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Bug 996738 - Change #define to const int to work better with unified builds. r=mattwoodrow
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@ -153,25 +153,25 @@ static LayerSortOrder CompareDepth(Layer* aOne, Layer* aTwo) {
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#ifdef DEBUG
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static bool gDumpLayerSortList = getenv("MOZ_DUMP_LAYER_SORT_LIST") != 0;
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#define BLACK 0
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#define RED 1
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#define GREEN 2
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#define YELLOW 3
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#define BLUE 4
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#define MAGENTA 5
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#define CYAN 6
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#define WHITE 7
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static const int BLACK = 0;
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static const int RED = 1;
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static const int GREEN = 2;
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static const int YELLOW = 3;
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static const int BLUE = 4;
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static const int MAGENTA = 5;
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static const int CYAN = 6;
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static const int WHITE = 7;
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//#define USE_XTERM_COLORING
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#ifdef USE_XTERM_COLORING
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#define RESET 0
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#define BRIGHT 1
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#define DIM 2
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#define UNDERLINE 3
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#define BLINK 4
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#define REVERSE 7
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#define HIDDEN 8
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static const int RESET = 0;
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static const int BRIGHT = 1;
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static const int DIM = 2;
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static const int UNDERLINE = 3;
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static const int BLINK = 4;
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static const int REVERSE = 7;
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static const int HIDDEN = 8;
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static void SetTextColor(uint32_t aColor)
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{
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