Bug 1042947 - Remove Framebuffer.cpp, r=sotaro

This commit is contained in:
Michael Wu 2014-07-22 16:46:27 -04:00
parent 878ea184cf
commit 47a05df1cb
5 changed files with 40 additions and 129 deletions

View File

@ -1,64 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et ft=cpp : */
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Framebuffer.h"
#include "android/log.h"
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/ioctl.h>
#include "nsSize.h"
#include "mozilla/FileUtils.h"
#define LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gonk" , ## args)
using namespace std;
namespace mozilla {
namespace Framebuffer {
static size_t sMappedSize;
static struct fb_var_screeninfo sVi;
static gfxIntSize *sScreenSize = nullptr;
bool
GetSize(nsIntSize *aScreenSize) {
// If the framebuffer has been opened, we should always have the size.
if (sScreenSize) {
*aScreenSize = *sScreenSize;
return true;
}
ScopedClose fd(open("/dev/graphics/fb0", O_RDWR));
if (0 > fd.get()) {
LOG("Error opening framebuffer device");
return false;
}
if (0 > ioctl(fd.get(), FBIOGET_VSCREENINFO, &sVi)) {
LOG("Error getting variable screeninfo");
return false;
}
sScreenSize = new gfxIntSize(sVi.xres, sVi.yres);
*aScreenSize = *sScreenSize;
return true;
}
} // namespace Framebuffer
} // namespace mozilla

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@ -1,28 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et ft=cpp : */
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class nsIntSize;
namespace mozilla {
namespace Framebuffer {
// Return true if the fbdev was successfully opened or the size was
// already cached.
bool GetSize(nsIntSize *aScreenSize);
} // namespace Framebuffer
} // namespace mozilla

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@ -18,7 +18,6 @@
#include <string.h>
#include "libdisplay/GonkDisplay.h"
#include "Framebuffer.h"
#include "HwcUtils.h"
#include "HwcComposer2D.h"
#include "LayerScope.h"
@ -98,8 +97,10 @@ HwcComposer2D::Init(hwc_display_t dpy, hwc_surface_t sur, gl::GLContext* aGLCont
nsIntSize screenSize;
mozilla::Framebuffer::GetSize(&screenSize);
mScreenRect = nsIntRect(nsIntPoint(0, 0), screenSize);
ANativeWindow *win = GetGonkDisplay()->GetNativeWindow();
win->query(win, NATIVE_WINDOW_WIDTH, &screenSize.width);
win->query(win, NATIVE_WINDOW_HEIGHT, &screenSize.height);
mScreenRect = nsIntRect(nsIntPoint(0, 0), screenSize);
#if ANDROID_VERSION >= 17
int supported = 0;

View File

@ -44,7 +44,6 @@ SOURCES += ['libui/' + src for src in [
]]
SOURCES += [
'Framebuffer.cpp',
'GfxInfo.cpp',
'GonkMemoryPressureMonitoring.cpp',
'GonkPermission.cpp',

View File

@ -25,7 +25,6 @@
#include "mozilla/Services.h"
#include "mozilla/FileUtils.h"
#include "mozilla/ClearOnShutdown.h"
#include "Framebuffer.h"
#include "gfxContext.h"
#include "gfxPlatform.h"
#include "gfxUtils.h"
@ -126,43 +125,47 @@ displayEnabledCallback(bool enabled)
nsWindow::nsWindow()
{
if (!sScreenInitialized) {
sScreenOnEvent = new ScreenOnOffEvent(true);
ClearOnShutdown(&sScreenOnEvent);
sScreenOffEvent = new ScreenOnOffEvent(false);
ClearOnShutdown(&sScreenOffEvent);
GetGonkDisplay()->OnEnabled(displayEnabledCallback);
if (sScreenInitialized)
return;
nsIntSize screenSize;
bool gotFB = Framebuffer::GetSize(&screenSize);
if (!gotFB) {
NS_RUNTIMEABORT("Failed to get size from framebuffer, aborting...");
}
gScreenBounds = nsIntRect(nsIntPoint(0, 0), screenSize);
sScreenOnEvent = new ScreenOnOffEvent(true);
ClearOnShutdown(&sScreenOnEvent);
sScreenOffEvent = new ScreenOnOffEvent(false);
ClearOnShutdown(&sScreenOffEvent);
GetGonkDisplay()->OnEnabled(displayEnabledCallback);
char propValue[PROPERTY_VALUE_MAX];
property_get("ro.sf.hwrotation", propValue, "0");
sPhysicalScreenRotation = atoi(propValue) / 90;
nsIntSize screenSize;
sVirtualBounds = gScreenBounds;
ANativeWindow *win = GetGonkDisplay()->GetNativeWindow();
sScreenInitialized = true;
nsAppShell::NotifyScreenInitialized();
// This is a hack to force initialization of the compositor
// resources, if we're going to use omtc.
//
// NB: GetPlatform() will create the gfxPlatform, which wants
// to know the color depth, which asks our native window.
// This has to happen after other init has finished.
gfxPlatform::GetPlatform();
if (!ShouldUseOffMainThreadCompositing()) {
MOZ_CRASH("How can we render apps, then?");
}
//Update sUsingHwc whenever layers.composer2d.enabled changes
Preferences::AddBoolVarCache(&sUsingHwc, "layers.composer2d.enabled");
if (win->query(win, NATIVE_WINDOW_WIDTH, &screenSize.width) ||
win->query(win, NATIVE_WINDOW_HEIGHT, &screenSize.height)) {
NS_RUNTIMEABORT("Failed to get native window size, aborting...");
}
gScreenBounds = nsIntRect(nsIntPoint(0, 0), screenSize);
char propValue[PROPERTY_VALUE_MAX];
property_get("ro.sf.hwrotation", propValue, "0");
sPhysicalScreenRotation = atoi(propValue) / 90;
sVirtualBounds = gScreenBounds;
sScreenInitialized = true;
nsAppShell::NotifyScreenInitialized();
// This is a hack to force initialization of the compositor
// resources, if we're going to use omtc.
//
// NB: GetPlatform() will create the gfxPlatform, which wants
// to know the color depth, which asks our native window.
// This has to happen after other init has finished.
gfxPlatform::GetPlatform();
if (!ShouldUseOffMainThreadCompositing()) {
MOZ_CRASH("How can we render apps, then?");
}
// Update sUsingHwc whenever layers.composer2d.enabled changes
Preferences::AddBoolVarCache(&sUsingHwc, "layers.composer2d.enabled");
}
nsWindow::~nsWindow()