mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 970707 - Add SwipeRefreshLayout lifted from AOSP. r=margaret
This commit is contained in:
parent
81ebbbeb97
commit
38543233c9
@ -408,6 +408,7 @@ gbjar.sources += [
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'widget/GeckoViewFlipper.java',
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'widget/IconTabWidget.java',
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'widget/SquaredImageView.java',
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'widget/SwipeRefreshLayout.java',
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'widget/TabRow.java',
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'widget/TabThumbnailWrapper.java',
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'widget/ThumbnailView.java',
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786
mobile/android/base/widget/SwipeRefreshLayout.java
Normal file
786
mobile/android/base/widget/SwipeRefreshLayout.java
Normal file
@ -0,0 +1,786 @@
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/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package org.mozilla.gecko.widget;
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import android.content.Context;
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import android.content.res.Resources;
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import android.content.res.TypedArray;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Rect;
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import android.graphics.RectF;
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import android.support.v4.view.ViewCompat;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.ViewConfiguration;
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import android.view.ViewGroup;
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import android.view.animation.AccelerateInterpolator;
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import android.view.animation.Animation;
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import android.view.animation.Animation.AnimationListener;
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import android.view.animation.AnimationUtils;
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import android.view.animation.DecelerateInterpolator;
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import android.view.animation.Interpolator;
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import android.view.animation.Transformation;
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import android.widget.AbsListView;
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/**
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* SwipeRefreshLayout is lifted from Android's support library (v4).
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*
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* This class also embeds package-access dependent classes SwipeProgressBar and
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* BakedBezierInterpolator.
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*
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* Original source: https://android.googlesource.com/platform/frameworks/support/+/
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* android-support-lib-19.1.0/v4/java/android/support/v4/widget/SwipeRefreshLayout.java
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*/
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public class SwipeRefreshLayout extends ViewGroup {
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private static final long RETURN_TO_ORIGINAL_POSITION_TIMEOUT = 300;
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private static final float ACCELERATE_INTERPOLATION_FACTOR = 1.5f;
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private static final float DECELERATE_INTERPOLATION_FACTOR = 2f;
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private static final float PROGRESS_BAR_HEIGHT = 4;
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private static final float MAX_SWIPE_DISTANCE_FACTOR = .6f;
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private static final int REFRESH_TRIGGER_DISTANCE = 120;
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private SwipeProgressBar mProgressBar; //the thing that shows progress is going
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private View mTarget; //the content that gets pulled down
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private int mOriginalOffsetTop;
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private OnRefreshListener mListener;
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private MotionEvent mDownEvent;
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private int mFrom;
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private boolean mRefreshing = false;
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private int mTouchSlop;
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private float mDistanceToTriggerSync = -1;
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private float mPrevY;
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private int mMediumAnimationDuration;
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private float mFromPercentage = 0;
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private float mCurrPercentage = 0;
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private int mProgressBarHeight;
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private int mCurrentTargetOffsetTop;
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// Target is returning to its start offset because it was cancelled or a
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// refresh was triggered.
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private boolean mReturningToStart;
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private final DecelerateInterpolator mDecelerateInterpolator;
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private final AccelerateInterpolator mAccelerateInterpolator;
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private static final int[] LAYOUT_ATTRS = new int[] {
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android.R.attr.enabled
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};
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private final Animation mAnimateToStartPosition = new Animation() {
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@Override
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public void applyTransformation(float interpolatedTime, Transformation t) {
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int targetTop = 0;
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if (mFrom != mOriginalOffsetTop) {
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targetTop = (mFrom + (int)((mOriginalOffsetTop - mFrom) * interpolatedTime));
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}
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int offset = targetTop - mTarget.getTop();
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final int currentTop = mTarget.getTop();
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if (offset + currentTop < 0) {
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offset = 0 - currentTop;
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}
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setTargetOffsetTopAndBottom(offset);
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}
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};
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private Animation mShrinkTrigger = new Animation() {
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@Override
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public void applyTransformation(float interpolatedTime, Transformation t) {
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float percent = mFromPercentage + ((0 - mFromPercentage) * interpolatedTime);
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mProgressBar.setTriggerPercentage(percent);
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}
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};
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private final AnimationListener mReturnToStartPositionListener = new BaseAnimationListener() {
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@Override
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public void onAnimationEnd(Animation animation) {
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// Once the target content has returned to its start position, reset
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// the target offset to 0
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mCurrentTargetOffsetTop = 0;
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}
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};
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private final AnimationListener mShrinkAnimationListener = new BaseAnimationListener() {
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@Override
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public void onAnimationEnd(Animation animation) {
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mCurrPercentage = 0;
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}
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};
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private final Runnable mReturnToStartPosition = new Runnable() {
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@Override
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public void run() {
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mReturningToStart = true;
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animateOffsetToStartPosition(mCurrentTargetOffsetTop + getPaddingTop(),
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mReturnToStartPositionListener);
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}
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};
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// Cancel the refresh gesture and animate everything back to its original state.
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private final Runnable mCancel = new Runnable() {
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@Override
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public void run() {
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mReturningToStart = true;
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// Timeout fired since the user last moved their finger; animate the
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// trigger to 0 and put the target back at its original position
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if (mProgressBar != null) {
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mFromPercentage = mCurrPercentage;
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mShrinkTrigger.setDuration(mMediumAnimationDuration);
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mShrinkTrigger.setAnimationListener(mShrinkAnimationListener);
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mShrinkTrigger.reset();
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mShrinkTrigger.setInterpolator(mDecelerateInterpolator);
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startAnimation(mShrinkTrigger);
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}
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animateOffsetToStartPosition(mCurrentTargetOffsetTop + getPaddingTop(),
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mReturnToStartPositionListener);
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}
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};
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/**
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* Simple constructor to use when creating a SwipeRefreshLayout from code.
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* @param context
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*/
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public SwipeRefreshLayout(Context context) {
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this(context, null);
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}
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/**
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* Constructor that is called when inflating SwipeRefreshLayout from XML.
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* @param context
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* @param attrs
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*/
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public SwipeRefreshLayout(Context context, AttributeSet attrs) {
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super(context, attrs);
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mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
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mMediumAnimationDuration = getResources().getInteger(
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android.R.integer.config_mediumAnimTime);
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setWillNotDraw(false);
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mProgressBar = new SwipeProgressBar(this);
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final DisplayMetrics metrics = getResources().getDisplayMetrics();
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mProgressBarHeight = (int) (metrics.density * PROGRESS_BAR_HEIGHT);
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mDecelerateInterpolator = new DecelerateInterpolator(DECELERATE_INTERPOLATION_FACTOR);
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mAccelerateInterpolator = new AccelerateInterpolator(ACCELERATE_INTERPOLATION_FACTOR);
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final TypedArray a = context.obtainStyledAttributes(attrs, LAYOUT_ATTRS);
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setEnabled(a.getBoolean(0, true));
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a.recycle();
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}
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@Override
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public void onAttachedToWindow() {
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super.onAttachedToWindow();
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removeCallbacks(mCancel);
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removeCallbacks(mReturnToStartPosition);
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}
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@Override
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public void onDetachedFromWindow() {
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super.onDetachedFromWindow();
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removeCallbacks(mReturnToStartPosition);
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removeCallbacks(mCancel);
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}
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private void animateOffsetToStartPosition(int from, AnimationListener listener) {
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mFrom = from;
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mAnimateToStartPosition.reset();
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mAnimateToStartPosition.setDuration(mMediumAnimationDuration);
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mAnimateToStartPosition.setAnimationListener(listener);
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mAnimateToStartPosition.setInterpolator(mDecelerateInterpolator);
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mTarget.startAnimation(mAnimateToStartPosition);
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}
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/**
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* Set the listener to be notified when a refresh is triggered via the swipe
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* gesture.
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*/
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public void setOnRefreshListener(OnRefreshListener listener) {
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mListener = listener;
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}
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private void setTriggerPercentage(float percent) {
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if (percent == 0f) {
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// No-op. A null trigger means it's uninitialized, and setting it to zero-percent
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// means we're trying to reset state, so there's nothing to reset in this case.
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mCurrPercentage = 0;
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return;
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}
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mCurrPercentage = percent;
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mProgressBar.setTriggerPercentage(percent);
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}
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/**
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* Notify the widget that refresh state has changed. Do not call this when
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* refresh is triggered by a swipe gesture.
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*
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* @param refreshing Whether or not the view should show refresh progress.
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*/
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public void setRefreshing(boolean refreshing) {
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if (mRefreshing != refreshing) {
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ensureTarget();
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mCurrPercentage = 0;
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mRefreshing = refreshing;
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if (mRefreshing) {
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mProgressBar.start();
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} else {
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mProgressBar.stop();
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}
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}
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}
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/**
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* Set the four colors used in the progress animation. The first color will
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* also be the color of the bar that grows in response to a user swipe
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* gesture.
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*
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* @param colorRes1 Color resource.
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* @param colorRes2 Color resource.
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* @param colorRes3 Color resource.
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* @param colorRes4 Color resource.
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*/
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public void setColorScheme(int colorRes1, int colorRes2, int colorRes3, int colorRes4) {
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ensureTarget();
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final Resources res = getResources();
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final int color1 = res.getColor(colorRes1);
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final int color2 = res.getColor(colorRes2);
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final int color3 = res.getColor(colorRes3);
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final int color4 = res.getColor(colorRes4);
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mProgressBar.setColorScheme(color1, color2, color3,color4);
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}
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/**
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* @return Whether the SwipeRefreshWidget is actively showing refresh
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* progress.
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*/
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public boolean isRefreshing() {
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return mRefreshing;
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}
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private void ensureTarget() {
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// Don't bother getting the parent height if the parent hasn't been laid out yet.
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if (mTarget == null) {
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if (getChildCount() > 1 && !isInEditMode()) {
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throw new IllegalStateException(
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"SwipeRefreshLayout can host only one direct child");
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}
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mTarget = getChildAt(0);
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mOriginalOffsetTop = mTarget.getTop() + getPaddingTop();
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}
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if (mDistanceToTriggerSync == -1) {
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if (getParent() != null && ((View)getParent()).getHeight() > 0) {
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final DisplayMetrics metrics = getResources().getDisplayMetrics();
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mDistanceToTriggerSync = (int) Math.min(
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((View) getParent()) .getHeight() * MAX_SWIPE_DISTANCE_FACTOR,
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REFRESH_TRIGGER_DISTANCE * metrics.density);
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}
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}
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}
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@Override
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public void draw(Canvas canvas) {
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super.draw(canvas);
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mProgressBar.draw(canvas);
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}
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@Override
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protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
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final int width = getMeasuredWidth();
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final int height = getMeasuredHeight();
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mProgressBar.setBounds(0, 0, width, mProgressBarHeight);
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if (getChildCount() == 0) {
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return;
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}
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final View child = getChildAt(0);
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final int childLeft = getPaddingLeft();
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final int childTop = mCurrentTargetOffsetTop + getPaddingTop();
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final int childWidth = width - getPaddingLeft() - getPaddingRight();
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final int childHeight = height - getPaddingTop() - getPaddingBottom();
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child.layout(childLeft, childTop, childLeft + childWidth, childTop + childHeight);
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}
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@Override
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public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
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super.onMeasure(widthMeasureSpec, heightMeasureSpec);
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if (getChildCount() > 1 && !isInEditMode()) {
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throw new IllegalStateException("SwipeRefreshLayout can host only one direct child");
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}
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if (getChildCount() > 0) {
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getChildAt(0).measure(
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MeasureSpec.makeMeasureSpec(
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getMeasuredWidth() - getPaddingLeft() - getPaddingRight(),
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MeasureSpec.EXACTLY),
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MeasureSpec.makeMeasureSpec(
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getMeasuredHeight() - getPaddingTop() - getPaddingBottom(),
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MeasureSpec.EXACTLY));
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}
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}
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/**
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* @return Whether it is possible for the child view of this layout to
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* scroll up. Override this if the child view is a custom view.
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*/
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public boolean canChildScrollUp() {
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if (android.os.Build.VERSION.SDK_INT < 14) {
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if (mTarget instanceof AbsListView) {
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final AbsListView absListView = (AbsListView) mTarget;
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return absListView.getChildCount() > 0
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&& (absListView.getFirstVisiblePosition() > 0 || absListView.getChildAt(0)
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.getTop() < absListView.getPaddingTop());
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} else {
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return mTarget.getScrollY() > 0;
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}
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} else {
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return ViewCompat.canScrollVertically(mTarget, -1);
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}
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}
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@Override
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public boolean onInterceptTouchEvent(MotionEvent ev) {
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ensureTarget();
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boolean handled = false;
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if (mReturningToStart && ev.getAction() == MotionEvent.ACTION_DOWN) {
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mReturningToStart = false;
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}
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if (isEnabled() && !mReturningToStart && !canChildScrollUp()) {
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handled = onTouchEvent(ev);
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}
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return !handled ? super.onInterceptTouchEvent(ev) : handled;
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}
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@Override
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public void requestDisallowInterceptTouchEvent(boolean b) {
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// Nope.
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}
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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final int action = event.getAction();
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boolean handled = false;
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switch (action) {
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case MotionEvent.ACTION_DOWN:
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mCurrPercentage = 0;
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mDownEvent = MotionEvent.obtain(event);
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mPrevY = mDownEvent.getY();
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break;
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case MotionEvent.ACTION_MOVE:
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if (mDownEvent != null && !mReturningToStart) {
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final float eventY = event.getY();
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float yDiff = eventY - mDownEvent.getY();
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if (yDiff > mTouchSlop) {
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// User velocity passed min velocity; trigger a refresh
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if (yDiff > mDistanceToTriggerSync) {
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// User movement passed distance; trigger a refresh
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startRefresh();
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handled = true;
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break;
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} else {
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// Just track the user's movement
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setTriggerPercentage(
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mAccelerateInterpolator.getInterpolation(
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yDiff / mDistanceToTriggerSync));
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float offsetTop = yDiff;
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if (mPrevY > eventY) {
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offsetTop = yDiff - mTouchSlop;
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}
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updateContentOffsetTop((int) (offsetTop));
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if (mPrevY > eventY && (mTarget.getTop() < mTouchSlop)) {
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// If the user puts the view back at the top, we
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// don't need to. This shouldn't be considered
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// cancelling the gesture as the user can restart from the top.
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removeCallbacks(mCancel);
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} else {
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updatePositionTimeout();
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}
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mPrevY = event.getY();
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handled = true;
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}
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}
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_CANCEL:
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if (mDownEvent != null) {
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mDownEvent.recycle();
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mDownEvent = null;
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}
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break;
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}
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return handled;
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}
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private void startRefresh() {
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removeCallbacks(mCancel);
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mReturnToStartPosition.run();
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setRefreshing(true);
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mListener.onRefresh();
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}
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private void updateContentOffsetTop(int targetTop) {
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final int currentTop = mTarget.getTop();
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if (targetTop > mDistanceToTriggerSync) {
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targetTop = (int) mDistanceToTriggerSync;
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} else if (targetTop < 0) {
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targetTop = 0;
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}
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setTargetOffsetTopAndBottom(targetTop - currentTop);
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}
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private void setTargetOffsetTopAndBottom(int offset) {
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mTarget.offsetTopAndBottom(offset);
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mCurrentTargetOffsetTop = mTarget.getTop();
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}
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private void updatePositionTimeout() {
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removeCallbacks(mCancel);
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postDelayed(mCancel, RETURN_TO_ORIGINAL_POSITION_TIMEOUT);
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}
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/**
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* Classes that wish to be notified when the swipe gesture correctly
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* triggers a refresh should implement this interface.
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*/
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public interface OnRefreshListener {
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public void onRefresh();
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}
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/**
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* Simple AnimationListener to avoid having to implement unneeded methods in
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* AnimationListeners.
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*/
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private class BaseAnimationListener implements AnimationListener {
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@Override
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public void onAnimationStart(Animation animation) {
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}
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@Override
|
||||
public void onAnimationEnd(Animation animation) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAnimationRepeat(Animation animation) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The only modification to this class is the shape of the refresh indicator to be a rectangle
|
||||
* rather than a circle.
|
||||
*/
|
||||
private static final class SwipeProgressBar {
|
||||
// Default progress animation colors are grays.
|
||||
private final static int COLOR1 = 0xB3000000;
|
||||
private final static int COLOR2 = 0x80000000;
|
||||
private final static int COLOR3 = 0x4d000000;
|
||||
private final static int COLOR4 = 0x1a000000;
|
||||
|
||||
// The duration of the animation cycle.
|
||||
private static final int ANIMATION_DURATION_MS = 2000;
|
||||
|
||||
// The duration of the animation to clear the bar.
|
||||
private static final int FINISH_ANIMATION_DURATION_MS = 1000;
|
||||
|
||||
// Interpolator for varying the speed of the animation.
|
||||
private static final Interpolator INTERPOLATOR = BakedBezierInterpolator.getInstance();
|
||||
|
||||
private final Paint mPaint = new Paint();
|
||||
private final RectF mClipRect = new RectF();
|
||||
private float mTriggerPercentage;
|
||||
private long mStartTime;
|
||||
private long mFinishTime;
|
||||
private boolean mRunning;
|
||||
|
||||
// Colors used when rendering the animation,
|
||||
private int mColor1;
|
||||
private int mColor2;
|
||||
private int mColor3;
|
||||
private int mColor4;
|
||||
private View mParent;
|
||||
|
||||
private Rect mBounds = new Rect();
|
||||
|
||||
public SwipeProgressBar(View parent) {
|
||||
mParent = parent;
|
||||
mColor1 = COLOR1;
|
||||
mColor2 = COLOR2;
|
||||
mColor3 = COLOR3;
|
||||
mColor4 = COLOR4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the four colors used in the progress animation. The first color will
|
||||
* also be the color of the bar that grows in response to a user swipe
|
||||
* gesture.
|
||||
*
|
||||
* @param color1 Integer representation of a color.
|
||||
* @param color2 Integer representation of a color.
|
||||
* @param color3 Integer representation of a color.
|
||||
* @param color4 Integer representation of a color.
|
||||
*/
|
||||
void setColorScheme(int color1, int color2, int color3, int color4) {
|
||||
mColor1 = color1;
|
||||
mColor2 = color2;
|
||||
mColor3 = color3;
|
||||
mColor4 = color4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the progress the user has made toward triggering the swipe
|
||||
* gesture. and use this value to update the percentage of the trigger that
|
||||
* is shown.
|
||||
*/
|
||||
void setTriggerPercentage(float triggerPercentage) {
|
||||
mTriggerPercentage = triggerPercentage;
|
||||
mStartTime = 0;
|
||||
ViewCompat.postInvalidateOnAnimation(mParent);
|
||||
}
|
||||
|
||||
/**
|
||||
* Start showing the progress animation.
|
||||
*/
|
||||
void start() {
|
||||
if (!mRunning) {
|
||||
mTriggerPercentage = 0;
|
||||
mStartTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mRunning = true;
|
||||
mParent.postInvalidate();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop showing the progress animation.
|
||||
*/
|
||||
void stop() {
|
||||
if (mRunning) {
|
||||
mTriggerPercentage = 0;
|
||||
mFinishTime = AnimationUtils.currentAnimationTimeMillis();
|
||||
mRunning = false;
|
||||
mParent.postInvalidate();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Return whether the progress animation is currently running.
|
||||
*/
|
||||
boolean isRunning() {
|
||||
return mRunning || mFinishTime > 0;
|
||||
}
|
||||
|
||||
void draw(Canvas canvas) {
|
||||
final int width = mBounds.width();
|
||||
final int height = mBounds.height();
|
||||
final int cx = width / 2;
|
||||
final int cy = height / 2;
|
||||
boolean drawTriggerWhileFinishing = false;
|
||||
int restoreCount = canvas.save();
|
||||
canvas.clipRect(mBounds);
|
||||
|
||||
if (mRunning || (mFinishTime > 0)) {
|
||||
long now = AnimationUtils.currentAnimationTimeMillis();
|
||||
long elapsed = (now - mStartTime) % ANIMATION_DURATION_MS;
|
||||
long iterations = (now - mStartTime) / ANIMATION_DURATION_MS;
|
||||
float rawProgress = (elapsed / (ANIMATION_DURATION_MS / 100f));
|
||||
|
||||
// If we're not running anymore, that means we're running through
|
||||
// the finish animation.
|
||||
if (!mRunning) {
|
||||
// If the finish animation is done, don't draw anything, and
|
||||
// don't repost.
|
||||
if ((now - mFinishTime) >= FINISH_ANIMATION_DURATION_MS) {
|
||||
mFinishTime = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise, use a 0 opacity alpha layer to clear the animation
|
||||
// from the inside out. This layer will prevent the circles from
|
||||
// drawing within its bounds.
|
||||
long finishElapsed = (now - mFinishTime) % FINISH_ANIMATION_DURATION_MS;
|
||||
float finishProgress = (finishElapsed / (FINISH_ANIMATION_DURATION_MS / 100f));
|
||||
float pct = (finishProgress / 100f);
|
||||
// Radius of the circle is half of the screen.
|
||||
float clearRadius = width / 2 * INTERPOLATOR.getInterpolation(pct);
|
||||
mClipRect.set(cx - clearRadius, 0, cx + clearRadius, height);
|
||||
canvas.saveLayerAlpha(mClipRect, 0, 0);
|
||||
// Only draw the trigger if there is a space in the center of
|
||||
// this refreshing view that needs to be filled in by the
|
||||
// trigger. If the progress view is just still animating, let it
|
||||
// continue animating.
|
||||
drawTriggerWhileFinishing = true;
|
||||
}
|
||||
|
||||
// First fill in with the last color that would have finished drawing.
|
||||
if (iterations == 0) {
|
||||
canvas.drawColor(mColor1);
|
||||
} else {
|
||||
if (rawProgress >= 0 && rawProgress < 25) {
|
||||
canvas.drawColor(mColor4);
|
||||
} else if (rawProgress >= 25 && rawProgress < 50) {
|
||||
canvas.drawColor(mColor1);
|
||||
} else if (rawProgress >= 50 && rawProgress < 75) {
|
||||
canvas.drawColor(mColor2);
|
||||
} else {
|
||||
canvas.drawColor(mColor3);
|
||||
}
|
||||
}
|
||||
|
||||
// Then draw up to 4 overlapping concentric circles of varying radii, based on how far
|
||||
// along we are in the cycle.
|
||||
// progress 0-50 draw mColor2
|
||||
// progress 25-75 draw mColor3
|
||||
// progress 50-100 draw mColor4
|
||||
// progress 75 (wrap to 25) draw mColor1
|
||||
if ((rawProgress >= 0 && rawProgress <= 25)) {
|
||||
float pct = (((rawProgress + 25) * 2) / 100f);
|
||||
drawCircle(canvas, cx, cy, mColor1, pct);
|
||||
}
|
||||
if (rawProgress >= 0 && rawProgress <= 50) {
|
||||
float pct = ((rawProgress * 2) / 100f);
|
||||
drawCircle(canvas, cx, cy, mColor2, pct);
|
||||
}
|
||||
if (rawProgress >= 25 && rawProgress <= 75) {
|
||||
float pct = (((rawProgress - 25) * 2) / 100f);
|
||||
drawCircle(canvas, cx, cy, mColor3, pct);
|
||||
}
|
||||
if (rawProgress >= 50 && rawProgress <= 100) {
|
||||
float pct = (((rawProgress - 50) * 2) / 100f);
|
||||
drawCircle(canvas, cx, cy, mColor4, pct);
|
||||
}
|
||||
if ((rawProgress >= 75 && rawProgress <= 100)) {
|
||||
float pct = (((rawProgress - 75) * 2) / 100f);
|
||||
drawCircle(canvas, cx, cy, mColor1, pct);
|
||||
}
|
||||
if (mTriggerPercentage > 0 && drawTriggerWhileFinishing) {
|
||||
// There is some portion of trigger to draw. Restore the canvas,
|
||||
// then draw the trigger. Otherwise, the trigger does not appear
|
||||
// until after the bar has finished animating and appears to
|
||||
// just jump in at a larger width than expected.
|
||||
canvas.restoreToCount(restoreCount);
|
||||
restoreCount = canvas.save();
|
||||
canvas.clipRect(mBounds);
|
||||
drawTrigger(canvas, cx, cy);
|
||||
}
|
||||
// Keep running until we finish out the last cycle.
|
||||
ViewCompat.postInvalidateOnAnimation(mParent);
|
||||
} else {
|
||||
// Otherwise if we're in the middle of a trigger, draw that.
|
||||
if (mTriggerPercentage > 0 && mTriggerPercentage <= 1.0) {
|
||||
drawTrigger(canvas, cx, cy);
|
||||
}
|
||||
}
|
||||
canvas.restoreToCount(restoreCount);
|
||||
}
|
||||
|
||||
private void drawTrigger(Canvas canvas, int cx, int cy) {
|
||||
mPaint.setColor(mColor1);
|
||||
canvas.drawCircle(cx, cy, cx * mTriggerPercentage, mPaint);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws a circle centered in the view.
|
||||
*
|
||||
* @param canvas the canvas to draw on
|
||||
* @param cx the center x coordinate
|
||||
* @param cy the center y coordinate
|
||||
* @param color the color to draw
|
||||
* @param pct the percentage of the view that the circle should cover
|
||||
*/
|
||||
private void drawCircle(Canvas canvas, float cx, float cy, int color, float pct) {
|
||||
mPaint.setColor(color);
|
||||
canvas.save();
|
||||
canvas.translate(cx, cy);
|
||||
float radiusScale = INTERPOLATOR.getInterpolation(pct);
|
||||
canvas.scale(radiusScale, radiusScale);
|
||||
canvas.drawCircle(0, 0, cx, mPaint);
|
||||
canvas.restore();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the drawing bounds of this SwipeProgressBar.
|
||||
*/
|
||||
void setBounds(int left, int top, int right, int bottom) {
|
||||
mBounds.left = left;
|
||||
mBounds.top = top;
|
||||
mBounds.right = right;
|
||||
mBounds.bottom = bottom;
|
||||
}
|
||||
}
|
||||
|
||||
private static final class BakedBezierInterpolator implements Interpolator {
|
||||
private static final BakedBezierInterpolator INSTANCE = new BakedBezierInterpolator();
|
||||
|
||||
public final static BakedBezierInterpolator getInstance() {
|
||||
return INSTANCE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Use getInstance instead of instantiating.
|
||||
*/
|
||||
private BakedBezierInterpolator() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Lookup table values.
|
||||
* Generated using a Bezier curve from (0,0) to (1,1) with control points:
|
||||
* P0 (0,0)
|
||||
* P1 (0.4, 0)
|
||||
* P2 (0.2, 1.0)
|
||||
* P3 (1.0, 1.0)
|
||||
*
|
||||
* Values sampled with x at regular intervals between 0 and 1.
|
||||
*/
|
||||
private static final float[] VALUES = new float[] {
|
||||
0.0f, 0.0002f, 0.0009f, 0.0019f, 0.0036f, 0.0059f, 0.0086f, 0.0119f, 0.0157f, 0.0209f,
|
||||
0.0257f, 0.0321f, 0.0392f, 0.0469f, 0.0566f, 0.0656f, 0.0768f, 0.0887f, 0.1033f, 0.1186f,
|
||||
0.1349f, 0.1519f, 0.1696f, 0.1928f, 0.2121f, 0.237f, 0.2627f, 0.2892f, 0.3109f, 0.3386f,
|
||||
0.3667f, 0.3952f, 0.4241f, 0.4474f, 0.4766f, 0.5f, 0.5234f, 0.5468f, 0.5701f, 0.5933f,
|
||||
0.6134f, 0.6333f, 0.6531f, 0.6698f, 0.6891f, 0.7054f, 0.7214f, 0.7346f, 0.7502f, 0.763f,
|
||||
0.7756f, 0.7879f, 0.8f, 0.8107f, 0.8212f, 0.8326f, 0.8415f, 0.8503f, 0.8588f, 0.8672f,
|
||||
0.8754f, 0.8833f, 0.8911f, 0.8977f, 0.9041f, 0.9113f, 0.9165f, 0.9232f, 0.9281f, 0.9328f,
|
||||
0.9382f, 0.9434f, 0.9476f, 0.9518f, 0.9557f, 0.9596f, 0.9632f, 0.9662f, 0.9695f, 0.9722f,
|
||||
0.9753f, 0.9777f, 0.9805f, 0.9826f, 0.9847f, 0.9866f, 0.9884f, 0.9901f, 0.9917f, 0.9931f,
|
||||
0.9944f, 0.9955f, 0.9964f, 0.9973f, 0.9981f, 0.9986f, 0.9992f, 0.9995f, 0.9998f, 1.0f, 1.0f
|
||||
};
|
||||
|
||||
private static final float STEP_SIZE = 1.0f / (VALUES.length - 1);
|
||||
|
||||
@Override
|
||||
public float getInterpolation(float input) {
|
||||
if (input >= 1.0f) {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
if (input <= 0f) {
|
||||
return 0f;
|
||||
}
|
||||
|
||||
int position = Math.min(
|
||||
(int)(input * (VALUES.length - 1)),
|
||||
VALUES.length - 2);
|
||||
|
||||
float quantized = position * STEP_SIZE;
|
||||
float difference = input - quantized;
|
||||
float weight = difference / STEP_SIZE;
|
||||
|
||||
return VALUES[position] + weight * (VALUES[position + 1] - VALUES[position]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user