Bug 737949 - Don't initialize EGL from Fennec java code, and remove GLThread altogether. r=pcwalton,jrmuizel

This commit is contained in:
Joe Drew 2012-03-30 10:50:54 -07:00
parent e270db628e
commit 500b32e0e5
8 changed files with 12 additions and 352 deletions

View File

@ -126,7 +126,6 @@ FENNEC_JAVA_FILES = \
gfx/FloatSize.java \
gfx/GeckoLayerClient.java \
gfx/GLController.java \
gfx/GLThread.java \
gfx/ImmutableViewportMetrics.java \
gfx/InputConnectionHandler.java \
gfx/IntSize.java \

View File

@ -45,6 +45,7 @@ import android.util.AttributeSet;
import android.util.Log;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import javax.microedition.khronos.opengles.GL10;
/*
* This class extends SurfaceView and allows dynamically switching between two modes
@ -62,7 +63,6 @@ public class FlexibleGLSurfaceView extends SurfaceView implements SurfaceHolder.
private static final String LOGTAG = "GeckoFlexibleGLSurfaceView";
private GLSurfaceView.Renderer mRenderer;
private GLThread mGLThread; // Protected by this class's monitor.
private GLController mController;
private Listener mListener;
@ -97,64 +97,12 @@ public class FlexibleGLSurfaceView extends SurfaceView implements SurfaceHolder.
}
public synchronized void requestRender() {
if (mGLThread != null) {
mGLThread.renderFrame();
}
if (mListener != null) {
mListener.renderRequested();
}
}
/**
* Creates a Java GL thread. After this is called, the FlexibleGLSurfaceView may be used just
* like a GLSurfaceView. It is illegal to access the controller after this has been called.
*/
public synchronized void createGLThread() {
if (mGLThread != null) {
throw new FlexibleGLSurfaceViewException("createGLThread() called with a GL thread " +
"already in place!");
}
mGLThread = new GLThread(mController);
mGLThread.start();
notifyAll();
}
/**
* Destroys the Java GL thread. Returns a Thread that completes when the Java GL thread is
* fully shut down.
*/
public synchronized Thread destroyGLThread() {
// Wait for the GL thread to be started.
while (mGLThread == null) {
try {
wait();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
Thread glThread = mGLThread;
mGLThread.shutdown();
mGLThread = null;
return glThread;
}
public synchronized void recreateSurface() {
if (mGLThread == null) {
throw new FlexibleGLSurfaceViewException("recreateSurface() called with no GL " +
"thread active!");
}
mGLThread.recreateSurface();
}
public synchronized GLController getGLController() {
if (mGLThread != null) {
throw new FlexibleGLSurfaceViewException("getGLController() called with a GL thread " +
"active; shut down the GL thread first!");
}
return mController;
}
@ -162,10 +110,7 @@ public class FlexibleGLSurfaceView extends SurfaceView implements SurfaceHolder.
public synchronized void surfaceChanged(SurfaceHolder holder, int format, int width,
int height) {
mController.sizeChanged(width, height);
if (mGLThread != null) {
mGLThread.surfaceChanged(width, height);
}
if (mListener != null) {
mListener.surfaceChanged(width, height);
}
@ -173,19 +118,10 @@ public class FlexibleGLSurfaceView extends SurfaceView implements SurfaceHolder.
/** Implementation of SurfaceHolder.Callback */
public synchronized void surfaceCreated(SurfaceHolder holder) {
mController.surfaceCreated();
if (mGLThread != null) {
mGLThread.surfaceCreated();
}
}
/** Implementation of SurfaceHolder.Callback */
public synchronized void surfaceDestroyed(SurfaceHolder holder) {
mController.surfaceDestroyed();
if (mGLThread != null) {
mGLThread.surfaceDestroyed();
}
if (mListener != null) {
mListener.compositionPauseRequested();
}
@ -195,9 +131,6 @@ public class FlexibleGLSurfaceView extends SurfaceView implements SurfaceHolder.
public static GLController registerCxxCompositor() {
try {
FlexibleGLSurfaceView flexView = (FlexibleGLSurfaceView)GeckoApp.mAppContext.getLayerController().getView();
try {
flexView.destroyGLThread().join();
} catch (InterruptedException e) {}
return flexView.getGLController();
} catch (Exception e) {
Log.e(LOGTAG, "### Exception! " + e);

View File

@ -55,7 +55,6 @@ public class GLController {
private FlexibleGLSurfaceView mView;
private int mGLVersion;
private boolean mSurfaceValid;
private int mWidth, mHeight;
private EGL10 mEGL;
@ -80,50 +79,12 @@ public class GLController {
public GLController(FlexibleGLSurfaceView view) {
mView = view;
mGLVersion = 2;
mSurfaceValid = false;
}
public void setGLVersion(int version) {
mGLVersion = version;
}
/** You must call this on the same thread you intend to use OpenGL on. */
public void initGLContext() {
initEGLContext();
createEGLSurface();
}
public void disposeGLContext() {
if (mEGL == null) {
return;
}
if (!mEGL.eglMakeCurrent(mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE,
EGL10.EGL_NO_CONTEXT)) {
throw new GLControllerException("EGL context could not be released! " +
getEGLError());
}
if (mEGLSurface != null) {
if (!mEGL.eglDestroySurface(mEGLDisplay, mEGLSurface)) {
throw new GLControllerException("EGL surface could not be destroyed! " +
getEGLError());
}
mEGLSurface = null;
}
if (mEGLContext != null) {
if (!mEGL.eglDestroyContext(mEGLDisplay, mEGLContext)) {
throw new GLControllerException("EGL context could not be destroyed! " +
getEGLError());
}
mGL = null;
mEGLContext = null;
}
}
public GL getGL() { return mEGLContext.getGL(); }
public EGLDisplay getEGLDisplay() { return mEGLDisplay; }
public EGLConfig getEGLConfig() { return mEGLConfig; }
@ -152,16 +113,6 @@ public class GLController {
return true;
}
public synchronized void waitForValidSurface() {
while (!mSurfaceValid) {
try {
wait();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
public synchronized int getWidth() {
return mWidth;
}
@ -170,19 +121,12 @@ public class GLController {
return mHeight;
}
synchronized void surfaceCreated() {
mSurfaceValid = true;
notifyAll();
}
synchronized void surfaceDestroyed() {
mSurfaceValid = false;
notifyAll();
}
synchronized void sizeChanged(int newWidth, int newHeight) {
mWidth = newWidth;
mHeight = newHeight;
if (mGL != null) {
mView.getRenderer().onSurfaceChanged((GL10)mGL, mWidth, mHeight);
}
}
private void initEGL() {
@ -193,17 +137,7 @@ public class GLController {
throw new GLControllerException("eglGetDisplay() failed");
}
int[] version = new int[2];
if (!mEGL.eglInitialize(mEGLDisplay, version)) {
throw new GLControllerException("eglInitialize() failed " +
getEGLError());
}
mEGLConfig = chooseConfig();
}
private void initEGLContext() {
initEGL();
int[] attribList = { EGL_CONTEXT_CLIENT_VERSION, mGLVersion, EGL10.EGL_NONE };
mEGLContext = mEGL.eglCreateContext(mEGLDisplay, mEGLConfig, EGL10.EGL_NO_CONTEXT,
@ -212,6 +146,13 @@ public class GLController {
throw new GLControllerException("createContext() failed " +
getEGLError());
}
mGL = mEGLContext.getGL();
if (mView.getRenderer() != null) {
mView.getRenderer().onSurfaceCreated((GL10)mGL, mEGLConfig);
mView.getRenderer().onSurfaceChanged((GL10)mGL, mView.getWidth(), mView.getHeight());
}
}
private EGLConfig chooseConfig() {
@ -242,27 +183,6 @@ public class GLController {
throw new GLControllerException("No suitable EGL configuration found");
}
private void createEGLSurface() {
SurfaceHolder surfaceHolder = mView.getHolder();
mEGLSurface = mEGL.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surfaceHolder, null);
if (mEGLSurface == null || mEGLSurface == EGL10.EGL_NO_SURFACE) {
throw new GLControllerException("EGL window surface could not be created! " +
getEGLError());
}
if (!mEGL.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext)) {
throw new GLControllerException("EGL surface could not be made into the current " +
"surface! " + getEGLError());
}
mGL = mEGLContext.getGL();
if (mView.getRenderer() != null) {
mView.getRenderer().onSurfaceCreated((GL10)mGL, mEGLConfig);
mView.getRenderer().onSurfaceChanged((GL10)mGL, mView.getWidth(), mView.getHeight());
}
}
/**
* Provides an EGLSurface without assuming ownership of this surface.
* This class does not keep a reference to the provided EGL surface; the

View File

@ -1,178 +0,0 @@
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011-2012
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.gfx;
import android.opengl.GLSurfaceView;
import android.view.SurfaceHolder;
import javax.microedition.khronos.opengles.GL10;
import java.util.concurrent.Future;
import java.util.concurrent.LinkedBlockingQueue;
// A GL thread managed by Java. It is not necessary to use this class to use the
// FlexibleGLSurfaceView, but it can be helpful, especially if the GL rendering is to be done
// entirely in Java.
class GLThread extends Thread {
private LinkedBlockingQueue<Runnable> mQueue;
private GLController mController;
private boolean mRenderQueued;
public GLThread(GLController controller) {
mQueue = new LinkedBlockingQueue<Runnable>();
mController = controller;
}
@Override
public void run() {
while (true) {
Runnable runnable;
try {
runnable = mQueue.take();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
runnable.run();
if (runnable instanceof ShutdownMessage) {
break;
}
}
}
public void recreateSurface() {
mQueue.add(new RecreateSurfaceMessage());
}
public void renderFrame() {
// Make sure there's only one render event in the queue at a time.
synchronized (this) {
if (!mRenderQueued) {
mQueue.add(new RenderFrameMessage());
mRenderQueued = true;
}
}
}
public void shutdown() {
mQueue.add(new ShutdownMessage());
}
public void surfaceChanged(int width, int height) {
mQueue.add(new SizeChangedMessage(width, height));
}
public void surfaceCreated() {
mQueue.add(new SurfaceCreatedMessage());
}
public void surfaceDestroyed() {
mQueue.add(new SurfaceDestroyedMessage());
}
private void doRecreateSurface() {
mController.disposeGLContext();
mController.initGLContext();
}
private GLSurfaceView.Renderer getRenderer() {
return mController.getView().getRenderer();
}
private class RecreateSurfaceMessage implements Runnable {
public void run() {
doRecreateSurface();
}
}
private class RenderFrameMessage implements Runnable {
public void run() {
synchronized (GLThread.this) {
mRenderQueued = false;
}
// Bail out if the surface was lost.
if (mController.getEGLSurface() == null) {
return;
}
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onDrawFrame((GL10)mController.getGL());
}
mController.swapBuffers();
}
}
private class ShutdownMessage implements Runnable {
public void run() {
mController.disposeGLContext();
mController = null;
}
}
private class SizeChangedMessage implements Runnable {
private int mWidth, mHeight;
public SizeChangedMessage(int width, int height) {
mWidth = width;
mHeight = height;
}
public void run() {
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onSurfaceChanged((GL10)mController.getGL(), mWidth, mHeight);
}
}
}
private class SurfaceCreatedMessage implements Runnable {
public void run() {
if (!mController.hasSurface()) {
mController.initGLContext();
}
}
}
private class SurfaceDestroyedMessage implements Runnable {
public void run() {
mController.disposeGLContext();
}
}
}

View File

@ -103,8 +103,6 @@ public class LayerView extends FlexibleGLSurfaceView {
setFocusable(true);
setFocusableInTouchMode(true);
createGLThread();
}
private void addToEventQueue(MotionEvent event) {

View File

@ -1110,7 +1110,6 @@ AndroidBridge::RegisterCompositor()
EGLSurface
AndroidBridge::ProvideEGLSurface()
{
sController.WaitForValidSurface();
return sController.ProvideEGLSurface();
}

View File

@ -51,7 +51,6 @@ void AndroidEGLObject::Init(JNIEnv* aJEnv) {
}
jmethodID AndroidGLController::jSetGLVersionMethod = 0;
jmethodID AndroidGLController::jWaitForValidSurfaceMethod = 0;
jmethodID AndroidGLController::jProvideEGLSurfaceMethod = 0;
void
@ -62,7 +61,6 @@ AndroidGLController::Init(JNIEnv *aJEnv)
jSetGLVersionMethod = aJEnv->GetMethodID(jClass, "setGLVersion", "(I)V");
jProvideEGLSurfaceMethod = aJEnv->GetMethodID(jClass, "provideEGLSurface",
"()Ljavax/microedition/khronos/egl/EGLSurface;");
jWaitForValidSurfaceMethod = aJEnv->GetMethodID(jClass, "waitForValidSurface", "()V");
}
void
@ -87,10 +85,3 @@ AndroidGLController::ProvideEGLSurface()
jobject jObj = mJEnv->CallObjectMethod(mJObj, jProvideEGLSurfaceMethod);
return reinterpret_cast<EGLSurface>(mJEnv->GetIntField(jObj, jEGLSurfacePointerField));
}
void
AndroidGLController::WaitForValidSurface()
{
ASSERT_THREAD();
mJEnv->CallVoidMethod(mJObj, jWaitForValidSurfaceMethod);
}

View File

@ -58,11 +58,9 @@ public:
void Acquire(JNIEnv *aJEnv, jobject aJObj);
void SetGLVersion(int aVersion);
EGLSurface ProvideEGLSurface();
void WaitForValidSurface();
private:
static jmethodID jSetGLVersionMethod;
static jmethodID jWaitForValidSurfaceMethod;
static jmethodID jProvideEGLSurfaceMethod;
// the JNIEnv for the compositor thread