Bug 602431, part 4: Refactor computation of <browser> shadow-tree transforms into its own function. r=tn

This commit is contained in:
Chris Jones 2010-10-13 17:55:45 -05:00
parent 72ebe49a58
commit 60cfd924d4

View File

@ -64,23 +64,37 @@ AssertInTopLevelChromeDoc(ContainerLayer* aContainer,
"Expected frame to be in top-level chrome document");
}
// Update the translation from |aContainedFrame| space to widget
// space. We translate because the subprocess layer manager thinks
// it's rendering to top-left=<0, 0> (which is good!).
static void
SetTransformFor(ContainerLayer* aContainer, nsIFrame* aContainedFrame,
const FrameMetrics& aMetrics, const ViewportConfig& aConfig,
nsDisplayListBuilder* aBuilder)
AssertValidContainerOfShadowTree(ContainerLayer* aContainer,
Layer* aShadowRoot)
{
NS_ABORT_IF_FALSE(aContainer && aContainedFrame, "args must be nonnull");
AssertInTopLevelChromeDoc(aContainer, aContainedFrame);
NS_ABORT_IF_FALSE(
!aContainer || (aShadowRoot &&
aShadowRoot == aContainer->GetFirstChild() &&
nsnull == aShadowRoot->GetNextSibling()),
"container of shadow tree may only be null or have 1 child that is the shadow root");
}
nscoord auPerDevPixel = aContainedFrame->PresContext()->AppUnitsPerDevPixel();
// Compute the transform of the shadow tree contained by
// |aContainerFrame| to widget space. We transform because the
// subprocess layer manager renders to a different top-left than where
// the shadow tree is drawn here and because a scale can be set on the
// shadow tree.
static void
ComputeShadowTreeTransform(nsIFrame* aContainerFrame,
const FrameMetrics& aMetrics,
const ViewportConfig& aConfig,
nsDisplayListBuilder* aBuilder,
nsIntPoint* aShadowTranslation,
float* aShadowXScale,
float* aShadowYScale)
{
nscoord auPerDevPixel = aContainerFrame->PresContext()->AppUnitsPerDevPixel();
// Offset to the content rect in case we have borders or padding
nsPoint frameOffset =
(aBuilder->ToReferenceFrame(aContainedFrame->GetParent()) +
aContainedFrame->GetContentRect().TopLeft());
nsIntPoint translation = frameOffset.ToNearestPixels(auPerDevPixel);
(aBuilder->ToReferenceFrame(aContainerFrame->GetParent()) +
aContainerFrame->GetContentRect().TopLeft());
*aShadowTranslation = frameOffset.ToNearestPixels(auPerDevPixel);
// |aMetrics.mViewportScrollOffset| was the content document's
// scroll offset when it was painted (the document pixel at CSS
@ -92,23 +106,10 @@ SetTransformFor(ContainerLayer* aContainer, nsIFrame* aContainedFrame,
(aConfig.mScrollOffset.ToNearestPixels(auPerDevPixel));
scrollCompensation.x -= aMetrics.mViewportScrollOffset.x * aConfig.mXScale;
scrollCompensation.y -= aMetrics.mViewportScrollOffset.y * aConfig.mYScale;
translation -= scrollCompensation;
*aShadowTranslation -= scrollCompensation;
gfxMatrix transform;
transform.Translate(gfxPoint(translation.x, translation.y));
transform.Scale(aConfig.mXScale, aConfig.mYScale);
aContainer->SetTransform(gfx3DMatrix::From2D(transform));
}
static void
AssertValidContainerOfShadowTree(ContainerLayer* aContainer,
Layer* aShadowRoot)
{
NS_ABORT_IF_FALSE(
!aContainer || (aShadowRoot &&
aShadowRoot == aContainer->GetFirstChild() &&
nsnull == aShadowRoot->GetNextSibling()),
"container of shadow tree may only be null or have 1 child that is the shadow root");
*aShadowXScale = aConfig.mXScale;
*aShadowYScale = aConfig.mYScale;
}
static Layer*
@ -218,10 +219,19 @@ RenderFrameParent::BuildLayer(nsDisplayListBuilder* aBuilder,
}
if (mContainer) {
SetTransformFor(mContainer, aFrame,
shadowRoot->GetFrameMetrics(),
mFrameLoader->GetViewportConfig(),
aBuilder);
AssertInTopLevelChromeDoc(mContainer, aFrame);
nsIntPoint shadowTranslation;
float shadowXScale, shadowYScale;
ComputeShadowTreeTransform(aFrame,
shadowRoot->GetFrameMetrics(),
mFrameLoader->GetViewportConfig(),
aBuilder,
&shadowTranslation,
&shadowXScale, &shadowYScale);
gfxMatrix transform;
transform.Translate(gfxPoint(shadowTranslation.x, shadowTranslation.y));
transform.Scale(shadowXScale, shadowYScale);
mContainer->SetTransform(gfx3DMatrix::From2D(transform));
mContainer->SetClipRect(nsnull);
}