mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Merge b2g-inbound to m-c.
This commit is contained in:
commit
2e1eca47b6
@ -2,7 +2,7 @@
|
||||
"config_version": 2,
|
||||
"tooltool_manifest": "releng-emulator-ics.tt",
|
||||
"mock_target": "mozilla-centos6-x86_64",
|
||||
"mock_packages": ["ccache", "make", "bison", "flex", "gcc", "g++", "mpfr", "zlib-devel", "ncurses-devel", "zip", "autoconf213", "glibc-static", "perl-Digest-SHA", "wget", "alsa-lib", "atk", "cairo", "dbus-glib", "fontconfig", "freetype", "glib2", "gtk2", "libXRender", "libXt", "pango", "mozilla-python27-mercurial", "openssh-clients", "nss-devel", "glibc-devel.i686", "libstdc++.i686", "zlib-devel.i686", "ncurses-devel.i686", "libX11-devel.i686", "mesa-libGL-devel.i686", "mesa-libGL-devel", "libX11-devel", "git"],
|
||||
"mock_packages": ["ccache", "make", "bison", "flex", "gcc", "g++", "mpfr", "zlib-devel", "ncurses-devel", "zip", "autoconf213", "glibc-static", "perl-Digest-SHA", "wget", "alsa-lib", "atk", "cairo", "dbus-glib", "fontconfig", "freetype", "glib2", "gtk2", "libXRender", "libXt", "pango", "mozilla-python27-mercurial", "openssh-clients", "nss-devel", "glibc-devel.i686", "libstdc++.i686", "zlib-devel.i686", "ncurses-devel.i686", "libX11-devel.i686", "mesa-libGL-devel.i686", "mesa-libGL-devel", "libX11-devel", "git", "libxml2"],
|
||||
"mock_files": [["/home/cltbld/.ssh", "/home/mock_mozilla/.ssh"]],
|
||||
"build_targets": ["droid", "package-emulator", "package-tests"],
|
||||
"upload_files": [
|
||||
|
@ -1,10 +1,17 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/b2g-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2gmozilla"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="refs/tags/android-4.0.4_r2.1" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -12,13 +19,13 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="platform_hardware_ril" path="hardware/ril" remote="b2g" revision="d11f524d00cacf5ba0dfbf25e4aa2158b1c3a036"/>
|
||||
<project name="platform_external_qemu" path="external/qemu" remote="b2g" revision="022eadd5917615ff00c47eaaafa792b45e9c8a28"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="dd924f92906085b831bf1cbbc7484d3c043d613c"/>
|
||||
<project name="platform/bionic" path="bionic" revision="c72b8f6359de7ed17c11ddc9dfdde3f615d188a9"/>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!-- B2G specific things. -->
|
||||
<project name="platform_build" path="build" remote="b2g" revision="97a5b461686757dbb8ecab2aac5903e41d2e1afe">
|
||||
@ -11,10 +17,10 @@
|
||||
</project>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="fake-libdvm" path="dalvik" remote="b2g" revision="d50ae982b19f42f0b66d08b9eb306be81687869f"/>
|
||||
<project name="gaia" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<project name="valgrind" path="external/valgrind" remote="b2g" revision="905bfa3548eb75cf1792d0d8412b92113bbd4318"/>
|
||||
<project name="vex" path="external/VEX" remote="b2g" revision="c3d7efc45414f1b44cd9c479bb2758c91c4707c0"/>
|
||||
<!-- Stock Android things -->
|
||||
|
@ -2,7 +2,7 @@
|
||||
"config_version": 2,
|
||||
"tooltool_manifest": "releng-emulator.tt",
|
||||
"mock_target": "mozilla-centos6-x86_64",
|
||||
"mock_packages": ["ccache", "make", "bison", "flex", "gcc", "g++", "mpfr", "zlib-devel", "ncurses-devel", "zip", "autoconf213", "glibc-static", "perl-Digest-SHA", "wget", "alsa-lib", "atk", "cairo", "dbus-glib", "fontconfig", "freetype", "glib2", "gtk2", "libXRender", "libXt", "pango", "mozilla-python27-mercurial", "openssh-clients", "nss-devel", "glibc-devel.i686", "libstdc++.i686", "zlib-devel.i686", "ncurses-devel.i686", "libX11-devel.i686", "mesa-libGL-devel.i686", "mesa-libGL-devel", "libX11-devel", "git"],
|
||||
"mock_packages": ["ccache", "make", "bison", "flex", "gcc", "g++", "mpfr", "zlib-devel", "ncurses-devel", "zip", "autoconf213", "glibc-static", "perl-Digest-SHA", "wget", "alsa-lib", "atk", "cairo", "dbus-glib", "fontconfig", "freetype", "glib2", "gtk2", "libXRender", "libXt", "pango", "mozilla-python27-mercurial", "openssh-clients", "nss-devel", "glibc-devel.i686", "libstdc++.i686", "zlib-devel.i686", "ncurses-devel.i686", "libX11-devel.i686", "mesa-libGL-devel.i686", "mesa-libGL-devel", "libX11-devel", "git", "libxml2"],
|
||||
"mock_files": [["/home/cltbld/.ssh", "/home/mock_mozilla/.ssh"]],
|
||||
"build_targets": ["droid", "package-emulator", "package-tests"],
|
||||
"upload_files": [
|
||||
|
@ -1,10 +1,17 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/b2g-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2gmozilla"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="refs/tags/android-4.0.4_r2.1" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -12,13 +19,13 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="platform_hardware_ril" path="hardware/ril" remote="b2g" revision="d11f524d00cacf5ba0dfbf25e4aa2158b1c3a036"/>
|
||||
<project name="platform_external_qemu" path="external/qemu" remote="b2g" revision="022eadd5917615ff00c47eaaafa792b45e9c8a28"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="dd924f92906085b831bf1cbbc7484d3c043d613c"/>
|
||||
<project name="platform/bionic" path="bionic" revision="c72b8f6359de7ed17c11ddc9dfdde3f615d188a9"/>
|
||||
|
@ -1,4 +1,9 @@
|
||||
{
|
||||
"revision": "d1729e9d8fcc010e42ef73befa93d3c07a4304c6",
|
||||
"git": {
|
||||
"remote": "",
|
||||
"branch": "",
|
||||
"revision": ""
|
||||
},
|
||||
"revision": "8bb0cf53956e54999a5f876434207216d9d8982a",
|
||||
"repo_path": "/integration/gaia-central"
|
||||
}
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="b2g/ics_strawberry" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -11,12 +17,12 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="librecovery" path="librecovery" remote="b2g" revision="84f2f2fce22605e17d511ff1767e54770067b5b5"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="6426040f1be4a844082c9769171ce7f5341a5528"/>
|
||||
<project name="platform/bionic" path="bionic" revision="d2eb6c7b6e1bc7643c17df2d9d9bcb1704d0b9ab"/>
|
||||
|
@ -1,8 +1,13 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<default remote="caf" revision="b2g/ics_strawberry" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -10,7 +15,7 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="librecovery" path="librecovery" remote="b2g" revision="84f2f2fce22605e17d511ff1767e54770067b5b5"/>
|
||||
|
@ -1,10 +1,17 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was https://git.mozilla.org/b2g-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2gmozilla"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="ics_chocolate_rb4.2" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -12,12 +19,12 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="librecovery" path="librecovery" remote="b2g" revision="84f2f2fce22605e17d511ff1767e54770067b5b5"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="6426040f1be4a844082c9769171ce7f5341a5528"/>
|
||||
<project name="platform/bionic" path="bionic" revision="cd5dfce80bc3f0139a56b58aca633202ccaee7f8"/>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="b2g/ics_strawberry" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -11,12 +17,12 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="librecovery" path="librecovery" remote="b2g" revision="84f2f2fce22605e17d511ff1767e54770067b5b5"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<project name="gonk-patches" path="patches" remote="b2g" revision="223a2421006e8f5da33f516f6891c87cae86b0f6"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="6426040f1be4a844082c9769171ce7f5341a5528"/>
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!-- B2G specific things. -->
|
||||
<project name="platform_build" path="build" remote="b2g" revision="97a5b461686757dbb8ecab2aac5903e41d2e1afe">
|
||||
@ -11,10 +17,10 @@
|
||||
</project>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="fake-libdvm" path="dalvik" remote="b2g" revision="d50ae982b19f42f0b66d08b9eb306be81687869f"/>
|
||||
<project name="gaia" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<project name="valgrind" path="external/valgrind" remote="b2g" revision="905bfa3548eb75cf1792d0d8412b92113bbd4318"/>
|
||||
<project name="vex" path="external/VEX" remote="b2g" revision="c3d7efc45414f1b44cd9c479bb2758c91c4707c0"/>
|
||||
<!-- Stock Android things -->
|
||||
|
@ -1,9 +1,15 @@
|
||||
<?xml version="1.0" ?><manifest>
|
||||
<!--original fetch url was https://android.googlesource.com/-->
|
||||
<remote fetch="https://git.mozilla.org/external/aosp" name="aosp"/>
|
||||
<!--original fetch url was git://github.com/mozilla-b2g/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="b2g"/>
|
||||
<!--original fetch url was git://github.com/mozilla/-->
|
||||
<remote fetch="https://git.mozilla.org/b2g" name="mozilla"/>
|
||||
<!--original fetch url was git://codeaurora.org/-->
|
||||
<remote fetch="https://git.mozilla.org/external/caf" name="caf"/>
|
||||
<!--original fetch url was https://git.mozilla.org/releases-->
|
||||
<remote fetch="https://git.mozilla.org/releases" name="mozillaorg"/>
|
||||
<!--original fetch url was git://github.com/apitrace/-->
|
||||
<remote fetch="https://git.mozilla.org/external/apitrace" name="apitrace"/>
|
||||
<default remote="caf" revision="ics_chocolate_rb4.2" sync-j="4"/>
|
||||
<!-- Gonk specific things and forks -->
|
||||
@ -11,12 +17,12 @@
|
||||
<copyfile dest="Makefile" src="core/root.mk"/>
|
||||
</project>
|
||||
<project name="fake-dalvik" path="dalvik" remote="b2g" revision="ca1f327d5acc198bb4be62fa51db2c039032c9ce"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="ec159aac19ff25912f1d68ffb44b29f797583ef5"/>
|
||||
<project name="gaia.git" path="gaia" remote="mozillaorg" revision="c8d34e6e98d4b99921fda59ddd89f2dcdce201fc"/>
|
||||
<project name="gonk-misc" path="gonk-misc" remote="b2g" revision="15e8982284c4560f9c74c2b9fe8bb361ebfe0cb6"/>
|
||||
<project name="rilproxy" path="rilproxy" remote="b2g" revision="827214fcf38d6569aeb5c6d6f31cb296d1f09272"/>
|
||||
<project name="librecovery" path="librecovery" remote="b2g" revision="84f2f2fce22605e17d511ff1767e54770067b5b5"/>
|
||||
<project name="moztt" path="external/moztt" remote="b2g" revision="3d5c964015967ca8c86abe6dbbebee3cb82b1609"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="8c449b53328059e9b55bb34baec9b27a15055a7e"/>
|
||||
<project name="apitrace" path="external/apitrace" remote="apitrace" revision="52ca41d9fa6ef88e65d9da52e375716c68d48646"/>
|
||||
<project name="gonk-patches" path="patches" remote="b2g" revision="223a2421006e8f5da33f516f6891c87cae86b0f6"/>
|
||||
<!-- Stock Android things -->
|
||||
<project name="platform/abi/cpp" path="abi/cpp" revision="6426040f1be4a844082c9769171ce7f5341a5528"/>
|
||||
|
@ -249,7 +249,9 @@ if test -n "$gonkdir" ; then
|
||||
AC_DEFINE(MOZ_OMX_ENCODER)
|
||||
;;
|
||||
19)
|
||||
GONK_INCLUDES="-I$gonkdir/frameworks/native/include"
|
||||
GONK_INCLUDES="-I$gonkdir/frameworks/native/include -I$gonkdir/frameworks/av/include -I$gonkdir/frameworks/av/include/media -I$gonkdir/frameworks/av/include/camera -I$gonkdir/frameworks/native/include/media/openmax -I$gonkdir/frameworks/av/media/libstagefright/include"
|
||||
MOZ_B2G_CAMERA=1
|
||||
MOZ_OMX_DECODER=1
|
||||
MOZ_B2G_BT=1
|
||||
MOZ_B2G_BT_BLUEDROID=1
|
||||
MOZ_NFC=1
|
||||
|
@ -163,10 +163,17 @@ GonkCameraHardware::Init()
|
||||
mNativeWindow = new GonkNativeWindow();
|
||||
mNativeWindow->setNewFrameCallback(this);
|
||||
mCamera->setListener(this);
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
|
||||
#if defined(MOZ_WIDGET_GONK)
|
||||
|
||||
#if ANDROID_VERSION >= 19
|
||||
mCamera->setPreviewTarget(mNativeWindow->getBufferQueue());
|
||||
#elif (ANDROID_VERSION == 17) || (ANDROID_VERSION == 18)
|
||||
mCamera->setPreviewTexture(mNativeWindow->getBufferQueue());
|
||||
#else
|
||||
mCamera->setPreviewTexture(mNativeWindow);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
return NS_OK;
|
||||
|
@ -296,7 +296,9 @@ var WifiManager = (function() {
|
||||
if (ok)
|
||||
debugEnabled = wanted;
|
||||
});
|
||||
p2pManager.setDebug(DEBUG);
|
||||
if (p2pSupported && p2pManager) {
|
||||
p2pManager.setDebug(DEBUG);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -2502,6 +2504,79 @@ WifiWorker.prototype = {
|
||||
}).bind(this));
|
||||
},
|
||||
|
||||
getWifiScanResults: function(callback) {
|
||||
var count = 0;
|
||||
var timer = null;
|
||||
var self = this;
|
||||
|
||||
self.waitForScan(waitForScanCallback);
|
||||
doScan();
|
||||
function doScan() {
|
||||
WifiManager.scan(true, function (ok) {
|
||||
if (!ok) {
|
||||
if (!timer) {
|
||||
count = 0;
|
||||
timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
|
||||
}
|
||||
|
||||
if (count++ >= 3) {
|
||||
timer = null;
|
||||
this.wantScanResults.splice(this.wantScanResults.indexOf(waitForScanCallback), 1);
|
||||
callback.onfailure();
|
||||
return;
|
||||
}
|
||||
|
||||
// Else it's still running, continue waiting.
|
||||
timer.initWithCallback(doScan, 10000, Ci.nsITimer.TYPE_ONE_SHOT);
|
||||
return;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function waitForScanCallback(networks) {
|
||||
if (networks === null) {
|
||||
callback.onfailure();
|
||||
return;
|
||||
}
|
||||
|
||||
var wifiScanResults = new Array();
|
||||
var net;
|
||||
for (let net in networks) {
|
||||
let value = networks[net];
|
||||
wifiScanResults.push(transformResult(value));
|
||||
}
|
||||
callback.onready(wifiScanResults.length, wifiScanResults);
|
||||
}
|
||||
|
||||
function transformResult(element) {
|
||||
var result = new WifiScanResult();
|
||||
result.connected = false;
|
||||
for (let id in element) {
|
||||
if (id === "__exposedProps__") {
|
||||
continue;
|
||||
}
|
||||
if (id === "security") {
|
||||
result[id] = 0;
|
||||
var security = element[id];
|
||||
for (let j = 0; j < security.length; j++) {
|
||||
if (security[j] === "WPA-PSK") {
|
||||
result[id] |= Ci.nsIWifiScanResult.WPA_PSK;
|
||||
} else if (security[j] === "WPA-EAP") {
|
||||
result[id] |= Ci.nsIWifiScanResult.WPA_EAP;
|
||||
} else if (security[j] === "WEP") {
|
||||
result[id] |= Ci.nsIWifiScanResult.WEP;
|
||||
} else {
|
||||
result[id] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
result[id] = element[id];
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
},
|
||||
|
||||
getKnownNetworks: function(msg) {
|
||||
const message = "WifiManager:getKnownNetworks:Return";
|
||||
if (!WifiManager.enabled) {
|
||||
|
@ -21,9 +21,9 @@ if CONFIG['MOZ_NFC']:
|
||||
DIRS += ['nfc']
|
||||
|
||||
if CONFIG['MOZ_B2G_RIL'] or CONFIG['MOZ_B2G_BT'] or CONFIG['MOZ_NFC'] or CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
|
||||
DIRS += ['unixsocket']
|
||||
DIRS += ['unixfd', 'unixsocket']
|
||||
|
||||
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
|
||||
DIRS += ['netd', 'keystore']
|
||||
DIRS += ['keystore', 'netd']
|
||||
|
||||
TOOL_DIRS += ['app']
|
||||
|
119
ipc/unixfd/UnixFdWatcher.cpp
Normal file
119
ipc/unixfd/UnixFdWatcher.cpp
Normal file
@ -0,0 +1,119 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "UnixFdWatcher.h"
|
||||
|
||||
#ifdef CHROMIUM_LOG
|
||||
#undef CHROMIUM_LOG
|
||||
#endif
|
||||
|
||||
#if defined(MOZ_WIDGET_GONK)
|
||||
#include <android/log.h>
|
||||
#define CHROMIUM_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "I/O", args);
|
||||
#else
|
||||
#include <stdio.h>
|
||||
#define IODEBUG true
|
||||
#define CHROMIUM_LOG(args...) if (IODEBUG) printf(args);
|
||||
#endif
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
UnixFdWatcher::~UnixFdWatcher()
|
||||
{
|
||||
NS_WARN_IF(IsOpen()); /* mFd should have been closed already */
|
||||
}
|
||||
|
||||
void
|
||||
UnixFdWatcher::Close()
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == mIOLoop);
|
||||
|
||||
if (NS_WARN_IF(!IsOpen())) {
|
||||
/* mFd should have been open */
|
||||
return;
|
||||
}
|
||||
OnClose();
|
||||
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
|
||||
mFd.dispose();
|
||||
}
|
||||
|
||||
void
|
||||
UnixFdWatcher::AddWatchers(unsigned long aWatchers, bool aPersistent)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == mIOLoop);
|
||||
MOZ_ASSERT(IsOpen());
|
||||
|
||||
// Before we add a watcher, we need to remove it! Removing is always
|
||||
// safe, but adding the same watcher twice can lead to endless loops
|
||||
// inside libevent.
|
||||
RemoveWatchers(aWatchers);
|
||||
|
||||
if (aWatchers & READ_WATCHER) {
|
||||
MessageLoopForIO::current()->WatchFileDescriptor(
|
||||
mFd,
|
||||
aPersistent,
|
||||
MessageLoopForIO::WATCH_READ,
|
||||
&mReadWatcher,
|
||||
this);
|
||||
}
|
||||
if (aWatchers & WRITE_WATCHER) {
|
||||
MessageLoopForIO::current()->WatchFileDescriptor(
|
||||
mFd,
|
||||
aPersistent,
|
||||
MessageLoopForIO::WATCH_WRITE,
|
||||
&mWriteWatcher,
|
||||
this);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixFdWatcher::RemoveWatchers(unsigned long aWatchers)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == mIOLoop);
|
||||
MOZ_ASSERT(IsOpen());
|
||||
|
||||
if (aWatchers & READ_WATCHER) {
|
||||
mReadWatcher.StopWatchingFileDescriptor();
|
||||
}
|
||||
if (aWatchers & WRITE_WATCHER) {
|
||||
mWriteWatcher.StopWatchingFileDescriptor();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixFdWatcher::OnError(const char* aFunction, int aErrno)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == mIOLoop);
|
||||
|
||||
CHROMIUM_LOG("%s failed with error %d (%s)",
|
||||
aFunction, aErrno, strerror(aErrno));
|
||||
}
|
||||
|
||||
UnixFdWatcher::UnixFdWatcher(MessageLoop* aIOLoop)
|
||||
: mIOLoop(aIOLoop)
|
||||
{
|
||||
MOZ_ASSERT(mIOLoop);
|
||||
}
|
||||
|
||||
UnixFdWatcher::UnixFdWatcher(MessageLoop* aIOLoop, int aFd)
|
||||
: mIOLoop(aIOLoop)
|
||||
, mFd(aFd)
|
||||
{
|
||||
MOZ_ASSERT(mIOLoop);
|
||||
}
|
||||
|
||||
void
|
||||
UnixFdWatcher::SetFd(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == mIOLoop);
|
||||
MOZ_ASSERT(!IsOpen());
|
||||
|
||||
mFd = aFd;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
62
ipc/unixfd/UnixFdWatcher.h
Normal file
62
ipc/unixfd/UnixFdWatcher.h
Normal file
@ -0,0 +1,62 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "base/message_loop.h"
|
||||
#include "mozilla/FileUtils.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
class UnixFdWatcher : public MessageLoopForIO::Watcher
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
READ_WATCHER = 1<<0,
|
||||
WRITE_WATCHER = 1<<1
|
||||
};
|
||||
|
||||
virtual ~UnixFdWatcher();
|
||||
|
||||
MessageLoop* GetIOLoop() const
|
||||
{
|
||||
return mIOLoop;
|
||||
}
|
||||
|
||||
int GetFd() const
|
||||
{
|
||||
return mFd;
|
||||
}
|
||||
|
||||
bool IsOpen() const
|
||||
{
|
||||
return GetFd() >= 0;
|
||||
}
|
||||
|
||||
virtual void Close();
|
||||
|
||||
void AddWatchers(unsigned long aWatchers, bool aPersistent);
|
||||
void RemoveWatchers(unsigned long aWatchers);
|
||||
|
||||
// Callback method that's run before closing the file descriptor
|
||||
virtual void OnClose() {};
|
||||
|
||||
// Callback method that's run on POSIX errors
|
||||
virtual void OnError(const char* aFunction, int aErrno);
|
||||
|
||||
protected:
|
||||
UnixFdWatcher(MessageLoop* aIOLoop);
|
||||
UnixFdWatcher(MessageLoop* aIOLoop, int aFd);
|
||||
void SetFd(int aFd);
|
||||
|
||||
private:
|
||||
MessageLoop* mIOLoop;
|
||||
ScopedClose mFd;
|
||||
MessageLoopForIO::FileDescriptorWatcher mReadWatcher;
|
||||
MessageLoopForIO::FileDescriptorWatcher mWriteWatcher;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
44
ipc/unixfd/UnixFileWatcher.cpp
Normal file
44
ipc/unixfd/UnixFileWatcher.cpp
Normal file
@ -0,0 +1,44 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include <fcntl.h>
|
||||
#include "UnixFileWatcher.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
UnixFileWatcher::~UnixFileWatcher()
|
||||
{
|
||||
}
|
||||
|
||||
nsresult
|
||||
UnixFileWatcher::Open(const char* aFilename, int aFlags, mode_t aMode)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
|
||||
int fd = TEMP_FAILURE_RETRY(open(aFilename, aFlags, aMode));
|
||||
if (fd < 0) {
|
||||
OnError("open", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
SetFd(fd);
|
||||
OnOpened();
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
UnixFileWatcher::UnixFileWatcher(MessageLoop* aIOLoop)
|
||||
: UnixFdWatcher(aIOLoop)
|
||||
{
|
||||
}
|
||||
|
||||
UnixFileWatcher::UnixFileWatcher(MessageLoop* aIOLoop, int aFd)
|
||||
: UnixFdWatcher(aIOLoop, aFd)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
}
|
28
ipc/unixfd/UnixFileWatcher.h
Normal file
28
ipc/unixfd/UnixFileWatcher.h
Normal file
@ -0,0 +1,28 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "UnixFdWatcher.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
class UnixFileWatcher : public UnixFdWatcher
|
||||
{
|
||||
public:
|
||||
virtual ~UnixFileWatcher();
|
||||
|
||||
nsresult Open(const char* aFilename, int aFlags, mode_t aMode = 0);
|
||||
|
||||
// Callback method for successful open requests
|
||||
virtual void OnOpened() {};
|
||||
|
||||
protected:
|
||||
UnixFileWatcher(MessageLoop* aIOLoop);
|
||||
UnixFileWatcher(MessageLoop* aIOLoop, int aFd);
|
||||
};
|
||||
|
||||
}
|
||||
}
|
155
ipc/unixfd/UnixSocketWatcher.cpp
Normal file
155
ipc/unixfd/UnixSocketWatcher.cpp
Normal file
@ -0,0 +1,155 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include <fcntl.h>
|
||||
#include "UnixSocketWatcher.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
UnixSocketWatcher::~UnixSocketWatcher()
|
||||
{
|
||||
}
|
||||
|
||||
void UnixSocketWatcher::Close()
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
|
||||
mConnectionStatus = SOCKET_IS_DISCONNECTED;
|
||||
UnixFdWatcher::Close();
|
||||
}
|
||||
|
||||
nsresult
|
||||
UnixSocketWatcher::Connect(const struct sockaddr* aAddr, socklen_t aAddrLen)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(IsOpen());
|
||||
MOZ_ASSERT(aAddr || !aAddrLen);
|
||||
|
||||
// Select non-blocking IO.
|
||||
if (TEMP_FAILURE_RETRY(fcntl(GetFd(), F_SETFL, O_NONBLOCK)) < 0) {
|
||||
OnError("fcntl", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
if (connect(GetFd(), aAddr, aAddrLen) < 0) {
|
||||
if (errno == EINPROGRESS) {
|
||||
// Select blocking IO again, since we've now at least queue'd the connect
|
||||
// as nonblock.
|
||||
int flags = TEMP_FAILURE_RETRY(fcntl(GetFd(), F_GETFL, 0));
|
||||
if (flags < 0) {
|
||||
OnError("fcntl", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
if (TEMP_FAILURE_RETRY(fcntl(GetFd(), F_SETFL, flags&~O_NONBLOCK)) < 0) {
|
||||
OnError("fcntl", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
mConnectionStatus = SOCKET_IS_CONNECTING;
|
||||
// Set up a write watch to receive the connect signal
|
||||
AddWatchers(WRITE_WATCHER, false);
|
||||
} else {
|
||||
OnError("connect", errno);
|
||||
}
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
mConnectionStatus = SOCKET_IS_CONNECTED;
|
||||
OnConnected();
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsresult
|
||||
UnixSocketWatcher::Listen(const struct sockaddr* aAddr, socklen_t aAddrLen)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(IsOpen());
|
||||
MOZ_ASSERT(aAddr || !aAddrLen);
|
||||
|
||||
if (bind(GetFd(), aAddr, aAddrLen) < 0) {
|
||||
OnError("bind", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
if (listen(GetFd(), 1) < 0) {
|
||||
OnError("listen", errno);
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
mConnectionStatus = SOCKET_IS_LISTENING;
|
||||
OnListening();
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
UnixSocketWatcher::UnixSocketWatcher(MessageLoop* aIOLoop)
|
||||
: UnixFdWatcher(aIOLoop)
|
||||
, mConnectionStatus(SOCKET_IS_DISCONNECTED)
|
||||
{
|
||||
}
|
||||
|
||||
UnixSocketWatcher::UnixSocketWatcher(MessageLoop* aIOLoop, int aFd,
|
||||
ConnectionStatus aConnectionStatus)
|
||||
: UnixFdWatcher(aIOLoop, aFd)
|
||||
, mConnectionStatus(aConnectionStatus)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketWatcher::SetSocket(int aFd, ConnectionStatus aConnectionStatus)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
|
||||
SetFd(aFd);
|
||||
mConnectionStatus = aConnectionStatus;
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketWatcher::OnFileCanReadWithoutBlocking(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(aFd == GetFd());
|
||||
|
||||
if (mConnectionStatus == SOCKET_IS_CONNECTED) {
|
||||
OnSocketCanReceiveWithoutBlocking();
|
||||
} else if (mConnectionStatus == SOCKET_IS_LISTENING) {
|
||||
int fd = TEMP_FAILURE_RETRY(accept(GetFd(), NULL, NULL));
|
||||
if (fd < 0) {
|
||||
OnError("accept", errno);
|
||||
} else {
|
||||
OnAccepted(fd);
|
||||
}
|
||||
} else {
|
||||
NS_NOTREACHED("invalid connection state for reading");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketWatcher::OnFileCanWriteWithoutBlocking(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(aFd == GetFd());
|
||||
|
||||
if (mConnectionStatus == SOCKET_IS_CONNECTED) {
|
||||
OnSocketCanSendWithoutBlocking();
|
||||
} else if (mConnectionStatus == SOCKET_IS_CONNECTING) {
|
||||
RemoveWatchers(WRITE_WATCHER);
|
||||
int error = 0;
|
||||
socklen_t len = sizeof(error);
|
||||
if (getsockopt(GetFd(), SOL_SOCKET, SO_ERROR, &error, &len) < 0) {
|
||||
OnError("getsockopt", errno);
|
||||
} else if (error) {
|
||||
OnError("connect", error);
|
||||
} else {
|
||||
mConnectionStatus = SOCKET_IS_CONNECTED;
|
||||
OnConnected();
|
||||
}
|
||||
} else {
|
||||
NS_NOTREACHED("invalid connection state for writing");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
66
ipc/unixfd/UnixSocketWatcher.h
Normal file
66
ipc/unixfd/UnixSocketWatcher.h
Normal file
@ -0,0 +1,66 @@
|
||||
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
|
||||
/* vim: set ts=2 et sw=2 tw=80: */
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
#include "UnixFdWatcher.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
class UnixSocketWatcher : public UnixFdWatcher
|
||||
{
|
||||
public:
|
||||
enum ConnectionStatus {
|
||||
SOCKET_IS_DISCONNECTED = 0,
|
||||
SOCKET_IS_LISTENING,
|
||||
SOCKET_IS_CONNECTING,
|
||||
SOCKET_IS_CONNECTED
|
||||
};
|
||||
|
||||
virtual ~UnixSocketWatcher();
|
||||
|
||||
virtual void Close() MOZ_OVERRIDE;
|
||||
|
||||
ConnectionStatus GetConnectionStatus() const
|
||||
{
|
||||
return mConnectionStatus;
|
||||
}
|
||||
|
||||
// Connect to a peer
|
||||
nsresult Connect(const struct sockaddr* aAddr, socklen_t aAddrLen);
|
||||
|
||||
// Listen on socket for incomming connection requests
|
||||
nsresult Listen(const struct sockaddr* aAddr, socklen_t aAddrLen);
|
||||
|
||||
// Callback method for accepted connections
|
||||
virtual void OnAccepted(int aFd) {};
|
||||
|
||||
// Callback method for successful connection requests
|
||||
virtual void OnConnected() {};
|
||||
|
||||
// Callback method for successful listen requests
|
||||
virtual void OnListening() {};
|
||||
|
||||
// Callback method for receiving from socket
|
||||
virtual void OnSocketCanReceiveWithoutBlocking() {};
|
||||
|
||||
// Callback method for sending on socket
|
||||
virtual void OnSocketCanSendWithoutBlocking() {};
|
||||
|
||||
protected:
|
||||
UnixSocketWatcher(MessageLoop* aIOLoop);
|
||||
UnixSocketWatcher(MessageLoop* aIOLoop, int aFd,
|
||||
ConnectionStatus aConnectionStatus);
|
||||
void SetSocket(int aFd, ConnectionStatus aConnectionStatus);
|
||||
|
||||
private:
|
||||
void OnFileCanReadWithoutBlocking(int aFd) MOZ_OVERRIDE;
|
||||
void OnFileCanWriteWithoutBlocking(int aFd) MOZ_OVERRIDE;
|
||||
|
||||
ConnectionStatus mConnectionStatus;
|
||||
};
|
||||
|
||||
}
|
||||
}
|
23
ipc/unixfd/moz.build
Normal file
23
ipc/unixfd/moz.build
Normal file
@ -0,0 +1,23 @@
|
||||
# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
|
||||
# vim: set filetype=python:
|
||||
# This Source Code Form is subject to the terms of the Mozilla Public
|
||||
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
EXPORTS.mozilla.ipc += [
|
||||
'UnixFdWatcher.h',
|
||||
'UnixFileWatcher.h',
|
||||
'UnixSocketWatcher.h'
|
||||
]
|
||||
|
||||
SOURCES += [
|
||||
'UnixFdWatcher.cpp',
|
||||
'UnixFileWatcher.cpp',
|
||||
'UnixSocketWatcher.cpp'
|
||||
]
|
||||
|
||||
FAIL_ON_WARNINGS = True
|
||||
|
||||
include('/ipc/chromium/chromium-config.mozbuild')
|
||||
|
||||
FINAL_LIBRARY = 'xul'
|
@ -16,6 +16,7 @@
|
||||
#include "base/eintr_wrapper.h"
|
||||
#include "base/message_loop.h"
|
||||
|
||||
#include "mozilla/ipc/UnixSocketWatcher.h"
|
||||
#include "mozilla/Monitor.h"
|
||||
#include "mozilla/FileUtils.h"
|
||||
#include "nsString.h"
|
||||
@ -27,30 +28,27 @@ static const size_t MAX_READ_SIZE = 1 << 16;
|
||||
#undef CHROMIUM_LOG
|
||||
#if defined(MOZ_WIDGET_GONK)
|
||||
#include <android/log.h>
|
||||
#define CHROMIUM_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "GonkDBus", args);
|
||||
#define CHROMIUM_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "I/O", args);
|
||||
#else
|
||||
#define BTDEBUG true
|
||||
#define CHROMIUM_LOG(args...) if (BTDEBUG) printf(args);
|
||||
#define IODEBUG true
|
||||
#define CHROMIUM_LOG(args...) if (IODEBUG) printf(args);
|
||||
#endif
|
||||
|
||||
static const int SOCKET_RETRY_TIME_MS = 1000;
|
||||
|
||||
namespace mozilla {
|
||||
namespace ipc {
|
||||
|
||||
class UnixSocketImpl : public MessageLoopForIO::Watcher
|
||||
class UnixSocketImpl : public UnixSocketWatcher
|
||||
{
|
||||
public:
|
||||
UnixSocketImpl(UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector,
|
||||
const nsACString& aAddress,
|
||||
SocketConnectionStatus aConnectionStatus)
|
||||
: mConsumer(aConsumer)
|
||||
, mIOLoop(nullptr)
|
||||
UnixSocketImpl(MessageLoop* mIOLoop,
|
||||
UnixSocketConsumer* aConsumer, UnixSocketConnector* aConnector,
|
||||
const nsACString& aAddress)
|
||||
: UnixSocketWatcher(mIOLoop)
|
||||
, mConsumer(aConsumer)
|
||||
, mConnector(aConnector)
|
||||
, mShuttingDownOnIOThread(false)
|
||||
, mAddress(aAddress)
|
||||
, mDelayedConnectTask(nullptr)
|
||||
, mConnectionStatus(aConnectionStatus)
|
||||
{
|
||||
}
|
||||
|
||||
@ -63,12 +61,7 @@ public:
|
||||
void QueueWriteData(UnixSocketRawData* aData)
|
||||
{
|
||||
mOutgoingQ.AppendElement(aData);
|
||||
OnFileCanWriteWithoutBlocking(mFd);
|
||||
}
|
||||
|
||||
bool isFdValid()
|
||||
{
|
||||
return mFd > 0;
|
||||
AddWatchers(WRITE_WATCHER, false);
|
||||
}
|
||||
|
||||
bool IsShutdownOnMainThread()
|
||||
@ -94,24 +87,11 @@ public:
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(!mShuttingDownOnIOThread);
|
||||
|
||||
mReadWatcher.StopWatchingFileDescriptor();
|
||||
mWriteWatcher.StopWatchingFileDescriptor();
|
||||
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
|
||||
|
||||
mShuttingDownOnIOThread = true;
|
||||
}
|
||||
|
||||
void SetUpIO()
|
||||
{
|
||||
MOZ_ASSERT(!mIOLoop);
|
||||
MOZ_ASSERT(mFd >= 0);
|
||||
mIOLoop = MessageLoopForIO::current();
|
||||
mIOLoop->WatchFileDescriptor(mFd,
|
||||
true,
|
||||
MessageLoopForIO::WATCH_READ,
|
||||
&mReadWatcher,
|
||||
this);
|
||||
}
|
||||
|
||||
void SetDelayedConnectTask(CancelableTask* aTask)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
@ -144,17 +124,12 @@ public:
|
||||
*/
|
||||
void Listen();
|
||||
|
||||
/**
|
||||
* Accept an incoming connection
|
||||
*/
|
||||
void Accept();
|
||||
|
||||
/**
|
||||
* Set up flags on whatever our current file descriptor is.
|
||||
*
|
||||
* @return true if successful, false otherwise
|
||||
*/
|
||||
bool SetSocketFlags();
|
||||
bool SetSocketFlags(int aFd);
|
||||
|
||||
void GetSocketAddr(nsAString& aAddrStr)
|
||||
{
|
||||
@ -173,53 +148,23 @@ public:
|
||||
*/
|
||||
RefPtr<UnixSocketConsumer> mConsumer;
|
||||
|
||||
void OnAccepted(int aFd) MOZ_OVERRIDE;
|
||||
void OnConnected() MOZ_OVERRIDE;
|
||||
void OnError(const char* aFunction, int aErrno) MOZ_OVERRIDE;
|
||||
void OnListening() MOZ_OVERRIDE;
|
||||
void OnSocketCanReceiveWithoutBlocking() MOZ_OVERRIDE;
|
||||
void OnSocketCanSendWithoutBlocking() MOZ_OVERRIDE;
|
||||
|
||||
private:
|
||||
|
||||
void FireSocketError();
|
||||
|
||||
/**
|
||||
* libevent triggered functions that reads data from socket when available and
|
||||
* guarenteed non-blocking. Only to be called on IO thread.
|
||||
*
|
||||
* @param aFd File descriptor to read from
|
||||
*/
|
||||
virtual void OnFileCanReadWithoutBlocking(int aFd);
|
||||
|
||||
/**
|
||||
* libevent or developer triggered functions that writes data to socket when
|
||||
* available and guarenteed non-blocking. Only to be called on IO thread.
|
||||
*
|
||||
* @param aFd File descriptor to read from
|
||||
*/
|
||||
virtual void OnFileCanWriteWithoutBlocking(int aFd);
|
||||
|
||||
/**
|
||||
* IO Loop pointer. Must be initalized and called from IO thread only.
|
||||
*/
|
||||
MessageLoopForIO* mIOLoop;
|
||||
|
||||
/**
|
||||
* Raw data queue. Must be pushed/popped from IO thread only.
|
||||
*/
|
||||
typedef nsTArray<UnixSocketRawData* > UnixSocketRawDataQueue;
|
||||
UnixSocketRawDataQueue mOutgoingQ;
|
||||
|
||||
/**
|
||||
* Read watcher for libevent. Only to be accessed on IO Thread.
|
||||
*/
|
||||
MessageLoopForIO::FileDescriptorWatcher mReadWatcher;
|
||||
|
||||
/**
|
||||
* Write watcher for libevent. Only to be accessed on IO Thread.
|
||||
*/
|
||||
MessageLoopForIO::FileDescriptorWatcher mWriteWatcher;
|
||||
|
||||
/**
|
||||
* File descriptor to read from/write to. Connection happens on user provided
|
||||
* thread. Read/write/close happens on IO thread.
|
||||
*/
|
||||
ScopedClose mFd;
|
||||
|
||||
/**
|
||||
* Connector object used to create the connection we are currently using.
|
||||
*/
|
||||
@ -249,12 +194,6 @@ private:
|
||||
* Task member for delayed connect task. Should only be access on main thread.
|
||||
*/
|
||||
CancelableTask* mDelayedConnectTask;
|
||||
|
||||
/**
|
||||
* Socket connection status. Duplicate from UnixSocketConsumer. Should only
|
||||
* be accessed on I/O thread.
|
||||
*/
|
||||
SocketConnectionStatus mConnectionStatus;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
@ -403,12 +342,13 @@ private:
|
||||
UnixSocketImpl* mImpl;
|
||||
};
|
||||
|
||||
class SocketAcceptTask : public CancelableTask {
|
||||
class SocketListenTask : public CancelableTask
|
||||
{
|
||||
virtual void Run();
|
||||
|
||||
UnixSocketImpl* mImpl;
|
||||
public:
|
||||
SocketAcceptTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { }
|
||||
SocketListenTask(UnixSocketImpl* aImpl) : mImpl(aImpl) { }
|
||||
|
||||
virtual void Cancel()
|
||||
{
|
||||
@ -417,12 +357,12 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
void SocketAcceptTask::Run()
|
||||
void SocketListenTask::Run()
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
|
||||
if (mImpl) {
|
||||
mImpl->Accept();
|
||||
mImpl->Listen();
|
||||
}
|
||||
}
|
||||
|
||||
@ -478,7 +418,7 @@ void ShutdownSocketTask::Run()
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
|
||||
// At this point, there should be no new events on the IO thread after this
|
||||
// one with the possible exception of a SocketAcceptTask that
|
||||
// one with the possible exception of a SocketListenTask that
|
||||
// ShutdownOnIOThread will cancel for us. We are now fully shut down, so we
|
||||
// can send a message to the main thread that will delete mImpl safely knowing
|
||||
// that no more tasks reference it.
|
||||
@ -492,13 +432,10 @@ void ShutdownSocketTask::Run()
|
||||
void
|
||||
UnixSocketImpl::FireSocketError()
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
|
||||
// Clean up watchers, statuses, fds
|
||||
mReadWatcher.StopWatchingFileDescriptor();
|
||||
mWriteWatcher.StopWatchingFileDescriptor();
|
||||
mConnectionStatus = SOCKET_DISCONNECTED;
|
||||
mFd.reset(-1);
|
||||
Close();
|
||||
|
||||
// Tell the main thread we've errored
|
||||
nsRefPtr<OnSocketEventTask> t =
|
||||
@ -507,9 +444,9 @@ UnixSocketImpl::FireSocketError()
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::Accept()
|
||||
UnixSocketImpl::Listen()
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(mConnector);
|
||||
|
||||
// This will set things we don't particularly care about, but it will hand
|
||||
@ -520,122 +457,118 @@ UnixSocketImpl::Accept()
|
||||
return;
|
||||
}
|
||||
|
||||
if (mFd.get() < 0) {
|
||||
mFd = mConnector->Create();
|
||||
if (mFd.get() < 0) {
|
||||
if (!IsOpen()) {
|
||||
int fd = mConnector->Create();
|
||||
if (fd < 0) {
|
||||
NS_WARNING("Cannot create socket fd!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
SetFd(fd);
|
||||
|
||||
if (!SetSocketFlags()) {
|
||||
if (!SetSocketFlags(GetFd())) {
|
||||
NS_WARNING("Cannot set socket flags!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (bind(mFd.get(), (struct sockaddr*)&mAddr, mAddrSize)) {
|
||||
#ifdef DEBUG
|
||||
CHROMIUM_LOG("...bind(%d) gave errno %d", mFd.get(), errno);
|
||||
#endif
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (listen(mFd.get(), 1)) {
|
||||
#ifdef DEBUG
|
||||
CHROMIUM_LOG("...listen(%d) gave errno %d", mFd.get(), errno);
|
||||
#endif
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mConnector->SetUpListenSocket(mFd)) {
|
||||
NS_WARNING("Could not set up listen socket!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
// calls OnListening on success, or OnError otherwise
|
||||
nsresult rv = UnixSocketWatcher::Listen(
|
||||
reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
|
||||
NS_WARN_IF(NS_FAILED(rv));
|
||||
}
|
||||
|
||||
SetUpIO();
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::Connect()
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(mConnector);
|
||||
|
||||
if (mFd.get() < 0) {
|
||||
mFd = mConnector->Create();
|
||||
if (mFd.get() < 0) {
|
||||
if (!IsOpen()) {
|
||||
int fd = mConnector->Create();
|
||||
if (fd < 0) {
|
||||
NS_WARNING("Cannot create socket fd!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
SetFd(fd);
|
||||
}
|
||||
|
||||
int ret;
|
||||
|
||||
if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) {
|
||||
NS_WARNING("Cannot create socket address!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
// Select non-blocking IO.
|
||||
if (-1 == fcntl(mFd.get(), F_SETFL, O_NONBLOCK)) {
|
||||
NS_WARNING("Cannot set nonblock!");
|
||||
FireSocketError();
|
||||
// calls OnConnected() on success, or OnError() otherwise
|
||||
nsresult rv = UnixSocketWatcher::Connect(
|
||||
reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
|
||||
NS_WARN_IF(NS_FAILED(rv));
|
||||
}
|
||||
|
||||
bool
|
||||
UnixSocketImpl::SetSocketFlags(int aFd)
|
||||
{
|
||||
// Set socket addr to be reused even if kernel is still waiting to close
|
||||
int n = 1;
|
||||
setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n));
|
||||
|
||||
// Set close-on-exec bit.
|
||||
int flags = fcntl(aFd, F_GETFD);
|
||||
if (-1 == flags) {
|
||||
return false;
|
||||
}
|
||||
|
||||
flags |= FD_CLOEXEC;
|
||||
if (-1 == fcntl(aFd, F_SETFD, flags)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnAccepted(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
|
||||
|
||||
if (!mConnector->SetUp(aFd)) {
|
||||
NS_WARNING("Could not set up socket!");
|
||||
return;
|
||||
}
|
||||
|
||||
ret = connect(mFd.get(), (struct sockaddr*)&mAddr, mAddrSize);
|
||||
|
||||
if (ret) {
|
||||
if (errno == EINPROGRESS) {
|
||||
// Select blocking IO again, since we've now at least queue'd the connect
|
||||
// as nonblock.
|
||||
int current_opts = fcntl(mFd.get(), F_GETFL, 0);
|
||||
if (-1 == current_opts) {
|
||||
NS_WARNING("Cannot get socket opts!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
if (-1 == fcntl(mFd.get(), F_SETFL, current_opts & ~O_NONBLOCK)) {
|
||||
NS_WARNING("Cannot set socket opts to blocking!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
// Set up a write watch to make sure we receive the connect signal
|
||||
MessageLoopForIO::current()->WatchFileDescriptor(
|
||||
mFd.get(),
|
||||
false,
|
||||
MessageLoopForIO::WATCH_WRITE,
|
||||
&mWriteWatcher,
|
||||
this);
|
||||
|
||||
#ifdef DEBUG
|
||||
CHROMIUM_LOG("UnixSocket Connection delayed!");
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
#if DEBUG
|
||||
CHROMIUM_LOG("Socket connect errno=%d\n", errno);
|
||||
#endif
|
||||
FireSocketError();
|
||||
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
|
||||
Close();
|
||||
SetSocket(aFd, SOCKET_IS_CONNECTED);
|
||||
if (!SetSocketFlags(GetFd())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SetSocketFlags()) {
|
||||
nsRefPtr<OnSocketEventTask> t =
|
||||
new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS);
|
||||
NS_DispatchToMainThread(t);
|
||||
|
||||
AddWatchers(READ_WATCHER, true);
|
||||
if (!mOutgoingQ.IsEmpty()) {
|
||||
AddWatchers(WRITE_WATCHER, false);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnConnected()
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
|
||||
|
||||
if (!SetSocketFlags(GetFd())) {
|
||||
NS_WARNING("Cannot set socket flags!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mConnector->SetUp(mFd)) {
|
||||
if (!mConnector->SetUp(GetFd())) {
|
||||
NS_WARNING("Could not set up socket!");
|
||||
FireSocketError();
|
||||
return;
|
||||
@ -644,30 +577,125 @@ UnixSocketImpl::Connect()
|
||||
nsRefPtr<OnSocketEventTask> t =
|
||||
new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS);
|
||||
NS_DispatchToMainThread(t);
|
||||
mConnectionStatus = SOCKET_CONNECTED;
|
||||
|
||||
SetUpIO();
|
||||
AddWatchers(READ_WATCHER, true);
|
||||
if (!mOutgoingQ.IsEmpty()) {
|
||||
AddWatchers(WRITE_WATCHER, false);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
UnixSocketImpl::SetSocketFlags()
|
||||
void
|
||||
UnixSocketImpl::OnListening()
|
||||
{
|
||||
// Set socket addr to be reused even if kernel is still waiting to close
|
||||
int n = 1;
|
||||
setsockopt(mFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n));
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
|
||||
|
||||
// Set close-on-exec bit.
|
||||
int flags = fcntl(mFd, F_GETFD);
|
||||
if (-1 == flags) {
|
||||
return false;
|
||||
if (!mConnector->SetUpListenSocket(GetFd())) {
|
||||
NS_WARNING("Could not set up listen socket!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
flags |= FD_CLOEXEC;
|
||||
if (-1 == fcntl(mFd, F_SETFD, flags)) {
|
||||
return false;
|
||||
}
|
||||
AddWatchers(READ_WATCHER, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
void
|
||||
UnixSocketImpl::OnError(const char* aFunction, int aErrno)
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
|
||||
UnixFdWatcher::OnError(aFunction, aErrno);
|
||||
FireSocketError();
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnSocketCanReceiveWithoutBlocking()
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
|
||||
|
||||
// Read all of the incoming data.
|
||||
while (true) {
|
||||
nsAutoPtr<UnixSocketRawData> incoming(new UnixSocketRawData(MAX_READ_SIZE));
|
||||
|
||||
ssize_t ret = read(GetFd(), incoming->mData, incoming->mSize);
|
||||
if (ret <= 0) {
|
||||
if (ret == -1) {
|
||||
if (errno == EINTR) {
|
||||
continue; // retry system call when interrupted
|
||||
}
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
return; // no data available: return and re-poll
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
NS_WARNING("Cannot read from network");
|
||||
#endif
|
||||
// else fall through to error handling on other errno's
|
||||
}
|
||||
|
||||
// We're done with our descriptors. Ensure that spurious events don't
|
||||
// cause us to end up back here.
|
||||
RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
|
||||
nsRefPtr<RequestClosingSocketTask> t = new RequestClosingSocketTask(this);
|
||||
NS_DispatchToMainThread(t);
|
||||
return;
|
||||
}
|
||||
|
||||
incoming->mSize = ret;
|
||||
nsRefPtr<SocketReceiveTask> t =
|
||||
new SocketReceiveTask(this, incoming.forget());
|
||||
NS_DispatchToMainThread(t);
|
||||
|
||||
// If ret is less than MAX_READ_SIZE, there's no
|
||||
// more data in the socket for us to read now.
|
||||
if (ret < ssize_t(MAX_READ_SIZE)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnSocketCanSendWithoutBlocking()
|
||||
{
|
||||
MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
|
||||
MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
|
||||
|
||||
// Try to write the bytes of mCurrentRilRawData. If all were written, continue.
|
||||
//
|
||||
// Otherwise, save the byte position of the next byte to write
|
||||
// within mCurrentWriteOffset, and request another write when the
|
||||
// system won't block.
|
||||
//
|
||||
while (true) {
|
||||
UnixSocketRawData* data;
|
||||
if (mOutgoingQ.IsEmpty()) {
|
||||
return;
|
||||
}
|
||||
data = mOutgoingQ.ElementAt(0);
|
||||
const uint8_t *toWrite;
|
||||
toWrite = data->mData;
|
||||
|
||||
while (data->mCurrentWriteOffset < data->mSize) {
|
||||
ssize_t write_amount = data->mSize - data->mCurrentWriteOffset;
|
||||
ssize_t written;
|
||||
written = write (GetFd(), toWrite + data->mCurrentWriteOffset,
|
||||
write_amount);
|
||||
if (written > 0) {
|
||||
data->mCurrentWriteOffset += written;
|
||||
}
|
||||
if (written != write_amount) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (data->mCurrentWriteOffset != data->mSize) {
|
||||
AddWatchers(WRITE_WATCHER, false);
|
||||
return;
|
||||
}
|
||||
mOutgoingQ.RemoveElementAt(0);
|
||||
delete data;
|
||||
}
|
||||
}
|
||||
|
||||
UnixSocketConsumer::UnixSocketConsumer() : mImpl(nullptr)
|
||||
@ -737,166 +765,6 @@ UnixSocketConsumer::CloseSocket()
|
||||
NotifyDisconnect();
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnFileCanReadWithoutBlocking(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(!mShuttingDownOnIOThread);
|
||||
|
||||
if (mConnectionStatus == SOCKET_CONNECTED) {
|
||||
// Read all of the incoming data.
|
||||
while (true) {
|
||||
nsAutoPtr<UnixSocketRawData> incoming(new UnixSocketRawData(MAX_READ_SIZE));
|
||||
|
||||
ssize_t ret = read(aFd, incoming->mData, incoming->mSize);
|
||||
if (ret <= 0) {
|
||||
if (ret == -1) {
|
||||
if (errno == EINTR) {
|
||||
continue; // retry system call when interrupted
|
||||
}
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
return; // no data available: return and re-poll
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
NS_WARNING("Cannot read from network");
|
||||
#endif
|
||||
// else fall through to error handling on other errno's
|
||||
}
|
||||
|
||||
// We're done with our descriptors. Ensure that spurious events don't
|
||||
// cause us to end up back here.
|
||||
mReadWatcher.StopWatchingFileDescriptor();
|
||||
mWriteWatcher.StopWatchingFileDescriptor();
|
||||
nsRefPtr<RequestClosingSocketTask> t = new RequestClosingSocketTask(this);
|
||||
NS_DispatchToMainThread(t);
|
||||
return;
|
||||
}
|
||||
|
||||
incoming->mSize = ret;
|
||||
nsRefPtr<SocketReceiveTask> t =
|
||||
new SocketReceiveTask(this, incoming.forget());
|
||||
NS_DispatchToMainThread(t);
|
||||
|
||||
// If ret is less than MAX_READ_SIZE, there's no
|
||||
// more data in the socket for us to read now.
|
||||
if (ret < ssize_t(MAX_READ_SIZE)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
MOZ_CRASH("We returned early");
|
||||
} else if (mConnectionStatus == SOCKET_LISTENING) {
|
||||
int client_fd = accept(mFd.get(), (struct sockaddr*)&mAddr, &mAddrSize);
|
||||
|
||||
if (client_fd < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mConnector->SetUp(client_fd)) {
|
||||
NS_WARNING("Could not set up socket!");
|
||||
return;
|
||||
}
|
||||
|
||||
mReadWatcher.StopWatchingFileDescriptor();
|
||||
mWriteWatcher.StopWatchingFileDescriptor();
|
||||
|
||||
mFd.reset(client_fd);
|
||||
if (!SetSocketFlags()) {
|
||||
return;
|
||||
}
|
||||
|
||||
mIOLoop = nullptr;
|
||||
|
||||
nsRefPtr<OnSocketEventTask> t =
|
||||
new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS);
|
||||
NS_DispatchToMainThread(t);
|
||||
mConnectionStatus = SOCKET_CONNECTED;
|
||||
|
||||
SetUpIO();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketImpl::OnFileCanWriteWithoutBlocking(int aFd)
|
||||
{
|
||||
MOZ_ASSERT(!NS_IsMainThread());
|
||||
MOZ_ASSERT(!mShuttingDownOnIOThread);
|
||||
|
||||
MOZ_ASSERT(aFd >= 0);
|
||||
if (mConnectionStatus == SOCKET_CONNECTED) {
|
||||
// Try to write the bytes of mCurrentRilRawData. If all were written, continue.
|
||||
//
|
||||
// Otherwise, save the byte position of the next byte to write
|
||||
// within mCurrentWriteOffset, and request another write when the
|
||||
// system won't block.
|
||||
//
|
||||
while (true) {
|
||||
UnixSocketRawData* data;
|
||||
if (mOutgoingQ.IsEmpty()) {
|
||||
return;
|
||||
}
|
||||
data = mOutgoingQ.ElementAt(0);
|
||||
const uint8_t *toWrite;
|
||||
toWrite = data->mData;
|
||||
|
||||
while (data->mCurrentWriteOffset < data->mSize) {
|
||||
ssize_t write_amount = data->mSize - data->mCurrentWriteOffset;
|
||||
ssize_t written;
|
||||
written = write (aFd, toWrite + data->mCurrentWriteOffset,
|
||||
write_amount);
|
||||
if (written > 0) {
|
||||
data->mCurrentWriteOffset += written;
|
||||
}
|
||||
if (written != write_amount) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (data->mCurrentWriteOffset != data->mSize) {
|
||||
MessageLoopForIO::current()->WatchFileDescriptor(
|
||||
aFd,
|
||||
false,
|
||||
MessageLoopForIO::WATCH_WRITE,
|
||||
&mWriteWatcher,
|
||||
this);
|
||||
return;
|
||||
}
|
||||
mOutgoingQ.RemoveElementAt(0);
|
||||
delete data;
|
||||
}
|
||||
} else if (mConnectionStatus == SOCKET_CONNECTING) {
|
||||
int error, ret;
|
||||
socklen_t len = sizeof(error);
|
||||
ret = getsockopt(mFd.get(), SOL_SOCKET, SO_ERROR, &error, &len);
|
||||
|
||||
if (ret || error) {
|
||||
NS_WARNING("getsockopt failure on async socket connect!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!SetSocketFlags()) {
|
||||
NS_WARNING("Cannot set socket flags!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!mConnector->SetUp(mFd)) {
|
||||
NS_WARNING("Could not set up socket!");
|
||||
FireSocketError();
|
||||
return;
|
||||
}
|
||||
|
||||
nsRefPtr<OnSocketEventTask> t =
|
||||
new OnSocketEventTask(this, OnSocketEventTask::CONNECT_SUCCESS);
|
||||
NS_DispatchToMainThread(t);
|
||||
mConnectionStatus = SOCKET_CONNECTED;
|
||||
|
||||
SetUpIO();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr)
|
||||
{
|
||||
@ -951,8 +819,8 @@ UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector,
|
||||
}
|
||||
|
||||
nsCString addr(aAddress);
|
||||
mImpl = new UnixSocketImpl(this, connector.forget(), addr, SOCKET_CONNECTING);
|
||||
MessageLoop* ioLoop = XRE_GetIOMessageLoop();
|
||||
mImpl = new UnixSocketImpl(ioLoop, this, connector.forget(), addr);
|
||||
mConnectionStatus = SOCKET_CONNECTING;
|
||||
if (aDelayMs > 0) {
|
||||
SocketDelayedConnectTask* connectTask = new SocketDelayedConnectTask(mImpl);
|
||||
@ -977,11 +845,11 @@ UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector)
|
||||
return false;
|
||||
}
|
||||
|
||||
mImpl = new UnixSocketImpl(this, connector.forget(), EmptyCString(),
|
||||
SOCKET_LISTENING);
|
||||
mImpl = new UnixSocketImpl(XRE_GetIOMessageLoop(), this, connector.forget(),
|
||||
EmptyCString());
|
||||
mConnectionStatus = SOCKET_LISTENING;
|
||||
XRE_GetIOMessageLoop()->PostTask(FROM_HERE,
|
||||
new SocketAcceptTask(mImpl));
|
||||
new SocketListenTask(mImpl));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -59,6 +59,12 @@ sp<IBinder> FakeSurfaceComposer::createDisplay(const String8& displayName,
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#if ANDROID_VERSION >= 19
|
||||
void FakeSurfaceComposer::destroyDisplay(const sp<IBinder>& display)
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
sp<IBinder> FakeSurfaceComposer::getBuiltInDisplay(int32_t id) {
|
||||
return nullptr;
|
||||
}
|
||||
@ -91,6 +97,15 @@ status_t FakeSurfaceComposer::captureScreen(const sp<IBinder>& display,
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
#if ANDROID_VERSION >= 19
|
||||
status_t FakeSurfaceComposer::captureScreen(const sp<IBinder>& display,
|
||||
const sp<IGraphicBufferProducer>& producer,
|
||||
uint32_t reqWidth, uint32_t reqHeight,
|
||||
uint32_t minLayerZ, uint32_t maxLayerZ) {
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
#endif
|
||||
|
||||
void FakeSurfaceComposer::blank(const sp<IBinder>& display) {
|
||||
}
|
||||
|
||||
|
@ -45,6 +45,11 @@ public:
|
||||
// Instantiate MediaResourceManagerService and register to service manager.
|
||||
// If service manager is not present, wait until service manager becomes present.
|
||||
static void instantiate();
|
||||
#if ANDROID_VERSION >= 19
|
||||
virtual void destroyDisplay(const sp<android::IBinder>& display);
|
||||
virtual status_t captureScreen(const sp<IBinder>& display, const sp<IGraphicBufferProducer>& producer,
|
||||
uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ);
|
||||
#endif
|
||||
|
||||
private:
|
||||
FakeSurfaceComposer();
|
||||
|
@ -1,12 +1,10 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
/* Copyright 2013 Mozilla Foundation and Mozilla contributors
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@ -15,648 +13,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_H
|
||||
#define NATIVEWINDOW_GONKBUFFERQUEUE_H
|
||||
|
||||
#include <gui/IGraphicBufferAlloc.h>
|
||||
#if ANDROID_VERSION == 17
|
||||
#include <gui/ISurfaceTexture.h>
|
||||
#else
|
||||
#include <gui/IGraphicBufferProducer.h>
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
|
||||
# include "GonkBufferQueueKK.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
# include "GonkBufferQueueJB.h"
|
||||
#endif
|
||||
|
||||
#include <ui/Fence.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
||||
#if ANDROID_VERSION == 17
|
||||
#define IGraphicBufferProducer ISurfaceTexture
|
||||
#endif
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if ANDROID_VERSION == 17
|
||||
class GonkBufferQueue : public BnSurfaceTexture {
|
||||
#else
|
||||
class GonkBufferQueue : public BnGraphicBufferProducer {
|
||||
#endif
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
|
||||
public:
|
||||
enum { MIN_UNDEQUEUED_BUFFERS = 2 };
|
||||
enum { NUM_BUFFER_SLOTS = 32 };
|
||||
enum { NO_CONNECTED_API = 0 };
|
||||
enum { INVALID_BUFFER_SLOT = -1 };
|
||||
enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE };
|
||||
|
||||
// When in async mode we reserve two slots in order to guarantee that the
|
||||
// producer and consumer can run asynchronously.
|
||||
enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
|
||||
|
||||
// ConsumerListener is the interface through which the GonkBufferQueue notifies
|
||||
// the consumer of events that the consumer may wish to react to. Because
|
||||
// the consumer will generally have a mutex that is locked during calls from
|
||||
// the consumer to the GonkBufferQueue, these calls from the GonkBufferQueue to the
|
||||
// consumer *MUST* be called only when the GonkBufferQueue mutex is NOT locked.
|
||||
struct ConsumerListener : public virtual RefBase {
|
||||
// onFrameAvailable is called from queueBuffer each time an additional
|
||||
// frame becomes available for consumption. This means that frames that
|
||||
// are queued while in asynchronous mode only trigger the callback if no
|
||||
// previous frames are pending. Frames queued while in synchronous mode
|
||||
// always trigger the callback.
|
||||
//
|
||||
// This is called without any lock held and can be called concurrently
|
||||
// by multiple threads.
|
||||
virtual void onFrameAvailable() = 0;
|
||||
|
||||
// onBuffersReleased is called to notify the buffer consumer that the
|
||||
// GonkBufferQueue has released its references to one or more GraphicBuffers
|
||||
// contained in its slots. The buffer consumer should then call
|
||||
// GonkBufferQueue::getReleasedBuffers to retrieve the list of buffers
|
||||
//
|
||||
// This is called without any lock held and can be called concurrently
|
||||
// by multiple threads.
|
||||
virtual void onBuffersReleased() = 0;
|
||||
};
|
||||
|
||||
// ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
|
||||
// reference to the actual consumer object. It forwards all calls to that
|
||||
// consumer object so long as it exists.
|
||||
//
|
||||
// This class exists to avoid having a circular reference between the
|
||||
// GonkBufferQueue object and the consumer object. The reason this can't be a weak
|
||||
// reference in the GonkBufferQueue class is because we're planning to expose the
|
||||
// consumer side of a GonkBufferQueue as a binder interface, which doesn't support
|
||||
// weak references.
|
||||
class ProxyConsumerListener : public GonkBufferQueue::ConsumerListener {
|
||||
public:
|
||||
|
||||
ProxyConsumerListener(const wp<GonkBufferQueue::ConsumerListener>& consumerListener);
|
||||
virtual ~ProxyConsumerListener();
|
||||
virtual void onFrameAvailable();
|
||||
virtual void onBuffersReleased();
|
||||
|
||||
private:
|
||||
|
||||
// mConsumerListener is a weak reference to the ConsumerListener. This is
|
||||
// the raison d'etre of ProxyConsumerListener.
|
||||
wp<GonkBufferQueue::ConsumerListener> mConsumerListener;
|
||||
};
|
||||
|
||||
|
||||
// GonkBufferQueue manages a pool of gralloc memory slots to be used by
|
||||
// producers and consumers. allowSynchronousMode specifies whether or not
|
||||
// synchronous mode can be enabled by the producer. allocator is used to
|
||||
// allocate all the needed gralloc buffers.
|
||||
GonkBufferQueue(bool allowSynchronousMode = true,
|
||||
const sp<IGraphicBufferAlloc>& allocator = NULL);
|
||||
virtual ~GonkBufferQueue();
|
||||
|
||||
// Query native window attributes. The "what" values are enumerated in
|
||||
// window.h (e.g. NATIVE_WINDOW_FORMAT).
|
||||
virtual int query(int what, int* value);
|
||||
|
||||
// setBufferCount updates the number of available buffer slots. If this
|
||||
// method succeeds, buffer slots will be both unallocated and owned by
|
||||
// the GonkBufferQueue object (i.e. they are not owned by the producer or
|
||||
// consumer).
|
||||
//
|
||||
// This will fail if the producer has dequeued any buffers, or if
|
||||
// bufferCount is invalid. bufferCount must generally be a value
|
||||
// between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
|
||||
// (inclusive). It may also be set to zero (the default) to indicate
|
||||
// that the producer does not wish to set a value. The minimum value
|
||||
// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
|
||||
// ...).
|
||||
//
|
||||
// This may only be called by the producer. The consumer will be told
|
||||
// to discard buffers through the onBuffersReleased callback.
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
|
||||
// requestBuffer returns the GraphicBuffer for slot N.
|
||||
//
|
||||
// In normal operation, this is called the first time slot N is returned
|
||||
// by dequeueBuffer. It must be called again if dequeueBuffer returns
|
||||
// flags indicating that previously-returned buffers are no longer valid.
|
||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
||||
|
||||
// dequeueBuffer gets the next buffer slot index for the producer to use.
|
||||
// If a buffer slot is available then that slot index is written to the
|
||||
// location pointed to by the buf argument and a status of OK is returned.
|
||||
// If no slot is available then a status of -EBUSY is returned and buf is
|
||||
// unmodified.
|
||||
//
|
||||
// The fence parameter will be updated to hold the fence associated with
|
||||
// the buffer. The contents of the buffer must not be overwritten until the
|
||||
// fence signals. If the fence is Fence::NO_FENCE, the buffer may be
|
||||
// written immediately.
|
||||
//
|
||||
// The width and height parameters must be no greater than the minimum of
|
||||
// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
|
||||
// An error due to invalid dimensions might not be reported until
|
||||
// updateTexImage() is called. If width and height are both zero, the
|
||||
// default values specified by setDefaultBufferSize() are used instead.
|
||||
//
|
||||
// The pixel formats are enumerated in graphics.h, e.g.
|
||||
// HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
|
||||
// will be used.
|
||||
//
|
||||
// The usage argument specifies gralloc buffer usage flags. The values
|
||||
// are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
|
||||
// will be merged with the usage flags specified by setConsumerUsageBits.
|
||||
//
|
||||
// The return value may be a negative error value or a non-negative
|
||||
// collection of flags. If the flags are set, the return values are
|
||||
// valid, but additional actions must be performed.
|
||||
//
|
||||
// If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
|
||||
// producer must discard cached GraphicBuffer references for the slot
|
||||
// returned in buf.
|
||||
// If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
|
||||
// must discard cached GraphicBuffer references for all slots.
|
||||
//
|
||||
// In both cases, the producer will need to call requestBuffer to get a
|
||||
// GraphicBuffer handle for the returned slot.
|
||||
#if ANDROID_VERSION == 17
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
|
||||
uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
|
||||
return dequeueBuffer(buf, &fence, width, height, format, usage);
|
||||
}
|
||||
#endif
|
||||
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
|
||||
uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
|
||||
|
||||
// queueBuffer returns a filled buffer to the GonkBufferQueue.
|
||||
//
|
||||
// Additional data is provided in the QueueBufferInput struct. Notably,
|
||||
// a timestamp must be provided for the buffer. The timestamp is in
|
||||
// nanoseconds, and must be monotonically increasing. Its other semantics
|
||||
// (zero point, etc) are producer-specific and should be documented by the
|
||||
// producer.
|
||||
//
|
||||
// The caller may provide a fence that signals when all rendering
|
||||
// operations have completed. Alternatively, NO_FENCE may be used,
|
||||
// indicating that the buffer is ready immediately.
|
||||
//
|
||||
// Some values are returned in the output struct: the current settings
|
||||
// for default width and height, the current transform hint, and the
|
||||
// number of queued buffers.
|
||||
virtual status_t queueBuffer(int buf,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
|
||||
// cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
|
||||
// queue it for use by the consumer.
|
||||
//
|
||||
// The buffer will not be overwritten until the fence signals. The fence
|
||||
// will usually be the one obtained from dequeueBuffer.
|
||||
#if ANDROID_VERSION == 17
|
||||
virtual void cancelBuffer(int buf, sp<Fence> fence);
|
||||
#else
|
||||
virtual void cancelBuffer(int buf, const sp<Fence>& fence);
|
||||
#endif
|
||||
|
||||
// setSynchronousMode sets whether dequeueBuffer is synchronous or
|
||||
// asynchronous. In synchronous mode, dequeueBuffer blocks until
|
||||
// a buffer is available, the currently bound buffer can be dequeued and
|
||||
// queued buffers will be acquired in order. In asynchronous mode,
|
||||
// a queued buffer may be replaced by a subsequently queued buffer.
|
||||
//
|
||||
// The default mode is asynchronous.
|
||||
virtual status_t setSynchronousMode(bool enabled);
|
||||
|
||||
// connect attempts to connect a producer API to the GonkBufferQueue. This
|
||||
// must be called before any other IGraphicBufferProducer methods are
|
||||
// called except for getAllocator. A consumer must already be connected.
|
||||
//
|
||||
// This method will fail if connect was previously called on the
|
||||
// GonkBufferQueue and no corresponding disconnect call was made (i.e. if
|
||||
// it's still connected to a producer).
|
||||
//
|
||||
// APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
|
||||
virtual status_t connect(int api, QueueBufferOutput* output);
|
||||
|
||||
// disconnect attempts to disconnect a producer API from the GonkBufferQueue.
|
||||
// Calling this method will cause any subsequent calls to other
|
||||
// IGraphicBufferProducer methods to fail except for getAllocator and connect.
|
||||
// Successfully calling connect after this will allow the other methods to
|
||||
// succeed again.
|
||||
//
|
||||
// This method will fail if the the GonkBufferQueue is not currently
|
||||
// connected to the specified producer API.
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
// dump our state in a String
|
||||
virtual void dump(String8& result) const;
|
||||
virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
|
||||
|
||||
// public facing structure for BufferSlot
|
||||
struct BufferItem {
|
||||
|
||||
BufferItem()
|
||||
:
|
||||
mSurfaceDescriptor(SurfaceDescriptor()),
|
||||
mTransform(0),
|
||||
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mTimestamp(0),
|
||||
mFrameNumber(0),
|
||||
mBuf(INVALID_BUFFER_SLOT) {
|
||||
mCrop.makeInvalid();
|
||||
}
|
||||
// mGraphicBuffer points to the buffer allocated for this slot, or is NULL
|
||||
// if the buffer in this slot has been acquired in the past (see
|
||||
// BufferSlot.mAcquireCalled).
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
|
||||
// mCrop is the current crop rectangle for this buffer slot.
|
||||
Rect mCrop;
|
||||
|
||||
// mTransform is the current transform flags for this buffer slot.
|
||||
uint32_t mTransform;
|
||||
|
||||
// mScalingMode is the current scaling mode for this buffer slot.
|
||||
uint32_t mScalingMode;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot.
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mBuf is the slot index of this buffer
|
||||
int mBuf;
|
||||
|
||||
// mFence is a fence that will signal when the buffer is idle.
|
||||
sp<Fence> mFence;
|
||||
};
|
||||
|
||||
// The following public functions are the consumer-facing interface
|
||||
|
||||
// acquireBuffer attempts to acquire ownership of the next pending buffer in
|
||||
// the GonkBufferQueue. If no buffer is pending then it returns -EINVAL. If a
|
||||
// buffer is successfully acquired, the information about the buffer is
|
||||
// returned in BufferItem. If the buffer returned had previously been
|
||||
// acquired then the BufferItem::mGraphicBuffer field of buffer is set to
|
||||
// NULL and it is assumed that the consumer still holds a reference to the
|
||||
// buffer.
|
||||
status_t acquireBuffer(BufferItem *buffer);
|
||||
|
||||
// releaseBuffer releases a buffer slot from the consumer back to the
|
||||
// GonkBufferQueue. This may be done while the buffer's contents are still
|
||||
// being accessed. The fence will signal when the buffer is no longer
|
||||
// in use.
|
||||
//
|
||||
// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
|
||||
// any references to the just-released buffer that it might have, as if it
|
||||
// had received a onBuffersReleased() call with a mask set for the released
|
||||
// buffer.
|
||||
//
|
||||
// Note that the dependencies on EGL will be removed once we switch to using
|
||||
// the Android HW Sync HAL.
|
||||
status_t releaseBuffer(int buf, const sp<Fence>& releaseFence);
|
||||
|
||||
// consumerConnect connects a consumer to the GonkBufferQueue. Only one
|
||||
// consumer may be connected, and when that consumer disconnects the
|
||||
// GonkBufferQueue is placed into the "abandoned" state, causing most
|
||||
// interactions with the GonkBufferQueue by the producer to fail.
|
||||
//
|
||||
// consumer may not be NULL.
|
||||
status_t consumerConnect(const sp<ConsumerListener>& consumer);
|
||||
|
||||
// consumerDisconnect disconnects a consumer from the GonkBufferQueue. All
|
||||
// buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
|
||||
// state, causing most interactions with the GonkBufferQueue by the producer to
|
||||
// fail.
|
||||
status_t consumerDisconnect();
|
||||
|
||||
// getReleasedBuffers sets the value pointed to by slotMask to a bit mask
|
||||
// indicating which buffer slots have been released by the GonkBufferQueue
|
||||
// but have not yet been released by the consumer.
|
||||
//
|
||||
// This should be called from the onBuffersReleased() callback.
|
||||
status_t getReleasedBuffers(uint32_t* slotMask);
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// dequeueBuffer when a width and height of zero is requested. Default
|
||||
// is 1x1.
|
||||
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
|
||||
|
||||
// setDefaultMaxBufferCount sets the default value for the maximum buffer
|
||||
// count (the initial default is 2). If the producer has requested a
|
||||
// buffer count using setBufferCount, the default buffer count will only
|
||||
// take effect if the producer sets the count back to zero.
|
||||
//
|
||||
// The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
status_t setDefaultMaxBufferCount(int bufferCount);
|
||||
|
||||
// setMaxAcquiredBufferCount sets the maximum number of buffers that can
|
||||
// be acquired by the consumer at one time (default 1). This call will
|
||||
// fail if a producer is connected to the GonkBufferQueue.
|
||||
status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
|
||||
|
||||
// isSynchronousMode returns whether the GonkBufferQueue is currently in
|
||||
// synchronous mode.
|
||||
bool isSynchronousMode() const;
|
||||
|
||||
// setConsumerName sets the name used in logging
|
||||
void setConsumerName(const String8& name);
|
||||
|
||||
// setDefaultBufferFormat allows the GonkBufferQueue to create
|
||||
// GraphicBuffers of a defaultFormat if no format is specified
|
||||
// in dequeueBuffer. Formats are enumerated in graphics.h; the
|
||||
// initial default is HAL_PIXEL_FORMAT_RGBA_8888.
|
||||
status_t setDefaultBufferFormat(uint32_t defaultFormat);
|
||||
|
||||
// setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
|
||||
// These are merged with the bits passed to dequeueBuffer. The values are
|
||||
// enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
|
||||
status_t setConsumerUsageBits(uint32_t usage);
|
||||
|
||||
// setTransformHint bakes in rotation to buffers so overlays can be used.
|
||||
// The values are enumerated in window.h, e.g.
|
||||
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
|
||||
status_t setTransformHint(uint32_t hint);
|
||||
|
||||
int getGeneration();
|
||||
|
||||
SurfaceDescriptor *getSurfaceDescriptorFromBuffer(ANativeWindowBuffer* buffer);
|
||||
|
||||
private:
|
||||
// releaseBufferFreeListUnlocked releases the resources in the freeList;
|
||||
// this must be called with mMutex unlocked.
|
||||
void releaseBufferFreeListUnlocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// freeBufferLocked frees the GraphicBuffer and sync resources for the
|
||||
// given slot.
|
||||
//void freeBufferLocked(int index);
|
||||
|
||||
// freeAllBuffersLocked frees the GraphicBuffer and sync resources for
|
||||
// all slots.
|
||||
//void freeAllBuffersLocked();
|
||||
void freeAllBuffersLocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
|
||||
// that will be used if the producer does not override the buffer slot
|
||||
// count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
// The initial default is 2.
|
||||
status_t setDefaultMaxBufferCountLocked(int count);
|
||||
|
||||
// getMinBufferCountLocked returns the minimum number of buffers allowed
|
||||
// given the current GonkBufferQueue state.
|
||||
int getMinMaxBufferCountLocked() const;
|
||||
|
||||
// getMinUndequeuedBufferCountLocked returns the minimum number of buffers
|
||||
// that must remain in a state other than DEQUEUED.
|
||||
int getMinUndequeuedBufferCountLocked() const;
|
||||
|
||||
// getMaxBufferCountLocked returns the maximum number of buffers that can
|
||||
// be allocated at once. This value depends upon the following member
|
||||
// variables:
|
||||
//
|
||||
// mSynchronousMode
|
||||
// mMaxAcquiredBufferCount
|
||||
// mDefaultMaxBufferCount
|
||||
// mOverrideMaxBufferCount
|
||||
//
|
||||
// Any time one of these member variables is changed while a producer is
|
||||
// connected, mDequeueCondition must be broadcast.
|
||||
int getMaxBufferCountLocked() const;
|
||||
|
||||
struct BufferSlot {
|
||||
|
||||
BufferSlot()
|
||||
: mSurfaceDescriptor(SurfaceDescriptor()),
|
||||
mBufferState(BufferSlot::FREE),
|
||||
mRequestBufferCalled(false),
|
||||
mTransform(0),
|
||||
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mTimestamp(0),
|
||||
mFrameNumber(0),
|
||||
mAcquireCalled(false),
|
||||
mNeedsCleanupOnRelease(false) {
|
||||
mCrop.makeInvalid();
|
||||
}
|
||||
|
||||
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
|
||||
// if no buffer has been allocated.
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
|
||||
// BufferState represents the different states in which a buffer slot
|
||||
// can be. All slots are initially FREE.
|
||||
enum BufferState {
|
||||
// FREE indicates that the buffer is available to be dequeued
|
||||
// by the producer. The buffer may be in use by the consumer for
|
||||
// a finite time, so the buffer must not be modified until the
|
||||
// associated fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It transitions to DEQUEUED
|
||||
// when dequeueBuffer is called.
|
||||
FREE = 0,
|
||||
|
||||
// DEQUEUED indicates that the buffer has been dequeued by the
|
||||
// producer, but has not yet been queued or canceled. The
|
||||
// producer may modify the buffer's contents as soon as the
|
||||
// associated ready fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the producer. It can transition to
|
||||
// QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
|
||||
DEQUEUED = 1,
|
||||
|
||||
// QUEUED indicates that the buffer has been filled by the
|
||||
// producer and queued for use by the consumer. The buffer
|
||||
// contents may continue to be modified for a finite time, so
|
||||
// the contents must not be accessed until the associated fence
|
||||
// is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It can transition to
|
||||
// ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
|
||||
// queued in asynchronous mode).
|
||||
QUEUED = 2,
|
||||
|
||||
// ACQUIRED indicates that the buffer has been acquired by the
|
||||
// consumer. As with QUEUED, the contents must not be accessed
|
||||
// by the consumer until the fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the consumer. It transitions to FREE
|
||||
// when releaseBuffer is called.
|
||||
ACQUIRED = 3
|
||||
};
|
||||
|
||||
// mBufferState is the current state of this buffer slot.
|
||||
BufferState mBufferState;
|
||||
|
||||
// mRequestBufferCalled is used for validating that the producer did
|
||||
// call requestBuffer() when told to do so. Technically this is not
|
||||
// needed but useful for debugging and catching producer bugs.
|
||||
bool mRequestBufferCalled;
|
||||
|
||||
// mCrop is the current crop rectangle for this buffer slot.
|
||||
Rect mCrop;
|
||||
|
||||
// mTransform is the current transform flags for this buffer slot.
|
||||
// (example: NATIVE_WINDOW_TRANSFORM_ROT_90)
|
||||
uint32_t mTransform;
|
||||
|
||||
// mScalingMode is the current scaling mode for this buffer slot.
|
||||
// (example: NATIVE_WINDOW_SCALING_MODE_FREEZE)
|
||||
uint32_t mScalingMode;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot. This
|
||||
// is used to dequeue buffers in LRU order (useful because buffers
|
||||
// may be released before their release fence is signaled).
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mEglFence is the EGL sync object that must signal before the buffer
|
||||
// associated with this buffer slot may be dequeued. It is initialized
|
||||
// to EGL_NO_SYNC_KHR when the buffer is created and may be set to a
|
||||
// new sync object in releaseBuffer. (This is deprecated in favor of
|
||||
// mFence, below.)
|
||||
//EGLSyncKHR mEglFence;
|
||||
|
||||
// mFence is a fence which will signal when work initiated by the
|
||||
// previous owner of the buffer is finished. When the buffer is FREE,
|
||||
// the fence indicates when the consumer has finished reading
|
||||
// from the buffer, or when the producer has finished writing if it
|
||||
// called cancelBuffer after queueing some writes. When the buffer is
|
||||
// QUEUED, it indicates when the producer has finished filling the
|
||||
// buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
|
||||
// passed to the consumer or producer along with ownership of the
|
||||
// buffer, and mFence is set to NO_FENCE.
|
||||
sp<Fence> mFence;
|
||||
|
||||
// Indicates whether this buffer has been seen by a consumer yet
|
||||
bool mAcquireCalled;
|
||||
|
||||
// Indicates whether this buffer needs to be cleaned up by the
|
||||
// consumer. This is set when a buffer in ACQUIRED state is freed.
|
||||
// It causes releaseBuffer to return STALE_BUFFER_SLOT.
|
||||
bool mNeedsCleanupOnRelease;
|
||||
};
|
||||
|
||||
// mSlots is the array of buffer slots that must be mirrored on the
|
||||
// producer side. This allows buffer ownership to be transferred between
|
||||
// the producer and consumer without sending a GraphicBuffer over binder.
|
||||
// The entire array is initialized to NULL at construction time, and
|
||||
// buffers are allocated for a slot when requestBuffer is called with
|
||||
// that slot's index.
|
||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
||||
|
||||
// mDefaultWidth holds the default width of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultWidth;
|
||||
|
||||
// mDefaultHeight holds the default height of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultHeight;
|
||||
|
||||
// mMaxAcquiredBufferCount is the number of buffers that the consumer may
|
||||
// acquire at one time. It defaults to 1 and can be changed by the
|
||||
// consumer via the setMaxAcquiredBufferCount method, but this may only be
|
||||
// done when no producer is connected to the GonkBufferQueue.
|
||||
//
|
||||
// This value is used to derive the value returned for the
|
||||
// MIN_UNDEQUEUED_BUFFERS query by the producer.
|
||||
int mMaxAcquiredBufferCount;
|
||||
|
||||
// mDefaultMaxBufferCount is the default limit on the number of buffers
|
||||
// that will be allocated at one time. This default limit is set by the
|
||||
// consumer. The limit (as opposed to the default limit) may be
|
||||
// overridden by the producer.
|
||||
int mDefaultMaxBufferCount;
|
||||
|
||||
// mOverrideMaxBufferCount is the limit on the number of buffers that will
|
||||
// be allocated at one time. This value is set by the image producer by
|
||||
// calling setBufferCount. The default is zero, which means the producer
|
||||
// doesn't care about the number of buffers in the pool. In that case
|
||||
// mDefaultMaxBufferCount is used as the limit.
|
||||
int mOverrideMaxBufferCount;
|
||||
|
||||
// mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
|
||||
// allocate new GraphicBuffer objects.
|
||||
sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
|
||||
|
||||
// mConsumerListener is used to notify the connected consumer of
|
||||
// asynchronous events that it may wish to react to. It is initially set
|
||||
// to NULL and is written by consumerConnect and consumerDisconnect.
|
||||
sp<ConsumerListener> mConsumerListener;
|
||||
|
||||
// mSynchronousMode whether we're in synchronous mode or not
|
||||
bool mSynchronousMode;
|
||||
|
||||
// mAllowSynchronousMode whether we allow synchronous mode or not. Set
|
||||
// when the GonkBufferQueue is created (by the consumer).
|
||||
const bool mAllowSynchronousMode;
|
||||
|
||||
// mConnectedApi indicates the producer API that is currently connected
|
||||
// to this GonkBufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
|
||||
// updated by the connect and disconnect methods.
|
||||
int mConnectedApi;
|
||||
|
||||
// mDequeueCondition condition used for dequeueBuffer in synchronous mode
|
||||
mutable Condition mDequeueCondition;
|
||||
|
||||
// mQueue is a FIFO of queued buffers used in synchronous mode
|
||||
typedef Vector<int> Fifo;
|
||||
Fifo mQueue;
|
||||
|
||||
// mAbandoned indicates that the GonkBufferQueue will no longer be used to
|
||||
// consume image buffers pushed to it using the IGraphicBufferProducer
|
||||
// interface. It is initialized to false, and set to true in the
|
||||
// consumerDisconnect method. A GonkBufferQueue that has been abandoned will
|
||||
// return the NO_INIT error from all IGraphicBufferProducer methods
|
||||
// capable of returning an error.
|
||||
bool mAbandoned;
|
||||
|
||||
// mConsumerName is a string used to identify the GonkBufferQueue in log
|
||||
// messages. It is set by the setConsumerName method.
|
||||
String8 mConsumerName;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkBufferQueue objects. It must be locked whenever the
|
||||
// member variables are accessed.
|
||||
mutable Mutex mMutex;
|
||||
|
||||
// mFrameCounter is the free running counter, incremented on every
|
||||
// successful queueBuffer call.
|
||||
uint64_t mFrameCounter;
|
||||
|
||||
// mBufferHasBeenQueued is true once a buffer has been queued. It is
|
||||
// reset when something causes all buffers to be freed (e.g. changing the
|
||||
// buffer count).
|
||||
bool mBufferHasBeenQueued;
|
||||
|
||||
// mDefaultBufferFormat can be set so it will override
|
||||
// the buffer format when it isn't specified in dequeueBuffer
|
||||
uint32_t mDefaultBufferFormat;
|
||||
|
||||
// mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
|
||||
uint32_t mConsumerUsageBits;
|
||||
|
||||
// mTransformHint is used to optimize for screen rotations
|
||||
uint32_t mTransformHint;
|
||||
|
||||
// mGeneration is the current generation of buffer slots
|
||||
uint32_t mGeneration;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GUI_BUFFERQUEUE_H
|
||||
|
@ -26,7 +26,7 @@
|
||||
|
||||
#include "mozilla/layers/ImageBridgeChild.h"
|
||||
|
||||
#include "GonkBufferQueue.h"
|
||||
#include "GonkBufferQueueJB.h"
|
||||
|
||||
// Macros for including the GonkBufferQueue name in log messages
|
||||
#define ST_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
|
662
widget/gonk/nativewindow/GonkBufferQueueJB.h
Executable file
662
widget/gonk/nativewindow/GonkBufferQueueJB.h
Executable file
@ -0,0 +1,662 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_JB_H
|
||||
#define NATIVEWINDOW_GONKBUFFERQUEUE_JB_H
|
||||
|
||||
#include <gui/IGraphicBufferAlloc.h>
|
||||
#if ANDROID_VERSION == 17
|
||||
#include <gui/ISurfaceTexture.h>
|
||||
#else
|
||||
#include <gui/IGraphicBufferProducer.h>
|
||||
#endif
|
||||
|
||||
#include <ui/Fence.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
||||
#if ANDROID_VERSION == 17
|
||||
#define IGraphicBufferProducer ISurfaceTexture
|
||||
#endif
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if ANDROID_VERSION == 17
|
||||
class GonkBufferQueue : public BnSurfaceTexture {
|
||||
#else
|
||||
class GonkBufferQueue : public BnGraphicBufferProducer {
|
||||
#endif
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
|
||||
public:
|
||||
enum { MIN_UNDEQUEUED_BUFFERS = 2 };
|
||||
enum { NUM_BUFFER_SLOTS = 32 };
|
||||
enum { NO_CONNECTED_API = 0 };
|
||||
enum { INVALID_BUFFER_SLOT = -1 };
|
||||
enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE };
|
||||
|
||||
// When in async mode we reserve two slots in order to guarantee that the
|
||||
// producer and consumer can run asynchronously.
|
||||
enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
|
||||
|
||||
// ConsumerListener is the interface through which the GonkBufferQueue notifies
|
||||
// the consumer of events that the consumer may wish to react to. Because
|
||||
// the consumer will generally have a mutex that is locked during calls from
|
||||
// the consumer to the GonkBufferQueue, these calls from the GonkBufferQueue to the
|
||||
// consumer *MUST* be called only when the GonkBufferQueue mutex is NOT locked.
|
||||
struct ConsumerListener : public virtual RefBase {
|
||||
// onFrameAvailable is called from queueBuffer each time an additional
|
||||
// frame becomes available for consumption. This means that frames that
|
||||
// are queued while in asynchronous mode only trigger the callback if no
|
||||
// previous frames are pending. Frames queued while in synchronous mode
|
||||
// always trigger the callback.
|
||||
//
|
||||
// This is called without any lock held and can be called concurrently
|
||||
// by multiple threads.
|
||||
virtual void onFrameAvailable() = 0;
|
||||
|
||||
// onBuffersReleased is called to notify the buffer consumer that the
|
||||
// GonkBufferQueue has released its references to one or more GraphicBuffers
|
||||
// contained in its slots. The buffer consumer should then call
|
||||
// GonkBufferQueue::getReleasedBuffers to retrieve the list of buffers
|
||||
//
|
||||
// This is called without any lock held and can be called concurrently
|
||||
// by multiple threads.
|
||||
virtual void onBuffersReleased() = 0;
|
||||
};
|
||||
|
||||
// ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
|
||||
// reference to the actual consumer object. It forwards all calls to that
|
||||
// consumer object so long as it exists.
|
||||
//
|
||||
// This class exists to avoid having a circular reference between the
|
||||
// GonkBufferQueue object and the consumer object. The reason this can't be a weak
|
||||
// reference in the GonkBufferQueue class is because we're planning to expose the
|
||||
// consumer side of a GonkBufferQueue as a binder interface, which doesn't support
|
||||
// weak references.
|
||||
class ProxyConsumerListener : public GonkBufferQueue::ConsumerListener {
|
||||
public:
|
||||
|
||||
ProxyConsumerListener(const wp<GonkBufferQueue::ConsumerListener>& consumerListener);
|
||||
virtual ~ProxyConsumerListener();
|
||||
virtual void onFrameAvailable();
|
||||
virtual void onBuffersReleased();
|
||||
|
||||
private:
|
||||
|
||||
// mConsumerListener is a weak reference to the ConsumerListener. This is
|
||||
// the raison d'etre of ProxyConsumerListener.
|
||||
wp<GonkBufferQueue::ConsumerListener> mConsumerListener;
|
||||
};
|
||||
|
||||
|
||||
// GonkBufferQueue manages a pool of gralloc memory slots to be used by
|
||||
// producers and consumers. allowSynchronousMode specifies whether or not
|
||||
// synchronous mode can be enabled by the producer. allocator is used to
|
||||
// allocate all the needed gralloc buffers.
|
||||
GonkBufferQueue(bool allowSynchronousMode = true,
|
||||
const sp<IGraphicBufferAlloc>& allocator = NULL);
|
||||
virtual ~GonkBufferQueue();
|
||||
|
||||
// Query native window attributes. The "what" values are enumerated in
|
||||
// window.h (e.g. NATIVE_WINDOW_FORMAT).
|
||||
virtual int query(int what, int* value);
|
||||
|
||||
// setBufferCount updates the number of available buffer slots. If this
|
||||
// method succeeds, buffer slots will be both unallocated and owned by
|
||||
// the GonkBufferQueue object (i.e. they are not owned by the producer or
|
||||
// consumer).
|
||||
//
|
||||
// This will fail if the producer has dequeued any buffers, or if
|
||||
// bufferCount is invalid. bufferCount must generally be a value
|
||||
// between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
|
||||
// (inclusive). It may also be set to zero (the default) to indicate
|
||||
// that the producer does not wish to set a value. The minimum value
|
||||
// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
|
||||
// ...).
|
||||
//
|
||||
// This may only be called by the producer. The consumer will be told
|
||||
// to discard buffers through the onBuffersReleased callback.
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
|
||||
// requestBuffer returns the GraphicBuffer for slot N.
|
||||
//
|
||||
// In normal operation, this is called the first time slot N is returned
|
||||
// by dequeueBuffer. It must be called again if dequeueBuffer returns
|
||||
// flags indicating that previously-returned buffers are no longer valid.
|
||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
||||
|
||||
// dequeueBuffer gets the next buffer slot index for the producer to use.
|
||||
// If a buffer slot is available then that slot index is written to the
|
||||
// location pointed to by the buf argument and a status of OK is returned.
|
||||
// If no slot is available then a status of -EBUSY is returned and buf is
|
||||
// unmodified.
|
||||
//
|
||||
// The fence parameter will be updated to hold the fence associated with
|
||||
// the buffer. The contents of the buffer must not be overwritten until the
|
||||
// fence signals. If the fence is Fence::NO_FENCE, the buffer may be
|
||||
// written immediately.
|
||||
//
|
||||
// The width and height parameters must be no greater than the minimum of
|
||||
// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
|
||||
// An error due to invalid dimensions might not be reported until
|
||||
// updateTexImage() is called. If width and height are both zero, the
|
||||
// default values specified by setDefaultBufferSize() are used instead.
|
||||
//
|
||||
// The pixel formats are enumerated in graphics.h, e.g.
|
||||
// HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
|
||||
// will be used.
|
||||
//
|
||||
// The usage argument specifies gralloc buffer usage flags. The values
|
||||
// are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
|
||||
// will be merged with the usage flags specified by setConsumerUsageBits.
|
||||
//
|
||||
// The return value may be a negative error value or a non-negative
|
||||
// collection of flags. If the flags are set, the return values are
|
||||
// valid, but additional actions must be performed.
|
||||
//
|
||||
// If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
|
||||
// producer must discard cached GraphicBuffer references for the slot
|
||||
// returned in buf.
|
||||
// If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
|
||||
// must discard cached GraphicBuffer references for all slots.
|
||||
//
|
||||
// In both cases, the producer will need to call requestBuffer to get a
|
||||
// GraphicBuffer handle for the returned slot.
|
||||
#if ANDROID_VERSION == 17
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>& fence,
|
||||
uint32_t width, uint32_t height, uint32_t format, uint32_t usage) {
|
||||
return dequeueBuffer(buf, &fence, width, height, format, usage);
|
||||
}
|
||||
#endif
|
||||
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence,
|
||||
uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
|
||||
|
||||
// queueBuffer returns a filled buffer to the GonkBufferQueue.
|
||||
//
|
||||
// Additional data is provided in the QueueBufferInput struct. Notably,
|
||||
// a timestamp must be provided for the buffer. The timestamp is in
|
||||
// nanoseconds, and must be monotonically increasing. Its other semantics
|
||||
// (zero point, etc) are producer-specific and should be documented by the
|
||||
// producer.
|
||||
//
|
||||
// The caller may provide a fence that signals when all rendering
|
||||
// operations have completed. Alternatively, NO_FENCE may be used,
|
||||
// indicating that the buffer is ready immediately.
|
||||
//
|
||||
// Some values are returned in the output struct: the current settings
|
||||
// for default width and height, the current transform hint, and the
|
||||
// number of queued buffers.
|
||||
virtual status_t queueBuffer(int buf,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
|
||||
// cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
|
||||
// queue it for use by the consumer.
|
||||
//
|
||||
// The buffer will not be overwritten until the fence signals. The fence
|
||||
// will usually be the one obtained from dequeueBuffer.
|
||||
#if ANDROID_VERSION == 17
|
||||
virtual void cancelBuffer(int buf, sp<Fence> fence);
|
||||
#else
|
||||
virtual void cancelBuffer(int buf, const sp<Fence>& fence);
|
||||
#endif
|
||||
|
||||
// setSynchronousMode sets whether dequeueBuffer is synchronous or
|
||||
// asynchronous. In synchronous mode, dequeueBuffer blocks until
|
||||
// a buffer is available, the currently bound buffer can be dequeued and
|
||||
// queued buffers will be acquired in order. In asynchronous mode,
|
||||
// a queued buffer may be replaced by a subsequently queued buffer.
|
||||
//
|
||||
// The default mode is asynchronous.
|
||||
virtual status_t setSynchronousMode(bool enabled);
|
||||
|
||||
// connect attempts to connect a producer API to the GonkBufferQueue. This
|
||||
// must be called before any other IGraphicBufferProducer methods are
|
||||
// called except for getAllocator. A consumer must already be connected.
|
||||
//
|
||||
// This method will fail if connect was previously called on the
|
||||
// GonkBufferQueue and no corresponding disconnect call was made (i.e. if
|
||||
// it's still connected to a producer).
|
||||
//
|
||||
// APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
|
||||
virtual status_t connect(int api, QueueBufferOutput* output);
|
||||
|
||||
// disconnect attempts to disconnect a producer API from the GonkBufferQueue.
|
||||
// Calling this method will cause any subsequent calls to other
|
||||
// IGraphicBufferProducer methods to fail except for getAllocator and connect.
|
||||
// Successfully calling connect after this will allow the other methods to
|
||||
// succeed again.
|
||||
//
|
||||
// This method will fail if the the GonkBufferQueue is not currently
|
||||
// connected to the specified producer API.
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
// dump our state in a String
|
||||
virtual void dump(String8& result) const;
|
||||
virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
|
||||
|
||||
// public facing structure for BufferSlot
|
||||
struct BufferItem {
|
||||
|
||||
BufferItem()
|
||||
:
|
||||
mSurfaceDescriptor(SurfaceDescriptor()),
|
||||
mTransform(0),
|
||||
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mTimestamp(0),
|
||||
mFrameNumber(0),
|
||||
mBuf(INVALID_BUFFER_SLOT) {
|
||||
mCrop.makeInvalid();
|
||||
}
|
||||
// mGraphicBuffer points to the buffer allocated for this slot, or is NULL
|
||||
// if the buffer in this slot has been acquired in the past (see
|
||||
// BufferSlot.mAcquireCalled).
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
|
||||
// mCrop is the current crop rectangle for this buffer slot.
|
||||
Rect mCrop;
|
||||
|
||||
// mTransform is the current transform flags for this buffer slot.
|
||||
uint32_t mTransform;
|
||||
|
||||
// mScalingMode is the current scaling mode for this buffer slot.
|
||||
uint32_t mScalingMode;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot.
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mBuf is the slot index of this buffer
|
||||
int mBuf;
|
||||
|
||||
// mFence is a fence that will signal when the buffer is idle.
|
||||
sp<Fence> mFence;
|
||||
};
|
||||
|
||||
// The following public functions are the consumer-facing interface
|
||||
|
||||
// acquireBuffer attempts to acquire ownership of the next pending buffer in
|
||||
// the GonkBufferQueue. If no buffer is pending then it returns -EINVAL. If a
|
||||
// buffer is successfully acquired, the information about the buffer is
|
||||
// returned in BufferItem. If the buffer returned had previously been
|
||||
// acquired then the BufferItem::mGraphicBuffer field of buffer is set to
|
||||
// NULL and it is assumed that the consumer still holds a reference to the
|
||||
// buffer.
|
||||
status_t acquireBuffer(BufferItem *buffer);
|
||||
|
||||
// releaseBuffer releases a buffer slot from the consumer back to the
|
||||
// GonkBufferQueue. This may be done while the buffer's contents are still
|
||||
// being accessed. The fence will signal when the buffer is no longer
|
||||
// in use.
|
||||
//
|
||||
// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
|
||||
// any references to the just-released buffer that it might have, as if it
|
||||
// had received a onBuffersReleased() call with a mask set for the released
|
||||
// buffer.
|
||||
//
|
||||
// Note that the dependencies on EGL will be removed once we switch to using
|
||||
// the Android HW Sync HAL.
|
||||
status_t releaseBuffer(int buf, const sp<Fence>& releaseFence);
|
||||
|
||||
// consumerConnect connects a consumer to the GonkBufferQueue. Only one
|
||||
// consumer may be connected, and when that consumer disconnects the
|
||||
// GonkBufferQueue is placed into the "abandoned" state, causing most
|
||||
// interactions with the GonkBufferQueue by the producer to fail.
|
||||
//
|
||||
// consumer may not be NULL.
|
||||
status_t consumerConnect(const sp<ConsumerListener>& consumer);
|
||||
|
||||
// consumerDisconnect disconnects a consumer from the GonkBufferQueue. All
|
||||
// buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
|
||||
// state, causing most interactions with the GonkBufferQueue by the producer to
|
||||
// fail.
|
||||
status_t consumerDisconnect();
|
||||
|
||||
// getReleasedBuffers sets the value pointed to by slotMask to a bit mask
|
||||
// indicating which buffer slots have been released by the GonkBufferQueue
|
||||
// but have not yet been released by the consumer.
|
||||
//
|
||||
// This should be called from the onBuffersReleased() callback.
|
||||
status_t getReleasedBuffers(uint32_t* slotMask);
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// dequeueBuffer when a width and height of zero is requested. Default
|
||||
// is 1x1.
|
||||
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
|
||||
|
||||
// setDefaultMaxBufferCount sets the default value for the maximum buffer
|
||||
// count (the initial default is 2). If the producer has requested a
|
||||
// buffer count using setBufferCount, the default buffer count will only
|
||||
// take effect if the producer sets the count back to zero.
|
||||
//
|
||||
// The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
status_t setDefaultMaxBufferCount(int bufferCount);
|
||||
|
||||
// setMaxAcquiredBufferCount sets the maximum number of buffers that can
|
||||
// be acquired by the consumer at one time (default 1). This call will
|
||||
// fail if a producer is connected to the GonkBufferQueue.
|
||||
status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
|
||||
|
||||
// isSynchronousMode returns whether the GonkBufferQueue is currently in
|
||||
// synchronous mode.
|
||||
bool isSynchronousMode() const;
|
||||
|
||||
// setConsumerName sets the name used in logging
|
||||
void setConsumerName(const String8& name);
|
||||
|
||||
// setDefaultBufferFormat allows the GonkBufferQueue to create
|
||||
// GraphicBuffers of a defaultFormat if no format is specified
|
||||
// in dequeueBuffer. Formats are enumerated in graphics.h; the
|
||||
// initial default is HAL_PIXEL_FORMAT_RGBA_8888.
|
||||
status_t setDefaultBufferFormat(uint32_t defaultFormat);
|
||||
|
||||
// setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
|
||||
// These are merged with the bits passed to dequeueBuffer. The values are
|
||||
// enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
|
||||
status_t setConsumerUsageBits(uint32_t usage);
|
||||
|
||||
// setTransformHint bakes in rotation to buffers so overlays can be used.
|
||||
// The values are enumerated in window.h, e.g.
|
||||
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
|
||||
status_t setTransformHint(uint32_t hint);
|
||||
|
||||
int getGeneration();
|
||||
|
||||
SurfaceDescriptor *getSurfaceDescriptorFromBuffer(ANativeWindowBuffer* buffer);
|
||||
|
||||
private:
|
||||
// releaseBufferFreeListUnlocked releases the resources in the freeList;
|
||||
// this must be called with mMutex unlocked.
|
||||
void releaseBufferFreeListUnlocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// freeBufferLocked frees the GraphicBuffer and sync resources for the
|
||||
// given slot.
|
||||
//void freeBufferLocked(int index);
|
||||
|
||||
// freeAllBuffersLocked frees the GraphicBuffer and sync resources for
|
||||
// all slots.
|
||||
//void freeAllBuffersLocked();
|
||||
void freeAllBuffersLocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
|
||||
// that will be used if the producer does not override the buffer slot
|
||||
// count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
// The initial default is 2.
|
||||
status_t setDefaultMaxBufferCountLocked(int count);
|
||||
|
||||
// getMinBufferCountLocked returns the minimum number of buffers allowed
|
||||
// given the current GonkBufferQueue state.
|
||||
int getMinMaxBufferCountLocked() const;
|
||||
|
||||
// getMinUndequeuedBufferCountLocked returns the minimum number of buffers
|
||||
// that must remain in a state other than DEQUEUED.
|
||||
int getMinUndequeuedBufferCountLocked() const;
|
||||
|
||||
// getMaxBufferCountLocked returns the maximum number of buffers that can
|
||||
// be allocated at once. This value depends upon the following member
|
||||
// variables:
|
||||
//
|
||||
// mSynchronousMode
|
||||
// mMaxAcquiredBufferCount
|
||||
// mDefaultMaxBufferCount
|
||||
// mOverrideMaxBufferCount
|
||||
//
|
||||
// Any time one of these member variables is changed while a producer is
|
||||
// connected, mDequeueCondition must be broadcast.
|
||||
int getMaxBufferCountLocked() const;
|
||||
|
||||
struct BufferSlot {
|
||||
|
||||
BufferSlot()
|
||||
: mSurfaceDescriptor(SurfaceDescriptor()),
|
||||
mBufferState(BufferSlot::FREE),
|
||||
mRequestBufferCalled(false),
|
||||
mTransform(0),
|
||||
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mTimestamp(0),
|
||||
mFrameNumber(0),
|
||||
mAcquireCalled(false),
|
||||
mNeedsCleanupOnRelease(false) {
|
||||
mCrop.makeInvalid();
|
||||
}
|
||||
|
||||
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
|
||||
// if no buffer has been allocated.
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
|
||||
// BufferState represents the different states in which a buffer slot
|
||||
// can be. All slots are initially FREE.
|
||||
enum BufferState {
|
||||
// FREE indicates that the buffer is available to be dequeued
|
||||
// by the producer. The buffer may be in use by the consumer for
|
||||
// a finite time, so the buffer must not be modified until the
|
||||
// associated fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It transitions to DEQUEUED
|
||||
// when dequeueBuffer is called.
|
||||
FREE = 0,
|
||||
|
||||
// DEQUEUED indicates that the buffer has been dequeued by the
|
||||
// producer, but has not yet been queued or canceled. The
|
||||
// producer may modify the buffer's contents as soon as the
|
||||
// associated ready fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the producer. It can transition to
|
||||
// QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
|
||||
DEQUEUED = 1,
|
||||
|
||||
// QUEUED indicates that the buffer has been filled by the
|
||||
// producer and queued for use by the consumer. The buffer
|
||||
// contents may continue to be modified for a finite time, so
|
||||
// the contents must not be accessed until the associated fence
|
||||
// is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It can transition to
|
||||
// ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
|
||||
// queued in asynchronous mode).
|
||||
QUEUED = 2,
|
||||
|
||||
// ACQUIRED indicates that the buffer has been acquired by the
|
||||
// consumer. As with QUEUED, the contents must not be accessed
|
||||
// by the consumer until the fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the consumer. It transitions to FREE
|
||||
// when releaseBuffer is called.
|
||||
ACQUIRED = 3
|
||||
};
|
||||
|
||||
// mBufferState is the current state of this buffer slot.
|
||||
BufferState mBufferState;
|
||||
|
||||
// mRequestBufferCalled is used for validating that the producer did
|
||||
// call requestBuffer() when told to do so. Technically this is not
|
||||
// needed but useful for debugging and catching producer bugs.
|
||||
bool mRequestBufferCalled;
|
||||
|
||||
// mCrop is the current crop rectangle for this buffer slot.
|
||||
Rect mCrop;
|
||||
|
||||
// mTransform is the current transform flags for this buffer slot.
|
||||
// (example: NATIVE_WINDOW_TRANSFORM_ROT_90)
|
||||
uint32_t mTransform;
|
||||
|
||||
// mScalingMode is the current scaling mode for this buffer slot.
|
||||
// (example: NATIVE_WINDOW_SCALING_MODE_FREEZE)
|
||||
uint32_t mScalingMode;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot. This
|
||||
// is used to dequeue buffers in LRU order (useful because buffers
|
||||
// may be released before their release fence is signaled).
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mEglFence is the EGL sync object that must signal before the buffer
|
||||
// associated with this buffer slot may be dequeued. It is initialized
|
||||
// to EGL_NO_SYNC_KHR when the buffer is created and may be set to a
|
||||
// new sync object in releaseBuffer. (This is deprecated in favor of
|
||||
// mFence, below.)
|
||||
//EGLSyncKHR mEglFence;
|
||||
|
||||
// mFence is a fence which will signal when work initiated by the
|
||||
// previous owner of the buffer is finished. When the buffer is FREE,
|
||||
// the fence indicates when the consumer has finished reading
|
||||
// from the buffer, or when the producer has finished writing if it
|
||||
// called cancelBuffer after queueing some writes. When the buffer is
|
||||
// QUEUED, it indicates when the producer has finished filling the
|
||||
// buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
|
||||
// passed to the consumer or producer along with ownership of the
|
||||
// buffer, and mFence is set to NO_FENCE.
|
||||
sp<Fence> mFence;
|
||||
|
||||
// Indicates whether this buffer has been seen by a consumer yet
|
||||
bool mAcquireCalled;
|
||||
|
||||
// Indicates whether this buffer needs to be cleaned up by the
|
||||
// consumer. This is set when a buffer in ACQUIRED state is freed.
|
||||
// It causes releaseBuffer to return STALE_BUFFER_SLOT.
|
||||
bool mNeedsCleanupOnRelease;
|
||||
};
|
||||
|
||||
// mSlots is the array of buffer slots that must be mirrored on the
|
||||
// producer side. This allows buffer ownership to be transferred between
|
||||
// the producer and consumer without sending a GraphicBuffer over binder.
|
||||
// The entire array is initialized to NULL at construction time, and
|
||||
// buffers are allocated for a slot when requestBuffer is called with
|
||||
// that slot's index.
|
||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
||||
|
||||
// mDefaultWidth holds the default width of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultWidth;
|
||||
|
||||
// mDefaultHeight holds the default height of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultHeight;
|
||||
|
||||
// mMaxAcquiredBufferCount is the number of buffers that the consumer may
|
||||
// acquire at one time. It defaults to 1 and can be changed by the
|
||||
// consumer via the setMaxAcquiredBufferCount method, but this may only be
|
||||
// done when no producer is connected to the GonkBufferQueue.
|
||||
//
|
||||
// This value is used to derive the value returned for the
|
||||
// MIN_UNDEQUEUED_BUFFERS query by the producer.
|
||||
int mMaxAcquiredBufferCount;
|
||||
|
||||
// mDefaultMaxBufferCount is the default limit on the number of buffers
|
||||
// that will be allocated at one time. This default limit is set by the
|
||||
// consumer. The limit (as opposed to the default limit) may be
|
||||
// overridden by the producer.
|
||||
int mDefaultMaxBufferCount;
|
||||
|
||||
// mOverrideMaxBufferCount is the limit on the number of buffers that will
|
||||
// be allocated at one time. This value is set by the image producer by
|
||||
// calling setBufferCount. The default is zero, which means the producer
|
||||
// doesn't care about the number of buffers in the pool. In that case
|
||||
// mDefaultMaxBufferCount is used as the limit.
|
||||
int mOverrideMaxBufferCount;
|
||||
|
||||
// mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
|
||||
// allocate new GraphicBuffer objects.
|
||||
sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
|
||||
|
||||
// mConsumerListener is used to notify the connected consumer of
|
||||
// asynchronous events that it may wish to react to. It is initially set
|
||||
// to NULL and is written by consumerConnect and consumerDisconnect.
|
||||
sp<ConsumerListener> mConsumerListener;
|
||||
|
||||
// mSynchronousMode whether we're in synchronous mode or not
|
||||
bool mSynchronousMode;
|
||||
|
||||
// mAllowSynchronousMode whether we allow synchronous mode or not. Set
|
||||
// when the GonkBufferQueue is created (by the consumer).
|
||||
const bool mAllowSynchronousMode;
|
||||
|
||||
// mConnectedApi indicates the producer API that is currently connected
|
||||
// to this GonkBufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
|
||||
// updated by the connect and disconnect methods.
|
||||
int mConnectedApi;
|
||||
|
||||
// mDequeueCondition condition used for dequeueBuffer in synchronous mode
|
||||
mutable Condition mDequeueCondition;
|
||||
|
||||
// mQueue is a FIFO of queued buffers used in synchronous mode
|
||||
typedef Vector<int> Fifo;
|
||||
Fifo mQueue;
|
||||
|
||||
// mAbandoned indicates that the GonkBufferQueue will no longer be used to
|
||||
// consume image buffers pushed to it using the IGraphicBufferProducer
|
||||
// interface. It is initialized to false, and set to true in the
|
||||
// consumerDisconnect method. A GonkBufferQueue that has been abandoned will
|
||||
// return the NO_INIT error from all IGraphicBufferProducer methods
|
||||
// capable of returning an error.
|
||||
bool mAbandoned;
|
||||
|
||||
// mConsumerName is a string used to identify the GonkBufferQueue in log
|
||||
// messages. It is set by the setConsumerName method.
|
||||
String8 mConsumerName;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkBufferQueue objects. It must be locked whenever the
|
||||
// member variables are accessed.
|
||||
mutable Mutex mMutex;
|
||||
|
||||
// mFrameCounter is the free running counter, incremented on every
|
||||
// successful queueBuffer call.
|
||||
uint64_t mFrameCounter;
|
||||
|
||||
// mBufferHasBeenQueued is true once a buffer has been queued. It is
|
||||
// reset when something causes all buffers to be freed (e.g. changing the
|
||||
// buffer count).
|
||||
bool mBufferHasBeenQueued;
|
||||
|
||||
// mDefaultBufferFormat can be set so it will override
|
||||
// the buffer format when it isn't specified in dequeueBuffer
|
||||
uint32_t mDefaultBufferFormat;
|
||||
|
||||
// mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
|
||||
uint32_t mConsumerUsageBits;
|
||||
|
||||
// mTransformHint is used to optimize for screen rotations
|
||||
uint32_t mTransformHint;
|
||||
|
||||
// mGeneration is the current generation of buffer slots
|
||||
uint32_t mGeneration;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GUI_BUFFERQUEUE_H
|
1287
widget/gonk/nativewindow/GonkBufferQueueKK.cpp
Normal file
1287
widget/gonk/nativewindow/GonkBufferQueueKK.cpp
Normal file
File diff suppressed because it is too large
Load Diff
576
widget/gonk/nativewindow/GonkBufferQueueKK.h
Normal file
576
widget/gonk/nativewindow/GonkBufferQueueKK.h
Normal file
@ -0,0 +1,576 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKBUFFERQUEUE_KK_H
|
||||
#define NATIVEWINDOW_GONKBUFFERQUEUE_KK_H
|
||||
|
||||
#include <gui/IConsumerListener.h>
|
||||
#include <gui/IGraphicBufferAlloc.h>
|
||||
#include <gui/IGraphicBufferProducer.h>
|
||||
#include "IGonkGraphicBufferConsumer.h"
|
||||
|
||||
#include <ui/Fence.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class GonkBufferQueue : public BnGraphicBufferProducer,
|
||||
public BnGonkGraphicBufferConsumer,
|
||||
private IBinder::DeathRecipient {
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
|
||||
public:
|
||||
enum { MIN_UNDEQUEUED_BUFFERS = 2 };
|
||||
enum { NUM_BUFFER_SLOTS = 32 };
|
||||
enum { NO_CONNECTED_API = 0 };
|
||||
enum { INVALID_BUFFER_SLOT = -1 };
|
||||
enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE, PRESENT_LATER };
|
||||
|
||||
// When in async mode we reserve two slots in order to guarantee that the
|
||||
// producer and consumer can run asynchronously.
|
||||
enum { MAX_MAX_ACQUIRED_BUFFERS = NUM_BUFFER_SLOTS - 2 };
|
||||
|
||||
// for backward source compatibility
|
||||
typedef ::android::ConsumerListener ConsumerListener;
|
||||
|
||||
// ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
|
||||
// reference to the actual consumer object. It forwards all calls to that
|
||||
// consumer object so long as it exists.
|
||||
//
|
||||
// This class exists to avoid having a circular reference between the
|
||||
// GonkBufferQueue object and the consumer object. The reason this can't be a weak
|
||||
// reference in the GonkBufferQueue class is because we're planning to expose the
|
||||
// consumer side of a GonkBufferQueue as a binder interface, which doesn't support
|
||||
// weak references.
|
||||
class ProxyConsumerListener : public BnConsumerListener {
|
||||
public:
|
||||
ProxyConsumerListener(const wp<ConsumerListener>& consumerListener);
|
||||
virtual ~ProxyConsumerListener();
|
||||
virtual void onFrameAvailable();
|
||||
virtual void onBuffersReleased();
|
||||
private:
|
||||
// mConsumerListener is a weak reference to the IConsumerListener. This is
|
||||
// the raison d'etre of ProxyConsumerListener.
|
||||
wp<ConsumerListener> mConsumerListener;
|
||||
};
|
||||
|
||||
|
||||
// BufferQueue manages a pool of gralloc memory slots to be used by
|
||||
// producers and consumers. allocator is used to allocate all the
|
||||
// needed gralloc buffers.
|
||||
GonkBufferQueue(bool allowSynchronousMode = true,
|
||||
const sp<IGraphicBufferAlloc>& allocator = NULL);
|
||||
virtual ~GonkBufferQueue();
|
||||
|
||||
/*
|
||||
* IBinder::DeathRecipient interface
|
||||
*/
|
||||
|
||||
virtual void binderDied(const wp<IBinder>& who);
|
||||
|
||||
/*
|
||||
* IGraphicBufferProducer interface
|
||||
*/
|
||||
|
||||
// Query native window attributes. The "what" values are enumerated in
|
||||
// window.h (e.g. NATIVE_WINDOW_FORMAT).
|
||||
virtual int query(int what, int* value);
|
||||
|
||||
// setBufferCount updates the number of available buffer slots. If this
|
||||
// method succeeds, buffer slots will be both unallocated and owned by
|
||||
// the GonkBufferQueue object (i.e. they are not owned by the producer or
|
||||
// consumer).
|
||||
//
|
||||
// This will fail if the producer has dequeued any buffers, or if
|
||||
// bufferCount is invalid. bufferCount must generally be a value
|
||||
// between the minimum undequeued buffer count and NUM_BUFFER_SLOTS
|
||||
// (inclusive). It may also be set to zero (the default) to indicate
|
||||
// that the producer does not wish to set a value. The minimum value
|
||||
// can be obtained by calling query(NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
|
||||
// ...).
|
||||
//
|
||||
// This may only be called by the producer. The consumer will be told
|
||||
// to discard buffers through the onBuffersReleased callback.
|
||||
virtual status_t setBufferCount(int bufferCount);
|
||||
|
||||
// requestBuffer returns the GraphicBuffer for slot N.
|
||||
//
|
||||
// In normal operation, this is called the first time slot N is returned
|
||||
// by dequeueBuffer. It must be called again if dequeueBuffer returns
|
||||
// flags indicating that previously-returned buffers are no longer valid.
|
||||
virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
|
||||
|
||||
// dequeueBuffer gets the next buffer slot index for the producer to use.
|
||||
// If a buffer slot is available then that slot index is written to the
|
||||
// location pointed to by the buf argument and a status of OK is returned.
|
||||
// If no slot is available then a status of -EBUSY is returned and buf is
|
||||
// unmodified.
|
||||
//
|
||||
// The fence parameter will be updated to hold the fence associated with
|
||||
// the buffer. The contents of the buffer must not be overwritten until the
|
||||
// fence signals. If the fence is Fence::NO_FENCE, the buffer may be
|
||||
// written immediately.
|
||||
//
|
||||
// The width and height parameters must be no greater than the minimum of
|
||||
// GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
|
||||
// An error due to invalid dimensions might not be reported until
|
||||
// updateTexImage() is called. If width and height are both zero, the
|
||||
// default values specified by setDefaultBufferSize() are used instead.
|
||||
//
|
||||
// The pixel formats are enumerated in graphics.h, e.g.
|
||||
// HAL_PIXEL_FORMAT_RGBA_8888. If the format is 0, the default format
|
||||
// will be used.
|
||||
//
|
||||
// The usage argument specifies gralloc buffer usage flags. The values
|
||||
// are enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER. These
|
||||
// will be merged with the usage flags specified by setConsumerUsageBits.
|
||||
//
|
||||
// The return value may be a negative error value or a non-negative
|
||||
// collection of flags. If the flags are set, the return values are
|
||||
// valid, but additional actions must be performed.
|
||||
//
|
||||
// If IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION is set, the
|
||||
// producer must discard cached GraphicBuffer references for the slot
|
||||
// returned in buf.
|
||||
// If IGraphicBufferProducer::RELEASE_ALL_BUFFERS is set, the producer
|
||||
// must discard cached GraphicBuffer references for all slots.
|
||||
//
|
||||
// In both cases, the producer will need to call requestBuffer to get a
|
||||
// GraphicBuffer handle for the returned slot.
|
||||
virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async,
|
||||
uint32_t width, uint32_t height, uint32_t format, uint32_t usage);
|
||||
|
||||
// queueBuffer returns a filled buffer to the GonkBufferQueue.
|
||||
//
|
||||
// Additional data is provided in the QueueBufferInput struct. Notably,
|
||||
// a timestamp must be provided for the buffer. The timestamp is in
|
||||
// nanoseconds, and must be monotonically increasing. Its other semantics
|
||||
// (zero point, etc) are producer-specific and should be documented by the
|
||||
// producer.
|
||||
//
|
||||
// The caller may provide a fence that signals when all rendering
|
||||
// operations have completed. Alternatively, NO_FENCE may be used,
|
||||
// indicating that the buffer is ready immediately.
|
||||
//
|
||||
// Some values are returned in the output struct: the current settings
|
||||
// for default width and height, the current transform hint, and the
|
||||
// number of queued buffers.
|
||||
virtual status_t queueBuffer(int buf,
|
||||
const QueueBufferInput& input, QueueBufferOutput* output);
|
||||
|
||||
// cancelBuffer returns a dequeued buffer to the GonkBufferQueue, but doesn't
|
||||
// queue it for use by the consumer.
|
||||
//
|
||||
// The buffer will not be overwritten until the fence signals. The fence
|
||||
// will usually be the one obtained from dequeueBuffer.
|
||||
virtual void cancelBuffer(int buf, const sp<Fence>& fence);
|
||||
|
||||
// connect attempts to connect a producer API to the GonkBufferQueue. This
|
||||
// must be called before any other IGraphicBufferProducer methods are
|
||||
// called except for getAllocator. A consumer must already be connected.
|
||||
//
|
||||
// This method will fail if connect was previously called on the
|
||||
// GonkBufferQueue and no corresponding disconnect call was made (i.e. if
|
||||
// it's still connected to a producer).
|
||||
//
|
||||
// APIs are enumerated in window.h (e.g. NATIVE_WINDOW_API_CPU).
|
||||
virtual status_t connect(const sp<IBinder>& token,
|
||||
int api, bool producerControlledByApp, QueueBufferOutput* output);
|
||||
|
||||
// disconnect attempts to disconnect a producer API from the GonkBufferQueue.
|
||||
// Calling this method will cause any subsequent calls to other
|
||||
// IGraphicBufferProducer methods to fail except for getAllocator and connect.
|
||||
// Successfully calling connect after this will allow the other methods to
|
||||
// succeed again.
|
||||
//
|
||||
// This method will fail if the the GonkBufferQueue is not currently
|
||||
// connected to the specified producer API.
|
||||
virtual status_t disconnect(int api);
|
||||
|
||||
/*
|
||||
* IGraphicBufferConsumer interface
|
||||
*/
|
||||
|
||||
// acquireBuffer attempts to acquire ownership of the next pending buffer in
|
||||
// the GonkBufferQueue. If no buffer is pending then it returns -EINVAL. If a
|
||||
// buffer is successfully acquired, the information about the buffer is
|
||||
// returned in BufferItem. If the buffer returned had previously been
|
||||
// acquired then the BufferItem::mGraphicBuffer field of buffer is set to
|
||||
// NULL and it is assumed that the consumer still holds a reference to the
|
||||
// buffer.
|
||||
//
|
||||
// If presentWhen is nonzero, it indicates the time when the buffer will
|
||||
// be displayed on screen. If the buffer's timestamp is farther in the
|
||||
// future, the buffer won't be acquired, and PRESENT_LATER will be
|
||||
// returned. The presentation time is in nanoseconds, and the time base
|
||||
// is CLOCK_MONOTONIC.
|
||||
virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen);
|
||||
|
||||
// releaseBuffer releases a buffer slot from the consumer back to the
|
||||
// GonkBufferQueue. This may be done while the buffer's contents are still
|
||||
// being accessed. The fence will signal when the buffer is no longer
|
||||
// in use. frameNumber is used to indentify the exact buffer returned.
|
||||
//
|
||||
// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
|
||||
// any references to the just-released buffer that it might have, as if it
|
||||
// had received a onBuffersReleased() call with a mask set for the released
|
||||
// buffer.
|
||||
//
|
||||
// Note that the dependencies on EGL will be removed once we switch to using
|
||||
// the Android HW Sync HAL.
|
||||
virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
|
||||
const sp<Fence>& releaseFence);
|
||||
|
||||
// consumerConnect connects a consumer to the GonkBufferQueue. Only one
|
||||
// consumer may be connected, and when that consumer disconnects the
|
||||
// GonkBufferQueue is placed into the "abandoned" state, causing most
|
||||
// interactions with the GonkBufferQueue by the producer to fail.
|
||||
// controlledByApp indicates whether the consumer is controlled by
|
||||
// the application.
|
||||
//
|
||||
// consumer may not be NULL.
|
||||
virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp);
|
||||
|
||||
// consumerDisconnect disconnects a consumer from the GonkBufferQueue. All
|
||||
// buffers will be freed and the GonkBufferQueue is placed in the "abandoned"
|
||||
// state, causing most interactions with the GonkBufferQueue by the producer to
|
||||
// fail.
|
||||
virtual status_t consumerDisconnect();
|
||||
|
||||
// getReleasedBuffers sets the value pointed to by slotMask to a bit mask
|
||||
// indicating which buffer slots have been released by the GonkBufferQueue
|
||||
// but have not yet been released by the consumer.
|
||||
//
|
||||
// This should be called from the onBuffersReleased() callback.
|
||||
virtual status_t getReleasedBuffers(uint32_t* slotMask);
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// dequeueBuffer when a width and height of zero is requested. Default
|
||||
// is 1x1.
|
||||
virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h);
|
||||
|
||||
// setDefaultMaxBufferCount sets the default value for the maximum buffer
|
||||
// count (the initial default is 2). If the producer has requested a
|
||||
// buffer count using setBufferCount, the default buffer count will only
|
||||
// take effect if the producer sets the count back to zero.
|
||||
//
|
||||
// The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
virtual status_t setDefaultMaxBufferCount(int bufferCount);
|
||||
|
||||
// disableAsyncBuffer disables the extra buffer used in async mode
|
||||
// (when both producer and consumer have set their "isControlledByApp"
|
||||
// flag) and has dequeueBuffer() return WOULD_BLOCK instead.
|
||||
//
|
||||
// This can only be called before consumerConnect().
|
||||
virtual status_t disableAsyncBuffer();
|
||||
|
||||
// setMaxAcquiredBufferCount sets the maximum number of buffers that can
|
||||
// be acquired by the consumer at one time (default 1). This call will
|
||||
// fail if a producer is connected to the GonkBufferQueue.
|
||||
virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
|
||||
|
||||
// setConsumerName sets the name used in logging
|
||||
virtual void setConsumerName(const String8& name);
|
||||
|
||||
// setDefaultBufferFormat allows the GonkBufferQueue to create
|
||||
// GraphicBuffers of a defaultFormat if no format is specified
|
||||
// in dequeueBuffer. Formats are enumerated in graphics.h; the
|
||||
// initial default is HAL_PIXEL_FORMAT_RGBA_8888.
|
||||
virtual status_t setDefaultBufferFormat(uint32_t defaultFormat);
|
||||
|
||||
// setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
|
||||
// These are merged with the bits passed to dequeueBuffer. The values are
|
||||
// enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
|
||||
virtual status_t setConsumerUsageBits(uint32_t usage);
|
||||
|
||||
// setTransformHint bakes in rotation to buffers so overlays can be used.
|
||||
// The values are enumerated in window.h, e.g.
|
||||
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
|
||||
virtual status_t setTransformHint(uint32_t hint);
|
||||
|
||||
// dump our state in a String
|
||||
virtual void dump(String8& result, const char* prefix) const;
|
||||
|
||||
int getGeneration();
|
||||
SurfaceDescriptor *getSurfaceDescriptorFromBuffer(ANativeWindowBuffer* buffer);
|
||||
|
||||
private:
|
||||
// releaseBufferFreeListUnlocked releases the resources in the freeList;
|
||||
// this must be called with mMutex unlocked.
|
||||
void releaseBufferFreeListUnlocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// freeBufferLocked frees the GraphicBuffer and sync resources for the
|
||||
// given slot.
|
||||
//void freeBufferLocked(int index);
|
||||
|
||||
// freeAllBuffersLocked frees the GraphicBuffer and sync resources for
|
||||
// all slots.
|
||||
//void freeAllBuffersLocked();
|
||||
void freeAllBuffersLocked(nsTArray<SurfaceDescriptor>& freeList);
|
||||
|
||||
// setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
|
||||
// that will be used if the producer does not override the buffer slot
|
||||
// count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
// The initial default is 2.
|
||||
status_t setDefaultMaxBufferCountLocked(int count);
|
||||
|
||||
// getMinUndequeuedBufferCount returns the minimum number of buffers
|
||||
// that must remain in a state other than DEQUEUED.
|
||||
// The async parameter tells whether we're in asynchronous mode.
|
||||
int getMinUndequeuedBufferCount(bool async) const;
|
||||
|
||||
// getMinBufferCountLocked returns the minimum number of buffers allowed
|
||||
// given the current GonkBufferQueue state.
|
||||
// The async parameter tells whether we're in asynchronous mode.
|
||||
int getMinMaxBufferCountLocked(bool async) const;
|
||||
|
||||
// getMaxBufferCountLocked returns the maximum number of buffers that can
|
||||
// be allocated at once. This value depends upon the following member
|
||||
// variables:
|
||||
//
|
||||
// mDequeueBufferCannotBlock
|
||||
// mMaxAcquiredBufferCount
|
||||
// mDefaultMaxBufferCount
|
||||
// mOverrideMaxBufferCount
|
||||
// async parameter
|
||||
//
|
||||
// Any time one of these member variables is changed while a producer is
|
||||
// connected, mDequeueCondition must be broadcast.
|
||||
int getMaxBufferCountLocked(bool async) const;
|
||||
|
||||
// stillTracking returns true iff the buffer item is still being tracked
|
||||
// in one of the slots.
|
||||
bool stillTracking(const BufferItem *item) const;
|
||||
|
||||
struct BufferSlot {
|
||||
|
||||
BufferSlot()
|
||||
: mSurfaceDescriptor(SurfaceDescriptor()),
|
||||
mBufferState(BufferSlot::FREE),
|
||||
mRequestBufferCalled(false),
|
||||
mFrameNumber(0),
|
||||
mAcquireCalled(false),
|
||||
mNeedsCleanupOnRelease(false) {
|
||||
}
|
||||
|
||||
// mGraphicBuffer points to the buffer allocated for this slot or is NULL
|
||||
// if no buffer has been allocated.
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
|
||||
// BufferState represents the different states in which a buffer slot
|
||||
// can be. All slots are initially FREE.
|
||||
enum BufferState {
|
||||
// FREE indicates that the buffer is available to be dequeued
|
||||
// by the producer. The buffer may be in use by the consumer for
|
||||
// a finite time, so the buffer must not be modified until the
|
||||
// associated fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It transitions to DEQUEUED
|
||||
// when dequeueBuffer is called.
|
||||
FREE = 0,
|
||||
|
||||
// DEQUEUED indicates that the buffer has been dequeued by the
|
||||
// producer, but has not yet been queued or canceled. The
|
||||
// producer may modify the buffer's contents as soon as the
|
||||
// associated ready fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the producer. It can transition to
|
||||
// QUEUED (via queueBuffer) or back to FREE (via cancelBuffer).
|
||||
DEQUEUED = 1,
|
||||
|
||||
// QUEUED indicates that the buffer has been filled by the
|
||||
// producer and queued for use by the consumer. The buffer
|
||||
// contents may continue to be modified for a finite time, so
|
||||
// the contents must not be accessed until the associated fence
|
||||
// is signaled.
|
||||
//
|
||||
// The slot is "owned" by GonkBufferQueue. It can transition to
|
||||
// ACQUIRED (via acquireBuffer) or to FREE (if another buffer is
|
||||
// queued in asynchronous mode).
|
||||
QUEUED = 2,
|
||||
|
||||
// ACQUIRED indicates that the buffer has been acquired by the
|
||||
// consumer. As with QUEUED, the contents must not be accessed
|
||||
// by the consumer until the fence is signaled.
|
||||
//
|
||||
// The slot is "owned" by the consumer. It transitions to FREE
|
||||
// when releaseBuffer is called.
|
||||
ACQUIRED = 3
|
||||
};
|
||||
|
||||
// mBufferState is the current state of this buffer slot.
|
||||
BufferState mBufferState;
|
||||
|
||||
// mRequestBufferCalled is used for validating that the producer did
|
||||
// call requestBuffer() when told to do so. Technically this is not
|
||||
// needed but useful for debugging and catching producer bugs.
|
||||
bool mRequestBufferCalled;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot. This
|
||||
// is used to dequeue buffers in LRU order (useful because buffers
|
||||
// may be released before their release fence is signaled).
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mFence is a fence which will signal when work initiated by the
|
||||
// previous owner of the buffer is finished. When the buffer is FREE,
|
||||
// the fence indicates when the consumer has finished reading
|
||||
// from the buffer, or when the producer has finished writing if it
|
||||
// called cancelBuffer after queueing some writes. When the buffer is
|
||||
// QUEUED, it indicates when the producer has finished filling the
|
||||
// buffer. When the buffer is DEQUEUED or ACQUIRED, the fence has been
|
||||
// passed to the consumer or producer along with ownership of the
|
||||
// buffer, and mFence is set to NO_FENCE.
|
||||
sp<Fence> mFence;
|
||||
|
||||
// Indicates whether this buffer has been seen by a consumer yet
|
||||
bool mAcquireCalled;
|
||||
|
||||
// Indicates whether this buffer needs to be cleaned up by the
|
||||
// consumer. This is set when a buffer in ACQUIRED state is freed.
|
||||
// It causes releaseBuffer to return STALE_BUFFER_SLOT.
|
||||
bool mNeedsCleanupOnRelease;
|
||||
};
|
||||
|
||||
// mSlots is the array of buffer slots that must be mirrored on the
|
||||
// producer side. This allows buffer ownership to be transferred between
|
||||
// the producer and consumer without sending a GraphicBuffer over binder.
|
||||
// The entire array is initialized to NULL at construction time, and
|
||||
// buffers are allocated for a slot when requestBuffer is called with
|
||||
// that slot's index.
|
||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
||||
|
||||
// mDefaultWidth holds the default width of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultWidth;
|
||||
|
||||
// mDefaultHeight holds the default height of allocated buffers. It is used
|
||||
// in dequeueBuffer() if a width and height of zero is specified.
|
||||
uint32_t mDefaultHeight;
|
||||
|
||||
// mMaxAcquiredBufferCount is the number of buffers that the consumer may
|
||||
// acquire at one time. It defaults to 1 and can be changed by the
|
||||
// consumer via the setMaxAcquiredBufferCount method, but this may only be
|
||||
// done when no producer is connected to the GonkBufferQueue.
|
||||
//
|
||||
// This value is used to derive the value returned for the
|
||||
// MIN_UNDEQUEUED_BUFFERS query by the producer.
|
||||
int mMaxAcquiredBufferCount;
|
||||
|
||||
// mDefaultMaxBufferCount is the default limit on the number of buffers
|
||||
// that will be allocated at one time. This default limit is set by the
|
||||
// consumer. The limit (as opposed to the default limit) may be
|
||||
// overridden by the producer.
|
||||
int mDefaultMaxBufferCount;
|
||||
|
||||
// mOverrideMaxBufferCount is the limit on the number of buffers that will
|
||||
// be allocated at one time. This value is set by the image producer by
|
||||
// calling setBufferCount. The default is zero, which means the producer
|
||||
// doesn't care about the number of buffers in the pool. In that case
|
||||
// mDefaultMaxBufferCount is used as the limit.
|
||||
int mOverrideMaxBufferCount;
|
||||
|
||||
// mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
|
||||
// allocate new GraphicBuffer objects.
|
||||
sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
|
||||
|
||||
// mConsumerListener is used to notify the connected consumer of
|
||||
// asynchronous events that it may wish to react to. It is initially set
|
||||
// to NULL and is written by consumerConnect and consumerDisconnect.
|
||||
sp<IConsumerListener> mConsumerListener;
|
||||
|
||||
// mConsumerControlledByApp whether the connected consumer is controlled by the
|
||||
// application.
|
||||
bool mConsumerControlledByApp;
|
||||
|
||||
// mDequeueBufferCannotBlock whether dequeueBuffer() isn't allowed to block.
|
||||
// this flag is set during connect() when both consumer and producer are controlled
|
||||
// by the application.
|
||||
bool mDequeueBufferCannotBlock;
|
||||
|
||||
// mUseAsyncBuffer whether an extra buffer is used in async mode to prevent
|
||||
// dequeueBuffer() from ever blocking.
|
||||
bool mUseAsyncBuffer;
|
||||
|
||||
// mConnectedApi indicates the producer API that is currently connected
|
||||
// to this GonkBufferQueue. It defaults to NO_CONNECTED_API (= 0), and gets
|
||||
// updated by the connect and disconnect methods.
|
||||
int mConnectedApi;
|
||||
|
||||
// mDequeueCondition condition used for dequeueBuffer in synchronous mode
|
||||
mutable Condition mDequeueCondition;
|
||||
|
||||
// mQueue is a FIFO of queued buffers used in synchronous mode
|
||||
typedef Vector<BufferItem> Fifo;
|
||||
Fifo mQueue;
|
||||
|
||||
// mAbandoned indicates that the GonkBufferQueue will no longer be used to
|
||||
// consume image buffers pushed to it using the IGraphicBufferProducer
|
||||
// interface. It is initialized to false, and set to true in the
|
||||
// consumerDisconnect method. A GonkBufferQueue that has been abandoned will
|
||||
// return the NO_INIT error from all IGraphicBufferProducer methods
|
||||
// capable of returning an error.
|
||||
bool mAbandoned;
|
||||
|
||||
// mConsumerName is a string used to identify the GonkBufferQueue in log
|
||||
// messages. It is set by the setConsumerName method.
|
||||
String8 mConsumerName;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkBufferQueue objects. It must be locked whenever the
|
||||
// member variables are accessed.
|
||||
mutable Mutex mMutex;
|
||||
|
||||
// mFrameCounter is the free running counter, incremented on every
|
||||
// successful queueBuffer call, and buffer allocation.
|
||||
uint64_t mFrameCounter;
|
||||
|
||||
// mBufferHasBeenQueued is true once a buffer has been queued. It is
|
||||
// reset when something causes all buffers to be freed (e.g. changing the
|
||||
// buffer count).
|
||||
bool mBufferHasBeenQueued;
|
||||
|
||||
// mDefaultBufferFormat can be set so it will override
|
||||
// the buffer format when it isn't specified in dequeueBuffer
|
||||
uint32_t mDefaultBufferFormat;
|
||||
|
||||
// mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
|
||||
uint32_t mConsumerUsageBits;
|
||||
|
||||
// mTransformHint is used to optimize for screen rotations
|
||||
uint32_t mTransformHint;
|
||||
|
||||
// mConnectedProducerToken is used to set a binder death notification on the producer
|
||||
sp<IBinder> mConnectedProducerToken;
|
||||
|
||||
// mGeneration is the current generation of buffer slots
|
||||
uint32_t mGeneration;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GUI_BUFFERQUEUE_H
|
@ -27,7 +27,7 @@
|
||||
#include <utils/Log.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
#include "GonkConsumerBase.h"
|
||||
#include "GonkConsumerBaseJB.h"
|
||||
|
||||
// Macros for including the GonkConsumerBase name in log messages
|
||||
#define CB_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
|
@ -15,8 +15,8 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKCONSUMERBASE_H
|
||||
#define NATIVEWINDOW_GONKCONSUMERBASE_H
|
||||
#ifndef NATIVEWINDOW_GONKCONSUMERBASE_JB_H
|
||||
#define NATIVEWINDOW_GONKCONSUMERBASE_JB_H
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
@ -24,7 +24,7 @@
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "GonkBufferQueue.h"
|
||||
#include "GonkBufferQueueJB.h"
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
259
widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
Normal file
259
widget/gonk/nativewindow/GonkConsumerBaseKK.cpp
Normal file
@ -0,0 +1,259 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "GonkConsumerBase"
|
||||
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
||||
//#define LOG_NDEBUG 0
|
||||
|
||||
#define EGL_EGLEXT_PROTOTYPES
|
||||
|
||||
#include <hardware/hardware.h>
|
||||
|
||||
#include <gui/IGraphicBufferAlloc.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
#include "GonkConsumerBaseKK.h"
|
||||
|
||||
// Macros for including the GonkConsumerBase name in log messages
|
||||
#define CB_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
|
||||
#define CB_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
|
||||
#define CB_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
|
||||
#define CB_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
|
||||
#define CB_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
|
||||
|
||||
namespace android {
|
||||
|
||||
// Get an ID that's unique within this process.
|
||||
static int32_t createProcessUniqueId() {
|
||||
static volatile int32_t globalCounter = 0;
|
||||
return android_atomic_inc(&globalCounter);
|
||||
}
|
||||
|
||||
GonkConsumerBase::GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp) :
|
||||
mAbandoned(false),
|
||||
mConsumer(bufferQueue) {
|
||||
// Choose a name using the PID and a process-unique ID.
|
||||
mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
|
||||
|
||||
// Note that we can't create an sp<...>(this) in a ctor that will not keep a
|
||||
// reference once the ctor ends, as that would cause the refcount of 'this'
|
||||
// dropping to 0 at the end of the ctor. Since all we need is a wp<...>
|
||||
// that's what we create.
|
||||
wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
|
||||
sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
|
||||
|
||||
status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
|
||||
if (err != NO_ERROR) {
|
||||
CB_LOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
|
||||
strerror(-err), err);
|
||||
} else {
|
||||
mConsumer->setConsumerName(mName);
|
||||
}
|
||||
}
|
||||
|
||||
GonkConsumerBase::~GonkConsumerBase() {
|
||||
CB_LOGV("~GonkConsumerBase");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
// Verify that abandon() has been called before we get here. This should
|
||||
// be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
|
||||
// derived class to override that method and not call
|
||||
// GonkConsumerBase::onLastStrongRef().
|
||||
LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
|
||||
"consumer is not abandoned!", mName.string());
|
||||
}
|
||||
|
||||
void GonkConsumerBase::onLastStrongRef(const void* id) {
|
||||
abandon();
|
||||
}
|
||||
|
||||
void GonkConsumerBase::freeBufferLocked(int slotIndex) {
|
||||
CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
|
||||
mSlots[slotIndex].mGraphicBuffer = 0;
|
||||
mSlots[slotIndex].mFence = Fence::NO_FENCE;
|
||||
mSlots[slotIndex].mFrameNumber = 0;
|
||||
}
|
||||
|
||||
// Used for refactoring, should not be in final interface
|
||||
sp<GonkBufferQueue> GonkConsumerBase::getBufferQueue() const {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return mConsumer;
|
||||
}
|
||||
|
||||
void GonkConsumerBase::onFrameAvailable() {
|
||||
CB_LOGV("onFrameAvailable");
|
||||
|
||||
sp<FrameAvailableListener> listener;
|
||||
{ // scope for the lock
|
||||
Mutex::Autolock lock(mMutex);
|
||||
listener = mFrameAvailableListener.promote();
|
||||
}
|
||||
|
||||
if (listener != NULL) {
|
||||
CB_LOGV("actually calling onFrameAvailable");
|
||||
listener->onFrameAvailable();
|
||||
}
|
||||
}
|
||||
|
||||
void GonkConsumerBase::onBuffersReleased() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
CB_LOGV("onBuffersReleased");
|
||||
|
||||
if (mAbandoned) {
|
||||
// Nothing to do if we're already abandoned.
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t mask = 0;
|
||||
mConsumer->getReleasedBuffers(&mask);
|
||||
for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
|
||||
if (mask & (1 << i)) {
|
||||
freeBufferLocked(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GonkConsumerBase::abandon() {
|
||||
CB_LOGV("abandon");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (!mAbandoned) {
|
||||
abandonLocked();
|
||||
mAbandoned = true;
|
||||
}
|
||||
}
|
||||
|
||||
void GonkConsumerBase::abandonLocked() {
|
||||
CB_LOGV("abandonLocked");
|
||||
for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
|
||||
freeBufferLocked(i);
|
||||
}
|
||||
// disconnect from the BufferQueue
|
||||
mConsumer->consumerDisconnect();
|
||||
mConsumer.clear();
|
||||
}
|
||||
|
||||
void GonkConsumerBase::setFrameAvailableListener(
|
||||
const wp<FrameAvailableListener>& listener) {
|
||||
CB_LOGV("setFrameAvailableListener");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mFrameAvailableListener = listener;
|
||||
}
|
||||
|
||||
void GonkConsumerBase::dump(String8& result) const {
|
||||
dump(result, "");
|
||||
}
|
||||
|
||||
void GonkConsumerBase::dump(String8& result, const char* prefix) const {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
dumpLocked(result, prefix);
|
||||
}
|
||||
|
||||
void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
|
||||
result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
|
||||
|
||||
if (!mAbandoned) {
|
||||
mConsumer->dump(result, prefix);
|
||||
}
|
||||
}
|
||||
|
||||
status_t GonkConsumerBase::acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
|
||||
nsecs_t presentWhen) {
|
||||
status_t err = mConsumer->acquireBuffer(item, presentWhen);
|
||||
if (err != NO_ERROR) {
|
||||
return err;
|
||||
}
|
||||
|
||||
if (item->mGraphicBuffer != NULL) {
|
||||
mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
|
||||
}
|
||||
|
||||
mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
|
||||
mSlots[item->mBuf].mFence = item->mFence;
|
||||
|
||||
CB_LOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkConsumerBase::addReleaseFence(int slot,
|
||||
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return addReleaseFenceLocked(slot, graphicBuffer, fence);
|
||||
}
|
||||
|
||||
status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
|
||||
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
|
||||
CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
|
||||
|
||||
// If consumer no longer tracks this graphicBuffer, we can safely
|
||||
// drop this fence, as it will never be received by the producer.
|
||||
if (!stillTracking(slot, graphicBuffer)) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
if (!mSlots[slot].mFence.get()) {
|
||||
mSlots[slot].mFence = fence;
|
||||
} else {
|
||||
sp<Fence> mergedFence = Fence::merge(
|
||||
String8::format("%.28s:%d", mName.string(), slot),
|
||||
mSlots[slot].mFence, fence);
|
||||
if (!mergedFence.get()) {
|
||||
CB_LOGE("failed to merge release fences");
|
||||
// synchronization is broken, the best we can do is hope fences
|
||||
// signal in order so the new fence will act like a union
|
||||
mSlots[slot].mFence = fence;
|
||||
return BAD_VALUE;
|
||||
}
|
||||
mSlots[slot].mFence = mergedFence;
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
|
||||
// If consumer no longer tracks this graphicBuffer (we received a new
|
||||
// buffer on the same slot), the buffer producer is definitely no longer
|
||||
// tracking it.
|
||||
if (!stillTracking(slot, graphicBuffer)) {
|
||||
return OK;
|
||||
}
|
||||
|
||||
CB_LOGV("releaseBufferLocked: slot=%d/%llu",
|
||||
slot, mSlots[slot].mFrameNumber);
|
||||
status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
|
||||
if (err == GonkBufferQueue::STALE_BUFFER_SLOT) {
|
||||
freeBufferLocked(slot);
|
||||
}
|
||||
|
||||
mSlots[slot].mFence = Fence::NO_FENCE;
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
bool GonkConsumerBase::stillTracking(int slot,
|
||||
const sp<GraphicBuffer> graphicBuffer) {
|
||||
if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
|
||||
return false;
|
||||
}
|
||||
return (mSlots[slot].mGraphicBuffer != NULL &&
|
||||
mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
|
||||
}
|
||||
|
||||
} // namespace android
|
240
widget/gonk/nativewindow/GonkConsumerBaseKK.h
Normal file
240
widget/gonk/nativewindow/GonkConsumerBaseKK.h
Normal file
@ -0,0 +1,240 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKCONSUMERBASE_KK_H
|
||||
#define NATIVEWINDOW_GONKCONSUMERBASE_KK_H
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
#include <gui/IConsumerListener.h>
|
||||
|
||||
#include "GonkBufferQueueKK.h"
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class String8;
|
||||
|
||||
// GonkConsumerBase is a base class for GonkBufferQueue consumer end-points. It
|
||||
// handles common tasks like management of the connection to the GonkBufferQueue
|
||||
// and the buffer pool.
|
||||
class GonkConsumerBase : public virtual RefBase,
|
||||
protected ConsumerListener {
|
||||
public:
|
||||
struct FrameAvailableListener : public virtual RefBase {
|
||||
// onFrameAvailable() is called each time an additional frame becomes
|
||||
// available for consumption. This means that frames that are queued
|
||||
// while in asynchronous mode only trigger the callback if no previous
|
||||
// frames are pending. Frames queued while in synchronous mode always
|
||||
// trigger the callback.
|
||||
//
|
||||
// This is called without any lock held and can be called concurrently
|
||||
// by multiple threads.
|
||||
virtual void onFrameAvailable() = 0;
|
||||
};
|
||||
|
||||
virtual ~GonkConsumerBase();
|
||||
|
||||
// abandon frees all the buffers and puts the GonkConsumerBase into the
|
||||
// 'abandoned' state. Once put in this state the GonkConsumerBase can never
|
||||
// leave it. When in the 'abandoned' state, all methods of the
|
||||
// IGraphicBufferProducer interface will fail with the NO_INIT error.
|
||||
//
|
||||
// Note that while calling this method causes all the buffers to be freed
|
||||
// from the perspective of the the GonkConsumerBase, if there are additional
|
||||
// references on the buffers (e.g. if a buffer is referenced by a client
|
||||
// or by OpenGL ES as a texture) then those buffer will remain allocated.
|
||||
void abandon();
|
||||
|
||||
// set the name of the GonkConsumerBase that will be used to identify it in
|
||||
// log messages.
|
||||
void setName(const String8& name);
|
||||
|
||||
// getBufferQueue returns the GonkBufferQueue object to which this
|
||||
// GonkConsumerBase is connected.
|
||||
sp<GonkBufferQueue> getBufferQueue() const;
|
||||
|
||||
// dump writes the current state to a string. Child classes should add
|
||||
// their state to the dump by overriding the dumpLocked method, which is
|
||||
// called by these methods after locking the mutex.
|
||||
void dump(String8& result) const;
|
||||
void dump(String8& result, const char* prefix) const;
|
||||
|
||||
// setFrameAvailableListener sets the listener object that will be notified
|
||||
// when a new frame becomes available.
|
||||
void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
|
||||
|
||||
private:
|
||||
GonkConsumerBase(const GonkConsumerBase&);
|
||||
void operator=(const GonkConsumerBase&);
|
||||
|
||||
protected:
|
||||
|
||||
// GonkConsumerBase constructs a new GonkConsumerBase object to consume image
|
||||
// buffers from the given GonkBufferQueue.
|
||||
GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp = false);
|
||||
|
||||
// onLastStrongRef gets called by RefBase just before the dtor of the most
|
||||
// derived class. It is used to clean up the buffers so that GonkConsumerBase
|
||||
// can coordinate the clean-up by calling into virtual methods implemented
|
||||
// by the derived classes. This would not be possible from the
|
||||
// ConsuemrBase dtor because by the time that gets called the derived
|
||||
// classes have already been destructed.
|
||||
//
|
||||
// This methods should not need to be overridden by derived classes, but
|
||||
// if they are overridden the GonkConsumerBase implementation must be called
|
||||
// from the derived class.
|
||||
virtual void onLastStrongRef(const void* id);
|
||||
|
||||
// Implementation of the GonkBufferQueue::ConsumerListener interface. These
|
||||
// calls are used to notify the GonkConsumerBase of asynchronous events in the
|
||||
// GonkBufferQueue. These methods should not need to be overridden by derived
|
||||
// classes, but if they are overridden the GonkConsumerBase implementation
|
||||
// must be called from the derived class.
|
||||
virtual void onFrameAvailable();
|
||||
virtual void onBuffersReleased();
|
||||
|
||||
// freeBufferLocked frees up the given buffer slot. If the slot has been
|
||||
// initialized this will release the reference to the GraphicBuffer in that
|
||||
// slot. Otherwise it has no effect.
|
||||
//
|
||||
// Derived classes should override this method to clean up any state they
|
||||
// keep per slot. If it is overridden, the derived class's implementation
|
||||
// must call GonkConsumerBase::freeBufferLocked.
|
||||
//
|
||||
// This method must be called with mMutex locked.
|
||||
virtual void freeBufferLocked(int slotIndex);
|
||||
|
||||
// abandonLocked puts the GonkBufferQueue into the abandoned state, causing
|
||||
// all future operations on it to fail. This method rather than the public
|
||||
// abandon method should be overridden by child classes to add abandon-
|
||||
// time behavior.
|
||||
//
|
||||
// Derived classes should override this method to clean up any object
|
||||
// state they keep (as opposed to per-slot state). If it is overridden,
|
||||
// the derived class's implementation must call GonkConsumerBase::abandonLocked.
|
||||
//
|
||||
// This method must be called with mMutex locked.
|
||||
virtual void abandonLocked();
|
||||
|
||||
// dumpLocked dumps the current state of the GonkConsumerBase object to the
|
||||
// result string. Each line is prefixed with the string pointed to by the
|
||||
// prefix argument. The buffer argument points to a buffer that may be
|
||||
// used for intermediate formatting data, and the size of that buffer is
|
||||
// indicated by the size argument.
|
||||
//
|
||||
// Derived classes should override this method to dump their internal
|
||||
// state. If this method is overridden the derived class's implementation
|
||||
// should call GonkConsumerBase::dumpLocked.
|
||||
//
|
||||
// This method must be called with mMutex locked.
|
||||
virtual void dumpLocked(String8& result, const char* prefix) const;
|
||||
|
||||
// acquireBufferLocked fetches the next buffer from the GonkBufferQueue and
|
||||
// updates the buffer slot for the buffer returned.
|
||||
//
|
||||
// Derived classes should override this method to perform any
|
||||
// initialization that must take place the first time a buffer is assigned
|
||||
// to a slot. If it is overridden the derived class's implementation must
|
||||
// call GonkConsumerBase::acquireBufferLocked.
|
||||
virtual status_t acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
|
||||
nsecs_t presentWhen);
|
||||
|
||||
// releaseBufferLocked relinquishes control over a buffer, returning that
|
||||
// control to the GonkBufferQueue.
|
||||
//
|
||||
// Derived classes should override this method to perform any cleanup that
|
||||
// must take place when a buffer is released back to the GonkBufferQueue. If
|
||||
// it is overridden the derived class's implementation must call
|
||||
// GonkConsumerBase::releaseBufferLocked.
|
||||
virtual status_t releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer);
|
||||
|
||||
// returns true iff the slot still has the graphicBuffer in it.
|
||||
bool stillTracking(int slot, const sp<GraphicBuffer> graphicBuffer);
|
||||
|
||||
// addReleaseFence* adds the sync points associated with a fence to the set
|
||||
// of sync points that must be reached before the buffer in the given slot
|
||||
// may be used after the slot has been released. This should be called by
|
||||
// derived classes each time some asynchronous work is kicked off that
|
||||
// references the buffer.
|
||||
status_t addReleaseFence(int slot,
|
||||
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
|
||||
status_t addReleaseFenceLocked(int slot,
|
||||
const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence);
|
||||
|
||||
// Slot contains the information and object references that
|
||||
// GonkConsumerBase maintains about a GonkBufferQueue buffer slot.
|
||||
struct Slot {
|
||||
// mGraphicBuffer is the Gralloc buffer store in the slot or NULL if
|
||||
// no Gralloc buffer is in the slot.
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mFence is a fence which will signal when the buffer associated with
|
||||
// this buffer slot is no longer being used by the consumer and can be
|
||||
// overwritten. The buffer can be dequeued before the fence signals;
|
||||
// the producer is responsible for delaying writes until it signals.
|
||||
sp<Fence> mFence;
|
||||
|
||||
// the frame number of the last acquired frame for this slot
|
||||
uint64_t mFrameNumber;
|
||||
};
|
||||
|
||||
// mSlots stores the buffers that have been allocated by the GonkBufferQueue
|
||||
// for each buffer slot. It is initialized to null pointers, and gets
|
||||
// filled in with the result of GonkBufferQueue::acquire when the
|
||||
// client dequeues a buffer from a
|
||||
// slot that has not yet been used. The buffer allocated to a slot will also
|
||||
// be replaced if the requested buffer usage or geometry differs from that
|
||||
// of the buffer allocated to a slot.
|
||||
Slot mSlots[GonkBufferQueue::NUM_BUFFER_SLOTS];
|
||||
|
||||
// mAbandoned indicates that the GonkBufferQueue will no longer be used to
|
||||
// consume images buffers pushed to it using the IGraphicBufferProducer
|
||||
// interface. It is initialized to false, and set to true in the abandon
|
||||
// method. A GonkBufferQueue that has been abandoned will return the NO_INIT
|
||||
// error from all IGonkConsumerBase methods capable of returning an error.
|
||||
bool mAbandoned;
|
||||
|
||||
// mName is a string used to identify the GonkConsumerBase in log messages.
|
||||
// It can be set by the setName method.
|
||||
String8 mName;
|
||||
|
||||
// mFrameAvailableListener is the listener object that will be called when a
|
||||
// new frame becomes available. If it is not NULL it will be called from
|
||||
// queueBuffer.
|
||||
wp<FrameAvailableListener> mFrameAvailableListener;
|
||||
|
||||
// The GonkConsumerBase has-a GonkBufferQueue and is responsible for creating this object
|
||||
// if none is supplied
|
||||
sp<GonkBufferQueue> mConsumer;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkConsumerBase objects. It must be locked whenever the
|
||||
// member variables are accessed or when any of the *Locked methods are
|
||||
// called.
|
||||
//
|
||||
// This mutex is intended to be locked by derived classes.
|
||||
mutable Mutex mMutex;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // NATIVEWINDOW_GONKCONSUMERBASE_H
|
@ -13,7 +13,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
|
||||
# include "GonkNativeWindowKK.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
# include "GonkNativeWindowJB.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION == 15
|
||||
# include "GonkNativeWindowICS.h"
|
||||
|
@ -13,7 +13,9 @@
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 19
|
||||
# include "GonkNativeWindowClientKK.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
||||
# include "GonkNativeWindowClientJB.h"
|
||||
#elif defined(MOZ_WIDGET_GONK) && ANDROID_VERSION == 15
|
||||
# include "GonkNativeWindowClientICS.h"
|
||||
|
@ -286,6 +286,7 @@ int GonkNativeWindowClient::queueBuffer(android_native_buffer_t* buffer, int fen
|
||||
|
||||
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
IGraphicBufferProducer::QueueBufferInput input(timestamp, crop, mScalingMode,
|
||||
mTransform, fence);
|
||||
status_t err = mBufferProducer->queueBuffer(i, input, &output);
|
||||
@ -496,8 +497,10 @@ int GonkNativeWindowClient::dispatchUnlockAndPost(va_list args) {
|
||||
|
||||
int GonkNativeWindowClient::connect(int api) {
|
||||
ALOGV("GonkNativeWindowClient::connect");
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
|
||||
int err = mBufferProducer->connect(api, &output);
|
||||
if (err == NO_ERROR) {
|
||||
uint32_t numPendingBuffers = 0;
|
||||
|
674
widget/gonk/nativewindow/GonkNativeWindowClientKK.cpp
Normal file
674
widget/gonk/nativewindow/GonkNativeWindowClientKK.cpp
Normal file
@ -0,0 +1,674 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "GonkNativeWindowClient"
|
||||
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
||||
//#define LOG_NDEBUG 0
|
||||
|
||||
#include <android/native_window.h>
|
||||
|
||||
#include <binder/Parcel.h>
|
||||
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Trace.h>
|
||||
|
||||
#include <ui/Fence.h>
|
||||
|
||||
#include "GonkNativeWindowClientKK.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
GonkNativeWindowClient::GonkNativeWindowClient(
|
||||
const sp<IGraphicBufferProducer>& bufferProducer,
|
||||
bool controlledByApp)
|
||||
: mGraphicBufferProducer(bufferProducer)
|
||||
{
|
||||
// Initialize the ANativeWindow function pointers.
|
||||
ANativeWindow::setSwapInterval = hook_setSwapInterval;
|
||||
ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
|
||||
ANativeWindow::cancelBuffer = hook_cancelBuffer;
|
||||
ANativeWindow::queueBuffer = hook_queueBuffer;
|
||||
ANativeWindow::query = hook_query;
|
||||
ANativeWindow::perform = hook_perform;
|
||||
|
||||
ANativeWindow::dequeueBuffer_DEPRECATED = hook_dequeueBuffer_DEPRECATED;
|
||||
ANativeWindow::cancelBuffer_DEPRECATED = hook_cancelBuffer_DEPRECATED;
|
||||
ANativeWindow::lockBuffer_DEPRECATED = hook_lockBuffer_DEPRECATED;
|
||||
ANativeWindow::queueBuffer_DEPRECATED = hook_queueBuffer_DEPRECATED;
|
||||
|
||||
const_cast<int&>(ANativeWindow::minSwapInterval) = 0;
|
||||
const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
|
||||
|
||||
mReqWidth = 0;
|
||||
mReqHeight = 0;
|
||||
mReqFormat = 0;
|
||||
mReqUsage = 0;
|
||||
mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
|
||||
mCrop.clear();
|
||||
mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
|
||||
mTransform = 0;
|
||||
mDefaultWidth = 0;
|
||||
mDefaultHeight = 0;
|
||||
mUserWidth = 0;
|
||||
mUserHeight = 0;
|
||||
mTransformHint = 0;
|
||||
mConsumerRunningBehind = false;
|
||||
mConnectedToCpu = false;
|
||||
mProducerControlledByApp = controlledByApp;
|
||||
mSwapIntervalZero = false;
|
||||
}
|
||||
|
||||
GonkNativeWindowClient::~GonkNativeWindowClient() {
|
||||
if (mConnectedToCpu) {
|
||||
GonkNativeWindowClient::disconnect(NATIVE_WINDOW_API_CPU);
|
||||
}
|
||||
}
|
||||
|
||||
sp<IGraphicBufferProducer> GonkNativeWindowClient::getIGraphicBufferProducer() const {
|
||||
return mGraphicBufferProducer;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_setSwapInterval(ANativeWindow* window, int interval) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->setSwapInterval(interval);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_dequeueBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer** buffer, int* fenceFd) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->dequeueBuffer(buffer, fenceFd);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_cancelBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer, int fenceFd) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->cancelBuffer(buffer, fenceFd);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_queueBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer, int fenceFd) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->queueBuffer(buffer, fenceFd);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer** buffer) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
ANativeWindowBuffer* buf;
|
||||
int fenceFd = -1;
|
||||
int result = c->dequeueBuffer(&buf, &fenceFd);
|
||||
sp<Fence> fence(new Fence(fenceFd));
|
||||
int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
|
||||
if (waitResult != OK) {
|
||||
ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
|
||||
waitResult);
|
||||
c->cancelBuffer(buf, -1);
|
||||
return waitResult;
|
||||
}
|
||||
*buffer = buf;
|
||||
return result;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->cancelBuffer(buffer, -1);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_lockBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->lockBuffer_DEPRECATED(buffer);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_queueBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer) {
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->queueBuffer(buffer, -1);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_query(const ANativeWindow* window,
|
||||
int what, int* value) {
|
||||
const GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->query(what, value);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::hook_perform(ANativeWindow* window, int operation, ...) {
|
||||
va_list args;
|
||||
va_start(args, operation);
|
||||
GonkNativeWindowClient* c = getSelf(window);
|
||||
return c->perform(operation, args);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setSwapInterval(int interval) {
|
||||
ATRACE_CALL();
|
||||
// EGL specification states:
|
||||
// interval is silently clamped to minimum and maximum implementation
|
||||
// dependent values before being stored.
|
||||
|
||||
if (interval < minSwapInterval)
|
||||
interval = minSwapInterval;
|
||||
|
||||
if (interval > maxSwapInterval)
|
||||
interval = maxSwapInterval;
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::dequeueBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
int buf = -1;
|
||||
int reqW = mReqWidth ? mReqWidth : mUserWidth;
|
||||
int reqH = mReqHeight ? mReqHeight : mUserHeight;
|
||||
sp<Fence> fence;
|
||||
status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, mSwapIntervalZero,
|
||||
reqW, reqH, mReqFormat, mReqUsage);
|
||||
if (result < 0) {
|
||||
ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
|
||||
"failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
|
||||
result);
|
||||
return result;
|
||||
}
|
||||
sp<GraphicBuffer>& gbuf(mSlots[buf].buffer);
|
||||
|
||||
// this should never happen
|
||||
ALOGE_IF(fence == NULL, "Surface::dequeueBuffer: received null Fence! buf=%d", buf);
|
||||
|
||||
if (result & IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
|
||||
freeAllBuffers();
|
||||
}
|
||||
|
||||
if ((result & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) {
|
||||
result = mGraphicBufferProducer->requestBuffer(buf, &gbuf);
|
||||
if (result != NO_ERROR) {
|
||||
ALOGE("dequeueBuffer: IGraphicBufferProducer::requestBuffer failed: %d", result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
if (fence->isValid()) {
|
||||
*fenceFd = fence->dup();
|
||||
if (*fenceFd == -1) {
|
||||
ALOGE("dequeueBuffer: error duping fence: %d", errno);
|
||||
// dup() should never fail; something is badly wrong. Soldier on
|
||||
// and hope for the best; the worst that should happen is some
|
||||
// visible corruption that lasts until the next frame.
|
||||
}
|
||||
} else {
|
||||
*fenceFd = -1;
|
||||
}
|
||||
|
||||
*buffer = gbuf.get();
|
||||
return OK;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::cancelBuffer(android_native_buffer_t* buffer,
|
||||
int fenceFd) {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::cancelBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
int i = getSlotFromBufferLocked(buffer);
|
||||
if (i < 0) {
|
||||
return i;
|
||||
}
|
||||
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
|
||||
mGraphicBufferProducer->cancelBuffer(i, fence);
|
||||
return OK;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::getSlotFromBufferLocked(
|
||||
android_native_buffer_t* buffer) const {
|
||||
bool dumpedState = false;
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
if (mSlots[i].buffer != NULL &&
|
||||
mSlots[i].buffer->handle == buffer->handle) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::lockBuffer_DEPRECATED(android_native_buffer_t* buffer) {
|
||||
ALOGV("GonkNativeWindowClient::lockBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
return OK;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::queueBuffer");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
int64_t timestamp;
|
||||
bool isAutoTimestamp = false;
|
||||
if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
|
||||
timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
|
||||
isAutoTimestamp = true;
|
||||
ALOGV("GonkNativeWindowClient::queueBuffer making up timestamp: %.2f ms",
|
||||
timestamp / 1000000.f);
|
||||
} else {
|
||||
timestamp = mTimestamp;
|
||||
}
|
||||
int i = getSlotFromBufferLocked(buffer);
|
||||
if (i < 0) {
|
||||
return i;
|
||||
}
|
||||
|
||||
|
||||
// Make sure the crop rectangle is entirely inside the buffer.
|
||||
Rect crop;
|
||||
mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
|
||||
|
||||
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp,
|
||||
crop, mScalingMode, mTransform, mSwapIntervalZero, fence);
|
||||
status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
|
||||
if (err != OK) {
|
||||
ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
|
||||
}
|
||||
uint32_t numPendingBuffers = 0;
|
||||
output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
|
||||
&numPendingBuffers);
|
||||
|
||||
mConsumerRunningBehind = (numPendingBuffers >= 2);
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::query(int what, int* value) const {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::query");
|
||||
{ // scope for the lock
|
||||
Mutex::Autolock lock(mMutex);
|
||||
switch (what) {
|
||||
case NATIVE_WINDOW_FORMAT:
|
||||
if (mReqFormat) {
|
||||
*value = mReqFormat;
|
||||
return NO_ERROR;
|
||||
}
|
||||
break;
|
||||
case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: {
|
||||
//sp<ISurfaceComposer> composer(
|
||||
// ComposerService::getComposerService());
|
||||
//if (composer->authenticateSurfaceTexture(mGraphicBufferProducer)) {
|
||||
// *value = 1;
|
||||
//} else {
|
||||
*value = 0;
|
||||
//}
|
||||
return NO_ERROR;
|
||||
}
|
||||
case NATIVE_WINDOW_CONCRETE_TYPE:
|
||||
*value = NATIVE_WINDOW_SURFACE;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_DEFAULT_WIDTH:
|
||||
*value = mUserWidth ? mUserWidth : mDefaultWidth;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_DEFAULT_HEIGHT:
|
||||
*value = mUserHeight ? mUserHeight : mDefaultHeight;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_TRANSFORM_HINT:
|
||||
*value = mTransformHint;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: {
|
||||
status_t err = NO_ERROR;
|
||||
if (!mConsumerRunningBehind) {
|
||||
*value = 0;
|
||||
} else {
|
||||
err = mGraphicBufferProducer->query(what, value);
|
||||
if (err == NO_ERROR) {
|
||||
mConsumerRunningBehind = *value;
|
||||
}
|
||||
}
|
||||
return err;
|
||||
}
|
||||
}
|
||||
}
|
||||
return mGraphicBufferProducer->query(what, value);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::perform(int operation, va_list args)
|
||||
{
|
||||
int res = NO_ERROR;
|
||||
switch (operation) {
|
||||
case NATIVE_WINDOW_CONNECT:
|
||||
// deprecated. must return NO_ERROR.
|
||||
break;
|
||||
case NATIVE_WINDOW_DISCONNECT:
|
||||
// deprecated. must return NO_ERROR.
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_USAGE:
|
||||
res = dispatchSetUsage(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_CROP:
|
||||
res = dispatchSetCrop(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFER_COUNT:
|
||||
res = dispatchSetBufferCount(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
|
||||
res = dispatchSetBuffersGeometry(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
|
||||
res = dispatchSetBuffersTransform(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
|
||||
res = dispatchSetBuffersTimestamp(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
|
||||
res = dispatchSetBuffersDimensions(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS:
|
||||
res = dispatchSetBuffersUserDimensions(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
|
||||
res = dispatchSetBuffersFormat(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_LOCK:
|
||||
res = dispatchLock(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_UNLOCK_AND_POST:
|
||||
res = dispatchUnlockAndPost(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_SET_SCALING_MODE:
|
||||
res = dispatchSetScalingMode(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_API_CONNECT:
|
||||
res = dispatchConnect(args);
|
||||
break;
|
||||
case NATIVE_WINDOW_API_DISCONNECT:
|
||||
res = dispatchDisconnect(args);
|
||||
break;
|
||||
default:
|
||||
res = NAME_NOT_FOUND;
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchConnect(va_list args) {
|
||||
int api = va_arg(args, int);
|
||||
return connect(api);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchDisconnect(va_list args) {
|
||||
int api = va_arg(args, int);
|
||||
return disconnect(api);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetUsage(va_list args) {
|
||||
int usage = va_arg(args, int);
|
||||
return setUsage(usage);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetCrop(va_list args) {
|
||||
android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
|
||||
return setCrop(reinterpret_cast<Rect const*>(rect));
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBufferCount(va_list args) {
|
||||
size_t bufferCount = va_arg(args, size_t);
|
||||
return setBufferCount(bufferCount);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersGeometry(va_list args) {
|
||||
int w = va_arg(args, int);
|
||||
int h = va_arg(args, int);
|
||||
int f = va_arg(args, int);
|
||||
int err = setBuffersDimensions(w, h);
|
||||
if (err != 0) {
|
||||
return err;
|
||||
}
|
||||
return setBuffersFormat(f);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersDimensions(va_list args) {
|
||||
int w = va_arg(args, int);
|
||||
int h = va_arg(args, int);
|
||||
return setBuffersDimensions(w, h);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersUserDimensions(va_list args) {
|
||||
int w = va_arg(args, int);
|
||||
int h = va_arg(args, int);
|
||||
return setBuffersUserDimensions(w, h);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersFormat(va_list args) {
|
||||
int f = va_arg(args, int);
|
||||
return setBuffersFormat(f);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetScalingMode(va_list args) {
|
||||
int m = va_arg(args, int);
|
||||
return setScalingMode(m);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersTransform(va_list args) {
|
||||
int transform = va_arg(args, int);
|
||||
return setBuffersTransform(transform);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchSetBuffersTimestamp(va_list args) {
|
||||
int64_t timestamp = va_arg(args, int64_t);
|
||||
return setBuffersTimestamp(timestamp);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchLock(va_list args) {
|
||||
ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*);
|
||||
ARect* inOutDirtyBounds = va_arg(args, ARect*);
|
||||
return lock(outBuffer, inOutDirtyBounds);
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::dispatchUnlockAndPost(va_list args) {
|
||||
return unlockAndPost();
|
||||
}
|
||||
|
||||
|
||||
int GonkNativeWindowClient::connect(int api) {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::connect");
|
||||
static sp<BBinder> sLife = new BBinder();
|
||||
Mutex::Autolock lock(mMutex);
|
||||
IGraphicBufferProducer::QueueBufferOutput output;
|
||||
int err = mGraphicBufferProducer->connect(sLife, api, true, &output);
|
||||
if (err == NO_ERROR) {
|
||||
uint32_t numPendingBuffers = 0;
|
||||
output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
|
||||
&numPendingBuffers);
|
||||
mConsumerRunningBehind = (numPendingBuffers >= 2);
|
||||
}
|
||||
if (!err && api == NATIVE_WINDOW_API_CPU) {
|
||||
mConnectedToCpu = true;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
int GonkNativeWindowClient::disconnect(int api) {
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::disconnect");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
freeAllBuffers();
|
||||
int err = mGraphicBufferProducer->disconnect(api);
|
||||
if (!err) {
|
||||
mReqFormat = 0;
|
||||
mReqWidth = 0;
|
||||
mReqHeight = 0;
|
||||
mReqUsage = 0;
|
||||
mCrop.clear();
|
||||
mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
|
||||
mTransform = 0;
|
||||
if (api == NATIVE_WINDOW_API_CPU) {
|
||||
mConnectedToCpu = false;
|
||||
}
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setUsage(uint32_t reqUsage)
|
||||
{
|
||||
ALOGV("GonkNativeWindowClient::setUsage");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mReqUsage = reqUsage;
|
||||
return OK;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setCrop(Rect const* rect)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
|
||||
Rect realRect;
|
||||
if (rect == NULL || rect->isEmpty()) {
|
||||
realRect.clear();
|
||||
} else {
|
||||
realRect = *rect;
|
||||
}
|
||||
|
||||
ALOGV("GonkNativeWindowClient::setCrop rect=[%d %d %d %d]",
|
||||
realRect.left, realRect.top, realRect.right, realRect.bottom);
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mCrop = realRect;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBufferCount(int bufferCount)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::setBufferCount");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
status_t err = mGraphicBufferProducer->setBufferCount(bufferCount);
|
||||
ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
|
||||
bufferCount, strerror(-err));
|
||||
|
||||
if (err == NO_ERROR) {
|
||||
freeAllBuffers();
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBuffersDimensions(int w, int h)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::setBuffersDimensions");
|
||||
|
||||
if (w<0 || h<0)
|
||||
return BAD_VALUE;
|
||||
|
||||
if ((w && !h) || (!w && h))
|
||||
return BAD_VALUE;
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mReqWidth = w;
|
||||
mReqHeight = h;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBuffersUserDimensions(int w, int h)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::setBuffersUserDimensions");
|
||||
|
||||
if (w<0 || h<0)
|
||||
return BAD_VALUE;
|
||||
|
||||
if ((w && !h) || (!w && h))
|
||||
return BAD_VALUE;
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mUserWidth = w;
|
||||
mUserHeight = h;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBuffersFormat(int format)
|
||||
{
|
||||
ALOGV("GonkNativeWindowClient::setBuffersFormat");
|
||||
|
||||
if (format<0)
|
||||
return BAD_VALUE;
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mReqFormat = format;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setScalingMode(int mode)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::setScalingMode(%d)", mode);
|
||||
|
||||
switch (mode) {
|
||||
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
|
||||
case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
|
||||
case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
|
||||
break;
|
||||
default:
|
||||
ALOGE("unknown scaling mode: %d", mode);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mScalingMode = mode;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBuffersTransform(int transform)
|
||||
{
|
||||
ATRACE_CALL();
|
||||
ALOGV("GonkNativeWindowClient::setBuffersTransform");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mTransform = transform;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int GonkNativeWindowClient::setBuffersTimestamp(int64_t timestamp)
|
||||
{
|
||||
ALOGV("GonkNativeWindowClient::setBuffersTimestamp");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mTimestamp = timestamp;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
void GonkNativeWindowClient::freeAllBuffers() {
|
||||
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
|
||||
mSlots[i].buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
// the lock/unlock APIs must be used from the same thread
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
status_t GonkNativeWindowClient::lock(
|
||||
ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds)
|
||||
{
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindowClient::unlockAndPost()
|
||||
{
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
}; // namespace android
|
263
widget/gonk/nativewindow/GonkNativeWindowClientKK.h
Normal file
263
widget/gonk/nativewindow/GonkNativeWindowClientKK.h
Normal file
@ -0,0 +1,263 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_KK_H
|
||||
#define NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_KK_H
|
||||
|
||||
#include <gui/IGraphicBufferProducer.h>
|
||||
|
||||
#include <ui/ANativeObjectBase.h>
|
||||
#include <ui/Region.h>
|
||||
|
||||
#include <utils/RefBase.h>
|
||||
#include <utils/threads.h>
|
||||
#include <utils/KeyedVector.h>
|
||||
|
||||
#include "GonkBufferQueue.h"
|
||||
|
||||
struct ANativeWindow_Buffer;
|
||||
|
||||
namespace android {
|
||||
|
||||
/*
|
||||
* An implementation of ANativeWindow that feeds graphics buffers into a
|
||||
* BufferQueue.
|
||||
*
|
||||
* This is typically used by programs that want to render frames through
|
||||
* some means (maybe OpenGL, a software renderer, or a hardware decoder)
|
||||
* and have the frames they create forwarded to SurfaceFlinger for
|
||||
* compositing. For example, a video decoder could render a frame and call
|
||||
* eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
|
||||
* GonkNativeWindowClient. GonkNativeWindowClient then forwards the buffers through Binder IPC
|
||||
* to the BufferQueue's producer interface, providing the new frame to a
|
||||
* consumer such as GLConsumer.
|
||||
*/
|
||||
class GonkNativeWindowClient
|
||||
: public ANativeObjectBase<ANativeWindow, GonkNativeWindowClient, RefBase>
|
||||
{
|
||||
public:
|
||||
|
||||
/*
|
||||
* creates a GonkNativeWindowClient from the given IGraphicBufferProducer (which concrete
|
||||
* implementation is a BufferQueue).
|
||||
*
|
||||
* GonkNativeWindowClient is mainly state-less while it's disconnected, it can be
|
||||
* viewed as a glorified IGraphicBufferProducer holder. It's therefore
|
||||
* safe to create other GonkNativeWindowClients from the same IGraphicBufferProducer.
|
||||
*
|
||||
* However, once a GonkNativeWindowClient is connected, it'll prevent other GonkNativeWindowClients
|
||||
* referring to the same IGraphicBufferProducer to become connected and
|
||||
* therefore prevent them to be used as actual producers of buffers.
|
||||
*
|
||||
* the controlledByApp flag indicates that this Surface (producer) is
|
||||
* controlled by the application. This flag is used at connect time.
|
||||
*/
|
||||
GonkNativeWindowClient(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
|
||||
|
||||
/* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
|
||||
* GonkNativeWindowClient was created with. Usually it's an error to use the
|
||||
* IGraphicBufferProducer while the GonkNativeWindowClient is connected.
|
||||
*/
|
||||
sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
|
||||
|
||||
/* convenience function to check that the given surface is non NULL as
|
||||
* well as its IGraphicBufferProducer */
|
||||
static bool isValid(const sp<GonkNativeWindowClient>& surface) {
|
||||
return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual ~GonkNativeWindowClient();
|
||||
|
||||
private:
|
||||
// can't be copied
|
||||
GonkNativeWindowClient& operator = (const GonkNativeWindowClient& rhs);
|
||||
GonkNativeWindowClient(const GonkNativeWindowClient& rhs);
|
||||
|
||||
// ANativeWindow hooks
|
||||
static int hook_cancelBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer, int fenceFd);
|
||||
static int hook_dequeueBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer** buffer, int* fenceFd);
|
||||
static int hook_perform(ANativeWindow* window, int operation, ...);
|
||||
static int hook_query(const ANativeWindow* window, int what, int* value);
|
||||
static int hook_queueBuffer(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer, int fenceFd);
|
||||
static int hook_setSwapInterval(ANativeWindow* window, int interval);
|
||||
|
||||
static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer);
|
||||
static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer** buffer);
|
||||
static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer);
|
||||
static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
|
||||
ANativeWindowBuffer* buffer);
|
||||
|
||||
int dispatchConnect(va_list args);
|
||||
int dispatchDisconnect(va_list args);
|
||||
int dispatchSetBufferCount(va_list args);
|
||||
int dispatchSetBuffersGeometry(va_list args);
|
||||
int dispatchSetBuffersDimensions(va_list args);
|
||||
int dispatchSetBuffersUserDimensions(va_list args);
|
||||
int dispatchSetBuffersFormat(va_list args);
|
||||
int dispatchSetScalingMode(va_list args);
|
||||
int dispatchSetBuffersTransform(va_list args);
|
||||
int dispatchSetBuffersTimestamp(va_list args);
|
||||
int dispatchSetCrop(va_list args);
|
||||
int dispatchSetPostTransformCrop(va_list args);
|
||||
int dispatchSetUsage(va_list args);
|
||||
int dispatchLock(va_list args);
|
||||
int dispatchUnlockAndPost(va_list args);
|
||||
|
||||
protected:
|
||||
virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
|
||||
virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
|
||||
virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
|
||||
virtual int perform(int operation, va_list args);
|
||||
virtual int query(int what, int* value) const;
|
||||
virtual int setSwapInterval(int interval);
|
||||
|
||||
virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
|
||||
|
||||
virtual int connect(int api);
|
||||
virtual int disconnect(int api);
|
||||
virtual int setBufferCount(int bufferCount);
|
||||
virtual int setBuffersDimensions(int w, int h);
|
||||
virtual int setBuffersUserDimensions(int w, int h);
|
||||
virtual int setBuffersFormat(int format);
|
||||
virtual int setScalingMode(int mode);
|
||||
virtual int setBuffersTransform(int transform);
|
||||
virtual int setBuffersTimestamp(int64_t timestamp);
|
||||
virtual int setCrop(Rect const* rect);
|
||||
virtual int setUsage(uint32_t reqUsage);
|
||||
|
||||
public:
|
||||
virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
|
||||
virtual int unlockAndPost();
|
||||
|
||||
protected:
|
||||
enum { NUM_BUFFER_SLOTS = GonkBufferQueue::NUM_BUFFER_SLOTS };
|
||||
enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
|
||||
|
||||
private:
|
||||
void freeAllBuffers();
|
||||
int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
|
||||
|
||||
struct BufferSlot {
|
||||
sp<GraphicBuffer> buffer;
|
||||
Region dirtyRegion;
|
||||
};
|
||||
|
||||
// mSurfaceTexture is the interface to the surface texture server. All
|
||||
// operations on the surface texture client ultimately translate into
|
||||
// interactions with the server using this interface.
|
||||
// TODO: rename to mBufferProducer
|
||||
sp<IGraphicBufferProducer> mGraphicBufferProducer;
|
||||
|
||||
// mSlots stores the buffers that have been allocated for each buffer slot.
|
||||
// It is initialized to null pointers, and gets filled in with the result of
|
||||
// IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
|
||||
// slot that has not yet been used. The buffer allocated to a slot will also
|
||||
// be replaced if the requested buffer usage or geometry differs from that
|
||||
// of the buffer allocated to a slot.
|
||||
BufferSlot mSlots[NUM_BUFFER_SLOTS];
|
||||
|
||||
// mReqWidth is the buffer width that will be requested at the next dequeue
|
||||
// operation. It is initialized to 1.
|
||||
uint32_t mReqWidth;
|
||||
|
||||
// mReqHeight is the buffer height that will be requested at the next
|
||||
// dequeue operation. It is initialized to 1.
|
||||
uint32_t mReqHeight;
|
||||
|
||||
// mReqFormat is the buffer pixel format that will be requested at the next
|
||||
// deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
|
||||
uint32_t mReqFormat;
|
||||
|
||||
// mReqUsage is the set of buffer usage flags that will be requested
|
||||
// at the next deuque operation. It is initialized to 0.
|
||||
uint32_t mReqUsage;
|
||||
|
||||
// mTimestamp is the timestamp that will be used for the next buffer queue
|
||||
// operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
|
||||
// a timestamp is auto-generated when queueBuffer is called.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mCrop is the crop rectangle that will be used for the next buffer
|
||||
// that gets queued. It is set by calling setCrop.
|
||||
Rect mCrop;
|
||||
|
||||
// mScalingMode is the scaling mode that will be used for the next
|
||||
// buffers that get queued. It is set by calling setScalingMode.
|
||||
int mScalingMode;
|
||||
|
||||
// mTransform is the transform identifier that will be used for the next
|
||||
// buffer that gets queued. It is set by calling setTransform.
|
||||
uint32_t mTransform;
|
||||
|
||||
// mDefaultWidth is default width of the buffers, regardless of the
|
||||
// native_window_set_buffers_dimensions call.
|
||||
uint32_t mDefaultWidth;
|
||||
|
||||
// mDefaultHeight is default height of the buffers, regardless of the
|
||||
// native_window_set_buffers_dimensions call.
|
||||
uint32_t mDefaultHeight;
|
||||
|
||||
// mUserWidth, if non-zero, is an application-specified override
|
||||
// of mDefaultWidth. This is lower priority than the width set by
|
||||
// native_window_set_buffers_dimensions.
|
||||
uint32_t mUserWidth;
|
||||
|
||||
// mUserHeight, if non-zero, is an application-specified override
|
||||
// of mDefaultHeight. This is lower priority than the height set
|
||||
// by native_window_set_buffers_dimensions.
|
||||
uint32_t mUserHeight;
|
||||
|
||||
// mTransformHint is the transform probably applied to buffers of this
|
||||
// window. this is only a hint, actual transform may differ.
|
||||
uint32_t mTransformHint;
|
||||
|
||||
// mProducerControlledByApp whether this buffer producer is controlled
|
||||
// by the application
|
||||
bool mProducerControlledByApp;
|
||||
|
||||
// mSwapIntervalZero set if we should drop buffers at queue() time to
|
||||
// achieve an asynchronous swap interval
|
||||
bool mSwapIntervalZero;
|
||||
|
||||
// mConsumerRunningBehind whether the consumer is running more than
|
||||
// one buffer behind the producer.
|
||||
mutable bool mConsumerRunningBehind;
|
||||
|
||||
// mMutex is the mutex used to prevent concurrent access to the member
|
||||
// variables of GonkNativeWindowClient objects. It must be locked whenever the
|
||||
// member variables are accessed.
|
||||
mutable Mutex mMutex;
|
||||
|
||||
// must be used from the lock/unlock thread
|
||||
sp<GraphicBuffer> mLockedBuffer;
|
||||
sp<GraphicBuffer> mPostedBuffer;
|
||||
bool mConnectedToCpu;
|
||||
|
||||
// must be accessed from lock/unlock thread only
|
||||
Region mDirtyRegion;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // NATIVEWINDOW_GONKNATIVEWINDOWCLIENT_JB_H
|
@ -24,7 +24,7 @@
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "CameraCommon.h"
|
||||
#include "GonkConsumerBase.h"
|
||||
#include "GonkConsumerBaseJB.h"
|
||||
#include "GrallocImages.h"
|
||||
#include "mozilla/layers/ImageBridgeChild.h"
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
175
widget/gonk/nativewindow/GonkNativeWindowKK.cpp
Normal file
175
widget/gonk/nativewindow/GonkNativeWindowKK.cpp
Normal file
@ -0,0 +1,175 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
//#define LOG_NDEBUG 0
|
||||
#define LOG_TAG "GonkNativeWindow"
|
||||
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include "GonkNativeWindowKK.h"
|
||||
#include "GrallocImages.h"
|
||||
|
||||
#define BI_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
|
||||
#define BI_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
|
||||
#define BI_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
|
||||
#define BI_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
|
||||
#define BI_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
|
||||
|
||||
using namespace mozilla::layers;
|
||||
|
||||
namespace android {
|
||||
|
||||
GonkNativeWindow::GonkNativeWindow() :
|
||||
GonkConsumerBase(new GonkBufferQueue(true), false)
|
||||
{
|
||||
mConsumer->setMaxAcquiredBufferCount(GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS);
|
||||
}
|
||||
|
||||
GonkNativeWindow::GonkNativeWindow(const sp<GonkBufferQueue>& bq,
|
||||
uint32_t consumerUsage, int bufferCount, bool controlledByApp) :
|
||||
GonkConsumerBase(bq, controlledByApp)
|
||||
{
|
||||
mConsumer->setConsumerUsageBits(consumerUsage);
|
||||
mConsumer->setMaxAcquiredBufferCount(bufferCount);
|
||||
}
|
||||
|
||||
GonkNativeWindow::~GonkNativeWindow() {
|
||||
}
|
||||
|
||||
void GonkNativeWindow::setName(const String8& name) {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
mName = name;
|
||||
mConsumer->setConsumerName(name);
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::acquireBuffer(BufferItem *item,
|
||||
nsecs_t presentWhen, bool waitForFence) {
|
||||
status_t err;
|
||||
|
||||
if (!item) return BAD_VALUE;
|
||||
|
||||
Mutex::Autolock _l(mMutex);
|
||||
|
||||
err = acquireBufferLocked(item, presentWhen);
|
||||
if (err != OK) {
|
||||
if (err != NO_BUFFER_AVAILABLE) {
|
||||
BI_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
if (waitForFence) {
|
||||
err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer");
|
||||
if (err != OK) {
|
||||
BI_LOGE("Failed to wait for fence of acquired buffer: %s (%d)",
|
||||
strerror(-err), err);
|
||||
return err;
|
||||
}
|
||||
}
|
||||
|
||||
item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::releaseBuffer(const BufferItem &item,
|
||||
const sp<Fence>& releaseFence) {
|
||||
status_t err;
|
||||
|
||||
Mutex::Autolock _l(mMutex);
|
||||
|
||||
err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
|
||||
|
||||
err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer);
|
||||
if (err != OK) {
|
||||
BI_LOGE("Failed to release buffer: %s (%d)",
|
||||
strerror(-err), err);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
return mConsumer->setDefaultBufferSize(w, h);
|
||||
}
|
||||
|
||||
status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) {
|
||||
Mutex::Autolock _l(mMutex);
|
||||
return mConsumer->setDefaultBufferFormat(defaultFormat);
|
||||
}
|
||||
|
||||
already_AddRefed<GraphicBufferLocked>
|
||||
GonkNativeWindow::getCurrentBuffer()
|
||||
{
|
||||
Mutex::Autolock _l(mMutex);
|
||||
BufferItem item;
|
||||
|
||||
// In asynchronous mode the list is guaranteed to be one buffer
|
||||
// deep, while in synchronous mode we use the oldest buffer.
|
||||
status_t err = acquireBufferLocked(&item, 0); //???
|
||||
|
||||
if (err != NO_ERROR) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
nsRefPtr<GraphicBufferLocked> ret =
|
||||
new CameraGraphicBuffer(this, item.mBuf, mConsumer->getGeneration(), item.mSurfaceDescriptor);
|
||||
|
||||
return ret.forget();
|
||||
}
|
||||
|
||||
bool
|
||||
GonkNativeWindow::returnBuffer(uint32_t aIndex, uint32_t aGeneration) {
|
||||
BI_LOGD("GonkNativeWindow::returnBuffer: slot=%d (generation=%d)", aIndex, aGeneration);
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
if (aGeneration != mConsumer->getGeneration()) {
|
||||
BI_LOGD("returnBuffer: buffer is from generation %d (current is %d)",
|
||||
aGeneration, mConsumer->getGeneration());
|
||||
return false;
|
||||
}
|
||||
status_t err = releaseBufferLocked(aIndex, mSlots[aIndex].mGraphicBuffer);
|
||||
|
||||
if (err != NO_ERROR) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
mozilla::layers::SurfaceDescriptor *
|
||||
GonkNativeWindow::getSurfaceDescriptorFromBuffer(ANativeWindowBuffer* buffer)
|
||||
{
|
||||
Mutex::Autolock lock(mMutex);
|
||||
|
||||
return mConsumer->getSurfaceDescriptorFromBuffer(buffer);
|
||||
}
|
||||
void GonkNativeWindow::setNewFrameCallback(
|
||||
GonkNativeWindowNewFrameCallback* aCallback) {
|
||||
BI_LOGD("setNewFrameCallback");
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mNewFrameCallback = aCallback;
|
||||
}
|
||||
|
||||
void GonkNativeWindow::onFrameAvailable() {
|
||||
GonkConsumerBase::onFrameAvailable();
|
||||
|
||||
if (mNewFrameCallback) {
|
||||
mNewFrameCallback->OnNewFrame();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace android
|
186
widget/gonk/nativewindow/GonkNativeWindowKK.h
Normal file
186
widget/gonk/nativewindow/GonkNativeWindowKK.h
Normal file
@ -0,0 +1,186 @@
|
||||
/*
|
||||
* Copyright (C) 2012 The Android Open Source Project
|
||||
* Copyright (C) 2013 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef NATIVEWINDOW_GONKNATIVEWINDOW_KK_H
|
||||
#define NATIVEWINDOW_GONKNATIVEWINDOW_KK_H
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <utils/String8.h>
|
||||
#include <utils/Vector.h>
|
||||
#include <utils/threads.h>
|
||||
|
||||
#include "CameraCommon.h"
|
||||
#include "GonkConsumerBaseKK.h"
|
||||
#include "GrallocImages.h"
|
||||
#include "IGonkGraphicBufferConsumer.h"
|
||||
#include "mozilla/layers/ImageBridgeChild.h"
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
||||
namespace mozilla {
|
||||
namespace layers {
|
||||
class PGrallocBufferChild;
|
||||
}
|
||||
}
|
||||
|
||||
namespace android {
|
||||
|
||||
// The user of GonkNativeWindow who wants to receive notification of
|
||||
// new frames should implement this interface.
|
||||
class GonkNativeWindowNewFrameCallback {
|
||||
public:
|
||||
virtual void OnNewFrame() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* GonkNativeWindow is a GonkBufferQueue consumer endpoint that allows clients
|
||||
* access to the whole BufferItem entry from GonkBufferQueue. Multiple buffers may
|
||||
* be acquired at once, to be used concurrently by the client. This consumer can
|
||||
* operate either in synchronous or asynchronous mode.
|
||||
*/
|
||||
class GonkNativeWindow: public GonkConsumerBase
|
||||
{
|
||||
typedef mozilla::layers::GraphicBufferLocked GraphicBufferLocked;
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
public:
|
||||
typedef GonkConsumerBase::FrameAvailableListener FrameAvailableListener;
|
||||
typedef IGonkGraphicBufferConsumer::BufferItem BufferItem;
|
||||
|
||||
enum { INVALID_BUFFER_SLOT = GonkBufferQueue::INVALID_BUFFER_SLOT };
|
||||
enum { NO_BUFFER_AVAILABLE = GonkBufferQueue::NO_BUFFER_AVAILABLE };
|
||||
|
||||
// Create a new buffer item consumer. The consumerUsage parameter determines
|
||||
// the consumer usage flags passed to the graphics allocator. The
|
||||
// bufferCount parameter specifies how many buffers can be locked for user
|
||||
// access at the same time.
|
||||
// controlledByApp tells whether this consumer is controlled by the
|
||||
// application.
|
||||
GonkNativeWindow();
|
||||
GonkNativeWindow(const sp<GonkBufferQueue>& bq, uint32_t consumerUsage,
|
||||
int bufferCount = GonkBufferQueue::MIN_UNDEQUEUED_BUFFERS,
|
||||
bool controlledByApp = false);
|
||||
|
||||
virtual ~GonkNativeWindow();
|
||||
|
||||
// set the name of the GonkNativeWindow that will be used to identify it in
|
||||
// log messages.
|
||||
void setName(const String8& name);
|
||||
|
||||
// Gets the next graphics buffer from the producer, filling out the
|
||||
// passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
|
||||
// of buffers is empty, and INVALID_OPERATION if the maximum number of
|
||||
// buffers is already acquired.
|
||||
//
|
||||
// Only a fixed number of buffers can be acquired at a time, determined by
|
||||
// the construction-time bufferCount parameter. If INVALID_OPERATION is
|
||||
// returned by acquireBuffer, then old buffers must be returned to the
|
||||
// queue by calling releaseBuffer before more buffers can be acquired.
|
||||
//
|
||||
// If waitForFence is true, and the acquired BufferItem has a valid fence object,
|
||||
// acquireBuffer will wait on the fence with no timeout before returning.
|
||||
status_t acquireBuffer(BufferItem *item, nsecs_t presentWhen,
|
||||
bool waitForFence = true);
|
||||
|
||||
// Returns an acquired buffer to the queue, allowing it to be reused. Since
|
||||
// only a fixed number of buffers may be acquired at a time, old buffers
|
||||
// must be released by calling releaseBuffer to ensure new buffers can be
|
||||
// acquired by acquireBuffer. Once a BufferItem is released, the caller must
|
||||
// not access any members of the BufferItem, and should immediately remove
|
||||
// all of its references to the BufferItem itself.
|
||||
status_t releaseBuffer(const BufferItem &item,
|
||||
const sp<Fence>& releaseFence = Fence::NO_FENCE);
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// requestBuffers when a with and height of zero is requested.
|
||||
status_t setDefaultBufferSize(uint32_t w, uint32_t h);
|
||||
|
||||
// setDefaultBufferFormat allows the BufferQueue to create
|
||||
// GraphicBuffers of a defaultFormat if no format is specified
|
||||
// in dequeueBuffer
|
||||
status_t setDefaultBufferFormat(uint32_t defaultFormat);
|
||||
|
||||
// Get next frame from the queue, caller owns the returned buffer.
|
||||
already_AddRefed<GraphicBufferLocked> getCurrentBuffer();
|
||||
|
||||
// Return the buffer to the queue and mark it as FREE. After that
|
||||
// the buffer is useable again for the decoder.
|
||||
bool returnBuffer(uint32_t index, uint32_t generation);
|
||||
|
||||
SurfaceDescriptor* getSurfaceDescriptorFromBuffer(ANativeWindowBuffer* buffer);
|
||||
|
||||
void setNewFrameCallback(GonkNativeWindowNewFrameCallback* aCallback);
|
||||
|
||||
protected:
|
||||
virtual void onFrameAvailable();
|
||||
|
||||
private:
|
||||
GonkNativeWindowNewFrameCallback* mNewFrameCallback;
|
||||
};
|
||||
|
||||
// CameraGraphicBuffer maintains the buffer returned from GonkNativeWindow
|
||||
class CameraGraphicBuffer : public mozilla::layers::GraphicBufferLocked
|
||||
{
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
typedef mozilla::layers::ImageBridgeChild ImageBridgeChild;
|
||||
|
||||
public:
|
||||
CameraGraphicBuffer(GonkNativeWindow* aNativeWindow,
|
||||
uint32_t aIndex,
|
||||
uint32_t aGeneration,
|
||||
SurfaceDescriptor aBuffer)
|
||||
: GraphicBufferLocked(aBuffer)
|
||||
, mNativeWindow(aNativeWindow)
|
||||
, mIndex(aIndex)
|
||||
, mGeneration(aGeneration)
|
||||
, mLocked(true)
|
||||
{
|
||||
DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
|
||||
}
|
||||
|
||||
virtual ~CameraGraphicBuffer()
|
||||
{
|
||||
DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
|
||||
}
|
||||
|
||||
// Unlock either returns the buffer to the native window or
|
||||
// destroys the buffer if the window is already released.
|
||||
virtual void Unlock() MOZ_OVERRIDE
|
||||
{
|
||||
if (mLocked) {
|
||||
// The window might have been destroyed. The buffer is no longer
|
||||
// valid at that point.
|
||||
sp<GonkNativeWindow> window = mNativeWindow.promote();
|
||||
if (window.get() && window->returnBuffer(mIndex, mGeneration)) {
|
||||
mLocked = false;
|
||||
} else {
|
||||
// If the window doesn't exist any more, release the buffer
|
||||
// directly.
|
||||
ImageBridgeChild *ibc = ImageBridgeChild::GetSingleton();
|
||||
ibc->DeallocSurfaceDescriptorGralloc(mSurfaceDescriptor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
wp<GonkNativeWindow> mNativeWindow;
|
||||
uint32_t mIndex;
|
||||
uint32_t mGeneration;
|
||||
bool mLocked;
|
||||
};
|
||||
|
||||
} // namespace android
|
||||
|
||||
#endif // NATIVEWINDOW_GONKNATIVEWINDOW_JB_H
|
481
widget/gonk/nativewindow/IGonkGraphicBufferConsumer.cpp
Normal file
481
widget/gonk/nativewindow/IGonkGraphicBufferConsumer.cpp
Normal file
@ -0,0 +1,481 @@
|
||||
/*
|
||||
* Copyright (C) 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define EGL_EGLEXT_PROTOTYPES
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
|
||||
#include <binder/Parcel.h>
|
||||
#include <binder/IInterface.h>
|
||||
|
||||
#include <gui/IConsumerListener.h>
|
||||
#include "IGonkGraphicBufferConsumer.h"
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/Fence.h>
|
||||
|
||||
#include <system/window.h>
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
IGonkGraphicBufferConsumer::BufferItem::BufferItem() :
|
||||
mTransform(0),
|
||||
mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
|
||||
mTimestamp(0),
|
||||
mIsAutoTimestamp(false),
|
||||
mFrameNumber(0),
|
||||
mBuf(INVALID_BUFFER_SLOT),
|
||||
mIsDroppable(false),
|
||||
mAcquireCalled(false),
|
||||
mTransformToDisplayInverse(false),
|
||||
mSurfaceDescriptor(SurfaceDescriptor()) {
|
||||
mCrop.makeInvalid();
|
||||
}
|
||||
|
||||
size_t IGonkGraphicBufferConsumer::BufferItem::getPodSize() const {
|
||||
size_t c = sizeof(mCrop) +
|
||||
sizeof(mTransform) +
|
||||
sizeof(mScalingMode) +
|
||||
sizeof(mTimestamp) +
|
||||
sizeof(mIsAutoTimestamp) +
|
||||
sizeof(mFrameNumber) +
|
||||
sizeof(mBuf) +
|
||||
sizeof(mIsDroppable) +
|
||||
sizeof(mAcquireCalled) +
|
||||
sizeof(mTransformToDisplayInverse);
|
||||
return c;
|
||||
}
|
||||
|
||||
size_t IGonkGraphicBufferConsumer::BufferItem::getFlattenedSize() const {
|
||||
size_t c = 0;
|
||||
if (mGraphicBuffer != 0) {
|
||||
c += mGraphicBuffer->getFlattenedSize();
|
||||
FlattenableUtils::align<4>(c);
|
||||
}
|
||||
if (mFence != 0) {
|
||||
c += mFence->getFlattenedSize();
|
||||
FlattenableUtils::align<4>(c);
|
||||
}
|
||||
return sizeof(int32_t) + c + getPodSize();
|
||||
}
|
||||
|
||||
size_t IGonkGraphicBufferConsumer::BufferItem::getFdCount() const {
|
||||
size_t c = 0;
|
||||
if (mGraphicBuffer != 0) {
|
||||
c += mGraphicBuffer->getFdCount();
|
||||
}
|
||||
if (mFence != 0) {
|
||||
c += mFence->getFdCount();
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
status_t IGonkGraphicBufferConsumer::BufferItem::flatten(
|
||||
void*& buffer, size_t& size, int*& fds, size_t& count) const {
|
||||
|
||||
// make sure we have enough space
|
||||
if (count < BufferItem::getFlattenedSize()) {
|
||||
return NO_MEMORY;
|
||||
}
|
||||
|
||||
// content flags are stored first
|
||||
uint32_t& flags = *static_cast<uint32_t*>(buffer);
|
||||
|
||||
// advance the pointer
|
||||
FlattenableUtils::advance(buffer, size, sizeof(uint32_t));
|
||||
|
||||
flags = 0;
|
||||
if (mGraphicBuffer != 0) {
|
||||
status_t err = mGraphicBuffer->flatten(buffer, size, fds, count);
|
||||
if (err) return err;
|
||||
size -= FlattenableUtils::align<4>(buffer);
|
||||
flags |= 1;
|
||||
}
|
||||
if (mFence != 0) {
|
||||
status_t err = mFence->flatten(buffer, size, fds, count);
|
||||
if (err) return err;
|
||||
size -= FlattenableUtils::align<4>(buffer);
|
||||
flags |= 2;
|
||||
}
|
||||
|
||||
// check we have enough space (in case flattening the fence/graphicbuffer lied to us)
|
||||
if (size < getPodSize()) {
|
||||
return NO_MEMORY;
|
||||
}
|
||||
|
||||
FlattenableUtils::write(buffer, size, mCrop);
|
||||
FlattenableUtils::write(buffer, size, mTransform);
|
||||
FlattenableUtils::write(buffer, size, mScalingMode);
|
||||
FlattenableUtils::write(buffer, size, mTimestamp);
|
||||
FlattenableUtils::write(buffer, size, mIsAutoTimestamp);
|
||||
FlattenableUtils::write(buffer, size, mFrameNumber);
|
||||
FlattenableUtils::write(buffer, size, mBuf);
|
||||
FlattenableUtils::write(buffer, size, mIsDroppable);
|
||||
FlattenableUtils::write(buffer, size, mAcquireCalled);
|
||||
FlattenableUtils::write(buffer, size, mTransformToDisplayInverse);
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t IGonkGraphicBufferConsumer::BufferItem::unflatten(
|
||||
void const*& buffer, size_t& size, int const*& fds, size_t& count) {
|
||||
|
||||
if (size < sizeof(uint32_t))
|
||||
return NO_MEMORY;
|
||||
|
||||
uint32_t flags = 0;
|
||||
FlattenableUtils::read(buffer, size, flags);
|
||||
|
||||
if (flags & 1) {
|
||||
mGraphicBuffer = new GraphicBuffer();
|
||||
status_t err = mGraphicBuffer->unflatten(buffer, size, fds, count);
|
||||
if (err) return err;
|
||||
size -= FlattenableUtils::align<4>(buffer);
|
||||
}
|
||||
|
||||
if (flags & 2) {
|
||||
mFence = new Fence();
|
||||
status_t err = mFence->unflatten(buffer, size, fds, count);
|
||||
if (err) return err;
|
||||
size -= FlattenableUtils::align<4>(buffer);
|
||||
}
|
||||
|
||||
// check we have enough space
|
||||
if (size < getPodSize()) {
|
||||
return NO_MEMORY;
|
||||
}
|
||||
|
||||
FlattenableUtils::read(buffer, size, mCrop);
|
||||
FlattenableUtils::read(buffer, size, mTransform);
|
||||
FlattenableUtils::read(buffer, size, mScalingMode);
|
||||
FlattenableUtils::read(buffer, size, mTimestamp);
|
||||
FlattenableUtils::read(buffer, size, mIsAutoTimestamp);
|
||||
FlattenableUtils::read(buffer, size, mFrameNumber);
|
||||
FlattenableUtils::read(buffer, size, mBuf);
|
||||
FlattenableUtils::read(buffer, size, mIsDroppable);
|
||||
FlattenableUtils::read(buffer, size, mAcquireCalled);
|
||||
FlattenableUtils::read(buffer, size, mTransformToDisplayInverse);
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
enum {
|
||||
ACQUIRE_BUFFER = IBinder::FIRST_CALL_TRANSACTION,
|
||||
RELEASE_BUFFER,
|
||||
CONSUMER_CONNECT,
|
||||
CONSUMER_DISCONNECT,
|
||||
GET_RELEASED_BUFFERS,
|
||||
SET_DEFAULT_BUFFER_SIZE,
|
||||
SET_DEFAULT_MAX_BUFFER_COUNT,
|
||||
DISABLE_ASYNC_BUFFER,
|
||||
SET_MAX_ACQUIRED_BUFFER_COUNT,
|
||||
SET_CONSUMER_NAME,
|
||||
SET_DEFAULT_BUFFER_FORMAT,
|
||||
SET_CONSUMER_USAGE_BITS,
|
||||
SET_TRANSFORM_HINT,
|
||||
DUMP,
|
||||
};
|
||||
|
||||
class BpGonkGraphicBufferConsumer : public BpInterface<IGonkGraphicBufferConsumer>
|
||||
{
|
||||
public:
|
||||
BpGonkGraphicBufferConsumer(const sp<IBinder>& impl)
|
||||
: BpInterface<IGonkGraphicBufferConsumer>(impl)
|
||||
{
|
||||
}
|
||||
|
||||
virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt64(presentWhen);
|
||||
status_t result = remote()->transact(ACQUIRE_BUFFER, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
result = reply.read(*buffer);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
|
||||
const sp<Fence>& releaseFence) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(buf);
|
||||
data.writeInt64(frameNumber);
|
||||
data.write(*releaseFence);
|
||||
status_t result = remote()->transact(RELEASE_BUFFER, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeStrongBinder(consumer->asBinder());
|
||||
data.writeInt32(controlledByApp);
|
||||
status_t result = remote()->transact(CONSUMER_CONNECT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t consumerDisconnect() {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
status_t result = remote()->transact(CONSUMER_DISCONNECT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t getReleasedBuffers(uint32_t* slotMask) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
status_t result = remote()->transact(GET_RELEASED_BUFFERS, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
*slotMask = reply.readInt32();
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(w);
|
||||
data.writeInt32(h);
|
||||
status_t result = remote()->transact(SET_DEFAULT_BUFFER_SIZE, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t setDefaultMaxBufferCount(int bufferCount) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(bufferCount);
|
||||
status_t result = remote()->transact(SET_DEFAULT_MAX_BUFFER_COUNT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t disableAsyncBuffer() {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
status_t result = remote()->transact(DISABLE_ASYNC_BUFFER, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(maxAcquiredBuffers);
|
||||
status_t result = remote()->transact(SET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual void setConsumerName(const String8& name) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeString8(name);
|
||||
remote()->transact(SET_CONSUMER_NAME, data, &reply);
|
||||
}
|
||||
|
||||
virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(defaultFormat);
|
||||
status_t result = remote()->transact(SET_DEFAULT_BUFFER_FORMAT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t setConsumerUsageBits(uint32_t usage) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(usage);
|
||||
status_t result = remote()->transact(SET_CONSUMER_USAGE_BITS, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual status_t setTransformHint(uint32_t hint) {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeInt32(hint);
|
||||
status_t result = remote()->transact(SET_TRANSFORM_HINT, data, &reply);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
return reply.readInt32();
|
||||
}
|
||||
|
||||
virtual void dump(String8& result, const char* prefix) const {
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(IGonkGraphicBufferConsumer::getInterfaceDescriptor());
|
||||
data.writeString8(result);
|
||||
data.writeString8(String8(prefix ? prefix : ""));
|
||||
remote()->transact(DUMP, data, &reply);
|
||||
reply.readString8();
|
||||
}
|
||||
};
|
||||
|
||||
IMPLEMENT_META_INTERFACE(GonkGraphicBufferConsumer, "android.gui.IGonkGraphicBufferConsumer");
|
||||
// ----------------------------------------------------------------------
|
||||
|
||||
status_t BnGonkGraphicBufferConsumer::onTransact(
|
||||
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
|
||||
{
|
||||
switch(code) {
|
||||
case ACQUIRE_BUFFER: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
BufferItem item;
|
||||
int64_t presentWhen = data.readInt64();
|
||||
status_t result = acquireBuffer(&item, presentWhen);
|
||||
status_t err = reply->write(item);
|
||||
if (err) return err;
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case RELEASE_BUFFER: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
int buf = data.readInt32();
|
||||
uint64_t frameNumber = data.readInt64();
|
||||
sp<Fence> releaseFence = new Fence();
|
||||
status_t err = data.read(*releaseFence);
|
||||
if (err) return err;
|
||||
status_t result = releaseBuffer(buf, frameNumber, releaseFence);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
|
||||
case CONSUMER_CONNECT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
sp<IConsumerListener> consumer = IConsumerListener::asInterface( data.readStrongBinder() );
|
||||
bool controlledByApp = data.readInt32();
|
||||
status_t result = consumerConnect(consumer, controlledByApp);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
|
||||
case CONSUMER_DISCONNECT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
status_t result = consumerDisconnect();
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case GET_RELEASED_BUFFERS: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t slotMask;
|
||||
status_t result = getReleasedBuffers(&slotMask);
|
||||
reply->writeInt32(slotMask);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_DEFAULT_BUFFER_SIZE: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t w = data.readInt32();
|
||||
uint32_t h = data.readInt32();
|
||||
status_t result = setDefaultBufferSize(w, h);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_DEFAULT_MAX_BUFFER_COUNT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t bufferCount = data.readInt32();
|
||||
status_t result = setDefaultMaxBufferCount(bufferCount);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case DISABLE_ASYNC_BUFFER: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
status_t result = disableAsyncBuffer();
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_MAX_ACQUIRED_BUFFER_COUNT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t maxAcquiredBuffers = data.readInt32();
|
||||
status_t result = setMaxAcquiredBufferCount(maxAcquiredBuffers);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_CONSUMER_NAME: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
setConsumerName( data.readString8() );
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_DEFAULT_BUFFER_FORMAT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t defaultFormat = data.readInt32();
|
||||
status_t result = setDefaultBufferFormat(defaultFormat);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_CONSUMER_USAGE_BITS: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t usage = data.readInt32();
|
||||
status_t result = setConsumerUsageBits(usage);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
case SET_TRANSFORM_HINT: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
uint32_t hint = data.readInt32();
|
||||
status_t result = setTransformHint(hint);
|
||||
reply->writeInt32(result);
|
||||
return NO_ERROR;
|
||||
} break;
|
||||
|
||||
case DUMP: {
|
||||
CHECK_INTERFACE(IGonkGraphicBufferConsumer, data, reply);
|
||||
String8 result = data.readString8();
|
||||
String8 prefix = data.readString8();
|
||||
static_cast<IGonkGraphicBufferConsumer*>(this)->dump(result, prefix);
|
||||
reply->writeString8(result);
|
||||
return NO_ERROR;
|
||||
}
|
||||
}
|
||||
return BBinder::onTransact(code, data, reply, flags);
|
||||
}
|
||||
|
||||
}; // namespace android
|
223
widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h
Normal file
223
widget/gonk/nativewindow/IGonkGraphicBufferConsumer.h
Normal file
@ -0,0 +1,223 @@
|
||||
/*
|
||||
* Copyright (C) 2013 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_GUI_IGONKGRAPHICBUFFERCONSUMER_H
|
||||
#define ANDROID_GUI_IGONKGRAPHICBUFFERCONSUMER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/RefBase.h>
|
||||
#include <utils/Timers.h>
|
||||
|
||||
#include <binder/IInterface.h>
|
||||
#include <ui/Rect.h>
|
||||
|
||||
#include "mozilla/layers/LayersSurfaces.h"
|
||||
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class IConsumerListener;
|
||||
class GraphicBuffer;
|
||||
class Fence;
|
||||
|
||||
class IGonkGraphicBufferConsumer : public IInterface {
|
||||
typedef mozilla::layers::SurfaceDescriptor SurfaceDescriptor;
|
||||
public:
|
||||
|
||||
// public facing structure for BufferSlot
|
||||
class BufferItem : public Flattenable<BufferItem> {
|
||||
friend class Flattenable<BufferItem>;
|
||||
size_t getPodSize() const;
|
||||
size_t getFlattenedSize() const;
|
||||
size_t getFdCount() const;
|
||||
status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
|
||||
status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
|
||||
|
||||
public:
|
||||
enum { INVALID_BUFFER_SLOT = -1 };
|
||||
BufferItem();
|
||||
|
||||
// mGraphicBuffer points to the buffer allocated for this slot, or is NULL
|
||||
// if the buffer in this slot has been acquired in the past (see
|
||||
// BufferSlot.mAcquireCalled).
|
||||
sp<GraphicBuffer> mGraphicBuffer;
|
||||
|
||||
// mFence is a fence that will signal when the buffer is idle.
|
||||
sp<Fence> mFence;
|
||||
|
||||
// mCrop is the current crop rectangle for this buffer slot.
|
||||
Rect mCrop;
|
||||
|
||||
// mTransform is the current transform flags for this buffer slot.
|
||||
uint32_t mTransform;
|
||||
|
||||
// mScalingMode is the current scaling mode for this buffer slot.
|
||||
uint32_t mScalingMode;
|
||||
|
||||
// mTimestamp is the current timestamp for this buffer slot. This gets
|
||||
// to set by queueBuffer each time this slot is queued.
|
||||
int64_t mTimestamp;
|
||||
|
||||
// mIsAutoTimestamp indicates whether mTimestamp was generated
|
||||
// automatically when the buffer was queued.
|
||||
bool mIsAutoTimestamp;
|
||||
|
||||
// mFrameNumber is the number of the queued frame for this slot.
|
||||
uint64_t mFrameNumber;
|
||||
|
||||
// mBuf is the slot index of this buffer
|
||||
int mBuf;
|
||||
|
||||
// mIsDroppable whether this buffer was queued with the
|
||||
// property that it can be replaced by a new buffer for the purpose of
|
||||
// making sure dequeueBuffer() won't block.
|
||||
// i.e.: was the BufferQueue in "mDequeueBufferCannotBlock" when this buffer
|
||||
// was queued.
|
||||
bool mIsDroppable;
|
||||
|
||||
// Indicates whether this buffer has been seen by a consumer yet
|
||||
bool mAcquireCalled;
|
||||
|
||||
// Indicates this buffer must be transformed by the inverse transform of the screen
|
||||
// it is displayed onto. This is applied after mTransform.
|
||||
bool mTransformToDisplayInverse;
|
||||
|
||||
// mSurfaceDescriptor is the token to remotely allocated GraphicBuffer.
|
||||
SurfaceDescriptor mSurfaceDescriptor;
|
||||
};
|
||||
|
||||
|
||||
// acquireBuffer attempts to acquire ownership of the next pending buffer in
|
||||
// the BufferQueue. If no buffer is pending then it returns -EINVAL. If a
|
||||
// buffer is successfully acquired, the information about the buffer is
|
||||
// returned in BufferItem. If the buffer returned had previously been
|
||||
// acquired then the BufferItem::mGraphicBuffer field of buffer is set to
|
||||
// NULL and it is assumed that the consumer still holds a reference to the
|
||||
// buffer.
|
||||
//
|
||||
// If presentWhen is nonzero, it indicates the time when the buffer will
|
||||
// be displayed on screen. If the buffer's timestamp is farther in the
|
||||
// future, the buffer won't be acquired, and PRESENT_LATER will be
|
||||
// returned. The presentation time is in nanoseconds, and the time base
|
||||
// is CLOCK_MONOTONIC.
|
||||
virtual status_t acquireBuffer(BufferItem *buffer, nsecs_t presentWhen) = 0;
|
||||
|
||||
// releaseBuffer releases a buffer slot from the consumer back to the
|
||||
// BufferQueue. This may be done while the buffer's contents are still
|
||||
// being accessed. The fence will signal when the buffer is no longer
|
||||
// in use. frameNumber is used to indentify the exact buffer returned.
|
||||
//
|
||||
// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
|
||||
// any references to the just-released buffer that it might have, as if it
|
||||
// had received a onBuffersReleased() call with a mask set for the released
|
||||
// buffer.
|
||||
//
|
||||
// Note that the dependencies on EGL will be removed once we switch to using
|
||||
// the Android HW Sync HAL.
|
||||
virtual status_t releaseBuffer(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) = 0;
|
||||
|
||||
// consumerConnect connects a consumer to the BufferQueue. Only one
|
||||
// consumer may be connected, and when that consumer disconnects the
|
||||
// BufferQueue is placed into the "abandoned" state, causing most
|
||||
// interactions with the BufferQueue by the producer to fail.
|
||||
// controlledByApp indicates whether the consumer is controlled by
|
||||
// the application.
|
||||
//
|
||||
// consumer may not be NULL.
|
||||
virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
|
||||
|
||||
// consumerDisconnect disconnects a consumer from the BufferQueue. All
|
||||
// buffers will be freed and the BufferQueue is placed in the "abandoned"
|
||||
// state, causing most interactions with the BufferQueue by the producer to
|
||||
// fail.
|
||||
virtual status_t consumerDisconnect() = 0;
|
||||
|
||||
// getReleasedBuffers sets the value pointed to by slotMask to a bit mask
|
||||
// indicating which buffer slots have been released by the BufferQueue
|
||||
// but have not yet been released by the consumer.
|
||||
//
|
||||
// This should be called from the onBuffersReleased() callback.
|
||||
virtual status_t getReleasedBuffers(uint32_t* slotMask) = 0;
|
||||
|
||||
// setDefaultBufferSize is used to set the size of buffers returned by
|
||||
// dequeueBuffer when a width and height of zero is requested. Default
|
||||
// is 1x1.
|
||||
virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
|
||||
|
||||
// setDefaultMaxBufferCount sets the default value for the maximum buffer
|
||||
// count (the initial default is 2). If the producer has requested a
|
||||
// buffer count using setBufferCount, the default buffer count will only
|
||||
// take effect if the producer sets the count back to zero.
|
||||
//
|
||||
// The count must be between 2 and NUM_BUFFER_SLOTS, inclusive.
|
||||
virtual status_t setDefaultMaxBufferCount(int bufferCount) = 0;
|
||||
|
||||
// disableAsyncBuffer disables the extra buffer used in async mode
|
||||
// (when both producer and consumer have set their "isControlledByApp"
|
||||
// flag) and has dequeueBuffer() return WOULD_BLOCK instead.
|
||||
//
|
||||
// This can only be called before consumerConnect().
|
||||
virtual status_t disableAsyncBuffer() = 0;
|
||||
|
||||
// setMaxAcquiredBufferCount sets the maximum number of buffers that can
|
||||
// be acquired by the consumer at one time (default 1). This call will
|
||||
// fail if a producer is connected to the BufferQueue.
|
||||
virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
|
||||
|
||||
// setConsumerName sets the name used in logging
|
||||
virtual void setConsumerName(const String8& name) = 0;
|
||||
|
||||
// setDefaultBufferFormat allows the BufferQueue to create
|
||||
// GraphicBuffers of a defaultFormat if no format is specified
|
||||
// in dequeueBuffer. Formats are enumerated in graphics.h; the
|
||||
// initial default is HAL_PIXEL_FORMAT_RGBA_8888.
|
||||
virtual status_t setDefaultBufferFormat(uint32_t defaultFormat) = 0;
|
||||
|
||||
// setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
|
||||
// These are merged with the bits passed to dequeueBuffer. The values are
|
||||
// enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
|
||||
virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
|
||||
|
||||
// setTransformHint bakes in rotation to buffers so overlays can be used.
|
||||
// The values are enumerated in window.h, e.g.
|
||||
// NATIVE_WINDOW_TRANSFORM_ROT_90. The default is 0 (no transform).
|
||||
virtual status_t setTransformHint(uint32_t hint) = 0;
|
||||
|
||||
// dump state into a string
|
||||
virtual void dump(String8& result, const char* prefix) const = 0;
|
||||
|
||||
public:
|
||||
DECLARE_META_INTERFACE(GonkGraphicBufferConsumer);
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class BnGonkGraphicBufferConsumer : public BnInterface<IGonkGraphicBufferConsumer>
|
||||
{
|
||||
public:
|
||||
virtual status_t onTransact( uint32_t code,
|
||||
const Parcel& data,
|
||||
Parcel* reply,
|
||||
uint32_t flags = 0);
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
|
@ -15,14 +15,23 @@
|
||||
# limitations under the License.
|
||||
|
||||
EXPORTS += [
|
||||
'GonkBufferQueue.h',
|
||||
'GonkNativeWindow.h',
|
||||
'GonkNativeWindowClient.h',
|
||||
]
|
||||
|
||||
if CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
||||
if CONFIG['ANDROID_VERSION'] == '19':
|
||||
EXPORTS += [
|
||||
'GonkBufferQueue.h',
|
||||
'GonkConsumerBase.h',
|
||||
'GonkBufferQueueKK.h',
|
||||
'GonkConsumerBaseKK.h',
|
||||
'GonkNativeWindowClientKK.h',
|
||||
'GonkNativeWindowKK.h',
|
||||
'IGonkGraphicBufferConsumer.h',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
||||
EXPORTS += [
|
||||
'GonkBufferQueueJB.h',
|
||||
'GonkConsumerBaseJB.h',
|
||||
'GonkNativeWindowClientJB.h',
|
||||
'GonkNativeWindowJB.h',
|
||||
]
|
||||
@ -33,10 +42,18 @@ elif CONFIG['ANDROID_VERSION'] == '15':
|
||||
]
|
||||
|
||||
if CONFIG['MOZ_B2G_CAMERA'] or CONFIG['MOZ_OMX_DECODER']:
|
||||
if CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
||||
if CONFIG['ANDROID_VERSION'] == '19':
|
||||
SOURCES += [
|
||||
'GonkBufferQueue.cpp',
|
||||
'GonkConsumerBase.cpp',
|
||||
'GonkBufferQueueKK.cpp',
|
||||
'GonkConsumerBaseKK.cpp',
|
||||
'GonkNativeWindowClientKK.cpp',
|
||||
'GonkNativeWindowKK.cpp',
|
||||
'IGonkGraphicBufferConsumer.cpp',
|
||||
]
|
||||
elif CONFIG['ANDROID_VERSION'] in ('17', '18'):
|
||||
SOURCES += [
|
||||
'GonkBufferQueueJB.cpp',
|
||||
'GonkConsumerBaseJB.cpp',
|
||||
'GonkNativeWindowClientJB.cpp',
|
||||
'GonkNativeWindowJB.cpp',
|
||||
]
|
||||
|
Loading…
Reference in New Issue
Block a user