mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 709490 - Part 9: Readback without blocking main thread, r=jgilbert
This commit is contained in:
parent
2b40efad3d
commit
48052c0b94
@ -15,13 +15,17 @@
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#ifdef XP_WIN
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#ifdef XP_WIN
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#include "nsWindowsHelpers.h"
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#include "nsWindowsHelpers.h"
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#endif
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#endif
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#include "OGLShaderProgram.h"
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#include "prenv.h"
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#include "prenv.h"
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#include "GLContext.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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#include "gfxPrefs.h"
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#include "gfxPrefs.h"
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#include "ScopedGLHelpers.h"
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namespace mozilla {
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namespace mozilla {
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namespace gl {
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namespace gl {
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StaticMutex GLLibraryEGL::sMutex;
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GLLibraryEGL sEGLLibrary;
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GLLibraryEGL sEGLLibrary;
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#ifdef MOZ_B2G
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#ifdef MOZ_B2G
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ThreadLocal<EGLContext> GLLibraryEGL::sCurrentContext;
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ThreadLocal<EGLContext> GLLibraryEGL::sCurrentContext;
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@ -148,6 +152,32 @@ GetAndInitDisplay(GLLibraryEGL& egl, void* displayType)
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return display;
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return display;
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}
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}
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bool
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GLLibraryEGL::ReadbackEGLImage(EGLImage image, gfx::DataSourceSurface* out_surface)
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{
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StaticMutexAutoUnlock lock(sMutex);
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if (!mReadbackGL) {
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mReadbackGL = gl::GLContextProvider::CreateHeadless(gl::CreateContextFlags::NONE);
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}
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ScopedTexture destTex(mReadbackGL);
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const GLuint target = LOCAL_GL_TEXTURE_EXTERNAL;
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ScopedBindTexture autoTex(mReadbackGL, destTex.Texture(), target);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_NEAREST);
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mReadbackGL->fTexParameteri(target, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST);
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mReadbackGL->fEGLImageTargetTexture2D(target, image);
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ShaderConfigOGL config = ShaderConfigFromTargetAndFormat(target,
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out_surface->GetFormat());
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int shaderConfig = config.mFeatures;
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mReadbackGL->ReadTexImageHelper()->ReadTexImage(out_surface, 0, target,
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out_surface->GetSize(), shaderConfig);
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return true;
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}
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bool
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bool
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GLLibraryEGL::EnsureInitialized(bool forceAccel)
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GLLibraryEGL::EnsureInitialized(bool forceAccel)
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{
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{
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@ -10,6 +10,7 @@
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#endif
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#endif
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#include "GLLibraryLoader.h"
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#include "GLLibraryLoader.h"
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#include "mozilla/StaticMutex.h"
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#include "mozilla/ThreadLocal.h"
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#include "mozilla/ThreadLocal.h"
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#include "nsIFile.h"
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#include "nsIFile.h"
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#include "GeckoProfiler.h"
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#include "GeckoProfiler.h"
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@ -52,6 +53,11 @@
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#endif
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#endif
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namespace mozilla {
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namespace mozilla {
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namespace gfx {
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class DataSourceSurface;
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}
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namespace gl {
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namespace gl {
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#undef BEFORE_GL_CALL
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#undef BEFORE_GL_CALL
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@ -94,6 +100,8 @@ namespace gl {
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#define AFTER_GL_CALL
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#define AFTER_GL_CALL
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#endif
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#endif
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class GLContext;
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class GLLibraryEGL
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class GLLibraryEGL
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{
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{
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public:
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public:
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@ -478,6 +486,8 @@ public:
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return IsExtensionSupported(EXT_create_context_robustness);
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return IsExtensionSupported(EXT_create_context_robustness);
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}
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}
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bool ReadbackEGLImage(EGLImage image, gfx::DataSourceSurface* out_surface);
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bool EnsureInitialized(bool forceAccel = false);
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bool EnsureInitialized(bool forceAccel = false);
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void DumpEGLConfig(EGLConfig cfg);
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void DumpEGLConfig(EGLConfig cfg);
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@ -603,9 +613,11 @@ private:
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bool mInitialized;
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bool mInitialized;
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PRLibrary* mEGLLibrary;
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PRLibrary* mEGLLibrary;
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EGLDisplay mEGLDisplay;
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EGLDisplay mEGLDisplay;
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RefPtr<GLContext> mReadbackGL;
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bool mIsANGLE;
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bool mIsANGLE;
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bool mIsWARP;
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bool mIsWARP;
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static StaticMutex sMutex;
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};
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};
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extern GLLibraryEGL sEGLLibrary;
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extern GLLibraryEGL sEGLLibrary;
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@ -214,7 +214,7 @@ GetActualReadFormats(GLContext* gl,
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}
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}
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}
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}
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static void
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void
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SwapRAndBComponents(DataSourceSurface* surf)
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SwapRAndBComponents(DataSourceSurface* surf)
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{
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{
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DataSourceSurface::MappedSurface map;
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DataSourceSurface::MappedSurface map;
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@ -614,8 +614,7 @@ ReadBackSurface(GLContext* gl, GLuint aTexture, bool aYInvert, SurfaceFormat aFo
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#define CLEANUP_IF_GLERROR_OCCURRED(x) \
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#define CLEANUP_IF_GLERROR_OCCURRED(x) \
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if (DidGLErrorOccur(x)) { \
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if (DidGLErrorOccur(x)) { \
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isurf = nullptr; \
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return false; \
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break; \
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}
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}
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already_AddRefed<DataSourceSurface>
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already_AddRefed<DataSourceSurface>
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@ -624,6 +623,31 @@ GLReadTexImageHelper::ReadTexImage(GLuint aTextureId,
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const gfx::IntSize& aSize,
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const gfx::IntSize& aSize,
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/* ShaderConfigOGL.mFeature */ int aConfig,
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/* ShaderConfigOGL.mFeature */ int aConfig,
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bool aYInvert)
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bool aYInvert)
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{
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/* Allocate resulting image surface */
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int32_t stride = aSize.width * BytesPerPixel(SurfaceFormat::R8G8B8A8);
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RefPtr<DataSourceSurface> isurf =
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Factory::CreateDataSourceSurfaceWithStride(aSize,
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SurfaceFormat::R8G8B8A8,
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stride);
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if (NS_WARN_IF(!isurf)) {
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return nullptr;
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}
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if (!ReadTexImage(isurf, aTextureId, aTextureTarget, aSize, aConfig, aYInvert)) {
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return nullptr;
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}
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return isurf.forget();
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}
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bool
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GLReadTexImageHelper::ReadTexImage(DataSourceSurface* aDest,
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GLuint aTextureId,
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GLenum aTextureTarget,
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const gfx::IntSize& aSize,
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/* ShaderConfigOGL.mFeature */ int aConfig,
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bool aYInvert)
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{
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{
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MOZ_ASSERT(aTextureTarget == LOCAL_GL_TEXTURE_2D ||
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MOZ_ASSERT(aTextureTarget == LOCAL_GL_TEXTURE_2D ||
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aTextureTarget == LOCAL_GL_TEXTURE_EXTERNAL ||
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aTextureTarget == LOCAL_GL_TEXTURE_EXTERNAL ||
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@ -631,16 +655,6 @@ GLReadTexImageHelper::ReadTexImage(GLuint aTextureId,
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mGL->MakeCurrent();
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mGL->MakeCurrent();
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/* Allocate resulting image surface */
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int32_t stride = aSize.width * BytesPerPixel(SurfaceFormat::R8G8B8A8);
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RefPtr<DataSourceSurface> isurf =
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Factory::CreateDataSourceSurfaceWithStride(aSize,
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SurfaceFormat::R8G8B8A8,
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stride);
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if (NS_WARN_IF(!isurf)) {
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return nullptr;
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}
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GLint oldrb, oldfb, oldprog, oldTexUnit, oldTex;
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GLint oldrb, oldfb, oldprog, oldTexUnit, oldTex;
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GLuint rb, fb;
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GLuint rb, fb;
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@ -737,7 +751,7 @@ GLReadTexImageHelper::ReadTexImage(GLuint aTextureId,
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CLEANUP_IF_GLERROR_OCCURRED("when drawing texture");
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CLEANUP_IF_GLERROR_OCCURRED("when drawing texture");
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/* Read-back draw results */
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/* Read-back draw results */
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ReadPixelsIntoDataSurface(mGL, isurf);
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ReadPixelsIntoDataSurface(mGL, aDest);
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CLEANUP_IF_GLERROR_OCCURRED("when reading pixels into surface");
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CLEANUP_IF_GLERROR_OCCURRED("when reading pixels into surface");
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} while (false);
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} while (false);
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@ -756,7 +770,7 @@ GLReadTexImageHelper::ReadTexImage(GLuint aTextureId,
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if (oldTexUnit != LOCAL_GL_TEXTURE0)
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if (oldTexUnit != LOCAL_GL_TEXTURE0)
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mGL->fActiveTexture(oldTexUnit);
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mGL->fActiveTexture(oldTexUnit);
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return isurf.forget();
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return true;
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}
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}
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#undef CLEANUP_IF_GLERROR_OCCURRED
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#undef CLEANUP_IF_GLERROR_OCCURRED
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@ -37,6 +37,9 @@ ReadBackSurface(GLContext* gl, GLuint aTexture, bool aYInvert, gfx::SurfaceForma
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already_AddRefed<gfx::DataSourceSurface>
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already_AddRefed<gfx::DataSourceSurface>
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YInvertImageSurface(gfx::DataSourceSurface* aSurf);
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YInvertImageSurface(gfx::DataSourceSurface* aSurf);
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void
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SwapRAndBComponents(gfx::DataSourceSurface* surf);
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class GLReadTexImageHelper final
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class GLReadTexImageHelper final
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{
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{
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// The GLContext is the sole owner of the GLBlitHelper.
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// The GLContext is the sole owner of the GLBlitHelper.
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@ -68,12 +71,17 @@ public:
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* passed as int to eliminate including LayerManagerOGLProgram.h here.
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* passed as int to eliminate including LayerManagerOGLProgram.h here.
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*/
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*/
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already_AddRefed<gfx::DataSourceSurface> ReadTexImage(GLuint aTextureId,
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already_AddRefed<gfx::DataSourceSurface> ReadTexImage(GLuint aTextureId,
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GLenum aTextureTarget,
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GLenum aTextureTarget,
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const gfx::IntSize& aSize,
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const gfx::IntSize& aSize,
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/* ShaderProgramType */ int aShaderProgram,
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/* ShaderProgramType */ int aShaderProgram,
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bool aYInvert = false);
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bool aYInvert = false);
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bool ReadTexImage(gfx::DataSourceSurface* aDest,
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GLuint aTextureId,
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GLenum aTextureTarget,
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const gfx::IntSize& aSize,
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int aShaderProgram,
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bool aYInvert = false);
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};
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};
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} // namespace gl
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} // namespace gl
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@ -34,6 +34,7 @@ class nsIThread;
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namespace mozilla {
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namespace mozilla {
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namespace gfx {
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namespace gfx {
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class DataSourceSurface;
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class DrawTarget;
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class DrawTarget;
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} // namespace gfx
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} // namespace gfx
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@ -200,6 +201,10 @@ public:
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}
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}
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virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) = 0;
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virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) = 0;
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virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) {
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return false;
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}
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};
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};
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template<typename T>
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template<typename T>
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@ -273,6 +273,138 @@ SharedSurface_ANGLEShareHandle::ToSurfaceDescriptor(layers::SurfaceDescriptor* c
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return true;
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return true;
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}
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}
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class ScopedLockTexture final
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{
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public:
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explicit ScopedLockTexture(ID3D11Texture2D* texture, bool* succeeded)
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: mIsLocked(false)
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, mTexture(texture)
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{
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MOZ_ASSERT(mTexture);
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MOZ_ASSERT(succeeded);
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*succeeded = false;
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HRESULT hr;
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mTexture->QueryInterface((IDXGIKeyedMutex**)byRef(mMutex));
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if (mMutex) {
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hr = mMutex->AcquireSync(0, 10000);
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if (hr == WAIT_TIMEOUT) {
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MOZ_CRASH();
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}
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if (FAILED(hr)) {
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NS_WARNING("Failed to lock the texture");
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return;
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}
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}
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ID3D11Device* device = gfxWindowsPlatform::GetPlatform()->GetD3D11Device();
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device->GetImmediateContext(byRef(mDeviceContext));
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mTexture->GetDesc(&mDesc);
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mDesc.BindFlags = 0;
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mDesc.Usage = D3D11_USAGE_STAGING;
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mDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
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mDesc.MiscFlags = 0;
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hr = device->CreateTexture2D(&mDesc, nullptr, byRef(mCopiedTexture));
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if (FAILED(hr)) {
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return;
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}
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mDeviceContext->CopyResource(mCopiedTexture, mTexture);
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hr = mDeviceContext->Map(mCopiedTexture, 0, D3D11_MAP_READ, 0, &mSubresource);
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if (FAILED(hr)) {
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return;
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}
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*succeeded = true;
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mIsLocked = true;
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}
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~ScopedLockTexture()
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{
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mDeviceContext->Unmap(mCopiedTexture, 0);
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if (mMutex) {
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HRESULT hr = mMutex->ReleaseSync(0);
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if (FAILED(hr)) {
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NS_WARNING("Failed to unlock the texture");
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}
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}
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mIsLocked = false;
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}
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bool mIsLocked;
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RefPtr<ID3D11Texture2D> mTexture;
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RefPtr<ID3D11Texture2D> mCopiedTexture;
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RefPtr<IDXGIKeyedMutex> mMutex;
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RefPtr<ID3D11DeviceContext> mDeviceContext;
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D3D11_TEXTURE2D_DESC mDesc;
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D3D11_MAPPED_SUBRESOURCE mSubresource;
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};
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bool
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SharedSurface_ANGLEShareHandle::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
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{
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MOZ_ASSERT(out_surface);
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RefPtr<ID3D11Texture2D> tex;
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ID3D11Device* device = gfxWindowsPlatform::GetPlatform()->GetD3D11Device();
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HRESULT hr = device->OpenSharedResource(mShareHandle,
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__uuidof(ID3D11Texture2D),
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(void**)(ID3D11Texture2D**)byRef(tex));
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if (FAILED(hr)) {
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return false;
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}
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bool succeeded = false;
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ScopedLockTexture scopedLock(tex, &succeeded);
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if (!succeeded) {
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return false;
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}
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const uint8_t* data = reinterpret_cast<uint8_t*>(scopedLock.mSubresource.pData);
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uint32_t srcStride = scopedLock.mSubresource.RowPitch;
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gfx::DataSourceSurface::ScopedMap map(out_surface, gfx::DataSourceSurface::WRITE);
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if (!map.IsMapped()) {
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return false;
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}
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if (map.GetStride() == srcStride) {
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memcpy(map.GetData(), data, out_surface->GetSize().height * map.GetStride());
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} else {
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const uint8_t bytesPerPixel = BytesPerPixel(out_surface->GetFormat());
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for (int32_t i = 0; i < out_surface->GetSize().height; i++) {
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memcpy(map.GetData() + i * map.GetStride(),
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data + i * srcStride,
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bytesPerPixel * out_surface->GetSize().width);
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}
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}
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DXGI_FORMAT srcFormat = scopedLock.mDesc.Format;
|
||||||
|
MOZ_ASSERT(srcFormat == DXGI_FORMAT_B8G8R8A8_UNORM ||
|
||||||
|
srcFormat == DXGI_FORMAT_B8G8R8X8_UNORM ||
|
||||||
|
srcFormat == DXGI_FORMAT_R8G8B8A8_UNORM);
|
||||||
|
bool isSrcRGB = srcFormat == DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||||
|
|
||||||
|
gfx::SurfaceFormat destFormat = out_surface->GetFormat();
|
||||||
|
MOZ_ASSERT(destFormat == gfx::SurfaceFormat::R8G8B8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::R8G8B8A8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::B8G8R8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::B8G8R8A8);
|
||||||
|
bool isDestRGB = destFormat == gfx::SurfaceFormat::R8G8B8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::R8G8B8A8;
|
||||||
|
|
||||||
|
if (isSrcRGB != isDestRGB) {
|
||||||
|
SwapRAndBComponents(out_surface);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
// Factory
|
// Factory
|
||||||
|
|
||||||
|
@ -81,6 +81,8 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
||||||
|
|
||||||
|
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -10,7 +10,6 @@
|
|||||||
#include "GLLibraryEGL.h"
|
#include "GLLibraryEGL.h"
|
||||||
#include "GLReadTexImageHelper.h"
|
#include "GLReadTexImageHelper.h"
|
||||||
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
|
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
|
||||||
#include "ScopedGLHelpers.h"
|
|
||||||
#include "SharedSurface.h"
|
#include "SharedSurface.h"
|
||||||
#include "TextureGarbageBin.h"
|
#include "TextureGarbageBin.h"
|
||||||
|
|
||||||
@ -213,6 +212,14 @@ SharedSurface_EGLImage::ToSurfaceDescriptor(layers::SurfaceDescriptor* const out
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
SharedSurface_EGLImage::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(out_surface);
|
||||||
|
MOZ_ASSERT(NS_IsMainThread());
|
||||||
|
return sEGLLibrary.ReadbackEGLImage(mImage, out_surface);
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
/*static*/ UniquePtr<SurfaceFactory_EGLImage>
|
/*static*/ UniquePtr<SurfaceFactory_EGLImage>
|
||||||
|
@ -79,6 +79,8 @@ public:
|
|||||||
void AcquireConsumerTexture(GLContext* consGL, GLuint* out_texture, GLuint* out_target);
|
void AcquireConsumerTexture(GLContext* consGL, GLuint* out_texture, GLuint* out_target);
|
||||||
|
|
||||||
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
||||||
|
|
||||||
|
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -9,6 +9,7 @@
|
|||||||
#include "GLContextProvider.h"
|
#include "GLContextProvider.h"
|
||||||
#include "GLContextGLX.h"
|
#include "GLContextGLX.h"
|
||||||
#include "GLScreenBuffer.h"
|
#include "GLScreenBuffer.h"
|
||||||
|
#include "mozilla/gfx/SourceSurfaceCairo.h"
|
||||||
#include "mozilla/layers/LayersSurfaces.h"
|
#include "mozilla/layers/LayersSurfaces.h"
|
||||||
#include "mozilla/layers/ShadowLayerUtilsX11.h"
|
#include "mozilla/layers/ShadowLayerUtilsX11.h"
|
||||||
#include "mozilla/layers/ISurfaceAllocator.h"
|
#include "mozilla/layers/ISurfaceAllocator.h"
|
||||||
@ -83,6 +84,38 @@ SharedSurface_GLXDrawable::ToSurfaceDescriptor(layers::SurfaceDescriptor* const
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
SharedSurface_GLXDrawable::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(out_surface);
|
||||||
|
RefPtr<gfx::DataSourceSurface> dataSurf =
|
||||||
|
new gfx::DataSourceSurfaceCairo(mXlibSurface->CairoSurface());
|
||||||
|
|
||||||
|
gfx::DataSourceSurface::ScopedMap mapSrc(dataSurf, gfx::DataSourceSurface::READ);
|
||||||
|
if (!mapSrc.IsMapped()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
gfx::DataSourceSurface::ScopedMap mapDest(out_surface, gfx::DataSourceSurface::WRITE);
|
||||||
|
if (!mapDest.IsMapped()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mapDest.GetStride() == mapSrc.GetStride()) {
|
||||||
|
memcpy(mapDest.GetData(),
|
||||||
|
mapSrc.GetData(),
|
||||||
|
out_surface->GetSize().height * mapDest.GetStride());
|
||||||
|
} else {
|
||||||
|
for (int32_t i = 0; i < dataSurf->GetSize().height; i++) {
|
||||||
|
memcpy(mapDest.GetData() + i * mapDest.GetStride(),
|
||||||
|
mapSrc.GetData() + i * mapSrc.GetStride(),
|
||||||
|
std::min(mapSrc.GetStride(), mapDest.GetStride()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/* static */
|
/* static */
|
||||||
UniquePtr<SurfaceFactory_GLXDrawable>
|
UniquePtr<SurfaceFactory_GLXDrawable>
|
||||||
SurfaceFactory_GLXDrawable::Create(GLContext* prodGL,
|
SurfaceFactory_GLXDrawable::Create(GLContext* prodGL,
|
||||||
|
@ -32,6 +32,8 @@ public:
|
|||||||
virtual void UnlockProdImpl() override;
|
virtual void UnlockProdImpl() override;
|
||||||
|
|
||||||
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
||||||
|
|
||||||
|
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
|
||||||
private:
|
private:
|
||||||
SharedSurface_GLXDrawable(GLContext* gl,
|
SharedSurface_GLXDrawable(GLContext* gl,
|
||||||
const gfx::IntSize& size,
|
const gfx::IntSize& size,
|
||||||
|
@ -283,5 +283,58 @@ SharedSurface_Gralloc::ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_
|
|||||||
return mTextureClient->ToSurfaceDescriptor(*out_descriptor);
|
return mTextureClient->ToSurfaceDescriptor(*out_descriptor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
SharedSurface_Gralloc::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(out_surface);
|
||||||
|
sp<GraphicBuffer> buffer = mTextureClient->GetGraphicBuffer();
|
||||||
|
|
||||||
|
const uint8_t* grallocData = nullptr;
|
||||||
|
auto result = buffer->lock(
|
||||||
|
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_NEVER,
|
||||||
|
const_cast<void**>(reinterpret_cast<const void**>(&grallocData))
|
||||||
|
);
|
||||||
|
|
||||||
|
if (result == BAD_VALUE) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
gfx::DataSourceSurface::ScopedMap map(out_surface, gfx::DataSourceSurface::WRITE);
|
||||||
|
if (!map.IsMapped()) {
|
||||||
|
buffer->unlock();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t stride = buffer->getStride() * android::bytesPerPixel(buffer->getPixelFormat());
|
||||||
|
uint32_t height = buffer->getHeight();
|
||||||
|
uint32_t width = buffer->getWidth();
|
||||||
|
for (uint32_t i = 0; i < height; i++) {
|
||||||
|
memcpy(map.GetData() + i * map.GetStride(),
|
||||||
|
grallocData + i * stride, width * 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer->unlock();
|
||||||
|
|
||||||
|
android::PixelFormat srcFormat = buffer->getPixelFormat();
|
||||||
|
MOZ_ASSERT(srcFormat == PIXEL_FORMAT_RGBA_8888 ||
|
||||||
|
srcFormat == PIXEL_FORMAT_BGRA_8888 ||
|
||||||
|
srcFormat == PIXEL_FORMAT_RGBX_8888);
|
||||||
|
bool isSrcRGB = srcFormat == PIXEL_FORMAT_RGBA_8888 ||
|
||||||
|
srcFormat == PIXEL_FORMAT_RGBX_8888;
|
||||||
|
|
||||||
|
gfx::SurfaceFormat destFormat = out_surface->GetFormat();
|
||||||
|
MOZ_ASSERT(destFormat == gfx::SurfaceFormat::R8G8B8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::R8G8B8A8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::B8G8R8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::B8G8R8A8);
|
||||||
|
bool isDestRGB = destFormat == gfx::SurfaceFormat::R8G8B8X8 ||
|
||||||
|
destFormat == gfx::SurfaceFormat::R8G8B8A8;
|
||||||
|
|
||||||
|
if (isSrcRGB != isDestRGB) {
|
||||||
|
SwapRAndBComponents(out_surface);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace gl
|
} // namespace gl
|
||||||
} // namespace mozilla
|
} // namespace mozilla
|
||||||
|
@ -75,6 +75,8 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
||||||
|
|
||||||
|
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
class SurfaceFactory_Gralloc
|
class SurfaceFactory_Gralloc
|
||||||
|
@ -182,6 +182,31 @@ SharedSurface_IOSurface::ToSurfaceDescriptor(layers::SurfaceDescriptor* const ou
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool
|
||||||
|
SharedSurface_IOSurface::ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface)
|
||||||
|
{
|
||||||
|
MOZ_ASSERT(out_surface);
|
||||||
|
mIOSurf->Lock();
|
||||||
|
size_t bytesPerRow = mIOSurf->GetBytesPerRow();
|
||||||
|
size_t ioWidth = mIOSurf->GetDevicePixelWidth();
|
||||||
|
size_t ioHeight = mIOSurf->GetDevicePixelHeight();
|
||||||
|
|
||||||
|
const unsigned char* ioData = (unsigned char*)mIOSurf->GetBaseAddress();
|
||||||
|
gfx::DataSourceSurface::ScopedMap map(out_surface, gfx::DataSourceSurface::WRITE);
|
||||||
|
if (!map.IsMapped()) {
|
||||||
|
mIOSurf->Unlock();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (size_t i = 0; i < ioHeight; i++) {
|
||||||
|
memcpy(map.GetData() + i * map.GetStride(),
|
||||||
|
ioData + i * bytesPerRow, ioWidth * 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
mIOSurf->Unlock();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////
|
||||||
// SurfaceFactory_IOSurface
|
// SurfaceFactory_IOSurface
|
||||||
|
|
||||||
|
@ -68,6 +68,8 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
|
||||||
|
|
||||||
|
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
class SurfaceFactory_IOSurface : public SurfaceFactory
|
class SurfaceFactory_IOSurface : public SurfaceFactory
|
||||||
|
@ -12,6 +12,7 @@
|
|||||||
#include "GLScreenBuffer.h"
|
#include "GLScreenBuffer.h"
|
||||||
#include "mozilla/dom/HTMLCanvasElement.h"
|
#include "mozilla/dom/HTMLCanvasElement.h"
|
||||||
#include "mozilla/layers/CanvasClient.h"
|
#include "mozilla/layers/CanvasClient.h"
|
||||||
|
#include "mozilla/layers/TextureClient.h"
|
||||||
#include "mozilla/layers/TextureClientSharedSurface.h"
|
#include "mozilla/layers/TextureClientSharedSurface.h"
|
||||||
#include "mozilla/ReentrantMonitor.h"
|
#include "mozilla/ReentrantMonitor.h"
|
||||||
#include "nsIRunnable.h"
|
#include "nsIRunnable.h"
|
||||||
@ -142,18 +143,119 @@ AsyncCanvasRenderer::GetActiveThread()
|
|||||||
return result.forget();
|
return result.forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
AsyncCanvasRenderer::CopyFromTextureClient(TextureClient* aTextureClient)
|
||||||
|
{
|
||||||
|
MutexAutoLock lock(mMutex);
|
||||||
|
RefPtr<BufferTextureClient> buffer = static_cast<BufferTextureClient*>(aTextureClient);
|
||||||
|
if (!buffer->Lock(layers::OpenMode::OPEN_READ)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const gfx::IntSize& size = aTextureClient->GetSize();
|
||||||
|
// This buffer would be used later for content rendering. So we choose
|
||||||
|
// B8G8R8A8 format here.
|
||||||
|
const gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
|
||||||
|
// Avoid to create buffer every time.
|
||||||
|
if (!mSurfaceForBasic ||
|
||||||
|
size != mSurfaceForBasic->GetSize() ||
|
||||||
|
format != mSurfaceForBasic->GetFormat())
|
||||||
|
{
|
||||||
|
uint32_t stride = gfx::GetAlignedStride<8>(size.width * BytesPerPixel(format));
|
||||||
|
mSurfaceForBasic = gfx::Factory::CreateDataSourceSurfaceWithStride(size, format, stride);
|
||||||
|
}
|
||||||
|
|
||||||
|
const uint8_t* lockedBytes = buffer->GetLockedData();
|
||||||
|
gfx::DataSourceSurface::ScopedMap map(mSurfaceForBasic,
|
||||||
|
gfx::DataSourceSurface::MapType::WRITE);
|
||||||
|
if (!map.IsMapped()) {
|
||||||
|
buffer->Unlock();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(map.GetData(), lockedBytes, map.GetStride() * mSurfaceForBasic->GetSize().height);
|
||||||
|
buffer->Unlock();
|
||||||
|
|
||||||
|
if (mSurfaceForBasic->GetFormat() == gfx::SurfaceFormat::R8G8B8A8 ||
|
||||||
|
mSurfaceForBasic->GetFormat() == gfx::SurfaceFormat::R8G8B8X8) {
|
||||||
|
gl::SwapRAndBComponents(mSurfaceForBasic);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
already_AddRefed<gfx::DataSourceSurface>
|
already_AddRefed<gfx::DataSourceSurface>
|
||||||
AsyncCanvasRenderer::UpdateTarget()
|
AsyncCanvasRenderer::UpdateTarget()
|
||||||
{
|
{
|
||||||
// This function will be implemented in a later patch.
|
if (!mGLContext) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
gl::SharedSurface* frontbuffer = nullptr;
|
||||||
|
gl::GLScreenBuffer* screen = mGLContext->Screen();
|
||||||
|
const auto& front = screen->Front();
|
||||||
|
if (front) {
|
||||||
|
frontbuffer = front->Surf();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!frontbuffer) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (frontbuffer->mType == gl::SharedSurfaceType::Basic) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
const gfx::IntSize& size = frontbuffer->mSize;
|
||||||
|
// This buffer would be used later for content rendering. So we choose
|
||||||
|
// B8G8R8A8 format here.
|
||||||
|
const gfx::SurfaceFormat format = gfx::SurfaceFormat::B8G8R8A8;
|
||||||
|
uint32_t stride = gfx::GetAlignedStride<8>(size.width * BytesPerPixel(format));
|
||||||
|
RefPtr<gfx::DataSourceSurface> surface =
|
||||||
|
gfx::Factory::CreateDataSourceSurfaceWithStride(size, format, stride);
|
||||||
|
|
||||||
|
|
||||||
|
if (NS_WARN_IF(!surface)) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!frontbuffer->ReadbackBySharedHandle(surface)) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool needsPremult = frontbuffer->mHasAlpha && !mIsAlphaPremultiplied;
|
||||||
|
if (needsPremult) {
|
||||||
|
gfxUtils::PremultiplyDataSurface(surface, surface);
|
||||||
|
}
|
||||||
|
|
||||||
|
return surface.forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
already_AddRefed<gfx::DataSourceSurface>
|
already_AddRefed<gfx::DataSourceSurface>
|
||||||
AsyncCanvasRenderer::GetSurface()
|
AsyncCanvasRenderer::GetSurface()
|
||||||
{
|
{
|
||||||
MOZ_ASSERT(NS_IsMainThread());
|
MOZ_ASSERT(NS_IsMainThread());
|
||||||
return UpdateTarget();
|
MutexAutoLock lock(mMutex);
|
||||||
|
if (mSurfaceForBasic) {
|
||||||
|
// Since SourceSurface isn't thread-safe, we need copy to a new SourceSurface.
|
||||||
|
RefPtr<gfx::DataSourceSurface> result =
|
||||||
|
gfx::Factory::CreateDataSourceSurfaceWithStride(mSurfaceForBasic->GetSize(),
|
||||||
|
mSurfaceForBasic->GetFormat(),
|
||||||
|
mSurfaceForBasic->Stride());
|
||||||
|
|
||||||
|
gfx::DataSourceSurface::ScopedMap srcMap(mSurfaceForBasic, gfx::DataSourceSurface::READ);
|
||||||
|
gfx::DataSourceSurface::ScopedMap dstMap(result, gfx::DataSourceSurface::WRITE);
|
||||||
|
|
||||||
|
if (NS_WARN_IF(!srcMap.IsMapped()) ||
|
||||||
|
NS_WARN_IF(!dstMap.IsMapped())) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(dstMap.GetData(),
|
||||||
|
srcMap.GetData(),
|
||||||
|
srcMap.GetStride() * mSurfaceForBasic->GetSize().height);
|
||||||
|
return result.forget();
|
||||||
|
} else {
|
||||||
|
return UpdateTarget();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
nsresult
|
nsresult
|
||||||
|
@ -34,6 +34,7 @@ class HTMLCanvasElement;
|
|||||||
namespace layers {
|
namespace layers {
|
||||||
|
|
||||||
class CanvasClient;
|
class CanvasClient;
|
||||||
|
class TextureClient;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Since HTMLCanvasElement and OffscreenCanvas are not thread-safe, we create
|
* Since HTMLCanvasElement and OffscreenCanvas are not thread-safe, we create
|
||||||
@ -87,6 +88,12 @@ public:
|
|||||||
// Can be called in main thread only.
|
// Can be called in main thread only.
|
||||||
already_AddRefed<gfx::DataSourceSurface> GetSurface();
|
already_AddRefed<gfx::DataSourceSurface> GetSurface();
|
||||||
|
|
||||||
|
// For SharedSurface_Basic case, before the frame sending to the compositor,
|
||||||
|
// we readback it to a texture client because SharedSurface_Basic cannot shared.
|
||||||
|
// We don't want to readback it again here, so just copy the content of that
|
||||||
|
// texture client here to avoid readback again.
|
||||||
|
void CopyFromTextureClient(TextureClient *aClient);
|
||||||
|
|
||||||
// Readback current WebGL's content and convert it to InputStream. This
|
// Readback current WebGL's content and convert it to InputStream. This
|
||||||
// function called GetSurface implicitly and GetSurface handles only get
|
// function called GetSurface implicitly and GetSurface handles only get
|
||||||
// called in the main thread. So this function can be called in main thread.
|
// called in the main thread. So this function can be called in main thread.
|
||||||
@ -142,6 +149,12 @@ private:
|
|||||||
// need to protect this member.
|
// need to protect this member.
|
||||||
CanvasClient* mCanvasClient;
|
CanvasClient* mCanvasClient;
|
||||||
|
|
||||||
|
// When backend is LAYER_BASIC and SharedSurface type is Basic.
|
||||||
|
// CanvasClient will readback the GLContext to a TextureClient
|
||||||
|
// in order to send frame to compositor. To avoid readback again,
|
||||||
|
// we copy from this TextureClient to this mSurfaceForBasic directly
|
||||||
|
// by calling CopyFromTextureClient().
|
||||||
|
RefPtr<gfx::DataSourceSurface> mSurfaceForBasic;
|
||||||
|
|
||||||
// Protect non thread-safe objects.
|
// Protect non thread-safe objects.
|
||||||
Mutex mMutex;
|
Mutex mMutex;
|
||||||
|
@ -411,6 +411,15 @@ CanvasClientSharedSurface::UpdateRenderer(gfx::IntSize aSize, Renderer& aRendere
|
|||||||
auto layersBackend = shadowForwarder->GetCompositorBackendType();
|
auto layersBackend = shadowForwarder->GetCompositorBackendType();
|
||||||
mReadbackClient = TexClientFromReadback(surf, forwarder, flags, layersBackend);
|
mReadbackClient = TexClientFromReadback(surf, forwarder, flags, layersBackend);
|
||||||
|
|
||||||
|
if (asyncRenderer) {
|
||||||
|
// Above codes will readback the GLContext to mReadbackClient
|
||||||
|
// in order to send frame to compositor. We copy from this
|
||||||
|
// TextureClient directly by calling CopyFromTextureClient().
|
||||||
|
// Therefore, if main-thread want the content of GLContext,
|
||||||
|
// it don't have to readback it again.
|
||||||
|
asyncRenderer->CopyFromTextureClient(mReadbackClient);
|
||||||
|
}
|
||||||
|
|
||||||
newFront = mReadbackClient;
|
newFront = mReadbackClient;
|
||||||
} else {
|
} else {
|
||||||
mReadbackClient = nullptr;
|
mReadbackClient = nullptr;
|
||||||
|
Loading…
Reference in New Issue
Block a user