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Bug 797043 - Followup, only implicitly click-to-play activate actual plugin types. r=josh
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@ -1673,7 +1673,7 @@ nsObjectLoadingContent::LoadObject(bool aNotify,
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fallbackType = clickToPlayReason;
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}
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if (!mActivated && mType != eType_Null) {
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if (!mActivated && mType == eType_Plugin) {
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// Object passed ShouldPlay and !ShouldPreview, so it should be considered
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// activated until it changes content type
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LOG(("OBJLC [%p]: Object implicitly activated", this));
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