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Bug 1165185 - Try to avoid invalidations when scrolling transformed elements. r=roc
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@ -13,6 +13,7 @@
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#include <math.h>
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#include "mozilla/Attributes.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/FloatingPoint.h"
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namespace mozilla {
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namespace gfx {
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@ -857,6 +858,26 @@ public:
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gfx::FuzzyEqual(_43, o._43) && gfx::FuzzyEqual(_44, o._44);
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}
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bool FuzzyEqualsMultiplicative(const Matrix4x4& o) const
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{
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return ::mozilla::FuzzyEqualsMultiplicative(_11, o._11) &&
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::mozilla::FuzzyEqualsMultiplicative(_12, o._12) &&
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::mozilla::FuzzyEqualsMultiplicative(_13, o._13) &&
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::mozilla::FuzzyEqualsMultiplicative(_14, o._14) &&
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::mozilla::FuzzyEqualsMultiplicative(_21, o._21) &&
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::mozilla::FuzzyEqualsMultiplicative(_22, o._22) &&
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::mozilla::FuzzyEqualsMultiplicative(_23, o._23) &&
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::mozilla::FuzzyEqualsMultiplicative(_24, o._24) &&
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::mozilla::FuzzyEqualsMultiplicative(_31, o._31) &&
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::mozilla::FuzzyEqualsMultiplicative(_32, o._32) &&
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::mozilla::FuzzyEqualsMultiplicative(_33, o._33) &&
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::mozilla::FuzzyEqualsMultiplicative(_34, o._34) &&
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::mozilla::FuzzyEqualsMultiplicative(_41, o._41) &&
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::mozilla::FuzzyEqualsMultiplicative(_42, o._42) &&
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::mozilla::FuzzyEqualsMultiplicative(_43, o._43) &&
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::mozilla::FuzzyEqualsMultiplicative(_44, o._44);
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}
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bool IsBackfaceVisible() const
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{
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// Inverse()._33 < 0;
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@ -889,6 +910,24 @@ public:
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return *this;
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}
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// Nudge the 3D components to integer so that this matrix will become 2D if
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// it's very close to already being 2D.
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// This doesn't change the _41 and _42 components.
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Matrix4x4 &NudgeTo2D()
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{
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NudgeToInteger(&_13);
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NudgeToInteger(&_14);
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NudgeToInteger(&_23);
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NudgeToInteger(&_24);
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NudgeToInteger(&_31);
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NudgeToInteger(&_32);
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NudgeToInteger(&_33);
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NudgeToInteger(&_34);
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NudgeToInteger(&_43);
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NudgeToInteger(&_44);
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return *this;
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}
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Point4D TransposedVector(int aIndex) const
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{
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MOZ_ASSERT(aIndex >= 0 && aIndex <= 3, "Invalid matrix array index");
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@ -136,7 +136,7 @@ struct LayerPropertiesBase : public LayerProperties
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nsIntRegion ComputeChange(NotifySubDocInvalidationFunc aCallback,
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bool& aGeometryChanged)
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{
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bool transformChanged = !mTransform.FuzzyEqual(mLayer->GetLocalTransform()) ||
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bool transformChanged = !mTransform.FuzzyEqualsMultiplicative(mLayer->GetLocalTransform()) ||
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mLayer->GetPostXScale() != mPostXScale ||
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mLayer->GetPostYScale() != mPostYScale;
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Layer* otherMask = mLayer->GetMaskLayer();
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@ -4630,12 +4630,13 @@ ChooseScaleAndSetTransform(FrameLayerBuilder* aLayerBuilder,
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if (aTransform) {
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// aTransform is applied first, then the scale is applied to the result
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transform = (*aTransform)*transform;
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// Set any matrix entries close to integers to be those exact integers.
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// This protects against floating-point inaccuracies causing problems
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// in the checks below.
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// We use the fixed epsilon version here because we don't want the nudging
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// to depend on the scroll position.
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transform.NudgeToIntegersFixedEpsilon();
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// Set relevant 3d matrix entries that are close to integers to be those
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// exact integers. This protects against floating-point inaccuracies
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// causing problems in the CanDraw2D / Is2D checks below.
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// We don't nudge all matrix components here. In particular, we don't want to
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// nudge the X/Y translation components, because those include the scroll
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// offset, and we don't want scrolling to affect whether we nudge or not.
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transform.NudgeTo2D();
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}
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Matrix transform2d;
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if (aContainerFrame &&
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@ -3,11 +3,10 @@
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== wide--contain--height.html ref-wide-empty.html
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== wide--contain--width.html ref-wide-empty.html
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# These tests fail because of integer overflow; see bug 894555.
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fails == tall--cover--height.html ref-tall-lime.html
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fails == tall--cover--width.html ref-tall-lime.html
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fails == wide--cover--height.html ref-wide-lime.html
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fails == wide--cover--width.html ref-wide-lime.html
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== tall--cover--height.html ref-tall-lime.html
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== tall--cover--width.html ref-tall-lime.html
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== wide--cover--height.html ref-wide-lime.html
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== wide--cover--width.html ref-wide-lime.html
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== zero-height-ratio-contain.html ref-tall-empty.html
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== zero-height-ratio-cover.html ref-tall-empty.html
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36
layout/reftests/invalidation/fractional-transform-1.html
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36
layout/reftests/invalidation/fractional-transform-1.html
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@ -0,0 +1,36 @@
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<!DOCTYPE html>
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<html lang="en" class="reftest-wait">
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<meta charset="utf-8">
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<title>Scrolling shouldn't invalidate either rect.</title>
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<style>
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body {
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margin: 0;
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height: 5000px;
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}
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</style>
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<body>
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<svg width="768" height="1000">
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<g transform="translate(0 -2000.3234)">
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<rect x="100" y="2300" height="50" width="50" fill="grey" class="reftest-no-paint"/>
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</g>
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<g transform="translate(0 -4000.6468)">
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<rect x="200" y="4300" height="50" width="50" fill="grey" class="reftest-no-paint"/>
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</g>
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</svg>
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<script>
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document.documentElement.scrollTop = 177;
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window.addEventListener("MozReftestInvalidate", function (e) {
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document.documentElement.scrollTop = 30;
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document.documentElement.removeAttribute("class");
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});
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</script>
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32
layout/reftests/invalidation/fractional-transform-2.html
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32
layout/reftests/invalidation/fractional-transform-2.html
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@ -0,0 +1,32 @@
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<!DOCTYPE html>
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<html lang="en" class="reftest-wait">
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<meta charset="utf-8">
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<title>Scrolling shouldn't invalidate the square.</title>
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<style>
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body {
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margin: 0;
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height: 5000px;
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}
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</style>
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<body>
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<svg width="768" height="1000">
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<g transform="translate(0 112.152992)">
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<rect x="100" y="650" height="50" width="50" fill="grey" class="reftest-no-paint"/>
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</g>
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</svg>
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<script>
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document.documentElement.scrollTop = 709;
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window.addEventListener("MozReftestInvalidate", function (e) {
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document.documentElement.scrollTop = 617;
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document.documentElement.removeAttribute("class");
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});
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</script>
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32
layout/reftests/invalidation/fractional-transform-3.html
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32
layout/reftests/invalidation/fractional-transform-3.html
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@ -0,0 +1,32 @@
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<!DOCTYPE html>
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<html lang="en" class="reftest-wait">
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<meta charset="utf-8">
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<title>Scrolling shouldn't invalidate the square.</title>
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<style>
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body {
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margin: 0;
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height: 5000px;
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}
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</style>
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<body>
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<svg width="768" height="1000">
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<g transform="translate(0 0.999948799610138)">
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<rect x="100" y="100" height="50" width="50" fill="grey" class="reftest-no-paint"/>
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</g>
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</svg>
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<script>
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document.documentElement.scrollTop = 11;
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window.addEventListener("MozReftestInvalidate", function (e) {
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document.documentElement.scrollTop = 51;
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document.documentElement.removeAttribute("class");
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});
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</script>
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@ -67,3 +67,6 @@ pref(layout.animated-image-layers.enabled,true) skip-if(Android||gtkWidget) == t
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fuzzy-if(gtkWidget,2,4) == image-scrolling-zoom-1.html image-scrolling-zoom-1-ref.html
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!= image-scrolling-zoom-1-ref.html image-scrolling-zoom-1-notref.html
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!= fast-scrolling.html about:blank
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!= fractional-transform-1.html about:blank
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!= fractional-transform-2.html about:blank
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!= fractional-transform-3.html about:blank
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@ -401,6 +401,13 @@ FuzzyEqualsMultiplicative(T aValue1, T aValue2,
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T aEpsilon = detail::FuzzyEqualsEpsilon<T>::value())
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{
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static_assert(IsFloatingPoint<T>::value, "floating point type required");
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// Short-circuit the common case in order to avoid the expensive operations
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// below.
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if (aValue1 == aValue2) {
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return true;
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}
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// can't use std::min because of bug 965340
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T smaller = Abs(aValue1) < Abs(aValue2) ? Abs(aValue1) : Abs(aValue2);
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return Abs(aValue1 - aValue2) <= aEpsilon * smaller;
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