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synced 2024-09-13 09:24:08 -07:00
Bug 718849; match radial gradients to spec. r=bas
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27a424af1c
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@ -852,6 +852,9 @@ bool Linear_Gradient::setContext(const SkBitmap& device, const SkPaint& paint,
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fFlags |= SkShader::kConstInY16_Flag;
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}
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}
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if (fStart == fEnd) {
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fFlags &= ~kOpaqueAlpha_Flag;
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}
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return true;
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}
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@ -981,6 +984,11 @@ void Linear_Gradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC,
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int toggle = 0;
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#endif
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if (fStart == fEnd) {
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sk_bzero(dstC, count * sizeof(*dstC));
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return;
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}
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if (fDstToIndexClass != kPerspective_MatrixClass) {
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dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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@ -1174,6 +1182,11 @@ void Linear_Gradient::shadeSpan16(int x, int y,
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const uint16_t* SK_RESTRICT cache = this->getCache16();
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int toggle = ((x ^ y) & 1) * kDitherStride16;
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if (fStart == fEnd) {
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sk_bzero(dstC, count * sizeof(*dstC));
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return;
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}
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if (fDstToIndexClass != kPerspective_MatrixClass) {
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dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
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@ -1744,11 +1757,15 @@ void Radial_Gradient::shadeSpan(int x, int y,
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segment). If a>0, the start circle falls at least partially
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outside the end circle (or vice versa), and the gradient
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defines a "tube" where a point may be on one circle (on the
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inside of the tube) or the other (outside of the tube). We choose
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one arbitrarily.
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inside of the tube) or the other (outside of the tube). We choose
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the one with the highest t value, as long as the radius that it
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corresponds to is >=0. In the case where neither root has a positive
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radius, we don't draw anything.
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XXXmattwoodrow: I've removed this for now since it breaks
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down when Dr == 0. Is there something else we can do instead?
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In order to keep the math to within the limits of fixed point,
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we divide the entire quadratic by Dr^2, and replace
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we divide the entire quadratic by Dr, and replace
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(x - Sx)/Dr with x' and (y - Sy)/Dr with y', giving
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[Dx^2 / Dr^2 + Dy^2 / Dr^2 - 1)] * t^2
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@ -1768,46 +1785,61 @@ void Radial_Gradient::shadeSpan(int x, int y,
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namespace {
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inline SkFixed two_point_radial(SkScalar b, SkScalar fx, SkScalar fy,
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SkScalar sr2d2, SkScalar foura,
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SkScalar oneOverTwoA, bool posRoot) {
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inline bool two_point_radial(SkScalar b, SkScalar fx, SkScalar fy,
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SkScalar sr2d2, SkScalar foura,
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SkScalar oneOverTwoA, SkScalar diffRadius,
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SkScalar startRadius, SkFixed& t) {
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SkScalar c = SkScalarSquare(fx) + SkScalarSquare(fy) - sr2d2;
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if (0 == foura) {
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return SkScalarToFixed(SkScalarDiv(-c, b));
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SkScalar result = SkScalarDiv(-c, b);
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if (result * diffRadius + startRadius >= 0) {
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t = SkScalarToFixed(result);
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return true;
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}
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return false;
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}
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SkScalar discrim = SkScalarSquare(b) - SkScalarMul(foura, c);
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if (discrim < 0) {
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discrim = -discrim;
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return false;
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}
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SkScalar rootDiscrim = SkScalarSqrt(discrim);
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SkScalar result;
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if (posRoot) {
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result = SkScalarMul(-b + rootDiscrim, oneOverTwoA);
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} else {
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result = SkScalarMul(-b - rootDiscrim, oneOverTwoA);
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// Make sure the results corresponds to a positive radius.
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SkScalar result = SkScalarMul(-b + rootDiscrim, oneOverTwoA);
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if (result * diffRadius + startRadius >= 0) {
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t = SkScalarToFixed(result);
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return true;
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}
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return SkScalarToFixed(result);
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result = SkScalarMul(-b - rootDiscrim, oneOverTwoA);
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if (result * diffRadius + startRadius >= 0) {
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t = SkScalarToFixed(result);
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return true;
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}
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return false;
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}
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typedef void (* TwoPointRadialShadeProc)(SkScalar fx, SkScalar dx,
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SkScalar fy, SkScalar dy,
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SkScalar b, SkScalar db,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA, bool posRoot,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA,
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SkScalar fDiffRadius, SkScalar fRadius1,
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SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
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int count);
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void shadeSpan_twopoint_clamp(SkScalar fx, SkScalar dx,
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SkScalar fy, SkScalar dy,
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SkScalar b, SkScalar db,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA, bool posRoot,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA,
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SkScalar fDiffRadius, SkScalar fRadius1,
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SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
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int count) {
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for (; count > 0; --count) {
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
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fOneOverTwoA, posRoot);
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if (t < 0) {
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SkFixed t;
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if (!two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, fDiffRadius, fRadius1, t)) {
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*(dstC++) = 0;
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} else if (t < 0) {
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*dstC++ = cache[-1];
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} else if (t > 0xFFFF) {
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*dstC++ = cache[Gradient_Shader::kCache32Count * 2];
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@ -1824,15 +1856,19 @@ void shadeSpan_twopoint_clamp(SkScalar fx, SkScalar dx,
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void shadeSpan_twopoint_mirror(SkScalar fx, SkScalar dx,
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SkScalar fy, SkScalar dy,
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SkScalar b, SkScalar db,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA, bool posRoot,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA,
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SkScalar fDiffRadius, SkScalar fRadius1,
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SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
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int count) {
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for (; count > 0; --count) {
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
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fOneOverTwoA, posRoot);
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SkFixed index = mirror_tileproc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> Gradient_Shader::kCache32Shift];
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SkFixed t;
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if (!two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, fDiffRadius, fRadius1, t)) {
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*(dstC++) = 0;
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} else {
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SkFixed index = mirror_tileproc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> (16 - Gradient_Shader::kCache32Shift)];
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}
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fx += dx;
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fy += dy;
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b += db;
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@ -1842,15 +1878,19 @@ void shadeSpan_twopoint_mirror(SkScalar fx, SkScalar dx,
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void shadeSpan_twopoint_repeat(SkScalar fx, SkScalar dx,
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SkScalar fy, SkScalar dy,
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SkScalar b, SkScalar db,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA, bool posRoot,
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SkScalar fSr2D2, SkScalar foura, SkScalar fOneOverTwoA,
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SkScalar fDiffRadius, SkScalar fRadius1,
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SkPMColor* SK_RESTRICT dstC, const SkPMColor* SK_RESTRICT cache,
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int count) {
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for (; count > 0; --count) {
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
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fOneOverTwoA, posRoot);
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SkFixed index = repeat_tileproc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> Gradient_Shader::kCache32Shift];
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SkFixed t;
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if (!two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, fDiffRadius, fRadius1, t)) {
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*(dstC++) = 0;
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} else {
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SkFixed index = repeat_tileproc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> (16 - Gradient_Shader::kCache32Shift)];
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}
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fx += dx;
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fy += dy;
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b += db;
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@ -1940,7 +1980,6 @@ public:
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const SkPMColor* SK_RESTRICT cache = this->getCache32();
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SkScalar foura = fA * 4;
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bool posRoot = fDiffRadius < 0;
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if (fDstToIndexClass != kPerspective_MatrixClass) {
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SkPoint srcPt;
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dstProc(fDstToIndex, SkIntToScalar(x) + SK_ScalarHalf,
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@ -1959,7 +1998,7 @@ public:
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dy = fDstToIndex.getSkewY();
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}
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SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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SkScalarMul(fDiff.fY, fy) - fStartRadius * fDiffRadius) * 2;
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SkScalar db = (SkScalarMul(fDiff.fX, dx) +
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SkScalarMul(fDiff.fY, dy)) * 2;
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@ -1972,7 +2011,7 @@ public:
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SkASSERT(proc == repeat_tileproc);
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}
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(*shadeProc)(fx, dx, fy, dy, b, db,
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fSr2D2, foura, fOneOverTwoA, posRoot,
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fSr2D2, foura, fOneOverTwoA, fDiffRadius, fRadius1,
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dstC, cache, count);
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} else { // perspective case
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SkScalar dstX = SkIntToScalar(x);
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@ -1984,11 +2023,14 @@ public:
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SkScalar fy = srcPt.fY;
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SkScalar b = (SkScalarMul(fDiff.fX, fx) +
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SkScalarMul(fDiff.fY, fy) - fStartRadius) * 2;
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SkFixed t = two_point_radial(b, fx, fy, fSr2D2, foura,
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fOneOverTwoA, posRoot);
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SkFixed index = proc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> Gradient_Shader::kCache32Shift];
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SkFixed t;
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if (!two_point_radial(b, fx, fy, fSr2D2, foura, fOneOverTwoA, fDiffRadius, fRadius1, t)) {
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*(dstC++) = 0;
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} else {
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SkFixed index = proc(t);
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SkASSERT(index <= 0xFFFF);
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*dstC++ = cache[index >> (16 - kCache32Bits)];
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}
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dstX += SK_Scalar1;
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}
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}
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@ -2003,6 +2045,12 @@ public:
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// we don't have a span16 proc
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fFlags &= ~kHasSpan16_Flag;
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// If we might end up wanting to draw nothing as part of the gradient
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// then we should mark ourselves as not being opaque.
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if (fA >= 0 || (fDiffRadius == 0 && fCenter1 == fCenter2)) {
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fFlags &= ~kOpaqueAlpha_Flag;
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}
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return true;
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}
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@ -2038,16 +2086,12 @@ private:
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void init() {
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fDiff = fCenter1 - fCenter2;
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fDiffRadius = fRadius2 - fRadius1;
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SkScalar inv = SkScalarInvert(fDiffRadius);
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fDiff.fX = SkScalarMul(fDiff.fX, inv);
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fDiff.fY = SkScalarMul(fDiff.fY, inv);
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fStartRadius = SkScalarMul(fRadius1, inv);
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fStartRadius = fRadius1;
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fSr2D2 = SkScalarSquare(fStartRadius);
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fA = SkScalarSquare(fDiff.fX) + SkScalarSquare(fDiff.fY) - SK_Scalar1;
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fA = SkScalarSquare(fDiff.fX) + SkScalarSquare(fDiff.fY) - SkScalarSquare(fDiffRadius);
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fOneOverTwoA = fA ? SkScalarInvert(fA * 2) : 0;
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fPtsToUnit.setTranslate(-fCenter1.fX, -fCenter1.fY);
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fPtsToUnit.postScale(inv, inv);
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}
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};
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@ -2493,6 +2537,10 @@ SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start,
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}
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EXPAND_1_COLOR(colorCount);
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if (start == end && startRadius == 0) {
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return CreateRadial(start, endRadius, colors, pos, colorCount, mode, mapper);
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}
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return SkNEW_ARGS(Two_Point_Radial_Gradient,
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(start, startRadius, end, endRadius, colors, pos,
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colorCount, mode, mapper));
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