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Bug 716140 - Don't use Gets on mImage from decoders.
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@ -219,9 +219,7 @@ nsresult nsGIFDecoder2::BeginImageFrame(uint16_t aDepth)
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// Otherwise, the area may never be refreshed and the placeholder will remain
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// on the screen. (Bug 37589)
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if (mGIFStruct.y_offset > 0) {
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int32_t imgWidth;
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mImage.GetWidth(&imgWidth);
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nsIntRect r(0, 0, imgWidth, mGIFStruct.y_offset);
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nsIntRect r(0, 0, mGIFStruct.screen_width, mGIFStruct.y_offset);
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PostInvalidation(r);
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}
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}
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@ -105,14 +105,14 @@ void nsPNGDecoder::CreateFrame(png_uint_32 x_offset, png_uint_32 y_offset,
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mFrameRect.width = width;
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mFrameRect.height = height;
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// Tell the superclass we're starting a frame
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PostFrameStart();
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#ifdef PNG_APNG_SUPPORTED
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if (png_get_valid(mPNG, mInfo, PNG_INFO_acTL))
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SetAnimFrameInfo();
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#endif
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// Tell the superclass we're starting a frame
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PostFrameStart();
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PR_LOG(GetPNGDecoderAccountingLog(), PR_LOG_DEBUG,
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("PNGDecoderAccounting: nsPNGDecoder::CreateFrame -- created "
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"image frame with %dx%d pixels in container %p",
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@ -149,7 +149,7 @@ void nsPNGDecoder::SetAnimFrameInfo()
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(static_cast<double>(delay_num) * 1000 / delay_den);
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}
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uint32_t numFrames = mImage.GetNumFrames();
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uint32_t numFrames = GetFrameCount();
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mImage.SetFrameTimeout(numFrames - 1, timeout);
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@ -178,7 +178,7 @@ void nsPNGDecoder::EndImageFrame()
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uint32_t numFrames = 1;
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#ifdef PNG_APNG_SUPPORTED
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numFrames = mImage.GetNumFrames();
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numFrames = GetFrameCount();
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// We can't use mPNG->num_frames_read as it may be one ahead.
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if (numFrames > 1) {
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@ -790,7 +790,7 @@ nsPNGDecoder::row_callback(png_structp png_ptr, png_bytep new_row,
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if (!rowHasNoAlpha)
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decoder->mFrameHasNoAlpha = false;
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uint32_t numFrames = decoder->mImage.GetNumFrames();
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uint32_t numFrames = decoder->GetFrameCount();
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if (numFrames <= 1) {
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// Only do incremental image display for the first frame
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// XXXbholley - this check should be handled in the superclass
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