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Bug 912953 - Apply the scroll offset transform to inactive layer managers for LAYER_SVG_EFFECTS, too. r=roc
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@ -2661,7 +2661,7 @@ ChooseScaleAndSetTransform(FrameLayerBuilder* aLayerBuilder,
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}
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gfxMatrix transform2d;
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if (aContainerFrame &&
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aState == LAYER_INACTIVE &&
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(aState == LAYER_INACTIVE || aState == LAYER_SVG_EFFECTS) &&
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(!aTransform || (aTransform->Is2D(&transform2d) &&
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!transform2d.HasNonTranslation()))) {
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// When we have an inactive ContainerLayer, translate the container by the offset to the
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