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Bug 1183164 - Add a new dismissed state that indicates when the user has intentionally dismissed the CTP overlay. r=mconley
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@ -199,6 +199,9 @@ PluginContent.prototype = {
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*/
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setVisibility : function (plugin, overlay, shouldShow) {
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overlay.classList.toggle("visible", shouldShow);
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if (shouldShow) {
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overlay.removeAttribute("dismissed");
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}
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},
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/**
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@ -434,8 +437,8 @@ PluginContent.prototype = {
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}
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// Show the in-content UI if it's not too big. The crashed plugin handler already did this.
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let overlay = this.getPluginUI(plugin, "main");
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if (eventType != "PluginCrashed") {
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let overlay = this.getPluginUI(plugin, "main");
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if (overlay != null) {
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this.setVisibility(plugin, overlay,
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this.shouldShowOverlay(plugin, overlay));
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@ -452,8 +455,10 @@ PluginContent.prototype = {
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let closeIcon = this.getPluginUI(plugin, "closeIcon");
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if (closeIcon) {
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closeIcon.addEventListener("click", event => {
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if (event.button == 0 && event.isTrusted)
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if (event.button == 0 && event.isTrusted) {
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this.hideClickToPlayOverlay(plugin);
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overlay.setAttribute("dismissed", "true");
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}
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}, true);
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}
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@ -627,7 +632,7 @@ PluginContent.prototype = {
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// Have to check that the target is not the link to update the plugin
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if (!(event.originalTarget instanceof contentWindow.HTMLAnchorElement) &&
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(event.originalTarget.getAttribute('anonid') != 'closeIcon') &&
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overlay.classList.contains('visible') &&
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!overlay.hasAttribute('dismissed') &&
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event.button == 0 &&
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event.isTrusted) {
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this._showClickToPlayNotification(plugin, true);
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