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Bug 790879 - work around Mac bufferData bug - r=jgilbert
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@ -303,6 +303,15 @@ GLenum WebGLContext::CheckedBufferData(GLenum target,
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const GLvoid *data,
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GLenum usage)
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{
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#ifdef XP_MACOSX
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// bug 790879
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if (gl->WorkAroundDriverBugs() &&
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int64_t(size) > INT32_MAX) // the cast avoids a potential always-true warning on 32bit
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{
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GenerateWarning("Rejecting valid bufferData call with size %lu to avoid a Mac bug", size);
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return LOCAL_GL_INVALID_VALUE;
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}
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#endif
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WebGLBuffer *boundBuffer = NULL;
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if (target == LOCAL_GL_ARRAY_BUFFER) {
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boundBuffer = mBoundArrayBuffer;
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