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Bug 1007200 - Create a framerate actor, r=rcampbell,benwa
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toolkit/devtools/server/actors/framerate.js
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119
toolkit/devtools/server/actors/framerate.js
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {Cc, Ci, Cu, Cr} = require("chrome");
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const Services = require("Services");
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const events = require("sdk/event/core");
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const protocol = require("devtools/server/protocol");
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const DevToolsUtils = require("devtools/toolkit/DevToolsUtils.js");
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const {on, once, off, emit} = events;
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const {method, custom, Arg, Option, RetVal} = protocol;
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exports.register = function(handle) {
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handle.addTabActor(FramerateActor, "framerateActor");
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};
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exports.unregister = function(handle) {
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handle.removeTabActor(FramerateActor);
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};
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/**
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* A very simple utility for monitoring framerate.
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*/
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let FramerateActor = exports.FramerateActor = protocol.ActorClass({
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typeName: "framerate",
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initialize: function(conn, tabActor) {
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protocol.Actor.prototype.initialize.call(this, conn);
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this.tabActor = tabActor;
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this._contentWin = tabActor.window;
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this._onRefreshDriverTick = this._onRefreshDriverTick.bind(this);
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},
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destroy: function(conn) {
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protocol.Actor.prototype.destroy.call(this, conn);
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this.finalize();
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},
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/**
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* Starts monitoring framerate, storing the frames per second.
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*/
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startRecording: method(function() {
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if (this._recording) {
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return;
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}
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this._recording = true;
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this._ticks = [];
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this._startTime = this._contentWin.performance.now();
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this._contentWin.requestAnimationFrame(this._onRefreshDriverTick);
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}, {
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}),
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/**
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* Stops monitoring framerate, returning the recorded values at an
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* interval defined by the specified resolution, in milliseconds.
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*/
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stopRecording: method(function(resolution = 100) {
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if (!this._recording) {
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return {};
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}
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this._recording = false;
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let timeline = {};
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let ticks = this._ticks;
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let totalTicks = ticks.length;
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// We don't need to store the ticks array for future use, release it.
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this._ticks = null;
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// If the refresh driver didn't get a chance to tick before the
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// recording was stopped, assume framerate was 0.
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if (totalTicks == 0) {
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timeline[resolution] = 0;
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return timeline;
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}
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let pivotTick = 0;
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let lastTick = ticks[totalTicks - 1];
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for (let bucketTime = resolution; bucketTime < lastTick; bucketTime += resolution) {
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let frameCount = 0;
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while (ticks[pivotTick++] < bucketTime) frameCount++;
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let framerate = 1000 / (bucketTime / frameCount);
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timeline[bucketTime] = framerate;
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}
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return timeline;
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}, {
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request: { resolution: Arg(0, "nullable:number") },
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response: { timeline: RetVal("json") }
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}),
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/**
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* Function invoked along with the refresh driver.
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*/
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_onRefreshDriverTick: function() {
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if (!this._recording) {
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return;
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}
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this._contentWin.requestAnimationFrame(this._onRefreshDriverTick);
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// Store the amount of time passed since the recording started.
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let currentTime = this._contentWin.performance.now();
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let elapsedTime = currentTime - this._startTime;
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this._ticks.push(elapsedTime);
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}
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});
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/**
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* The corresponding Front object for the FramerateActor.
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*/
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let FramerateFront = exports.FramerateFront = protocol.FrontClass(FramerateActor, {
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initialize: function(client, { framerateActor }) {
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protocol.Front.prototype.initialize.call(this, client, { actor: framerateActor });
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this.manage(this);
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}
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});
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@ -401,6 +401,7 @@ var DebuggerServer = {
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this.registerModule("devtools/server/actors/gcli");
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this.registerModule("devtools/server/actors/tracer");
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this.registerModule("devtools/server/actors/memory");
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this.registerModule("devtools/server/actors/framerate");
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this.registerModule("devtools/server/actors/eventlooplag");
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this.registerModule("devtools/server/actors/layout");
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if ("nsIProfiler" in Ci) {
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@ -19,6 +19,8 @@ support-files =
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[test_connection-manager.html]
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[test_css-logic.html]
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[test_device.html]
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[test_framerate_01.html]
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[test_framerate_02.html]
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[test_inspector-changeattrs.html]
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[test_inspector-changevalue.html]
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[test_inspector-hide.html]
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@ -0,0 +1,87 @@
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<!DOCTYPE HTML>
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<html>
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<!--
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Bug 1007200 - Create a framerate actor
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-->
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<head>
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<meta charset="utf-8">
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<title>Framerate actor test</title>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
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</head>
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<body>
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<pre id="test">
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<script>
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window.onload = function() {
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var Cu = Components.utils;
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var Cc = Components.classes;
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var Ci = Components.interfaces;
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Cu.import("resource://gre/modules/Services.jsm");
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// Always log packets when running tests.
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Services.prefs.setBoolPref("devtools.debugger.log", true);
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SimpleTest.registerCleanupFunction(function() {
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Services.prefs.clearUserPref("devtools.debugger.log");
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});
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Cu.import("resource://gre/modules/devtools/Loader.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-client.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-server.jsm");
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SimpleTest.waitForExplicitFinish();
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var {FramerateFront} = devtools.require("devtools/server/actors/framerate");
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DebuggerServer.init(function () { return true; });
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DebuggerServer.addBrowserActors();
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var client = new DebuggerClient(DebuggerServer.connectPipe());
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client.connect(function onConnect() {
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client.listTabs(function onListTabs(aResponse) {
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var form = aResponse.tabs[aResponse.selected];
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var front = FramerateFront(client, form);
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window.setTimeout(() => {
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front.startRecording().then(() => {
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window.setTimeout(() => {
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front.stopRecording().then(timeline => {
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onRecordingStopped(timeline);
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});
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}, 1000);
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});
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}, 1000);
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});
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});
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function onRecordingStopped(timeline) {
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ok(timeline, "There should be a recording available.");
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var ticks = Object.keys(timeline);
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var values = ticks.map(e => timeline[e]);
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ok(ticks.length >= 1,
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"There should be at least one measurement available.");
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is(ticks[0], 100,
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"The first measurement should be performed when exactly 100ms passed.");
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for (var tick of ticks) {
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info("Testing tick: " + tick);
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is(tick % 100, 0, "All ticks should be divisible by the resolution.");
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}
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for (var value of values) {
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info("Testing value: " + value);
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is(typeof value, "number", "All values should be integers.");
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}
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client.close(() => {
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DebuggerServer.destroy();
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SimpleTest.finish()
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});
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}
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}
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</script>
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</pre>
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</body>
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</html>
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<!DOCTYPE HTML>
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<html>
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<!--
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Bug 1007200 - Create a framerate actor
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-->
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<head>
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<meta charset="utf-8">
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<title>Framerate actor test</title>
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<script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css">
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</head>
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<body>
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<pre id="test">
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<script>
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window.onload = function() {
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var Cu = Components.utils;
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var Cc = Components.classes;
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var Ci = Components.interfaces;
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Cu.import("resource://gre/modules/Services.jsm");
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// Always log packets when running tests.
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Services.prefs.setBoolPref("devtools.debugger.log", true);
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SimpleTest.registerCleanupFunction(function() {
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Services.prefs.clearUserPref("devtools.debugger.log");
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});
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Cu.import("resource://gre/modules/devtools/Loader.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-client.jsm");
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Cu.import("resource://gre/modules/devtools/dbg-server.jsm");
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SimpleTest.waitForExplicitFinish();
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var {FramerateFront} = devtools.require("devtools/server/actors/framerate");
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DebuggerServer.init(function () { return true; });
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DebuggerServer.addBrowserActors();
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var client = new DebuggerClient(DebuggerServer.connectPipe());
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client.connect(function onConnect() {
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client.listTabs(function onListTabs(aResponse) {
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var form = aResponse.tabs[aResponse.selected];
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var front = FramerateFront(client, form);
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front.stopRecording().then(timeline => {
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ok(timeline, "There should be a recording available.");
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is(Object.keys(timeline).length, 0, "...but it should be empty.");
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client.close(() => {
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DebuggerServer.destroy();
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SimpleTest.finish()
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});
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});
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});
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});
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}
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</script>
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</pre>
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</body>
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</html>
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