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Bug 638549 - WebGL about:memory - part 1: initial implementation accounting for WebGLContexts and WebGLTextures - r=jrmuizel
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@ -73,6 +73,54 @@ using namespace mozilla;
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using namespace mozilla::gl;
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using namespace mozilla::layers;
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WebGLMemoryReporter* WebGLMemoryReporter::sUniqueInstance = nsnull;
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NS_MEMORY_REPORTER_IMPLEMENT(WebGLTextureMemoryUsed,
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"webgl-texture-memory",
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KIND_OTHER,
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UNITS_BYTES,
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WebGLMemoryReporter::GetTextureMemoryUsed,
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"Memory used by WebGL textures. The OpenGL implementation is free to store these textures in either video memory or main memory.")
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NS_MEMORY_REPORTER_IMPLEMENT(WebGLTextureCount,
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"webgl-texture-count",
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KIND_OTHER,
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UNITS_COUNT,
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WebGLMemoryReporter::GetTextureCount,
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"Number of WebGL textures.")
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NS_MEMORY_REPORTER_IMPLEMENT(WebGLContextCount,
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"webgl-context-count",
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KIND_OTHER,
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UNITS_COUNT,
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WebGLMemoryReporter::GetContextCount,
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"Number of WebGL contexts.")
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WebGLMemoryReporter* WebGLMemoryReporter::UniqueInstance()
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{
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if (!sUniqueInstance) {
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sUniqueInstance = new WebGLMemoryReporter;
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}
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return sUniqueInstance;
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}
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WebGLMemoryReporter::WebGLMemoryReporter()
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: mTextureMemoryUsageReporter(new NS_MEMORY_REPORTER_NAME(WebGLTextureMemoryUsed))
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, mTextureCountReporter(new NS_MEMORY_REPORTER_NAME(WebGLTextureCount))
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, mContextCountReporter(new NS_MEMORY_REPORTER_NAME(WebGLContextCount))
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{
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NS_RegisterMemoryReporter(mTextureMemoryUsageReporter);
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NS_RegisterMemoryReporter(mTextureCountReporter);
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NS_RegisterMemoryReporter(mContextCountReporter);
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}
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WebGLMemoryReporter::~WebGLMemoryReporter()
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{
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NS_UnregisterMemoryReporter(mTextureMemoryUsageReporter);
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NS_UnregisterMemoryReporter(mTextureCountReporter);
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NS_UnregisterMemoryReporter(mContextCountReporter);
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}
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nsresult NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** aResult);
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nsresult
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@ -165,11 +213,14 @@ WebGLContext::WebGLContext()
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// See OpenGL ES 2.0.25 spec, 6.2 State Tables, table 6.13
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mPixelStorePackAlignment = 4;
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mPixelStoreUnpackAlignment = 4;
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WebGLMemoryReporter::AddWebGLContext(this);
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}
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WebGLContext::~WebGLContext()
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{
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DestroyResourcesAndContext();
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WebGLMemoryReporter::RemoveWebGLContext(this);
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}
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static PLDHashOperator
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@ -56,6 +56,7 @@
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#include "nsWeakReference.h"
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#include "nsIDOMHTMLElement.h"
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#include "nsIJSNativeInitializer.h"
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#include "nsIMemoryReporter.h"
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#include "GLContextProvider.h"
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#include "Layers.h"
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@ -320,6 +321,8 @@ class WebGLContext :
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public nsICanvasRenderingContextInternal,
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public nsSupportsWeakReference
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{
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friend class WebGLMemoryReporter;
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public:
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WebGLContext();
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virtual ~WebGLContext();
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@ -469,6 +472,8 @@ protected:
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PRBool ValidateAttribIndex(WebGLuint index, const char *info);
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PRBool ValidateStencilParamsForDrawCall();
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static PRUint32 GetTexelSize(WebGLenum format, WebGLenum type);
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void Invalidate();
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void DestroyResourcesAndContext();
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@ -909,6 +914,12 @@ protected:
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return is_pot_assuming_nonnegative(mWidth) &&
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is_pot_assuming_nonnegative(mHeight); // negative sizes should never happen (caught in texImage2D...)
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}
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PRInt64 MemoryUsage() const {
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if (!mIsDefined)
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return 0;
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PRInt64 texelSize = WebGLContext::GetTexelSize(mFormat, mType);
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return PRInt64(mWidth) * PRInt64(mHeight) * texelSize;
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}
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WebGLsizei mWidth, mHeight;
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WebGLenum mFormat, mType;
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PRBool mIsDefined;
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@ -939,6 +950,22 @@ public:
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return target == LOCAL_GL_TEXTURE_2D ? 0 : target - LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X;
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}
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PRInt64 MemoryUsage() const {
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PRInt64 result = 0;
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for(size_t face = 0; face < mFacesCount; face++) {
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if (mHaveGeneratedMipmap) {
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// Each mipmap level is 1/4 the size of the previous level
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// 1 + x + x^2 + ... = 1/(1-x)
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// for x = 1/4, we get 1/(1-1/4) = 4/3
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result += ImageInfoAt(0, face).MemoryUsage() * 4 / 3;
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} else {
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for(size_t level = 0; level <= mMaxLevelWithCustomImages; level++)
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result += ImageInfoAt(level, face).MemoryUsage();
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}
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}
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return result;
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}
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protected:
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WebGLenum mTarget;
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@ -2066,6 +2093,72 @@ WebGLContext::CanGetConcreteObject(const char *info,
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return GetConcreteObject(info, aInterface, &aConcreteObject, isNull, isDeleted, PR_FALSE);
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}
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class WebGLMemoryReporter
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{
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WebGLMemoryReporter();
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~WebGLMemoryReporter();
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static WebGLMemoryReporter* sUniqueInstance;
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// here we store plain pointers, not RefPtrs: we don't want the WebGLMemoryReporter unique instance to keep alive all
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// WebGLContexts ever created.
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typedef nsTArray<const WebGLContext*> ContextsArrayType;
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ContextsArrayType mContexts;
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nsIMemoryReporter *mTextureMemoryUsageReporter;
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nsIMemoryReporter *mTextureCountReporter;
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nsIMemoryReporter *mContextCountReporter;
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static WebGLMemoryReporter* UniqueInstance();
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static ContextsArrayType & Contexts() { return UniqueInstance()->mContexts; }
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public:
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static void AddWebGLContext(const WebGLContext* c) {
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Contexts().AppendElement(c);
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}
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static void RemoveWebGLContext(const WebGLContext* c) {
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ContextsArrayType & contexts = Contexts();
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contexts.RemoveElement(c);
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if (contexts.IsEmpty()) {
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delete sUniqueInstance;
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sUniqueInstance = nsnull;
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}
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}
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static PLDHashOperator TextureMemoryUsageFunction(const PRUint32&, WebGLTexture *aValue, void *aData)
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{
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PRInt64 *result = (PRInt64*) aData;
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*result += aValue->MemoryUsage();
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return PL_DHASH_NEXT;
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}
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static PRInt64 GetTextureMemoryUsed() {
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const ContextsArrayType & contexts = Contexts();
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PRInt64 result = 0;
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for(size_t i = 0; i < contexts.Length(); ++i) {
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PRInt64 textureMemoryUsageForThisContext = 0;
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contexts[i]->mMapTextures.EnumerateRead(TextureMemoryUsageFunction, &textureMemoryUsageForThisContext);
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result += textureMemoryUsageForThisContext;
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}
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return result;
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}
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static PRInt64 GetTextureCount() {
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const ContextsArrayType & contexts = Contexts();
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PRInt64 result = 0;
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for(size_t i = 0; i < contexts.Length(); ++i) {
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result += contexts[i]->mMapTextures.Count();
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}
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return result;
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}
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static PRInt64 GetContextCount() {
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return Contexts().Length();
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}
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};
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}
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#endif
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@ -328,6 +328,34 @@ PRBool WebGLContext::ValidateDrawModeEnum(WebGLenum mode, const char *info)
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}
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}
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PRUint32 WebGLContext::GetTexelSize(WebGLenum format, WebGLenum type)
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{
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if (type == LOCAL_GL_UNSIGNED_BYTE || type == LOCAL_GL_FLOAT) {
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int multiplier = type == LOCAL_GL_FLOAT ? 4 : 1;
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switch (format) {
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case LOCAL_GL_ALPHA:
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case LOCAL_GL_LUMINANCE:
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return 1 * multiplier;
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case LOCAL_GL_LUMINANCE_ALPHA:
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return 2 * multiplier;
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case LOCAL_GL_RGB:
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return 3 * multiplier;
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case LOCAL_GL_RGBA:
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return 4 * multiplier;
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default:
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break;
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}
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} else if (type == LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 ||
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type == LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 ||
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type == LOCAL_GL_UNSIGNED_SHORT_5_6_5)
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{
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return 2;
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}
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NS_ABORT();
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return 0;
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}
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PRBool WebGLContext::ValidateTexFormatAndType(WebGLenum format, WebGLenum type, int jsArrayType,
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PRUint32 *texelSize, const char *info)
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{
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