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Bug 683745 - Fix OGL FPS Counter on Android; r=jrmuizel
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@ -46,6 +46,7 @@
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#include "ColorLayerOGL.h"
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#include "CanvasLayerOGL.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/Preferences.h"
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#include "LayerManagerOGLShaders.h"
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@ -79,7 +80,6 @@ LayerManagerOGL::LayerManagerOGL(nsIWidget *aWidget)
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, mBackBufferTexture(0)
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, mBackBufferSize(-1, -1)
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, mHasBGRA(0)
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, mRenderFPS(false)
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{
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}
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@ -334,7 +334,7 @@ LayerManagerOGL::Initialize(nsRefPtr<GLContext> aContext)
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};
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mGLContext->fBufferData(LOCAL_GL_ARRAY_BUFFER, sizeof(vertices), vertices, LOCAL_GL_STATIC_DRAW);
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nsCOMPtr<nsIConsoleService>
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nsCOMPtr<nsIConsoleService>
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console(do_GetService(NS_CONSOLESERVICE_CONTRACTID));
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if (console) {
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@ -357,6 +357,8 @@ LayerManagerOGL::Initialize(nsRefPtr<GLContext> aContext)
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console->LogStringMessage(msg.get());
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}
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Preferences::AddBoolVarCache(&sDrawFPS, "layers.acceleration.draw-fps");
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reporter.SetSuccessful();
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return true;
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}
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@ -538,6 +540,8 @@ LayerManagerOGL::RootLayer() const
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return static_cast<LayerOGL*>(mRoot->ImplData());
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}
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PRBool LayerManagerOGL::sDrawFPS = PR_FALSE;
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/* This function tries to stick to portable C89 as much as possible
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* so that it can be easily copied into other applications */
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void
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@ -802,7 +806,7 @@ LayerManagerOGL::Render()
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return;
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}
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if (mRenderFPS) {
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if (sDrawFPS) {
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mFPS.DrawFPS(mGLContext, GetCopy2DProgram());
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}
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@ -407,8 +407,6 @@ public:
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gfxMatrix& GetWorldTransform(void);
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void WorldTransformRect(nsIntRect& aRect);
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void SetRenderFPS(bool aRenderFPS) { mRenderFPS = aRenderFPS; };
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private:
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/** Widget associated with this layer manager */
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nsIWidget *mWidget;
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@ -505,7 +503,7 @@ private:
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void DrawFPS(GLContext*, CopyProgram*);
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} mFPS;
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bool mRenderFPS;
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static PRBool sDrawFPS;
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};
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/**
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@ -115,7 +115,6 @@ nsBaseWidget::nsBaseWidget()
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, mZIndex(0)
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, mSizeMode(nsSizeMode_Normal)
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, mPopupLevel(ePopupLevelTop)
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, mDrawFPS(PR_FALSE)
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{
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#ifdef NOISY_WIDGET_LEAKS
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gNumWidgets++;
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@ -816,11 +815,9 @@ nsBaseWidget::GetShouldAccelerate()
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Preferences::GetBool("layers.acceleration.disabled", PR_FALSE);
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PRBool forceAcceleration =
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Preferences::GetBool("layers.acceleration.force-enabled", PR_FALSE);
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mDrawFPS =
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Preferences::GetBool("layers.acceleration.draw-fps", PR_FALSE);
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const char *acceleratedEnv = PR_GetEnv("MOZ_ACCELERATED");
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accelerateByDefault = accelerateByDefault ||
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accelerateByDefault = accelerateByDefault ||
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(acceleratedEnv && (*acceleratedEnv != '0'));
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nsCOMPtr<nsIXULRuntime> xr = do_GetService("@mozilla.org/xre/runtime;1");
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@ -879,7 +876,6 @@ LayerManager* nsBaseWidget::GetLayerManager(PLayersChild* aShadowManager,
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* deal with it though!
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*/
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if (layerManager->Initialize()) {
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layerManager->SetRenderFPS(mDrawFPS);
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mLayerManager = layerManager;
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}
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}
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@ -264,7 +264,7 @@ protected:
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BasicLayerManager* CreateBasicLayerManager();
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protected:
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protected:
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void* mClientData;
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ViewWrapper* mViewWrapperPtr;
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EVENT_CALLBACK mEventCallback;
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@ -289,12 +289,11 @@ protected:
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PRInt32 mZIndex;
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nsSizeMode mSizeMode;
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nsPopupLevel mPopupLevel;
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PRBool mDrawFPS;
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// the last rolled up popup. Only set this when an nsAutoRollup is in scope,
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// so it can be cleared automatically.
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static nsIContent* mLastRollup;
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#ifdef DEBUG
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protected:
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static nsAutoString debug_GuiEventToString(nsGUIEvent * aGuiEvent);
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@ -312,7 +311,7 @@ protected:
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nsGUIEvent * aGuiEvent,
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const nsCAutoString & aWidgetName,
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PRInt32 aWindowID);
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static void debug_DumpPaintEvent(FILE * aFileOut,
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nsIWidget * aWidget,
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nsPaintEvent * aPaintEvent,
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