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Bug 812869 - Breakpoint clients sometimes don't know how to remove themselves, r=vporof
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commit
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@ -1326,11 +1326,10 @@ Breakpoints.prototype = {
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this.activeThread.setBreakpoint(aLocation, function(aResponse, aBreakpointClient) {
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let { url, line } = aResponse.actualLocation || aLocation;
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// Prevent this new breakpoint from being repositioned on top of an
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// already existing one.
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// If the response contains a breakpoint that exists in the cache, prevent
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// it from being shown in the source editor at an incorrect position.
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if (this.getBreakpoint(url, line)) {
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this._hideBreakpoint(aBreakpointClient);
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aBreakpointClient.remove();
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return;
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}
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@ -578,13 +578,21 @@ ThreadActor.prototype = {
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inner.setBreakpoint(lines[line][i], bpActor);
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codeFound = true;
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}
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bpActor.addScript(inner, this);
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actualLocation = {
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url: aLocation.url,
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line: line,
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column: aLocation.column
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};
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// If there wasn't already a breakpoint at that line, update the cache
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// as well.
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if (scriptBreakpoints[line] && scriptBreakpoints[line].actor) {
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let existing = scriptBreakpoints[line].actor;
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bpActor.onDelete();
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delete scriptBreakpoints[oldLine];
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return { actor: existing.actorID, actualLocation: actualLocation };
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}
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bpActor.location = actualLocation;
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// Update the cache as well.
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scriptBreakpoints[line] = scriptBreakpoints[oldLine];
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scriptBreakpoints[line].line = line;
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delete scriptBreakpoints[oldLine];
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101
toolkit/devtools/debugger/tests/unit/test_breakpoint-12.js
Normal file
101
toolkit/devtools/debugger/tests/unit/test_breakpoint-12.js
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@ -0,0 +1,101 @@
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/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* Make sure that setting a breakpoint twice in a line without bytecodes works
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* as expected.
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*/
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const NUM_BREAKPOINTS = 10;
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var gDebuggee;
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var gClient;
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var gThreadClient;
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var gPath = getFilePath('test_breakpoint-12.js');
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var gBpActor;
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var gCount = 1;
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function run_test()
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{
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initTestDebuggerServer();
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gDebuggee = addTestGlobal("test-stack");
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gClient = new DebuggerClient(DebuggerServer.connectPipe());
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gClient.connect(function () {
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attachTestGlobalClientAndResume(gClient,
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"test-stack",
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function (aResponse, aThreadClient) {
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gThreadClient = aThreadClient;
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test_child_skip_breakpoint();
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});
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});
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do_test_pending();
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}
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function test_child_skip_breakpoint()
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{
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gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
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let location = { url: gPath, line: gDebuggee.line0 + 3};
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gThreadClient.setBreakpoint(location, function (aResponse, bpClient) {
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// Check that the breakpoint has properly skipped forward one line.
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do_check_eq(aResponse.actualLocation.url, location.url);
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do_check_eq(aResponse.actualLocation.line, location.line + 1);
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gBpActor = aResponse.actor;
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// Set more breakpoints at the same location.
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set_breakpoints(location);
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});
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});
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gDebuggee.eval("var line0 = Error().lineNumber;\n" +
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"function foo() {\n" + // line0 + 1
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" this.a = 1;\n" + // line0 + 2
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" // A comment.\n" + // line0 + 3
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" this.b = 2;\n" + // line0 + 4
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"}\n" + // line0 + 5
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"debugger;\n" + // line0 + 6
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"foo();\n"); // line0 + 7
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}
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// Set many breakpoints at the same location.
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function set_breakpoints(location) {
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do_check_neq(gCount, NUM_BREAKPOINTS);
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gThreadClient.setBreakpoint(location, function (aResponse, bpClient) {
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// Check that the breakpoint has properly skipped forward one line.
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do_check_eq(aResponse.actualLocation.url, location.url);
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do_check_eq(aResponse.actualLocation.line, location.line + 1);
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// Check that the same breakpoint actor was returned.
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do_check_eq(aResponse.actor, gBpActor);
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if (++gCount < NUM_BREAKPOINTS) {
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set_breakpoints(location);
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return;
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}
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// After setting all the breakpoints, check that only one has effectively
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// remained.
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gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
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// Check the return value.
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do_check_eq(aPacket.type, "paused");
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do_check_eq(aPacket.frame.where.url, gPath);
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do_check_eq(aPacket.frame.where.line, location.line + 1);
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do_check_eq(aPacket.why.type, "breakpoint");
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do_check_eq(aPacket.why.actors[0], bpClient.actor);
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// Check that the breakpoint worked.
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do_check_eq(gDebuggee.a, 1);
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do_check_eq(gDebuggee.b, undefined);
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gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
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// We don't expect any more pauses after the breakpoint was hit once.
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do_check_true(false);
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});
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gThreadClient.resume(function () {
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// Give any remaining breakpoints a chance to trigger.
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do_timeout(1000, finishClient.bind(null, gClient));
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});
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});
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// Continue until the breakpoint is hit.
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gThreadClient.resume();
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});
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}
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@ -45,6 +45,7 @@ tail =
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[test_breakpoint-09.js]
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[test_breakpoint-10.js]
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[test_breakpoint-11.js]
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[test_breakpoint-12.js]
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[test_listscripts-01.js]
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[test_objectgrips-01.js]
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[test_objectgrips-02.js]
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