mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Backout 647560 --- changesets 32a13c864e55 c2dbc3747034 3d845440cbc7 13c5fa1bdfb0 8cf18f0d9e7e 863cd05ae581
This commit is contained in:
parent
4924cae39a
commit
66c9b9c755
@ -92,7 +92,7 @@ class ShadowableLayer;
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*/
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class BasicImplData {
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public:
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BasicImplData() : mHidden(PR_FALSE), mOperator(gfxContext::OPERATOR_OVER)
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BasicImplData()
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{
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MOZ_COUNT_CTOR(BasicImplData);
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}
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@ -136,45 +136,16 @@ public:
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virtual void ClearCachedResources() {}
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/**
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* This variable is set by MarkLayersHidden() before painting. It indicates
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* that the layer should not be composited during this transaction.
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* This variable is used by layer manager in order to
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* MarkLeafLayersCoveredByOpaque() before painting.
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* We keep it here for now. Once we need to cull completely covered
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* non-Basic layers, mCoveredByOpaque should be moved to Layer.
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*/
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void SetHidden(PRBool aCovered) { mHidden = aCovered; }
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PRBool IsHidden() const { return PR_FALSE; }
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/**
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* This variable is set by MarkLayersHidden() before painting. This is
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* the operator to be used when compositing the layer in this transaction. It must
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* be OVER or SOURCE.
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*/
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void SetOperator(gfxContext::GraphicsOperator aOperator)
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{
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NS_ASSERTION(aOperator == gfxContext::OPERATOR_OVER ||
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aOperator == gfxContext::OPERATOR_SOURCE,
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"Bad composition operator");
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mOperator = aOperator;
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}
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gfxContext::GraphicsOperator GetOperator() const { return mOperator; }
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void SetCoveredByOpaque(PRBool aCovered) { mCoveredByOpaque = aCovered; }
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PRBool IsCoveredByOpaque() const { return mCoveredByOpaque; }
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protected:
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PRPackedBool mHidden;
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gfxContext::GraphicsOperator mOperator;
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};
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class AutoSetOperator {
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public:
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AutoSetOperator(gfxContext* aContext, gfxContext::GraphicsOperator aOperator) {
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if (aOperator != gfxContext::OPERATOR_OVER) {
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aContext->SetOperator(aOperator);
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mContext = aContext;
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}
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}
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~AutoSetOperator() {
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if (mContext) {
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mContext->SetOperator(gfxContext::OPERATOR_OVER);
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}
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}
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private:
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nsRefPtr<gfxContext> mContext;
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PRPackedBool mCoveredByOpaque;
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};
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static BasicImplData*
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@ -188,7 +159,7 @@ static void ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aConta
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template<class Container>
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static void ContainerRemoveChild(Layer* aChild, Container* aContainer);
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class BasicContainerLayer : public ContainerLayer, public BasicImplData {
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class BasicContainerLayer : public ContainerLayer, BasicImplData {
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template<class Container>
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friend void ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aContainer);
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template<class Container>
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@ -242,23 +213,6 @@ public:
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mUseIntermediateSurface = GetEffectiveOpacity() != 1.0 && HasMultipleChildren();
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}
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/**
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* Returns true when:
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* a) no (non-hidden) childrens' visible areas overlap in
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* (aInRect intersected with this layer's visible region).
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* b) the (non-hidden) childrens' visible areas cover
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* (aInRect intersected with this layer's visible region).
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* c) this layer and all (non-hidden) children have transforms that are translations
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* by integers.
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* aInRect is in the root coordinate system.
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* Child layers with opacity do not contribute to the covered area in check b).
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* This method can be conservative; it's OK to return false under any
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* circumstances.
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*/
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PRBool ChildrenPartitionVisibleRegion(const nsIntRect& aInRect);
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void ForceIntermediateSurface() { mUseIntermediateSurface = PR_TRUE; }
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protected:
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BasicLayerManager* BasicManager()
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{
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@ -275,43 +229,6 @@ BasicContainerLayer::~BasicContainerLayer()
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MOZ_COUNT_DTOR(BasicContainerLayer);
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}
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PRBool
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BasicContainerLayer::ChildrenPartitionVisibleRegion(const nsIntRect& aInRect)
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{
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gfxMatrix transform;
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if (!GetEffectiveTransform().Is2D(&transform) ||
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transform.HasNonIntegerTranslation())
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return PR_FALSE;
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nsIntPoint offset(PRInt32(transform.x0), PRInt32(transform.y0));
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nsIntRect rect = aInRect.Intersect(GetEffectiveVisibleRegion().GetBounds() + offset);
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nsIntRegion covered;
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for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
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if (ToData(l)->IsHidden())
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continue;
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gfxMatrix childTransform;
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if (!l->GetEffectiveTransform().Is2D(&childTransform) ||
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childTransform.HasNonIntegerTranslation() ||
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l->GetEffectiveOpacity() != 1.0)
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return PR_FALSE;
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nsIntRegion childRegion = l->GetEffectiveVisibleRegion();
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childRegion.MoveBy(PRInt32(childTransform.x0), PRInt32(childTransform.y0));
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childRegion.And(childRegion, rect);
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if (l->GetClipRect()) {
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childRegion.And(childRegion, *l->GetClipRect() + offset);
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}
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nsIntRegion intersection;
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intersection.And(covered, childRegion);
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if (!intersection.IsEmpty())
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return PR_FALSE;
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covered.Or(covered, childRegion);
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}
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return covered.Contains(rect);
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}
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template<class Container>
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static void
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ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aContainer)
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@ -444,7 +361,7 @@ private:
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BasicThebesLayer* mLayer;
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};
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class BasicThebesLayer : public ThebesLayer, public BasicImplData {
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class BasicThebesLayer : public ThebesLayer, BasicImplData {
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public:
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typedef BasicThebesLayerBuffer Buffer;
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@ -583,16 +500,15 @@ SetAntialiasingFlags(Layer* aLayer, gfxContext* aTarget)
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aTarget->UserToDevice(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height))));
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}
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already_AddRefed<gfxContext>
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BasicLayerManager::PushGroupForLayer(gfxContext* aContext, Layer* aLayer,
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const nsIntRegion& aRegion,
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PRBool* aNeedsClipToVisibleRegion)
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static PRBool
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PushGroupForLayer(gfxContext* aContext, Layer* aLayer, const nsIntRegion& aRegion)
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{
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// If we need to call PushGroup, we should clip to the smallest possible
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// area first to minimize the size of the temporary surface.
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PRBool didCompleteClip = ClipToContain(aContext, aRegion.GetBounds());
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nsRefPtr<gfxContext> result;
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gfxASurface::gfxContentType contentType = gfxASurface::CONTENT_COLOR_ALPHA;
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PRBool needsClipToVisibleRegion = PR_FALSE;
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if (aLayer->CanUseOpaqueSurface() &&
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((didCompleteClip && aRegion.GetNumRects() == 1) ||
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!aContext->CurrentMatrix().HasNonIntegerTranslation())) {
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@ -600,14 +516,11 @@ BasicLayerManager::PushGroupForLayer(gfxContext* aContext, Layer* aLayer,
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// group. We need to make sure that only pixels inside the layer's visible
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// region are copied back to the destination. Remember if we've already
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// clipped precisely to the visible region.
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*aNeedsClipToVisibleRegion = !didCompleteClip || aRegion.GetNumRects() > 1;
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result = PushGroupWithCachedSurface(aContext, gfxASurface::CONTENT_COLOR);
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} else {
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*aNeedsClipToVisibleRegion = PR_FALSE;
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result = aContext;
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aContext->PushGroupAndCopyBackground(gfxASurface::CONTENT_COLOR_ALPHA);
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needsClipToVisibleRegion = !didCompleteClip || aRegion.GetNumRects() > 1;
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contentType = gfxASurface::CONTENT_COLOR;
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}
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return result.forget();
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aContext->PushGroupAndCopyBackground(contentType);
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return needsClipToVisibleRegion;
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}
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void
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@ -640,8 +553,8 @@ BasicThebesLayer::PaintThebes(gfxContext* aContext,
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mValidRegion.SetEmpty();
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mBuffer.Clear();
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nsIntRegion toDraw = IntersectWithClip(GetEffectiveVisibleRegion(), aContext);
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if (!toDraw.IsEmpty() && !IsHidden()) {
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nsIntRegion toDraw = IntersectWithClip(mVisibleRegion, aContext);
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if (!toDraw.IsEmpty()) {
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if (!aCallback) {
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BasicManager()->SetTransactionIncomplete();
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return;
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@ -650,27 +563,16 @@ BasicThebesLayer::PaintThebes(gfxContext* aContext,
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aContext->Save();
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PRBool needsClipToVisibleRegion = PR_FALSE;
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PRBool needsGroup =
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opacity != 1.0 || GetOperator() != gfxContext::OPERATOR_OVER;
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nsRefPtr<gfxContext> groupContext;
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if (needsGroup) {
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groupContext =
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BasicManager()->PushGroupForLayer(aContext, this, toDraw,
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&needsClipToVisibleRegion);
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if (GetOperator() != gfxContext::OPERATOR_OVER) {
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needsClipToVisibleRegion = PR_TRUE;
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}
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} else {
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groupContext = aContext;
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if (opacity != 1.0) {
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needsClipToVisibleRegion = PushGroupForLayer(aContext, this, toDraw);
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}
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SetAntialiasingFlags(this, groupContext);
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aCallback(this, groupContext, toDraw, nsIntRegion(), aCallbackData);
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if (needsGroup) {
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BasicManager()->PopGroupToSourceWithCachedSurface(aContext, groupContext);
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SetAntialiasingFlags(this, aContext);
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aCallback(this, aContext, toDraw, nsIntRegion(), aCallbackData);
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if (opacity != 1.0) {
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aContext->PopGroupToSource();
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if (needsClipToVisibleRegion) {
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gfxUtils::ClipToRegion(aContext, toDraw);
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}
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AutoSetOperator setOperator(aContext, GetOperator());
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aContext->Paint(opacity);
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}
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@ -699,8 +601,7 @@ BasicThebesLayer::PaintThebes(gfxContext* aContext,
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// (this could be the whole visible area if our buffer switched
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// from RGB to RGBA, because we might need to repaint with
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// subpixel AA)
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state.mRegionToInvalidate.And(state.mRegionToInvalidate,
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GetEffectiveVisibleRegion());
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state.mRegionToInvalidate.And(state.mRegionToInvalidate, mVisibleRegion);
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nsIntRegion extendedDrawRegion = state.mRegionToDraw;
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extendedDrawRegion.ExtendForScaling(paintXRes, paintYRes);
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mXResolution = paintXRes;
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@ -719,10 +620,7 @@ BasicThebesLayer::PaintThebes(gfxContext* aContext,
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}
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}
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if (!IsHidden()) {
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AutoSetOperator setOperator(aContext, GetOperator());
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mBuffer.DrawTo(this, aContext, opacity);
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}
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mBuffer.DrawTo(this, aContext, opacity);
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for (PRUint32 i = 0; i < readbackUpdates.Length(); ++i) {
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ReadbackProcessor::Update& update = readbackUpdates[i];
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@ -758,13 +656,13 @@ BasicThebesLayerBuffer::DrawTo(ThebesLayer* aLayer,
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// no need to clip. But we'll still clip if clipping is cheap ---
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// that might let us copy a smaller region of the buffer.
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if (!aLayer->GetValidRegion().Contains(BufferRect()) ||
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IsClippingCheap(aTarget, aLayer->GetEffectiveVisibleRegion())) {
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IsClippingCheap(aTarget, aLayer->GetVisibleRegion())) {
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// We don't want to draw invalid stuff, so we need to clip. Might as
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// well clip to the smallest area possible --- the visible region.
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// Bug 599189 if there is a non-integer-translation transform in aTarget,
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// we might sample pixels outside GetEffectiveVisibleRegion(), which is wrong
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// we might sample pixels outside GetVisibleRegion(), which is wrong
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// and may cause gray lines.
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gfxUtils::ClipToRegionSnapped(aTarget, aLayer->GetEffectiveVisibleRegion());
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gfxUtils::ClipToRegionSnapped(aTarget, aLayer->GetVisibleRegion());
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}
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DrawBufferWithRotation(aTarget, aOpacity,
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aLayer->GetXResolution(), aLayer->GetYResolution());
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@ -797,7 +695,7 @@ BasicThebesLayerBuffer::SetBackingBufferAndUpdateFrom(
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srcBuffer.DrawBufferWithRotation(destCtx, 1.0, aXResolution, aYResolution);
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}
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class BasicImageLayer : public ImageLayer, public BasicImplData {
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class BasicImageLayer : public ImageLayer, BasicImplData {
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public:
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BasicImageLayer(BasicLayerManager* aLayerManager) :
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ImageLayer(aLayerManager, static_cast<BasicImplData*>(this)),
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@ -841,8 +739,6 @@ protected:
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void
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BasicImageLayer::Paint(gfxContext* aContext)
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{
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if (IsHidden())
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return;
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nsRefPtr<gfxPattern> dontcare =
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GetAndPaintCurrentImage(aContext, GetEffectiveOpacity());
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}
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@ -872,7 +768,6 @@ BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
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// tiling, we don't want to draw into that area, so just draw within
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// the image bounds.
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const nsIntRect* tileSrcRect = GetTileSourceRect();
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AutoSetOperator setOperator(aContext, GetOperator());
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PaintContext(pat,
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tileSrcRect ? GetVisibleRegion() : nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
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tileSrcRect,
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@ -934,7 +829,7 @@ BasicImageLayer::PaintContext(gfxPattern* aPattern,
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aPattern->SetExtend(extend);
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}
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class BasicColorLayer : public ColorLayer, public BasicImplData {
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class BasicColorLayer : public ColorLayer, BasicImplData {
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public:
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BasicColorLayer(BasicLayerManager* aLayerManager) :
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ColorLayer(aLayerManager, static_cast<BasicImplData*>(this))
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@ -955,9 +850,6 @@ public:
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virtual void Paint(gfxContext* aContext)
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{
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if (IsHidden())
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return;
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AutoSetOperator setOperator(aContext, GetOperator());
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PaintColorTo(mColor, GetEffectiveOpacity(), aContext);
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}
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@ -980,7 +872,7 @@ BasicColorLayer::PaintColorTo(gfxRGBA aColor, float aOpacity,
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}
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class BasicCanvasLayer : public CanvasLayer,
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public BasicImplData
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BasicImplData
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{
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public:
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BasicCanvasLayer(BasicLayerManager* aLayerManager) :
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@ -1102,8 +994,6 @@ BasicCanvasLayer::UpdateSurface()
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void
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BasicCanvasLayer::Paint(gfxContext* aContext)
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{
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if (IsHidden())
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return;
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UpdateSurface();
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FireDidTransactionCallback();
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PaintWithOpacity(aContext, GetEffectiveOpacity());
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@ -1128,7 +1018,6 @@ BasicCanvasLayer::PaintWithOpacity(gfxContext* aContext,
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aContext->Scale(1.0, -1.0);
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}
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AutoSetOperator setOperator(aContext, GetOperator());
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aContext->NewPath();
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// No need to snap here; our transform is already set up to snap our rect
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aContext->Rectangle(gfxRect(0, 0, mBounds.width, mBounds.height));
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@ -1141,7 +1030,7 @@ BasicCanvasLayer::PaintWithOpacity(gfxContext* aContext,
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}
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class BasicReadbackLayer : public ReadbackLayer,
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public BasicImplData
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BasicImplData
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{
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public:
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BasicReadbackLayer(BasicLayerManager* aLayerManager) :
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@ -1184,6 +1073,64 @@ ToInsideIntRect(const gfxRect& aRect)
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return nsIntRect(r.X(), r.Y(), r.Width(), r.Height());
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}
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/**
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* Returns false if there is at most one leaf layer overlapping aBounds
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* and that layer is opaque.
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* aDirtyVisibleRegionInContainer is filled in only if we return false.
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* It contains the union of the visible regions of leaf layers under aLayer.
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*/
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static PRBool
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MayHaveOverlappingOrTransparentLayers(Layer* aLayer,
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const nsIntRect& aBounds,
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nsIntRegion* aDirtyVisibleRegionInContainer)
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{
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if (!(aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE)) {
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return PR_TRUE;
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}
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gfxMatrix matrix;
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if (!aLayer->GetTransform().Is2D(&matrix) ||
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matrix.HasNonIntegerTranslation()) {
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return PR_TRUE;
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}
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nsIntPoint translation = nsIntPoint(PRInt32(matrix.x0), PRInt32(matrix.y0));
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nsIntRect bounds = aBounds - translation;
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nsIntRect clippedDirtyRect = bounds;
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const nsIntRect* clipRect = aLayer->GetClipRect();
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if (clipRect) {
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clippedDirtyRect.IntersectRect(clippedDirtyRect, *clipRect - translation);
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}
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aDirtyVisibleRegionInContainer->And(aLayer->GetVisibleRegion(), clippedDirtyRect);
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aDirtyVisibleRegionInContainer->MoveBy(translation);
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/* Ignore layers outside the clip rect */
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if (aDirtyVisibleRegionInContainer->IsEmpty()) {
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return PR_FALSE;
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}
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nsIntRegion region;
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for (Layer* child = aLayer->GetFirstChild(); child;
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child = child->GetNextSibling()) {
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nsIntRegion childRegion;
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if (MayHaveOverlappingOrTransparentLayers(child, bounds, &childRegion)) {
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return PR_TRUE;
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}
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nsIntRegion tmp;
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tmp.And(region, childRegion);
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if (!tmp.IsEmpty()) {
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return PR_TRUE;
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}
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region.Or(region, childRegion);
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}
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return PR_FALSE;
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}
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BasicLayerManager::BasicLayerManager(nsIWidget* aWidget) :
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#ifdef DEBUG
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mPhase(PHASE_NONE),
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@ -1192,7 +1139,6 @@ BasicLayerManager::BasicLayerManager(nsIWidget* aWidget) :
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, mYResolution(1.0)
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, mWidget(aWidget)
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, mDoubleBuffering(BUFFER_NONE), mUsingDefaultTarget(PR_FALSE)
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, mCachedSurfaceInUse(PR_FALSE)
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, mTransactionIncomplete(false)
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{
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MOZ_COUNT_CTOR(BasicLayerManager);
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@ -1239,15 +1185,9 @@ BasicLayerManager::BeginTransaction()
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already_AddRefed<gfxContext>
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BasicLayerManager::PushGroupWithCachedSurface(gfxContext *aTarget,
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gfxASurface::gfxContentType aContent)
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gfxASurface::gfxContentType aContent,
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gfxPoint *aSavedOffset)
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{
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if (mCachedSurfaceInUse) {
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aTarget->PushGroup(aContent);
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nsRefPtr<gfxContext> result = aTarget;
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return result.forget();
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}
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mCachedSurfaceInUse = PR_TRUE;
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|
||||
gfxContextMatrixAutoSaveRestore saveMatrix(aTarget);
|
||||
aTarget->IdentityMatrix();
|
||||
|
||||
@ -1255,26 +1195,29 @@ BasicLayerManager::PushGroupWithCachedSurface(gfxContext *aTarget,
|
||||
gfxRect clip = aTarget->GetClipExtents();
|
||||
clip.RoundOut();
|
||||
|
||||
nsRefPtr<gfxContext> ctx = mCachedSurface.Get(aContent, clip, currentSurf);
|
||||
nsRefPtr<gfxContext> ctx =
|
||||
mCachedSurface.Get(aContent,
|
||||
gfxIntSize(clip.Width(), clip.Height()),
|
||||
currentSurf);
|
||||
/* Align our buffer for the original surface */
|
||||
ctx->SetMatrix(saveMatrix.Matrix());
|
||||
ctx->Translate(-clip.TopLeft());
|
||||
*aSavedOffset = clip.TopLeft();
|
||||
ctx->Multiply(saveMatrix.Matrix());
|
||||
return ctx.forget();
|
||||
}
|
||||
|
||||
void
|
||||
BasicLayerManager::PopGroupToSourceWithCachedSurface(gfxContext *aTarget, gfxContext *aPushed)
|
||||
BasicLayerManager::PopGroupWithCachedSurface(gfxContext *aTarget,
|
||||
const gfxPoint& aSavedOffset)
|
||||
{
|
||||
if (!aTarget)
|
||||
if (!mTarget)
|
||||
return;
|
||||
nsRefPtr<gfxASurface> current = aPushed->CurrentSurface();
|
||||
if (mCachedSurface.IsSurface(current)) {
|
||||
gfxContextMatrixAutoSaveRestore saveMatrix(aTarget);
|
||||
aTarget->IdentityMatrix();
|
||||
aTarget->SetSource(current);
|
||||
mCachedSurfaceInUse = PR_FALSE;
|
||||
} else {
|
||||
aTarget->PopGroupToSource();
|
||||
}
|
||||
|
||||
gfxContextMatrixAutoSaveRestore saveMatrix(aTarget);
|
||||
aTarget->IdentityMatrix();
|
||||
|
||||
aTarget->SetSource(mTarget->OriginalSurface(), aSavedOffset);
|
||||
aTarget->Paint();
|
||||
}
|
||||
|
||||
void
|
||||
@ -1301,36 +1244,25 @@ TransformIntRect(nsIntRect& aRect, const gfxMatrix& aMatrix,
|
||||
aRect = (*aRoundMethod)(gr);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function assumes that GetEffectiveTransform transforms
|
||||
* all layers to the same coordinate system (the "root coordinate system").
|
||||
* It can't be used as is by accelerated layers because of intermediate surfaces.
|
||||
* This must set the hidden flag to true or false on *all* layers in the subtree.
|
||||
* It also sets the operator for all layers to "OVER".
|
||||
* @param aClipRect the cliprect, in the root coordinate system. We assume
|
||||
* that any layer drawing is clipped to this rect. It is therefore not
|
||||
* allowed to add to the opaque region outside that rect.
|
||||
* @param aDirtyRect the dirty rect that will be painted, in the root
|
||||
* coordinate system. Layers outside this rect should be hidden.
|
||||
* @param aOpaqueRegion the opaque region covering aLayer, in the
|
||||
* root coordinate system.
|
||||
*/
|
||||
enum {
|
||||
ALLOW_OPAQUE = 0x01,
|
||||
};
|
||||
// This implementation assumes that GetEffectiveTransform transforms
|
||||
// all layers to the same coordinate system. It can't be used as is
|
||||
// by accelerated layers because of intermediate surfaces.
|
||||
// aClipRect and aRegion are in that global coordinate system.
|
||||
static void
|
||||
MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect,
|
||||
const nsIntRect& aDirtyRect,
|
||||
nsIntRegion& aOpaqueRegion,
|
||||
PRUint32 aFlags)
|
||||
MarkLeafLayersCoveredByOpaque(Layer* aLayer, const nsIntRect& aClipRect,
|
||||
nsIntRegion& aRegion)
|
||||
{
|
||||
Layer* child = aLayer->GetLastChild();
|
||||
BasicImplData* data = ToData(aLayer);
|
||||
data->SetCoveredByOpaque(PR_FALSE);
|
||||
|
||||
nsIntRect newClipRect(aClipRect);
|
||||
PRUint32 newFlags = aFlags;
|
||||
|
||||
// Allow aLayer or aLayer's descendants to cover underlying layers
|
||||
// only if it's opaque.
|
||||
// only if it's opaque. GetEffectiveOpacity() could be used instead,
|
||||
// but it does extra passes from descendant to ancestor.
|
||||
if (aLayer->GetOpacity() != 1.0f) {
|
||||
newFlags &= ~ALLOW_OPAQUE;
|
||||
newClipRect.SetRect(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
{
|
||||
@ -1342,8 +1274,6 @@ MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect,
|
||||
if (aLayer->GetParent()) {
|
||||
gfxMatrix tr;
|
||||
if (aLayer->GetParent()->GetEffectiveTransform().Is2D(&tr)) {
|
||||
// Clip rect is applied after aLayer's transform, i.e., in the coordinate
|
||||
// system of aLayer's parent.
|
||||
TransformIntRect(cr, tr, ToInsideIntRect);
|
||||
} else {
|
||||
cr.SetRect(0, 0, 0, 0);
|
||||
@ -1353,102 +1283,36 @@ MarkLayersHidden(Layer* aLayer, const nsIntRect& aClipRect,
|
||||
}
|
||||
}
|
||||
|
||||
BasicImplData* data = ToData(aLayer);
|
||||
data->SetOperator(gfxContext::OPERATOR_OVER);
|
||||
|
||||
if (!aLayer->AsContainerLayer()) {
|
||||
if (!child) {
|
||||
gfxMatrix transform;
|
||||
if (!aLayer->GetEffectiveTransform().Is2D(&transform)) {
|
||||
data->SetHidden(PR_FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
nsIntRegion region = aLayer->GetEffectiveVisibleRegion();
|
||||
nsIntRect r = region.GetBounds();
|
||||
TransformIntRect(r, transform, ToOutsideIntRect);
|
||||
r.IntersectRect(r, aDirtyRect);
|
||||
data->SetHidden(aOpaqueRegion.Contains(r));
|
||||
data->SetCoveredByOpaque(aRegion.Contains(r));
|
||||
|
||||
// Allow aLayer to cover underlying layers only if aLayer's
|
||||
// content is opaque
|
||||
if ((aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) &&
|
||||
(newFlags & ALLOW_OPAQUE)) {
|
||||
nsIntRegionRectIterator it(region);
|
||||
while (const nsIntRect* sr = it.Next()) {
|
||||
r = *sr;
|
||||
TransformIntRect(r, transform, ToInsideIntRect);
|
||||
if (!(aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE)) {
|
||||
return;
|
||||
}
|
||||
|
||||
r.IntersectRect(r, newClipRect);
|
||||
aOpaqueRegion.Or(aOpaqueRegion, r);
|
||||
nsIntRegionRectIterator it(region);
|
||||
while (const nsIntRect* sr = it.Next()) {
|
||||
r = *sr;
|
||||
TransformIntRect(r, transform, ToInsideIntRect);
|
||||
|
||||
r.IntersectRect(r, newClipRect);
|
||||
if (!r.IsEmpty()) {
|
||||
aRegion.Or(aRegion, r);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Layer* child = aLayer->GetLastChild();
|
||||
PRBool allHidden = PR_TRUE;
|
||||
for (; child; child = child->GetPrevSibling()) {
|
||||
MarkLayersHidden(child, newClipRect, aDirtyRect, aOpaqueRegion, newFlags);
|
||||
if (!ToData(child)->IsHidden()) {
|
||||
allHidden = PR_FALSE;
|
||||
}
|
||||
}
|
||||
data->SetHidden(allHidden);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This function assumes that GetEffectiveTransform transforms
|
||||
* all layers to the same coordinate system (the "root coordinate system").
|
||||
* MarkLayersHidden must be called before calling this.
|
||||
* @param aVisibleRect the rectangle of aLayer that is visible (i.e. not
|
||||
* clipped and in the dirty rect), in the root coordinate system.
|
||||
*/
|
||||
static void
|
||||
ApplyDoubleBuffering(Layer* aLayer, const nsIntRect& aVisibleRect)
|
||||
{
|
||||
BasicImplData* data = ToData(aLayer);
|
||||
if (data->IsHidden())
|
||||
return;
|
||||
|
||||
nsIntRect newVisibleRect(aVisibleRect);
|
||||
|
||||
{
|
||||
const nsIntRect* clipRect = aLayer->GetEffectiveClipRect();
|
||||
if (clipRect) {
|
||||
nsIntRect cr = *clipRect;
|
||||
// clipRect is in the container's coordinate system. Get it into the
|
||||
// global coordinate system.
|
||||
if (aLayer->GetParent()) {
|
||||
gfxMatrix tr;
|
||||
if (aLayer->GetParent()->GetEffectiveTransform().Is2D(&tr)) {
|
||||
NS_ASSERTION(!tr.HasNonIntegerTranslation(),
|
||||
"Parent can only have an integer translation");
|
||||
cr += nsIntPoint(PRInt32(tr.x0), PRInt32(tr.y0));
|
||||
} else {
|
||||
NS_ERROR("Parent can only have an integer translation");
|
||||
}
|
||||
}
|
||||
newVisibleRect.IntersectRect(newVisibleRect, cr);
|
||||
}
|
||||
}
|
||||
|
||||
BasicContainerLayer* container =
|
||||
static_cast<BasicContainerLayer*>(aLayer->AsContainerLayer());
|
||||
// Layers that act as their own backbuffers should be drawn to the destination
|
||||
// using OPERATOR_SOURCE to ensure that alpha values in a transparent window
|
||||
// are cleared. This can also be faster than OPERATOR_OVER.
|
||||
if (!container) {
|
||||
data->SetOperator(gfxContext::OPERATOR_SOURCE);
|
||||
} else {
|
||||
if (container->UseIntermediateSurface() ||
|
||||
!container->ChildrenPartitionVisibleRegion(newVisibleRect)) {
|
||||
// We need to double-buffer this container.
|
||||
data->SetOperator(gfxContext::OPERATOR_SOURCE);
|
||||
container->ForceIntermediateSurface();
|
||||
} else {
|
||||
for (Layer* child = aLayer->GetFirstChild(); child;
|
||||
child = child->GetNextSibling()) {
|
||||
ApplyDoubleBuffering(child, newVisibleRect);
|
||||
}
|
||||
MarkLeafLayersCoveredByOpaque(child, newClipRect, aRegion);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1477,39 +1341,50 @@ BasicLayerManager::EndTransactionInternal(DrawThebesLayerCallback aCallback,
|
||||
mTransactionIncomplete = false;
|
||||
|
||||
if (mTarget && mRoot) {
|
||||
nsIntRect clipRect;
|
||||
if (HasShadowManager()) {
|
||||
// If this has a shadow manager, the clip extents of mTarget are meaningless.
|
||||
// So instead just use the root layer's visible region bounds.
|
||||
const nsIntRect& bounds = mRoot->GetVisibleRegion().GetBounds();
|
||||
gfxRect deviceRect =
|
||||
mTarget->UserToDevice(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height));
|
||||
clipRect = ToOutsideIntRect(deviceRect);
|
||||
} else {
|
||||
gfxContextMatrixAutoSaveRestore save(mTarget);
|
||||
mTarget->SetMatrix(gfxMatrix());
|
||||
clipRect = ToOutsideIntRect(mTarget->GetClipExtents());
|
||||
nsRefPtr<gfxContext> finalTarget = mTarget;
|
||||
gfxPoint cachedSurfaceOffset;
|
||||
|
||||
nsIntRegion rootRegion;
|
||||
PRBool useDoubleBuffering = mUsingDefaultTarget &&
|
||||
mDoubleBuffering != BUFFER_NONE &&
|
||||
MayHaveOverlappingOrTransparentLayers(mRoot,
|
||||
ToOutsideIntRect(mTarget->GetClipExtents()),
|
||||
&rootRegion);
|
||||
if (useDoubleBuffering) {
|
||||
nsRefPtr<gfxASurface> targetSurface = mTarget->CurrentSurface();
|
||||
mTarget = PushGroupWithCachedSurface(mTarget, targetSurface->GetContentType(),
|
||||
&cachedSurfaceOffset);
|
||||
}
|
||||
|
||||
// Need to do this before we call ApplyDoubleBuffering,
|
||||
// which depends on correct effective transforms
|
||||
mSnapEffectiveTransforms =
|
||||
!(mTarget->GetFlags() & gfxContext::FLAG_DISABLE_SNAPPING);
|
||||
mRoot->ComputeEffectiveTransforms(gfx3DMatrix::From2D(mTarget->CurrentMatrix()));
|
||||
|
||||
if (IsRetained()) {
|
||||
nsIntRegion region;
|
||||
MarkLayersHidden(mRoot, clipRect, clipRect, region, ALLOW_OPAQUE);
|
||||
if (mUsingDefaultTarget && mDoubleBuffering != BUFFER_NONE) {
|
||||
ApplyDoubleBuffering(mRoot, clipRect);
|
||||
}
|
||||
}
|
||||
nsIntRegion region;
|
||||
MarkLeafLayersCoveredByOpaque(mRoot,
|
||||
mRoot->GetEffectiveVisibleRegion().GetBounds(),
|
||||
region);
|
||||
PaintLayer(mRoot, aCallback, aCallbackData, nsnull);
|
||||
|
||||
PaintLayer(mTarget, mRoot, aCallback, aCallbackData, nsnull);
|
||||
// If we're doing manual double-buffering, we need to avoid drawing
|
||||
// the results of an incomplete transaction to the destination surface.
|
||||
// If the transaction is incomplete and we're not double-buffering then
|
||||
// either the system is double-buffering our window (in which case the
|
||||
// followup EndTransaction will be drawn over the top of our incomplete
|
||||
// transaction before the system updates the window), or we have no
|
||||
// overlapping or transparent layers in the update region, in which case
|
||||
// our partial transaction drawing will look fine.
|
||||
if (useDoubleBuffering && !mTransactionIncomplete) {
|
||||
finalTarget->SetOperator(gfxContext::OPERATOR_SOURCE);
|
||||
PopGroupWithCachedSurface(finalTarget, cachedSurfaceOffset);
|
||||
}
|
||||
|
||||
if (!mTransactionIncomplete) {
|
||||
// Clear out target if we have a complete transaction.
|
||||
mTarget = nsnull;
|
||||
} else {
|
||||
// If we don't have a complete transaction set back to the old mTarget.
|
||||
mTarget = finalTarget;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1558,36 +1433,30 @@ BasicLayerManager::SetRoot(Layer* aLayer)
|
||||
}
|
||||
|
||||
void
|
||||
BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
Layer* aLayer,
|
||||
BasicLayerManager::PaintLayer(Layer* aLayer,
|
||||
DrawThebesLayerCallback aCallback,
|
||||
void* aCallbackData,
|
||||
ReadbackProcessor* aReadback)
|
||||
{
|
||||
const nsIntRect* clipRect = aLayer->GetEffectiveClipRect();
|
||||
const gfx3DMatrix& effectiveTransform = aLayer->GetEffectiveTransform();
|
||||
BasicContainerLayer* container = static_cast<BasicContainerLayer*>(aLayer);
|
||||
PRBool needsGroup = aLayer->GetFirstChild() &&
|
||||
container->UseIntermediateSurface();
|
||||
NS_ASSERTION(needsGroup || !aLayer->GetFirstChild() ||
|
||||
container->GetOperator() == gfxContext::OPERATOR_OVER,
|
||||
"non-OVER operator should have forced UseIntermediateSurface");
|
||||
|
||||
static_cast<BasicContainerLayer*>(aLayer)->UseIntermediateSurface();
|
||||
// If needsSaveRestore is false, we should still save and restore
|
||||
// the CTM
|
||||
PRBool needsSaveRestore = needsGroup || clipRect;
|
||||
|
||||
gfxMatrix savedMatrix;
|
||||
if (needsSaveRestore) {
|
||||
aTarget->Save();
|
||||
mTarget->Save();
|
||||
|
||||
if (clipRect) {
|
||||
aTarget->NewPath();
|
||||
aTarget->Rectangle(gfxRect(clipRect->x, clipRect->y, clipRect->width, clipRect->height), PR_TRUE);
|
||||
aTarget->Clip();
|
||||
mTarget->NewPath();
|
||||
mTarget->Rectangle(gfxRect(clipRect->x, clipRect->y, clipRect->width, clipRect->height), PR_TRUE);
|
||||
mTarget->Clip();
|
||||
}
|
||||
} else {
|
||||
savedMatrix = aTarget->CurrentMatrix();
|
||||
savedMatrix = mTarget->CurrentMatrix();
|
||||
}
|
||||
|
||||
gfxMatrix transform;
|
||||
@ -1596,11 +1465,11 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
NS_ASSERTION(effectiveTransform.Is2D(),
|
||||
"Only 2D transforms supported currently");
|
||||
effectiveTransform.Is2D(&transform);
|
||||
aTarget->SetMatrix(transform);
|
||||
mTarget->SetMatrix(transform);
|
||||
|
||||
PRBool pushedTargetOpaqueRect = PR_FALSE;
|
||||
const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion();
|
||||
nsRefPtr<gfxASurface> currentSurface = aTarget->CurrentSurface();
|
||||
nsRefPtr<gfxASurface> currentSurface = mTarget->CurrentSurface();
|
||||
const gfxRect& targetOpaqueRect = currentSurface->GetOpaqueRect();
|
||||
|
||||
// Try to annotate currentSurface with a region of pixels that have been
|
||||
@ -1610,17 +1479,14 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
!transform.HasNonAxisAlignedTransform()) {
|
||||
const nsIntRect& bounds = visibleRegion.GetBounds();
|
||||
currentSurface->SetOpaqueRect(
|
||||
aTarget->UserToDevice(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height)));
|
||||
mTarget->UserToDevice(gfxRect(bounds.x, bounds.y, bounds.width, bounds.height)));
|
||||
pushedTargetOpaqueRect = PR_TRUE;
|
||||
}
|
||||
|
||||
PRBool needsClipToVisibleRegion = PR_FALSE;
|
||||
nsRefPtr<gfxContext> groupTarget;
|
||||
if (needsGroup) {
|
||||
groupTarget = PushGroupForLayer(aTarget, aLayer, aLayer->GetEffectiveVisibleRegion(),
|
||||
&needsClipToVisibleRegion);
|
||||
} else {
|
||||
groupTarget = aTarget;
|
||||
needsClipToVisibleRegion =
|
||||
PushGroupForLayer(mTarget, aLayer, aLayer->GetEffectiveVisibleRegion());
|
||||
}
|
||||
|
||||
/* Only paint ourself, or our children - This optimization relies on this! */
|
||||
@ -1629,12 +1495,14 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
BasicImplData* data = ToData(aLayer);
|
||||
#ifdef MOZ_LAYERS_HAVE_LOG
|
||||
MOZ_LAYERS_LOG(("%s (0x%p) is covered: %i\n", __FUNCTION__,
|
||||
(void*)aLayer, data->IsHidden()));
|
||||
(void*)aLayer, data->IsCoveredByOpaque()));
|
||||
#endif
|
||||
if (aLayer->AsThebesLayer()) {
|
||||
data->PaintThebes(groupTarget, aCallback, aCallbackData, aReadback);
|
||||
} else {
|
||||
data->Paint(groupTarget);
|
||||
if (!data->IsCoveredByOpaque()) {
|
||||
if (aLayer->AsThebesLayer()) {
|
||||
data->PaintThebes(mTarget, aCallback, aCallbackData, aReadback);
|
||||
} else {
|
||||
data->Paint(mTarget);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ReadbackProcessor readback;
|
||||
@ -1644,30 +1512,18 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
}
|
||||
|
||||
for (; child; child = child->GetNextSibling()) {
|
||||
PaintLayer(groupTarget, child, aCallback, aCallbackData, &readback);
|
||||
PaintLayer(child, aCallback, aCallbackData, &readback);
|
||||
if (mTransactionIncomplete)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (needsGroup) {
|
||||
PopGroupToSourceWithCachedSurface(aTarget, groupTarget);
|
||||
// If we're doing our own double-buffering, we need to avoid drawing
|
||||
// the results of an incomplete transaction to the destination surface ---
|
||||
// that could cause flicker. Double-buffering is implemented using a
|
||||
// temporary surface for one or more container layers, so we need to stop
|
||||
// those temporary surfaces from being composited to aTarget.
|
||||
// ApplyDoubleBuffering guarantees that this container layer can't
|
||||
// intersect any other leaf layers, so if the transaction is not yet marked
|
||||
// incomplete, the contents of this container layer are the final contents
|
||||
// for the window.
|
||||
if (!mTransactionIncomplete) {
|
||||
if (needsClipToVisibleRegion) {
|
||||
gfxUtils::ClipToRegion(aTarget, aLayer->GetEffectiveVisibleRegion());
|
||||
}
|
||||
AutoSetOperator setOperator(aTarget, container->GetOperator());
|
||||
aTarget->Paint(aLayer->GetEffectiveOpacity());
|
||||
mTarget->PopGroupToSource();
|
||||
if (needsClipToVisibleRegion) {
|
||||
gfxUtils::ClipToRegion(mTarget, aLayer->GetEffectiveVisibleRegion());
|
||||
}
|
||||
mTarget->Paint(aLayer->GetEffectiveOpacity());
|
||||
}
|
||||
|
||||
if (pushedTargetOpaqueRect) {
|
||||
@ -1675,9 +1531,9 @@ BasicLayerManager::PaintLayer(gfxContext* aTarget,
|
||||
}
|
||||
|
||||
if (needsSaveRestore) {
|
||||
aTarget->Restore();
|
||||
mTarget->Restore();
|
||||
} else {
|
||||
aTarget->SetMatrix(savedMatrix);
|
||||
mTarget->SetMatrix(savedMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2438,7 +2294,7 @@ protected:
|
||||
};
|
||||
|
||||
|
||||
class BasicShadowThebesLayer : public ShadowThebesLayer, public BasicImplData {
|
||||
class BasicShadowThebesLayer : public ShadowThebesLayer, BasicImplData {
|
||||
public:
|
||||
BasicShadowThebesLayer(BasicShadowLayerManager* aLayerManager)
|
||||
: ShadowThebesLayer(aLayerManager, static_cast<BasicImplData*>(this))
|
||||
@ -2612,7 +2468,7 @@ BasicShadowThebesLayer::PaintThebes(gfxContext* aContext,
|
||||
mFrontBuffer.DrawTo(this, target, GetEffectiveOpacity());
|
||||
}
|
||||
|
||||
class BasicShadowContainerLayer : public ShadowContainerLayer, public BasicImplData {
|
||||
class BasicShadowContainerLayer : public ShadowContainerLayer, BasicImplData {
|
||||
template<class Container>
|
||||
friend void ContainerInsertAfter(Layer* aChild, Layer* aAfter, Container* aContainer);
|
||||
template<class Container>
|
||||
@ -2658,7 +2514,7 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
class BasicShadowImageLayer : public ShadowImageLayer, public BasicImplData {
|
||||
class BasicShadowImageLayer : public ShadowImageLayer, BasicImplData {
|
||||
public:
|
||||
BasicShadowImageLayer(BasicShadowLayerManager* aLayerManager) :
|
||||
ShadowImageLayer(aLayerManager, static_cast<BasicImplData*>(this))
|
||||
@ -2731,7 +2587,6 @@ BasicShadowImageLayer::Paint(gfxContext* aContext)
|
||||
// tiling, we don't want to draw into that area, so just draw within
|
||||
// the image bounds.
|
||||
const nsIntRect* tileSrcRect = GetTileSourceRect();
|
||||
AutoSetOperator setOperator(aContext, GetOperator());
|
||||
BasicImageLayer::PaintContext(pat,
|
||||
tileSrcRect ? GetEffectiveVisibleRegion() : nsIntRegion(nsIntRect(0, 0, mSize.width, mSize.height)),
|
||||
tileSrcRect,
|
||||
@ -2739,7 +2594,7 @@ BasicShadowImageLayer::Paint(gfxContext* aContext)
|
||||
}
|
||||
|
||||
class BasicShadowColorLayer : public ShadowColorLayer,
|
||||
public BasicImplData
|
||||
BasicImplData
|
||||
{
|
||||
public:
|
||||
BasicShadowColorLayer(BasicShadowLayerManager* aLayerManager) :
|
||||
@ -2754,13 +2609,12 @@ public:
|
||||
|
||||
virtual void Paint(gfxContext* aContext)
|
||||
{
|
||||
AutoSetOperator setOperator(aContext, GetOperator());
|
||||
BasicColorLayer::PaintColorTo(mColor, GetEffectiveOpacity(), aContext);
|
||||
}
|
||||
};
|
||||
|
||||
class BasicShadowCanvasLayer : public ShadowCanvasLayer,
|
||||
public BasicImplData
|
||||
BasicImplData
|
||||
{
|
||||
public:
|
||||
BasicShadowCanvasLayer(BasicShadowLayerManager* aLayerManager) :
|
||||
|
@ -180,16 +180,7 @@ public:
|
||||
|
||||
void SetTransactionIncomplete() { mTransactionIncomplete = true; }
|
||||
|
||||
already_AddRefed<gfxContext> PushGroupForLayer(gfxContext* aContext, Layer* aLayer,
|
||||
const nsIntRegion& aRegion,
|
||||
PRBool* aNeedsClipToVisibleRegion);
|
||||
already_AddRefed<gfxContext> PushGroupWithCachedSurface(gfxContext *aTarget,
|
||||
gfxASurface::gfxContentType aContent);
|
||||
void PopGroupToSourceWithCachedSurface(gfxContext *aTarget, gfxContext *aPushed);
|
||||
|
||||
virtual PRBool IsCompositingCheap() { return PR_FALSE; }
|
||||
virtual bool HasShadowManagerInternal() const { return false; }
|
||||
bool HasShadowManager() const { return HasShadowManagerInternal(); }
|
||||
|
||||
protected:
|
||||
#ifdef DEBUG
|
||||
@ -200,8 +191,7 @@ protected:
|
||||
#endif
|
||||
|
||||
// Paints aLayer to mTarget.
|
||||
void PaintLayer(gfxContext* aTarget,
|
||||
Layer* aLayer,
|
||||
void PaintLayer(Layer* aLayer,
|
||||
DrawThebesLayerCallback aCallback,
|
||||
void* aCallbackData,
|
||||
ReadbackProcessor* aReadback);
|
||||
@ -209,6 +199,12 @@ protected:
|
||||
// Clear the contents of a layer
|
||||
void ClearLayer(Layer* aLayer);
|
||||
|
||||
already_AddRefed<gfxContext> PushGroupWithCachedSurface(gfxContext *aTarget,
|
||||
gfxASurface::gfxContentType aContent,
|
||||
gfxPoint *aSavedOffset);
|
||||
void PopGroupWithCachedSurface(gfxContext *aTarget,
|
||||
const gfxPoint& aSavedOffset);
|
||||
|
||||
bool EndTransactionInternal(DrawThebesLayerCallback aCallback,
|
||||
void* aCallbackData);
|
||||
|
||||
@ -229,7 +225,6 @@ protected:
|
||||
|
||||
BufferMode mDoubleBuffering;
|
||||
PRPackedBool mUsingDefaultTarget;
|
||||
PRPackedBool mCachedSurfaceInUse;
|
||||
bool mTransactionIncomplete;
|
||||
};
|
||||
|
||||
@ -265,7 +260,6 @@ public:
|
||||
|
||||
ShadowableLayer* Hold(Layer* aLayer);
|
||||
|
||||
bool HasShadowManager() const { return ShadowLayerForwarder::HasShadowManager(); }
|
||||
PLayersChild* GetShadowManager() const { return mShadowManager; }
|
||||
|
||||
void SetShadowManager(PLayersChild* aShadowManager)
|
||||
@ -274,7 +268,6 @@ public:
|
||||
}
|
||||
|
||||
virtual PRBool IsCompositingCheap();
|
||||
virtual bool HasShadowManagerInternal() const { return HasShadowManager(); }
|
||||
|
||||
private:
|
||||
/**
|
||||
|
@ -98,12 +98,12 @@ gfxCachedTempSurface::~gfxCachedTempSurface()
|
||||
|
||||
already_AddRefed<gfxContext>
|
||||
gfxCachedTempSurface::Get(gfxASurface::gfxContentType aContentType,
|
||||
const gfxRect& aRect,
|
||||
const gfxIntSize& aSize,
|
||||
gfxASurface* aSimilarTo)
|
||||
{
|
||||
if (mSurface) {
|
||||
/* Verify the current buffer is valid for this purpose */
|
||||
if (mSize.width < aRect.width || mSize.height < aRect.height
|
||||
if (mSize.width < aSize.width || mSize.height < aSize.height
|
||||
|| mSurface->GetContentType() != aContentType) {
|
||||
mSurface = nsnull;
|
||||
} else {
|
||||
@ -114,8 +114,8 @@ gfxCachedTempSurface::Get(gfxASurface::gfxContentType aContentType,
|
||||
|
||||
PRBool cleared = PR_FALSE;
|
||||
if (!mSurface) {
|
||||
mSize = gfxIntSize(PRInt32(NS_ceil(aRect.width)), PRInt32(NS_ceil(aRect.height)));
|
||||
mSurface = aSimilarTo->CreateSimilarSurface(aContentType, mSize);
|
||||
mSize = aSize;
|
||||
mSurface = aSimilarTo->CreateSimilarSurface(aContentType, aSize);
|
||||
if (!mSurface)
|
||||
return nsnull;
|
||||
|
||||
@ -124,10 +124,9 @@ gfxCachedTempSurface::Get(gfxASurface::gfxContentType aContentType,
|
||||
mType = aSimilarTo->GetType();
|
||||
#endif
|
||||
}
|
||||
mSurface->SetDeviceOffset(-aRect.TopLeft());
|
||||
|
||||
nsRefPtr<gfxContext> ctx = new gfxContext(mSurface);
|
||||
ctx->Rectangle(aRect);
|
||||
ctx->Rectangle(gfxRect(0, 0, aSize.width, aSize.height));
|
||||
ctx->Clip();
|
||||
if (!cleared && aContentType != gfxASurface::CONTENT_COLOR) {
|
||||
ctx->SetOperator(gfxContext::OPERATOR_CLEAR);
|
||||
|
@ -71,15 +71,13 @@ public:
|
||||
* different format.
|
||||
*/
|
||||
already_AddRefed<gfxContext> Get(gfxASurface::gfxContentType aContentType,
|
||||
const gfxRect& aRect,
|
||||
const gfxIntSize& aSize,
|
||||
gfxASurface* aSimilarTo);
|
||||
|
||||
void Expire() { mSurface = nsnull; }
|
||||
nsExpirationState* GetExpirationState() { return &mExpirationState; }
|
||||
~gfxCachedTempSurface();
|
||||
|
||||
PRBool IsSurface(gfxASurface* aSurface) { return mSurface == aSurface; }
|
||||
|
||||
private:
|
||||
nsRefPtr<gfxASurface> mSurface;
|
||||
gfxIntSize mSize;
|
||||
|
Loading…
Reference in New Issue
Block a user