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Bug 1055664 - Use static instead of fiend function for StartTaskThread. r=bas.schouten
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@ -74,7 +74,7 @@ private:
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NS_IMPL_ISUPPORTS(ReadbackResultWriterD3D11, nsIRunnable)
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static DWORD WINAPI StartTaskThread(void *aManager)
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DWORD WINAPI ReadbackManagerD3D11::StartTaskThread(void *aManager)
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{
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static_cast<ReadbackManagerD3D11*>(aManager)->ProcessTasks();
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@ -37,7 +37,7 @@ public:
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private:
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~ReadbackManagerD3D11();
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friend DWORD WINAPI StartTaskThread(void *aManager);
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static DWORD WINAPI StartTaskThread(void *aManager);
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void ProcessTasks();
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