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Bug 907011 - Enable Azure content for windows. r=Bas
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@ -502,7 +502,7 @@ gfxWindowsPlatform::UpdateRenderMode()
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#endif
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uint32_t canvasMask = 1 << BACKEND_CAIRO;
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uint32_t contentMask = 0;
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uint32_t contentMask = 1 << BACKEND_CAIRO;
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if (mRenderMode == RENDER_DIRECT2D) {
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canvasMask |= 1 << BACKEND_DIRECT2D;
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contentMask |= 1 << BACKEND_DIRECT2D;
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@ -319,7 +319,7 @@ pref("gfx.font_rendering.opentype_svg.enabled", false);
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// comma separated list of backends to use in order of preference
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// e.g., pref("gfx.canvas.azure.backends", "direct2d,skia,cairo");
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pref("gfx.canvas.azure.backends", "direct2d,skia,cairo");
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pref("gfx.content.azure.backends", "direct2d");
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pref("gfx.content.azure.backends", "direct2d,cairo");
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pref("gfx.content.azure.enabled", true);
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#else
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pref("gfx.content.azure.enabled", false);
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