Bug 725981 - Only invalidate the difference in bounds when a solid color moves or resizes. r=roc

This commit is contained in:
Matt Woodrow 2013-03-08 15:15:10 +13:00
parent e8f3e5d5d9
commit 43a03870a5
4 changed files with 85 additions and 0 deletions

View File

@ -862,6 +862,28 @@ public:
}
}
/**
* An alternative default implementation of ComputeInvalidationRegion,
* that instead invalidates only the changed area between the two items.
*/
void ComputeInvalidationRegionDifference(nsDisplayListBuilder* aBuilder,
const nsDisplayItemBoundsGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
bool snap;
nsRect bounds = GetBounds(aBuilder, &snap);
if (!aGeometry->mBounds.IsEqualInterior(bounds)) {
nscoord radii[8];
if (aGeometry->mHasRoundedCorners ||
GetUnderlyingFrame()->GetBorderRadii(radii)) {
aInvalidRegion->Or(aGeometry->mBounds, bounds);
} else {
aInvalidRegion->Xor(aGeometry->mBounds, bounds);
}
}
}
/**
* Called when the area rendered by this display item has changed (been
* invalidated or changed geometry) since the last paint. This includes
@ -1815,6 +1837,19 @@ public:
virtual void Paint(nsDisplayListBuilder* aBuilder, nsRenderingContext* aCtx) MOZ_OVERRIDE;
virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE
{
return new nsDisplayItemBoundsGeometry(this, aBuilder);
}
virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
const nsDisplayItemBoundsGeometry* geometry = static_cast<const nsDisplayItemBoundsGeometry*>(aGeometry);
ComputeInvalidationRegionDifference(aBuilder, geometry, aInvalidRegion);
}
NS_DISPLAY_DECL_NAME("SolidColor", TYPE_SOLID_COLOR)
private:
@ -1965,6 +2000,19 @@ public:
return nsRect(ToReferenceFrame(), GetUnderlyingFrame()->GetSize());
}
virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE
{
return new nsDisplayItemBoundsGeometry(this, aBuilder);
}
virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
const nsDisplayItemBoundsGeometry* geometry = static_cast<const nsDisplayItemBoundsGeometry*>(aGeometry);
ComputeInvalidationRegionDifference(aBuilder, geometry, aInvalidRegion);
}
NS_DISPLAY_DECL_NAME("BackgroundColor", TYPE_BACKGROUND_COLOR)
#ifdef MOZ_DUMP_PAINTING
virtual void WriteDebugInfo(FILE *aOutput) {

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@ -30,6 +30,19 @@ nsDisplayItemGenericGeometry::MoveBy(const nsPoint& aOffset)
mBorderRect.MoveBy(aOffset);
}
nsDisplayItemBoundsGeometry::nsDisplayItemBoundsGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
{
nscoord radii[8];
mHasRoundedCorners = aItem->GetUnderlyingFrame()->GetBorderRadii(radii);
}
void
nsDisplayItemBoundsGeometry::MoveBy(const nsPoint& aOffset)
{
mBounds.MoveBy(aOffset);
}
nsDisplayBorderGeometry::nsDisplayBorderGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
: nsDisplayItemGeometry(aItem, aBuilder)
, mContentRect(aItem->GetContentRect())

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@ -63,6 +63,16 @@ public:
nsRect mBorderRect;
};
class nsDisplayItemBoundsGeometry : public nsDisplayItemGeometry
{
public:
nsDisplayItemBoundsGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
virtual void MoveBy(const nsPoint& aOffset);
bool mHasRoundedCorners;
};
class nsDisplayBorderGeometry : public nsDisplayItemGeometry
{
public:

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@ -159,6 +159,20 @@ public:
// We need to override so we don't consider border-radius.
aOutFrames->AppendElement(mFrame);
}
virtual nsDisplayItemGeometry* AllocateGeometry(nsDisplayListBuilder* aBuilder) MOZ_OVERRIDE
{
return new nsDisplayItemBoundsGeometry(this, aBuilder);
}
virtual void ComputeInvalidationRegion(nsDisplayListBuilder* aBuilder,
const nsDisplayItemGeometry* aGeometry,
nsRegion* aInvalidRegion)
{
const nsDisplayItemBoundsGeometry* geometry = static_cast<const nsDisplayItemBoundsGeometry*>(aGeometry);
ComputeInvalidationRegionDifference(aBuilder, geometry, aInvalidRegion);
}
virtual void NotifyRenderingChanged() MOZ_OVERRIDE
{
mFrame->Properties().Delete(nsIFrame::CachedBackgroundImage());