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Bug 1129335 - Add private destructor to D3D9 texture usage reporters. r=bgirard
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@ -352,6 +352,8 @@ Atomic<size_t> gfxWindowsPlatform::sD3D9MemoryUsed;
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class D3D9TextureReporter MOZ_FINAL : public nsIMemoryReporter
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{
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~D3D9TextureReporter() {}
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public:
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NS_DECL_ISUPPORTS
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@ -370,6 +372,8 @@ Atomic<size_t> gfxWindowsPlatform::sD3D9SurfaceImageUsed;
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class D3D9SurfaceImageReporter MOZ_FINAL : public nsIMemoryReporter
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{
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~D3D9SurfaceImageReporter() {}
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public:
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NS_DECL_ISUPPORTS
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@ -388,6 +392,8 @@ Atomic<size_t> gfxWindowsPlatform::sD3D9SharedTextureUsed;
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class D3D9SharedTextureReporter MOZ_FINAL : public nsIMemoryReporter
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{
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~D3D9SharedTextureReporter() {}
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public:
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NS_DECL_ISUPPORTS
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