Bug 1007856: Update 2D.h to doxygen friendly comment format. r=bas,trivial

This commit is contained in:
Milan Sreckovic 2014-05-19 13:54:41 -04:00
parent 38829f6d9b
commit 30f2e2be5f

View File

@ -69,17 +69,12 @@ struct NativeFont {
void *mFont;
};
/*
/**
* This structure is used to send draw options that are universal to all drawing
* operations. It consists of the following:
*
* mAlpha - Alpha value by which the mask generated by this operation is
* multiplied.
* mCompositionOp - The operator that indicates how the source and destination
* patterns are blended.
* mAntiAliasMode - The AntiAlias mode used for this drawing operation.
* operations.
*/
struct DrawOptions {
/// For constructor parameter description, see member data documentation.
DrawOptions(Float aAlpha = 1.0f,
CompositionOp aCompositionOp = CompositionOp::OP_OVER,
AntialiasMode aAntialiasMode = AntialiasMode::DEFAULT)
@ -88,28 +83,20 @@ struct DrawOptions {
, mAntialiasMode(aAntialiasMode)
{}
Float mAlpha;
CompositionOp mCompositionOp;
AntialiasMode mAntialiasMode;
Float mAlpha; /**< Alpha value by which the mask generated by this
operation is multiplied. */
CompositionOp mCompositionOp; /**< The operator that indicates how the source and
destination patterns are blended. */
AntialiasMode mAntialiasMode; /**< The AntiAlias mode used for this drawing
operation. */
};
/*
/**
* This structure is used to send stroke options that are used in stroking
* operations. It consists of the following:
*
* mLineWidth - Width of the stroke in userspace.
* mLineJoin - Join style used for joining lines.
* mLineCap - Cap style used for capping lines.
* mMiterLimit - Miter limit in units of linewidth
* mDashPattern - Series of on/off userspace lengths defining dash.
* Owned by the caller; must live at least as long as
* this StrokeOptions.
* mDashPattern != null <=> mDashLength > 0.
* mDashLength - Number of on/off lengths in mDashPattern.
* mDashOffset - Userspace offset within mDashPattern at which stroking
* begins.
* operations.
*/
struct StrokeOptions {
/// For constructor parameter description, see member data documentation.
StrokeOptions(Float aLineWidth = 1.0f,
JoinStyle aLineJoin = JoinStyle::MITER_OR_BEVEL,
CapStyle aLineCap = CapStyle::BUTT,
@ -128,36 +115,40 @@ struct StrokeOptions {
MOZ_ASSERT(aDashLength == 0 || aDashPattern);
}
Float mLineWidth;
Float mMiterLimit;
const Float* mDashPattern;
size_t mDashLength;
Float mDashOffset;
JoinStyle mLineJoin;
CapStyle mLineCap;
Float mLineWidth; //!< Width of the stroke in userspace.
Float mMiterLimit; //!< Miter limit in units of linewidth
const Float* mDashPattern; /**< Series of on/off userspace lengths defining dash.
Owned by the caller; must live at least as long as
this StrokeOptions.
mDashPattern != null <=> mDashLength > 0. */
size_t mDashLength; //!< Number of on/off lengths in mDashPattern.
Float mDashOffset; /**< Userspace offset within mDashPattern at which
stroking begins. */
JoinStyle mLineJoin; //!< Join style used for joining lines.
CapStyle mLineCap; //!< Cap style used for capping lines.
};
/*
/**
* This structure supplies additional options for calls to DrawSurface.
*
* mFilter - Filter used when resampling source surface region to the
* destination region.
* aSamplingBounds - This indicates whether the implementation is allowed
* to sample pixels outside the source rectangle as
* specified in DrawSurface on the surface.
*/
struct DrawSurfaceOptions {
/// For constructor parameter description, see member data documentation.
DrawSurfaceOptions(Filter aFilter = Filter::LINEAR,
SamplingBounds aSamplingBounds = SamplingBounds::UNBOUNDED)
: mFilter(aFilter)
, mSamplingBounds(aSamplingBounds)
{ }
Filter mFilter;
SamplingBounds mSamplingBounds;
Filter mFilter; /**< Filter used when resampling source surface
region to the destination region. */
SamplingBounds mSamplingBounds; /**< This indicates whether the implementation is
allowed to sample pixels outside the source
rectangle as specified in DrawSurface on
the surface. */
};
/*
/**
* This class is used to store gradient stops, it can only be used with a
* matching DrawTarget. Not adhering to this condition will make a draw call
* fail.
@ -174,7 +165,7 @@ protected:
GradientStops() {}
};
/*
/**
* This is the base class for 'patterns'. Patterns describe the pixels used as
* the source for a masked composition operation that is done by the different
* drawing commands. These objects are not backend specific, however for
@ -203,7 +194,7 @@ public:
Color mColor;
};
/*
/**
* This class is used for Linear Gradient Patterns, the gradient stops are
* stored in a separate object and are backend dependent. This class itself
* may be used on the stack.
@ -211,14 +202,7 @@ public:
class LinearGradientPattern : public Pattern
{
public:
/*
* aBegin Start of the linear gradient
* aEnd End of the linear gradient - NOTE: In the case of a zero length
* gradient it will act as the color of the last stop.
* aStops GradientStops object for this gradient, this should match the
* backend type of the draw target this pattern will be used with.
* aMatrix A matrix that transforms the pattern into user space
*/
/// For constructor parameter description, see member data documentation.
LinearGradientPattern(const Point &aBegin,
const Point &aEnd,
GradientStops *aStops,
@ -232,13 +216,18 @@ public:
virtual PatternType GetType() const { return PatternType::LINEAR_GRADIENT; }
Point mBegin;
Point mEnd;
RefPtr<GradientStops> mStops;
Matrix mMatrix;
Point mBegin; //!< Start of the linear gradient
Point mEnd; /**< End of the linear gradient - NOTE: In the case
of a zero length gradient it will act as the
color of the last stop. */
RefPtr<GradientStops> mStops; /**< GradientStops object for this gradient, this
should match the backend type of the draw
target this pattern will be used with. */
Matrix mMatrix; /**< A matrix that transforms the pattern into
user space */
};
/*
/**
* This class is used for Radial Gradient Patterns, the gradient stops are
* stored in a separate object and are backend dependent. This class itself
* may be used on the stack.
@ -246,15 +235,7 @@ public:
class RadialGradientPattern : public Pattern
{
public:
/*
* aCenter1 Center of the inner (focal) circle.
* aCenter2 Center of the outer circle.
* aRadius1 Radius of the inner (focal) circle.
* aRadius2 Radius of the outer circle.
* aStops GradientStops object for this gradient, this should match the
* backend type of the draw target this pattern will be used with.
* aMatrix A matrix that transforms the pattern into user space
*/
/// For constructor parameter description, see member data documentation.
RadialGradientPattern(const Point &aCenter1,
const Point &aCenter2,
Float aRadius1,
@ -272,28 +253,24 @@ public:
virtual PatternType GetType() const { return PatternType::RADIAL_GRADIENT; }
Point mCenter1;
Point mCenter2;
Float mRadius1;
Float mRadius2;
RefPtr<GradientStops> mStops;
Matrix mMatrix;
Point mCenter1; //!< Center of the inner (focal) circle.
Point mCenter2; //!< Center of the outer circle.
Float mRadius1; //!< Radius of the inner (focal) circle.
Float mRadius2; //!< Radius of the outer circle.
RefPtr<GradientStops> mStops; /**< GradientStops object for this gradient, this
should match the backend type of the draw target
this pattern will be used with. */
Matrix mMatrix; //!< A matrix that transforms the pattern into user space
};
/*
/**
* This class is used for Surface Patterns, they wrap a surface and a
* repetition mode for the surface. This may be used on the stack.
*/
class SurfacePattern : public Pattern
{
public:
/*
* aSourceSurface Surface to use for drawing
* aExtendMode This determines how the image is extended outside the bounds
* of the image.
* aMatrix A matrix that transforms the pattern into user space
* aFilter Resampling filter used for resampling the image.
*/
/// For constructor parameter description, see member data documentation.
SurfacePattern(SourceSurface *aSourceSurface, ExtendMode aExtendMode,
const Matrix &aMatrix = Matrix(), Filter aFilter = Filter::GOOD)
: mSurface(aSourceSurface)
@ -304,13 +281,14 @@ public:
virtual PatternType GetType() const { return PatternType::SURFACE; }
RefPtr<SourceSurface> mSurface;
ExtendMode mExtendMode;
Filter mFilter;
Matrix mMatrix;
RefPtr<SourceSurface> mSurface; //!< Surface to use for drawing
ExtendMode mExtendMode; /**< This determines how the image is extended
outside the bounds of the image */
Filter mFilter; //!< Resampling filter for resampling the image.
Matrix mMatrix; //!< Transforms the pattern into user space
};
/*
/**
* This is the base class for source surfaces. These objects are surfaces
* which may be used as a source in a SurfacePattern or a DrawSurface call.
* They cannot be drawn to directly.
@ -325,20 +303,20 @@ public:
virtual IntSize GetSize() const = 0;
virtual SurfaceFormat GetFormat() const = 0;
/* This returns false if some event has made this source surface invalid for
/** This returns false if some event has made this source surface invalid for
* usage with current DrawTargets. For example in the case of Direct2D this
* could return false if we have switched devices since this surface was
* created.
*/
virtual bool IsValid() const { return true; }
/*
/**
* This function will get a DataSourceSurface for this surface, a
* DataSourceSurface's data can be accessed directly.
*/
virtual TemporaryRef<DataSourceSurface> GetDataSurface() = 0;
/* Tries to get this SourceSurface's native surface. This will fail if aType
/** Tries to get this SourceSurface's native surface. This will fail if aType
* is not the type of this SourceSurface's native surface.
*/
virtual void *GetNativeSurface(NativeSurfaceType aType) {
@ -384,13 +362,13 @@ public:
};
virtual SurfaceType GetType() const { return SurfaceType::DATA; }
/* [DEPRECATED]
/** @deprecated
* Get the raw bitmap data of the surface.
* Can return null if there was OOM allocating surface data.
*/
virtual uint8_t *GetData() = 0;
/* [DEPRECATED]
/** @deprecated
* Stride of the surface, distance in bytes between the start of the image
* data belonging to row y and row y+1. This may be negative.
* Can return 0 if there was OOM allocating surface data.
@ -411,7 +389,7 @@ public:
mIsMapped = false;
}
/*
/**
* Returns a DataSourceSurface with the same data as this one, but
* guaranteed to have surface->GetType() == SurfaceType::DATA.
*/
@ -420,35 +398,35 @@ public:
bool mIsMapped;
};
/* This is an abstract object that accepts path segments. */
/** This is an abstract object that accepts path segments. */
class PathSink : public RefCounted<PathSink>
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathSink)
virtual ~PathSink() {}
/* Move the current point in the path, any figure currently being drawn will
/** Move the current point in the path, any figure currently being drawn will
* be considered closed during fill operations, however when stroking the
* closing line segment will not be drawn.
*/
virtual void MoveTo(const Point &aPoint) = 0;
/* Add a linesegment to the current figure */
/** Add a linesegment to the current figure */
virtual void LineTo(const Point &aPoint) = 0;
/* Add a cubic bezier curve to the current figure */
/** Add a cubic bezier curve to the current figure */
virtual void BezierTo(const Point &aCP1,
const Point &aCP2,
const Point &aCP3) = 0;
/* Add a quadratic bezier curve to the current figure */
/** Add a quadratic bezier curve to the current figure */
virtual void QuadraticBezierTo(const Point &aCP1,
const Point &aCP2) = 0;
/* Close the current figure, this will essentially generate a line segment
/** Close the current figure, this will essentially generate a line segment
* from the current point to the starting point for the current figure
*/
virtual void Close() = 0;
/* Add an arc to the current figure */
/** Add an arc to the current figure */
virtual void Arc(const Point &aOrigin, float aRadius, float aStartAngle,
float aEndAngle, bool aAntiClockwise = false) = 0;
/* Point the current subpath is at - or where the next subpath will start
/** Point the current subpath is at - or where the next subpath will start
* if there is no active subpath.
*/
virtual Point CurrentPoint() const = 0;
@ -457,7 +435,7 @@ public:
class PathBuilder;
class FlattenedPath;
/* The path class is used to create (sets of) figures of any shape that can be
/** The path class is used to create (sets of) figures of any shape that can be
* filled or stroked to a DrawTarget
*/
class Path : public RefCounted<Path>
@ -468,21 +446,21 @@ public:
virtual BackendType GetBackendType() const = 0;
/* This returns a PathBuilder object that contains a copy of the contents of
/** This returns a PathBuilder object that contains a copy of the contents of
* this path and is still writable.
*/
virtual TemporaryRef<PathBuilder> CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const = 0;
virtual TemporaryRef<PathBuilder> TransformedCopyToBuilder(const Matrix &aTransform,
FillRule aFillRule = FillRule::FILL_WINDING) const = 0;
/* This function checks if a point lies within a path. It allows passing a
/** This function checks if a point lies within a path. It allows passing a
* transform that will transform the path to the coordinate space in which
* aPoint is given.
*/
virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const = 0;
/* This function checks if a point lies within the stroke of a path using the
/** This function checks if a point lies within the stroke of a path using the
* specified strokeoptions. It allows passing a transform that will transform
* the path to the coordinate space in which aPoint is given.
*/
@ -490,13 +468,13 @@ public:
const Point &aPoint,
const Matrix &aTransform) const = 0;
/* This functions gets the bounds of this path. These bounds are not
/** This functions gets the bounds of this path. These bounds are not
* guaranteed to be tight. A transform may be specified that gives the bounds
* after application of the transform.
*/
virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const = 0;
/* This function gets the bounds of the stroke of this path using the
/** This function gets the bounds of the stroke of this path using the
* specified strokeoptions. These bounds are not guaranteed to be tight.
* A transform may be specified that gives the bounds after application of
* the transform.
@ -504,12 +482,12 @@ public:
virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions,
const Matrix &aTransform = Matrix()) const = 0;
/* Take the contents of this path and stream it to another sink, this works
/** Take the contents of this path and stream it to another sink, this works
* regardless of the backend that might be used for the destination sink.
*/
virtual void StreamToSink(PathSink *aSink) const = 0;
/* This gets the fillrule this path's builder was created with. This is not
/** This gets the fillrule this path's builder was created with. This is not
* mutable.
*/
virtual FillRule GetFillRule() const = 0;
@ -526,14 +504,14 @@ protected:
RefPtr<FlattenedPath> mFlattenedPath;
};
/* The PathBuilder class allows path creation. Once finish is called on the
/** The PathBuilder class allows path creation. Once finish is called on the
* pathbuilder it may no longer be written to.
*/
class PathBuilder : public PathSink
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilder)
/* Finish writing to the path and return a Path object that can be used for
/** Finish writing to the path and return a Path object that can be used for
* drawing. Future use of the builder results in a crash!
*/
virtual TemporaryRef<Path> Finish() = 0;
@ -545,19 +523,17 @@ struct Glyph
Point mPosition;
};
/* This class functions as a glyph buffer that can be drawn to a DrawTarget.
* XXX - This should probably contain the guts of gfxTextRun in the future as
/** This class functions as a glyph buffer that can be drawn to a DrawTarget.
* @todo XXX - This should probably contain the guts of gfxTextRun in the future as
* roc suggested. But for now it's a simple container for a glyph vector.
*/
struct GlyphBuffer
{
// A pointer to a buffer of glyphs. Managed by the caller.
const Glyph *mGlyphs;
// Number of glyphs mGlyphs points to.
uint32_t mNumGlyphs;
const Glyph *mGlyphs; //!< A pointer to a buffer of glyphs. Managed by the caller.
uint32_t mNumGlyphs; //!< Number of glyphs mGlyphs points to.
};
/* This class is an abstraction of a backend/platform specific font object
/** This class is an abstraction of a backend/platform specific font object
* at a particular size. It is passed into text drawing calls to describe
* the font used for the drawing call.
*/
@ -571,14 +547,14 @@ public:
virtual FontType GetType() const = 0;
/* This allows getting a path that describes the outline of a set of glyphs.
/** This allows getting a path that describes the outline of a set of glyphs.
* A target is passed in so that the guarantee is made the returned path
* can be used with any DrawTarget that has the same backend as the one
* passed in.
*/
virtual TemporaryRef<Path> GetPathForGlyphs(const GlyphBuffer &aBuffer, const DrawTarget *aTarget) = 0;
/* This copies the path describing the glyphs into a PathBuilder. We use this
/** This copies the path describing the glyphs into a PathBuilder. We use this
* API rather than a generic API to append paths because it allows easier
* implementation in some backends, and more efficient implementation in
* others.
@ -602,9 +578,9 @@ protected:
#ifdef MOZ_ENABLE_FREETYPE
/**
* Describes a font
* Describes a font.
* Used to pass the key informatin from a gfxFont into Azure
* XXX Should be replaced by a more long term solution, perhaps Bug 738014
* @todo Should be replaced by a more long term solution, perhaps Bug 738014
*/
struct FontOptions
{
@ -614,7 +590,7 @@ struct FontOptions
#endif
/* This class is designed to allow passing additional glyph rendering
/** This class is designed to allow passing additional glyph rendering
* parameters to the glyph drawing functions. This is an empty wrapper class
* merely used to allow holding on to and passing around platform specific
* parameters. This is because different platforms have unique rendering
@ -632,7 +608,7 @@ protected:
GlyphRenderingOptions() {}
};
/* This is the main class used for all the drawing. It is created through the
/** This is the main class used for all the drawing. It is created through the
* factory and accepts drawing commands. The results of drawing to a target
* may be used either through a Snapshot or by flushing the target and directly
* accessing the backing store a DrawTarget was created with.
@ -662,22 +638,22 @@ public:
int32_t* aStride, SurfaceFormat* aFormat) { return false; }
virtual void ReleaseBits(uint8_t* aData) {}
/* Ensure that the DrawTarget backend has flushed all drawing operations to
/** Ensure that the DrawTarget backend has flushed all drawing operations to
* this draw target. This must be called before using the backing surface of
* this draw target outside of GFX 2D code.
*/
virtual void Flush() = 0;
/*
/**
* Draw a surface to the draw target. Possibly doing partial drawing or
* applying scaling. No sampling happens outside the source.
*
* aSurface Source surface to draw
* aDest Destination rectangle that this drawing operation should draw to
* aSource Source rectangle in aSurface coordinates, this area of aSurface
* will be stretched to the size of aDest.
* aOptions General draw options that are applied to the operation
* aSurfOptions DrawSurface options that are applied
* @param aSurface Source surface to draw
* @param aDest Destination rectangle that this drawing operation should draw to
* @param aSource Source rectangle in aSurface coordinates, this area of aSurface
* will be stretched to the size of aDest.
* @param aOptions General draw options that are applied to the operation
* @param aSurfOptions DrawSurface options that are applied
*/
virtual void DrawSurface(SourceSurface *aSurface,
const Rect &aDest,
@ -685,32 +661,32 @@ public:
const DrawSurfaceOptions &aSurfOptions = DrawSurfaceOptions(),
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Draw the output of a FilterNode to the DrawTarget.
*
* aNode FilterNode to draw
* aSourceRect Source rectangle in FilterNode space to draw
* aDestPoint Destination point on the DrawTarget to draw the
* SourceRectangle of the filter output to
* @param aNode FilterNode to draw
* @param aSourceRect Source rectangle in FilterNode space to draw
* @param aDestPoint Destination point on the DrawTarget to draw the
* SourceRectangle of the filter output to
*/
virtual void DrawFilter(FilterNode *aNode,
const Rect &aSourceRect,
const Point &aDestPoint,
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Blend a surface to the draw target with a shadow. The shadow is drawn as a
* gaussian blur using a specified sigma. The shadow is clipped to the size
* of the input surface, so the input surface should contain a transparent
* border the size of the approximate coverage of the blur (3 * aSigma).
* NOTE: This function works in device space!
*
* aSurface Source surface to draw.
* aDest Destination point that this drawing operation should draw to.
* aColor Color of the drawn shadow
* aOffset Offset of the shadow
* aSigma Sigma used for the guassian filter kernel
* aOperator Composition operator used
* @param aSurface Source surface to draw.
* @param aDest Destination point that this drawing operation should draw to.
* @param aColor Color of the drawn shadow
* @param aOffset Offset of the shadow
* @param aSigma Sigma used for the guassian filter kernel
* @param aOperator Composition operator used
*/
virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
const Point &aDest,
@ -719,30 +695,30 @@ public:
Float aSigma,
CompositionOp aOperator) = 0;
/*
/**
* Clear a rectangle on the draw target to transparent black. This will
* respect the clipping region and transform.
*
* aRect Rectangle to clear
* @param aRect Rectangle to clear
*/
virtual void ClearRect(const Rect &aRect) = 0;
/*
/**
* This is essentially a 'memcpy' between two surfaces. It moves a pixel
* aligned area from the source surface unscaled directly onto the
* drawtarget. This ignores both transform and clip.
*
* aSurface Surface to copy from
* aSourceRect Source rectangle to be copied
* aDest Destination point to copy the surface to
* @param aSurface Surface to copy from
* @param aSourceRect Source rectangle to be copied
* @param aDest Destination point to copy the surface to
*/
virtual void CopySurface(SourceSurface *aSurface,
const IntRect &aSourceRect,
const IntPoint &aDestination) = 0;
/*
/** @see CopySurface
* Same as CopySurface, except uses itself as the source.
*
*
* Some backends may be able to optimize this better
* than just taking a snapshot and using CopySurface.
*/
@ -753,36 +729,36 @@ public:
CopySurface(source, aSourceRect, aDestination);
}
/*
/**
* Fill a rectangle on the DrawTarget with a certain source pattern.
*
* aRect Rectangle that forms the mask of this filling operation
* aPattern Pattern that forms the source of this filling operation
* aOptions Options that are applied to this operation
* @param aRect Rectangle that forms the mask of this filling operation
* @param aPattern Pattern that forms the source of this filling operation
* @param aOptions Options that are applied to this operation
*/
virtual void FillRect(const Rect &aRect,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Stroke a rectangle on the DrawTarget with a certain source pattern.
*
* aRect Rectangle that forms the mask of this stroking operation
* aPattern Pattern that forms the source of this stroking operation
* aOptions Options that are applied to this operation
* @param aRect Rectangle that forms the mask of this stroking operation
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void StrokeRect(const Rect &aRect,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Stroke a line on the DrawTarget with a certain source pattern.
*
* aStart Starting point of the line
* aEnd End point of the line
* aPattern Pattern that forms the source of this stroking operation
* aOptions Options that are applied to this operation
* @param aStart Starting point of the line
* @param aEnd End point of the line
* @param aPattern Pattern that forms the source of this stroking operation
* @param aOptions Options that are applied to this operation
*/
virtual void StrokeLine(const Point &aStart,
const Point &aEnd,
@ -790,31 +766,31 @@ public:
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Stroke a path on the draw target with a certain source pattern.
*
* aPath Path that is to be stroked
* aPattern Pattern that should be used for the stroke
* aStrokeOptions Stroke options used for this operation
* aOptions Draw options used for this operation
* @param aPath Path that is to be stroked
* @param aPattern Pattern that should be used for the stroke
* @param aStrokeOptions Stroke options used for this operation
* @param aOptions Draw options used for this operation
*/
virtual void Stroke(const Path *aPath,
const Pattern &aPattern,
const StrokeOptions &aStrokeOptions = StrokeOptions(),
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Fill a path on the draw target with a certain source pattern.
*
* aPath Path that is to be filled
* aPattern Pattern that should be used for the fill
* aOptions Draw options used for this operation
* @param aPath Path that is to be filled
* @param aPattern Pattern that should be used for the fill
* @param aOptions Draw options used for this operation
*/
virtual void Fill(const Path *aPath,
const Pattern &aPattern,
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Fill a series of clyphs on the draw target with a certain source pattern.
*/
virtual void FillGlyphs(ScaledFont *aFont,
@ -823,55 +799,55 @@ public:
const DrawOptions &aOptions = DrawOptions(),
const GlyphRenderingOptions *aRenderingOptions = nullptr) = 0;
/*
/**
* This takes a source pattern and a mask, and composites the source pattern
* onto the destination surface using the alpha channel of the mask pattern
* as a mask for the operation.
*
* aSource Source pattern
* aMask Mask pattern
* aOptions Drawing options
* @param aSource Source pattern
* @param aMask Mask pattern
* @param aOptions Drawing options
*/
virtual void Mask(const Pattern &aSource,
const Pattern &aMask,
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* This takes a source pattern and a mask, and composites the source pattern
* onto the destination surface using the alpha channel of the mask source.
* The operation is bound by the extents of the mask.
*
* aSource Source pattern
* aMask Mask surface
* aOffset a transformed offset that the surface is masked at
* aOptions Drawing options
* @param aSource Source pattern
* @param aMask Mask surface
* @param aOffset a transformed offset that the surface is masked at
* @param aOptions Drawing options
*/
virtual void MaskSurface(const Pattern &aSource,
SourceSurface *aMask,
Point aOffset,
const DrawOptions &aOptions = DrawOptions()) = 0;
/*
/**
* Push a clip to the DrawTarget.
*
* aPath The path to clip to
* @param aPath The path to clip to
*/
virtual void PushClip(const Path *aPath) = 0;
/*
/**
* Push an axis-aligned rectangular clip to the DrawTarget. This rectangle
* is specified in user space.
*
* aRect The rect to clip to
* @param aRect The rect to clip to
*/
virtual void PushClipRect(const Rect &aRect) = 0;
/* Pop a clip from the DrawTarget. A pop without a corresponding push will
/** Pop a clip from the DrawTarget. A pop without a corresponding push will
* be ignored.
*/
virtual void PopClip() = 0;
/*
/**
* Create a SourceSurface optimized for use with this DrawTarget from
* existing bitmap data in memory.
*
@ -882,14 +858,14 @@ public:
int32_t aStride,
SurfaceFormat aFormat) const = 0;
/*
/**
* Create a SourceSurface optimized for use with this DrawTarget from an
* arbitrary SourceSurface type supported by this backend. This may return
* aSourceSurface or some other existing surface.
*/
virtual TemporaryRef<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const = 0;
/*
/**
* Create a SourceSurface for a type of NativeSurface. This may fail if the
* draw target does not know how to deal with the type of NativeSurface passed
* in.
@ -897,13 +873,13 @@ public:
virtual TemporaryRef<SourceSurface>
CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const = 0;
/*
/**
* Create a DrawTarget whose snapshot is optimized for use with this DrawTarget.
*/
virtual TemporaryRef<DrawTarget>
CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const = 0;
/*
/**
* Create a draw target optimized for drawing a shadow.
*
* Note that aSigma is the blur radius that must be used when we draw the
@ -918,7 +894,7 @@ public:
return CreateSimilarDrawTarget(aSize, aFormat);
}
/*
/**
* Create a path builder with the specified fillmode.
*
* We need the fill mode up front because of Direct2D.
@ -927,32 +903,32 @@ public:
*/
virtual TemporaryRef<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const = 0;
/*
/**
* Create a GradientStops object that holds information about a set of
* gradient stops, this object is required for linear or radial gradient
* patterns to represent the color stops in the gradient.
*
* aStops An array of gradient stops
* aNumStops Number of stops in the array aStops
* aExtendNone This describes how to extend the stop color outside of the
* gradient area.
* @param aStops An array of gradient stops
* @param aNumStops Number of stops in the array aStops
* @param aExtendNone This describes how to extend the stop color outside of the
* gradient area.
*/
virtual TemporaryRef<GradientStops>
CreateGradientStops(GradientStop *aStops,
uint32_t aNumStops,
ExtendMode aExtendMode = ExtendMode::CLAMP) const = 0;
/*
/**
* Create a FilterNode object that can be used to apply a filter to various
* inputs.
*
* aType Type of filter node to be created.
* @param aType Type of filter node to be created.
*/
virtual TemporaryRef<FilterNode> CreateFilter(FilterType aType) = 0;
const Matrix &GetTransform() const { return mTransform; }
/*
/**
* Set a transform on the surface, this transform is applied at drawing time
* to both the mask and source of the operation.
*/
@ -961,7 +937,7 @@ public:
SurfaceFormat GetFormat() { return mFormat; }
/* Tries to get a native surface for a DrawTarget, this may fail if the
/** Tries to get a native surface for a DrawTarget, this may fail if the
* draw target cannot convert to this surface type.
*/
virtual void *GetNativeSurface(NativeSurfaceType aType) { return nullptr; }
@ -975,7 +951,7 @@ public:
return mUserData.Get(key);
}
/* Within this rectangle all pixels will be opaque by the time the result of
/** Within this rectangle all pixels will be opaque by the time the result of
* this DrawTarget is first used for drawing. Either by the underlying surface
* being used as an input to external drawing, or Snapshot() being called.
* This rectangle is specified in device space.
@ -1027,7 +1003,7 @@ class GFX2D_API Factory
public:
static bool HasSSE2();
/* Make sure that the given dimensions don't overflow a 32-bit signed int
/** Make sure that the given dimensions don't overflow a 32-bit signed int
* using 4 bytes per pixel; optionally, make sure that either dimension
* doesn't exceed the given limit.
*/
@ -1050,16 +1026,16 @@ public:
/**
* This creates a ScaledFont from TrueType data.
*
* aData - Pointer to the data
* aSize - Size of the TrueType data
* aFaceIndex - Index of the font face in the truetype data this ScaledFont needs to represent.
* aGlyphSize - Size of the glyphs in this ScaledFont
* aType - Type of ScaledFont that should be created.
* @param aData Pointer to the data
* @param aSize Size of the TrueType data
* @param aFaceIndex Index of the font face in the truetype data this ScaledFont needs to represent.
* @param aGlyphSize Size of the glyphs in this ScaledFont
* @param aType Type of ScaledFont that should be created.
*/
static TemporaryRef<ScaledFont>
CreateScaledFontForTrueTypeData(uint8_t *aData, uint32_t aSize, uint32_t aFaceIndex, Float aGlyphSize, FontType aType);
/*
/**
* This creates a scaled font with an associated cairo_scaled_font_t, and
* must be used when using the Cairo backend. The NativeFont and
* cairo_scaled_font_t* parameters must correspond to the same font.
@ -1067,7 +1043,7 @@ public:
static TemporaryRef<ScaledFont>
CreateScaledFontWithCairo(const NativeFont &aNativeFont, Float aSize, cairo_scaled_font_t* aScaledFont);
/*
/**
* This creates a simple data source surface for a certain size. It allocates
* new memory for the surface. This memory is freed when the surface is
* destroyed.
@ -1075,7 +1051,7 @@ public:
static TemporaryRef<DataSourceSurface>
CreateDataSourceSurface(const IntSize &aSize, SurfaceFormat aFormat);
/*
/**
* This creates a simple data source surface for a certain size with a
* specific stride, which must be large enough to fit all pixels.
* It allocates new memory for the surface. This memory is freed when
@ -1084,7 +1060,7 @@ public:
static TemporaryRef<DataSourceSurface>
CreateDataSourceSurfaceWithStride(const IntSize &aSize, SurfaceFormat aFormat, int32_t aStride);
/*
/**
* This creates a simple data source surface for some existing data. It will
* wrap this data and the data for this source surface. The caller is
* responsible for deallocating the memory only after destruction of the