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Bug 905793 - Send ImageUpdated() on the whole image in PostFrameStop. This may be an overkill in some cases, dirtying twice. r=seth
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@ -343,6 +343,7 @@ Decoder::PostFrameStop(FrameBlender::FrameAlpha aFrameAlpha /* = FrameBlender::k
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mCurrentFrame->SetFrameDisposalMethod(aDisposalMethod);
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mCurrentFrame->SetTimeout(aTimeout);
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mCurrentFrame->SetBlendMethod(aBlendMethod);
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mCurrentFrame->ImageUpdated(mCurrentFrame->GetRect());
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// Flush any invalidations before we finish the frame
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FlushInvalidations();
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