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Bug 852651 - Fix for scale3d-all and scale3d-all-separate failing on inbound in Win8. r=bbondy
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@ -33,8 +33,8 @@ fails-if(Android) == rotatex-perspective-3a.html rotatex-perspective-3-ref.html
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skip-if(B2G) == preserve3d-4a.html green-rect.html
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== preserve3d-5a.html preserve3d-5-ref.html
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== scale3d-z.html scalez-1-ref.html
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fuzzy-if(winWidget&&!layersGPUAccelerated,102,580) fuzzy-if(d2d,52,681) fails-if(Android) fuzzy-if(OSX==10.8,145,752) == scale3d-all.html scale3d-1-ref.html # subpixel AA
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fuzzy-if(winWidget&&!layersGPUAccelerated,102,580) fuzzy-if(d2d,52,681) fails-if(Android) fuzzy-if(OSX==10.8,145,752) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA
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fuzzy-if(winWidget&&!layersGPUAccelerated,102,580) fuzzy-if(d2d,143,681) fails-if(Android) fuzzy-if(OSX==10.8,145,752) == scale3d-all.html scale3d-1-ref.html # subpixel AA
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fuzzy-if(winWidget&&!layersGPUAccelerated,102,580) fuzzy-if(d2d,143,681) fails-if(Android) fuzzy-if(OSX==10.8,145,752) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA
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== scale3d-xz.html scale3d-1-ref.html
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== translatez-1a.html translatez-1-ref.html
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!= translatez-1b.html translatez-1-ref.html
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