Bug 942501 - Part 2: move TextureImageCGL to separate files - r=BenWa

This commit is contained in:
Benoit Jacob 2013-12-03 13:44:38 -05:00
parent 83397cfb49
commit 48f806ba5d
5 changed files with 167 additions and 113 deletions

View File

@ -3053,6 +3053,8 @@ public:
void EmptyTexGarbageBin();
bool IsOffscreenSizeAllowed(const gfxIntSize& aSize) const;
protected:
nsDataHashtable<nsPtrHashKey<void>, void*> mUserData;
@ -3062,8 +3064,6 @@ protected:
void InitExtensions();
bool IsOffscreenSizeAllowed(const gfxIntSize& aSize) const;
nsTArray<nsIntRect> mViewportStack;
nsTArray<nsIntRect> mScissorStack;

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@ -5,6 +5,7 @@
#include "GLContextProvider.h"
#include "GLContext.h"
#include "TextureImageCGL.h"
#include "nsDebug.h"
#include "nsIWidget.h"
#include "OpenGL/OpenGL.h"
@ -220,114 +221,6 @@ GLContextCGL::ResizeOffscreen(const gfxIntSize& aNewSize)
return ResizeScreenBuffer(aNewSize);
}
class TextureImageCGL : public BasicTextureImage
{
friend already_AddRefed<TextureImage>
GLContextCGL::CreateTextureImageInternal(const nsIntSize& aSize,
TextureImage::ContentType aContentType,
GLenum aWrapMode,
TextureImage::Flags aFlags,
TextureImage::ImageFormat aImageFormat);
public:
~TextureImageCGL()
{
if (mPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fDeleteBuffers(1, &mPixelBuffer);
}
}
protected:
already_AddRefed<gfxASurface>
GetSurfaceForUpdate(const gfxIntSize& aSize, ImageFormat aFmt)
{
gfxIntSize size(aSize.width + 1, aSize.height + 1);
mGLContext->MakeCurrent();
if (!mGLContext->
IsExtensionSupported(GLContext::ARB_pixel_buffer_object))
{
return gfxPlatform::GetPlatform()->
CreateOffscreenSurface(size,
gfxASurface::ContentFromFormat(aFmt));
}
if (!mPixelBuffer) {
mGLContext->fGenBuffers(1, &mPixelBuffer);
}
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, mPixelBuffer);
int32_t length = size.width * 4 * size.height;
if (length > mPixelBufferSize) {
mGLContext->fBufferData(LOCAL_GL_PIXEL_UNPACK_BUFFER, length,
NULL, LOCAL_GL_STREAM_DRAW);
mPixelBufferSize = length;
}
unsigned char* data =
(unsigned char*)mGLContext->
fMapBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER,
LOCAL_GL_WRITE_ONLY);
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
if (!data) {
nsAutoCString failure;
failure += "Pixel buffer binding failed: ";
failure.AppendPrintf("%dx%d\n", size.width, size.height);
gfx::LogFailure(failure);
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
return gfxPlatform::GetPlatform()->
CreateOffscreenSurface(size,
gfxASurface::ContentFromFormat(aFmt));
}
nsRefPtr<gfxQuartzSurface> surf =
new gfxQuartzSurface(data, size, size.width * 4, aFmt);
mBoundPixelBuffer = true;
return surf.forget();
}
bool FinishedSurfaceUpdate()
{
if (mBoundPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, mPixelBuffer);
mGLContext->fUnmapBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER);
return true;
}
return false;
}
void FinishedSurfaceUpload()
{
if (mBoundPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
mBoundPixelBuffer = false;
}
}
private:
TextureImageCGL(GLuint aTexture,
const nsIntSize& aSize,
GLenum aWrapMode,
ContentType aContentType,
GLContext* aContext,
TextureImage::Flags aFlags = TextureImage::NoFlags,
TextureImage::ImageFormat aImageFormat = gfxImageFormatUnknown)
: BasicTextureImage(aTexture, aSize, aWrapMode, aContentType,
aContext, aFlags, aImageFormat)
, mPixelBuffer(0)
, mPixelBufferSize(0)
, mBoundPixelBuffer(false)
{}
GLuint mPixelBuffer;
int32_t mPixelBufferSize;
bool mBoundPixelBuffer;
};
already_AddRefed<TextureImage>
GLContextCGL::CreateTextureImageInternal(const nsIntSize& aSize,
TextureImage::ContentType aContentType,

51
gfx/gl/TextureImageCGL.h Normal file
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@ -0,0 +1,51 @@
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef TextureImageCGL_h_
#define TextureImageCGL_h_
#include "GLTextureImage.h"
#include "GLContextTypes.h"
#include "nsAutoPtr.h"
#include "nsSize.h"
class gfxASurface;
namespace mozilla {
namespace gl {
class TextureImageCGL : public BasicTextureImage
{
public:
TextureImageCGL(GLuint aTexture,
const nsIntSize& aSize,
GLenum aWrapMode,
ContentType aContentType,
GLContext* aContext,
TextureImage::Flags aFlags = TextureImage::NoFlags,
TextureImage::ImageFormat aImageFormat = gfxImageFormatUnknown);
~TextureImageCGL();
protected:
already_AddRefed<gfxASurface>
GetSurfaceForUpdate(const gfxIntSize& aSize, ImageFormat aFmt);
bool FinishedSurfaceUpdate();
void FinishedSurfaceUpload();
private:
GLuint mPixelBuffer;
int32_t mPixelBufferSize;
bool mBoundPixelBuffer;
};
}
}
#endif

110
gfx/gl/TextureImageCGL.mm Normal file
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@ -0,0 +1,110 @@
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureImageCGL.h"
#include "GLContext.h"
#include "gfxQuartzSurface.h"
#include "gfxPlatform.h"
#include "gfxFailure.h"
namespace mozilla {
namespace gl {
TextureImageCGL::TextureImageCGL(GLuint aTexture,
const nsIntSize& aSize,
GLenum aWrapMode,
ContentType aContentType,
GLContext* aContext,
TextureImage::Flags aFlags,
TextureImage::ImageFormat aImageFormat)
: BasicTextureImage(aTexture, aSize, aWrapMode, aContentType,
aContext, aFlags, aImageFormat)
, mPixelBuffer(0)
, mPixelBufferSize(0)
, mBoundPixelBuffer(false)
{}
TextureImageCGL::~TextureImageCGL()
{
if (mPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fDeleteBuffers(1, &mPixelBuffer);
}
}
already_AddRefed<gfxASurface>
TextureImageCGL::GetSurfaceForUpdate(const gfxIntSize& aSize, ImageFormat aFmt)
{
gfxIntSize size(aSize.width + 1, aSize.height + 1);
mGLContext->MakeCurrent();
if (!mGLContext->
IsExtensionSupported(GLContext::ARB_pixel_buffer_object))
{
return gfxPlatform::GetPlatform()->
CreateOffscreenSurface(size,
gfxASurface::ContentFromFormat(aFmt));
}
if (!mPixelBuffer) {
mGLContext->fGenBuffers(1, &mPixelBuffer);
}
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, mPixelBuffer);
int32_t length = size.width * 4 * size.height;
if (length > mPixelBufferSize) {
mGLContext->fBufferData(LOCAL_GL_PIXEL_UNPACK_BUFFER, length,
NULL, LOCAL_GL_STREAM_DRAW);
mPixelBufferSize = length;
}
unsigned char* data =
(unsigned char*)mGLContext->
fMapBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER,
LOCAL_GL_WRITE_ONLY);
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
if (!data) {
nsAutoCString failure;
failure += "Pixel buffer binding failed: ";
failure.AppendPrintf("%dx%d\n", size.width, size.height);
gfx::LogFailure(failure);
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
return gfxPlatform::GetPlatform()->
CreateOffscreenSurface(size,
gfxASurface::ContentFromFormat(aFmt));
}
nsRefPtr<gfxQuartzSurface> surf =
new gfxQuartzSurface(data, size, size.width * 4, aFmt);
mBoundPixelBuffer = true;
return surf.forget();
}
bool
TextureImageCGL::FinishedSurfaceUpdate()
{
if (mBoundPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, mPixelBuffer);
mGLContext->fUnmapBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER);
return true;
}
return false;
}
void
TextureImageCGL::FinishedSurfaceUpload()
{
if (mBoundPixelBuffer) {
mGLContext->MakeCurrent();
mGLContext->fBindBuffer(LOCAL_GL_PIXEL_UNPACK_BUFFER, 0);
mBoundPixelBuffer = false;
}
}
}
}

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@ -80,10 +80,10 @@ if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
LOCAL_INCLUDES += ['/widget/gonk']
if gl_provider == 'CGL':
# This file includes Mac headers that are unfriendly to unified builds,
# and we have only one .mm file here anyway.
# These files include Mac headers that are unfriendly to unified builds
SOURCES += [
"GLContextProvider%s.mm" % (gl_provider),
"GLContextProviderCGL.mm",
"TextureImageCGL.mm"
]
EXPORTS += [
'SharedSurfaceIO.h',