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Bug 869235 - Disable Zone::needsBarrier during minor GCs; r=billm
--HG-- extra : rebase_source : be141178dc9cf2da06d9eb2f13189f1db0876433
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@ -181,7 +181,7 @@ class MinorCollectionTracer : public JSTracer
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RelocationOverlay **tail;
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/* Save and restore all of the runtime state we use during MinorGC. */
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bool priorNeedsBarrier;
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bool savedNeedsBarrier;
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AutoDisableProxyCheck disableStrictProxyChecking;
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/* Insert the given relocation entry into the list of things to visit. */
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@ -198,7 +198,7 @@ class MinorCollectionTracer : public JSTracer
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session(runtime, MinorCollecting),
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head(NULL),
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tail(&head),
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priorNeedsBarrier(runtime->needsBarrier()),
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savedNeedsBarrier(runtime->needsBarrier()),
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disableStrictProxyChecking(runtime)
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{
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JS_TracerInit(this, runtime, Nursery::MinorGCCallback);
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@ -206,10 +206,14 @@ class MinorCollectionTracer : public JSTracer
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runtime->gcNumber++;
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runtime->setNeedsBarrier(false);
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for (ZonesIter zone(rt); !zone.done(); zone.next())
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zone->saveNeedsBarrier(false);
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}
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~MinorCollectionTracer() {
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runtime->setNeedsBarrier(priorNeedsBarrier);
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runtime->setNeedsBarrier(savedNeedsBarrier);
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for (ZonesIter zone(runtime); !zone.done(); zone.next())
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zone->restoreNeedsBarrier();
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}
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};
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@ -242,6 +246,14 @@ js::Nursery::allocateFromTenured(Zone *zone, AllocKind thingKind)
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zone->allocator.arenas.checkEmptyFreeList(thingKind);
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t = zone->allocator.arenas.allocateFromArena(zone, thingKind);
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}
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/*
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* Pre barriers are disabled during minor collection, however, we still
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* want objects to be allocated black if an incremental GC is in progress.
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*/
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if (zone->savedNeedsBarrier())
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static_cast<Cell *>(t)->markIfUnmarked();
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return t;
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}
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@ -113,10 +113,31 @@ struct Zone : private JS::shadow::Zone, public js::gc::GraphNodeBase<JS::Zone>
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private:
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bool ionUsingBarriers_;
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public:
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/*
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* This flag saves the value of needsBarrier_ during minor collection,
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* since needsBarrier_ is always set to false during minor collection.
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* Outside of minor collection, the value of savedNeedsBarrier_ is
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* undefined.
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*/
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bool savedNeedsBarrier_;
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public:
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bool active; // GC flag, whether there are active frames
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void saveNeedsBarrier(bool newNeeds) {
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savedNeedsBarrier_ = needsBarrier_;
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needsBarrier_ = newNeeds;
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}
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void restoreNeedsBarrier() {
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needsBarrier_ = savedNeedsBarrier_;
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}
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bool savedNeedsBarrier() const {
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return savedNeedsBarrier_;
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}
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bool needsBarrier() const {
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return needsBarrier_;
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}
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