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Bug 1014581 - Vibration API: clamp vibration lengths and array length to match platform restrictions. r=smaug
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@ -792,19 +792,21 @@ Navigator::Vibrate(const nsTArray<uint32_t>& aPattern)
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return false;
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}
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if (aPattern.Length() > sMaxVibrateListLen) {
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return false;
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nsTArray<uint32_t> pattern(aPattern);
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if (pattern.Length() > sMaxVibrateListLen) {
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pattern.SetLength(sMaxVibrateMS);
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}
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for (size_t i = 0; i < aPattern.Length(); ++i) {
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if (aPattern[i] > sMaxVibrateMS) {
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return false;
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for (size_t i = 0; i < pattern.Length(); ++i) {
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if (pattern[i] > sMaxVibrateMS) {
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pattern[i] = sMaxVibrateMS;
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}
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}
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// The spec says we check sVibratorEnabled after we've done the sanity
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// checking on the pattern.
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if (aPattern.IsEmpty() || !sVibratorEnabled) {
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if (pattern.IsEmpty() || !sVibratorEnabled) {
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return true;
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}
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@ -822,7 +824,7 @@ Navigator::Vibrate(const nsTArray<uint32_t>& aPattern)
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}
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gVibrateWindowListener = new VibrateWindowListener(mWindow, doc);
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hal::Vibrate(aPattern, mWindow);
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hal::Vibrate(pattern, mWindow);
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return true;
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}
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@ -23,29 +23,36 @@ function expectSuccess(param) {
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is(result, true, 'vibrate(' + param + ') must succeed.');
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}
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function testFailures() {
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function tests() {
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// Some edge cases that the bindings should handle for us.
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expectSuccess(null);
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expectSuccess(undefined);
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expectFailure(-1);
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// -1 will be converted to the highest unsigned long then clamped.
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expectSuccess(-1);
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expectSuccess('a');
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expectFailure([100, -1]);
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// -1 will be converted to the highest unsigned long then clamped.
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expectSuccess([100, -1]);
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expectSuccess([100, 'a']);
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var maxVibrateMs = SpecialPowers.getIntPref('dom.vibrator.max_vibrate_ms');
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var maxVibrateListLen = SpecialPowers.getIntPref('dom.vibrator.max_vibrate_list_len');
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// Make sure that these preferences are respected.
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expectFailure(maxVibrateMs + 1);
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expectFailure([maxVibrateMs + 1]);
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// If we pass a vibration pattern with a value higher than max_vibrate_ms or a
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// pattern longer than max_vibrate_list_len, the call should succeed but the
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// pattern should be modified to match the restrictions.
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// Values will be clamped to dom.vibrator.max_vibrate_ms.
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expectSuccess(maxVibrateMs + 1);
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expectSuccess([maxVibrateMs + 1]);
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var arr = [];
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for (var i = 0; i < maxVibrateListLen + 1; i++) {
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arr[i] = 0;
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}
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expectFailure(arr);
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}
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// The array will be truncated to have a length equal to dom.vibrator.max_vibrate_list_len.
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expectSuccess(arr);
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function testSuccesses() {
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expectSuccess(0);
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expectSuccess([]);
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expectSuccess('1000');
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@ -68,15 +75,13 @@ var origVibratorEnabled = SpecialPowers.getBoolPref('dom.vibrator.enabled');
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// Test with the vibrator pref enabled.
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try {
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SpecialPowers.setBoolPref('dom.vibrator.enabled', true);
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testFailures();
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testSuccesses();
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tests();
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// Everything should be the same when the vibrator is disabled -- in
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// particular, a disabled vibrator shouldn't eat failures we'd otherwise
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// observe.
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SpecialPowers.setBoolPref('dom.vibrator.enabled', false);
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testFailures();
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testSuccesses();
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tests();
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}
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finally {
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SpecialPowers.setBoolPref('dom.vibrator.enabled', origVibratorEnabled);
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