Bug 1147447 - Enable STL wrapping for libGLESv2 and libEGL. r=jmuizelaar r=glandium

This commit is contained in:
Dan Glastonbury 2015-04-28 20:41:00 +02:00
parent f2a71add81
commit 732f1acbcb
2 changed files with 0 additions and 5 deletions

View File

@ -49,8 +49,6 @@ DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]

View File

@ -212,13 +212,10 @@ DEFINES['GL_APICALL'] = ""
DEFINES['GL_GLEXT_PROTOTYPES'] = ""
DEFINES['EGLAPI'] = ""
# ANGLE uses the STL, so we can't use our derpy STL wrappers.
DISABLE_STL_WRAPPING = True
LOCAL_INCLUDES += [ '../../include', '../../src' ]
if CONFIG['MOZ_HAS_WINSDK_WITH_D3D']:
OS_LIBS += [ 'd3d9', 'dxguid' ]
else: