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Bug 803253 - Only wait for system-message-listener-ready on emulator startup, r=mdas, DONTBUILD(NPOTB)
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@ -134,6 +134,32 @@ class Marionette(object):
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self.client = MarionetteClient(self.host, self.port)
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if emulator:
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# When launching an emulator, telephony API's are not
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# available immediately. They start working after the
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# system-message-listener-ready event is observed. See
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# bug 792647. This code causes us to wait for this event
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# after launching an emulator, before allowing any tests
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# to run.
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self.start_session()
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self.set_context(self.CONTEXT_CHROME)
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self.set_script_timeout(30000)
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try:
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self.execute_async_script("""
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waitFor(
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function() { marionetteScriptFinished(true); },
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function() { return isSystemMessageListenerReady(); }
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);
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""")
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except ScriptTimeoutException:
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# We silently ignore the timeout if it occurs, since
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# isSystemMessageListenerReady() isn't available on
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# older emulators. 30s *should* be enough of a delay
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# to allow telephony API's to work.
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pass
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self.set_context(self.CONTEXT_CONTENT)
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self.delete_session()
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def __del__(self):
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if self.emulator:
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self.emulator.close()
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@ -160,16 +160,6 @@ class MarionetteJSTestCase(CommonTestCase):
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self.marionette.start_session()
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self.marionette.execute_script("log('TEST-START: %s');" % self.jsFile.replace('\\', '\\\\'))
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self.marionette.set_context(self.marionette.CONTEXT_CHROME)
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self.marionette.set_script_timeout(30000)
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self.marionette.execute_async_script("""
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waitFor(
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function() { marionetteScriptFinished(true); },
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function() { return isSystemMessageListenerReady(); }
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);
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""")
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self.marionette.set_context(self.marionette.CONTEXT_CONTENT)
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f = open(self.jsFile, 'r')
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js = f.read()
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args = []
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