../../src' ]
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@ -212,13 +212,10 @@ DEFINES['GL_APICALL'] = ""
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DEFINES['GL_GLEXT_PROTOTYPES'] = ""
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DEFINES['EGLAPI'] = ""
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# ANGLE uses the STL, so we can't use our derpy STL wrappers.
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DISABLE_STL_WRAPPING = True
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LOCAL_INCLUDES += [ '../../include', '../../src' ]
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if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
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OS_LIBS += [ 'd3d9', 'dxguid' ]
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else:
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