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Allow redraw while a finger is down. Make this logic work properly later.
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@ -265,8 +265,10 @@ public abstract class GeckoLayerClient extends LayerClient implements GeckoEvent
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}
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private void adjustViewportWithThrottling() {
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if (!getLayerController().getRedrawHint())
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return;
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// FIXME: Allow redraw while a finger is down, but only if we're about to checkerboard.
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// This requires fixing aboutToCheckerboard() to know about the new buffer size.
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/*if (!getLayerController().getRedrawHint())
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return;*/
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if (mPendingViewportAdjust)
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return;
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