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Bug 1025173 - Nullable copy, move, and assignment should not transfer |mValue| if |mIsNull|. r=bz
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@ -10,6 +10,7 @@
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#include "mozilla/Assertions.h"
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#include "nsTArrayForwardDeclare.h"
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#include "mozilla/Move.h"
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#include "mozilla/Maybe.h"
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class nsCycleCollectionTraversalCallback;
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@ -21,73 +22,66 @@ template <typename T>
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struct Nullable
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{
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private:
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// mIsNull MUST COME FIRST because otherwise the casting in our array
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// conversion operators would shift where it is found in the struct.
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bool mIsNull;
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T mValue;
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Maybe<T> mValue;
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public:
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Nullable()
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: mIsNull(true)
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: mValue()
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{}
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explicit Nullable(T aValue)
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: mIsNull(false)
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, mValue(aValue)
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{}
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: mValue()
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{
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mValue.emplace(aValue);
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}
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explicit Nullable(Nullable<T>&& aOther)
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: mIsNull(aOther.mIsNull)
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, mValue(mozilla::Move(aOther.mValue))
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: mValue(mozilla::Move(aOther.mValue))
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{}
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Nullable(const Nullable<T>& aOther)
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: mIsNull(aOther.mIsNull)
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, mValue(aOther.mValue)
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: mValue(aOther.mValue)
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{}
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void operator=(const Nullable<T>& aOther)
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{
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mIsNull = aOther.mIsNull;
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mValue = aOther.mValue;
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}
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void SetValue(T aValue) {
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mValue = aValue;
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mIsNull = false;
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mValue.reset();
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mValue.emplace(aValue);
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}
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// For cases when |T| is some type with nontrivial copy behavior, we may want
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// to get a reference to our internal copy of T and work with it directly
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// instead of relying on the copying version of SetValue().
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T& SetValue() {
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mIsNull = false;
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return mValue;
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if (mValue.isNothing()) {
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mValue.emplace();
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}
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return mValue.ref();
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}
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void SetNull() {
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mIsNull = true;
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mValue.reset();
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}
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const T& Value() const {
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MOZ_ASSERT(!mIsNull);
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return mValue;
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return mValue.ref();
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}
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T& Value() {
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MOZ_ASSERT(!mIsNull);
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return mValue;
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return mValue.ref();
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}
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bool IsNull() const {
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return mIsNull;
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return mValue.isNothing();
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}
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bool Equals(const Nullable<T>& aOtherNullable) const
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{
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return (mIsNull && aOtherNullable.mIsNull) ||
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(!mIsNull && !aOtherNullable.mIsNull &&
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mValue == aOtherNullable.mValue);
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return mValue == aOtherNullable.mValue;
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}
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bool operator==(const Nullable<T>& aOtherNullable) const
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@ -99,23 +93,6 @@ public:
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{
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return !Equals(aOtherNullable);
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}
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// Make it possible to use a const Nullable of an array type with other
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// array types.
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template<typename U>
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operator const Nullable< nsTArray<U> >&() const {
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// Make sure that T is ok to reinterpret to nsTArray<U>
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const nsTArray<U>& arr = mValue;
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(void)arr;
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return *reinterpret_cast<const Nullable< nsTArray<U> >*>(this);
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}
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template<typename U>
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operator const Nullable< FallibleTArray<U> >&() const {
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// Make sure that T is ok to reinterpret to FallibleTArray<U>
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const FallibleTArray<U>& arr = mValue;
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(void)arr;
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return *reinterpret_cast<const Nullable< FallibleTArray<U> >*>(this);
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}
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};
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