Bug 757408 - Opening debugger hangs completely on large scripts; r=past

This commit is contained in:
Nick Fitzgerald 2013-06-20 10:43:30 -07:00
parent 7caf83c50d
commit 2dbed58a48
2 changed files with 41 additions and 81 deletions

View File

@ -218,6 +218,8 @@ ThreadActor.prototype = {
}
packet.why = { type: "attached" };
this._restoreBreakpoints();
// Send the response to the attach request now (rather than
// returning it), because we're going to start a nested event loop
// here.
@ -740,36 +742,23 @@ ThreadActor.prototype = {
/**
* Get the script and source lists from the debugger.
*
* TODO bug 637572: we should be dealing with sources directly, not inferring
* them through scripts.
*/
_discoverScriptsAndSources: function TA__discoverScriptsAndSources() {
let promises = [];
let foundSourceMaps = false;
let scripts = this.dbg.findScripts();
for (let s of scripts) {
if (s.sourceMapURL && !foundSourceMaps) {
foundSourceMaps = true;
break;
}
_discoverSources: function TA__discoverSources() {
// Only get one script per url.
let scriptsByUrl = {};
for (let s of this.dbg.findScripts()) {
scriptsByUrl[s.url] = s;
}
if (this._options.useSourceMaps && foundSourceMaps) {
for (let s of scripts) {
promises.push(this._addScript(s));
}
return all(promises);
}
// When source maps are not enabled or not used in the page _addScript is
// synchronous, since it doesn't need to wait for fetching source maps, so
// resolves immediately. This eliminates a huge slowdown in script-heavy
// pages like G+ or chrome debugging, where the GC takes a long time to
// clean up after Promise.all.
for (let s of scripts) {
this._addScriptSync(s);
}
return resolve(null);
return all([this.sources.sourcesForScript(scriptsByUrl[s])
for (s of Object.keys(scriptsByUrl))]);
},
onSources: function TA_onSources(aRequest) {
return this._discoverScriptsAndSources().then(() => {
return this._discoverSources().then(() => {
return {
sources: [s.form() for (s of this.sources.iter())]
};
@ -1269,6 +1258,7 @@ ThreadActor.prototype = {
*/
onNewScript: function TA_onNewScript(aScript, aGlobal) {
this._addScript(aScript);
this.sources.sourcesForScript(aScript);
},
onNewSource: function TA_onNewSource(aSource) {
@ -1303,37 +1293,12 @@ ThreadActor.prototype = {
},
/**
* Add the provided script to the server cache synchronously, without checking
* for any declared source maps.
*
* @param aScript Debugger.Script
* The source script that will be stored.
* @returns true, if the script was added; false otherwise.
* Restore any pre-existing breakpoints to the scripts that we have access to.
*/
_addScriptSync: function TA__addScriptSync(aScript) {
if (!this._allowSource(aScript.url)) {
return false;
_restoreBreakpoints: function TA__restoreBreakpoints() {
for (let s of this.dbg.findScripts()) {
this._addScript(s);
}
this.sources.source(aScript.url);
// Set any stored breakpoints.
let existing = this._breakpointStore[aScript.url];
if (existing) {
let endLine = aScript.startLine + aScript.lineCount - 1;
// Iterate over the lines backwards, so that sliding breakpoints don't
// affect the loop.
for (let line = existing.length - 1; line >= 0; line--) {
let bp = existing[line];
// Only consider breakpoints that are not already associated with
// scripts, and limit search to the line numbers contained in the new
// script.
if (bp && !bp.actor.scripts.length &&
line >= aScript.startLine && line <= endLine) {
this._setBreakpoint(bp);
}
}
}
return true;
},
/**
@ -1341,38 +1306,32 @@ ThreadActor.prototype = {
*
* @param aScript Debugger.Script
* The source script that will be stored.
* @returns a promise of true, if the script was added; of false otherwise.
* @returns true, if the script was added; false otherwise.
*/
_addScript: function TA__addScript(aScript) {
if (!this._allowSource(aScript.url)) {
return resolve(false);
return false;
}
// TODO bug 637572: we should be dealing with sources directly, not
// inferring them through scripts.
return this.sources.sourcesForScript(aScript).then(() => {
// Set any stored breakpoints.
let existing = this._breakpointStore[aScript.url];
if (existing) {
let endLine = aScript.startLine + aScript.lineCount - 1;
// Iterate over the lines backwards, so that sliding breakpoints don't
// affect the loop.
for (let line = existing.length - 1; line >= 0; line--) {
let bp = existing[line];
// Only consider breakpoints that are not already associated with
// scripts, and limit search to the line numbers contained in the new
// script.
if (bp && !bp.actor.scripts.length &&
line >= aScript.startLine && line <= endLine) {
this._setBreakpoint(bp);
}
// Set any stored breakpoints.
let existing = this._breakpointStore[aScript.url];
if (existing) {
let endLine = aScript.startLine + aScript.lineCount - 1;
// Iterate over the lines backwards, so that sliding breakpoints don't
// affect the loop.
for (let line = existing.length - 1; line >= aScript.startLine; line--) {
let bp = existing[line];
// Only consider breakpoints that are not already associated with
// scripts, and limit search to the line numbers contained in the new
// script.
if (bp && !bp.actor.scripts.length && line <= endLine) {
this._setBreakpoint(bp);
}
}
return true;
});
}
return true;
},
};
ThreadActor.prototype.requestTypes = {
@ -2638,7 +2597,8 @@ ThreadSources.prototype = {
return [
this.source(s, aSourceMap) for (s of aSourceMap.sources)
];
}, (e) => {
})
.then(null, (e) => {
reportError(e);
delete this._sourceMaps[this._normalize(aScript.sourceMapURL, aScript.url)];
delete this._sourceMapsByGeneratedSource[aScript.url];
@ -2682,7 +2642,7 @@ ThreadSources.prototype = {
return this._sourceMaps[aAbsSourceMapURL];
} else {
let promise = fetch(aAbsSourceMapURL).then((rawSourceMap) => {
let map = new SourceMapConsumer(rawSourceMap);
let map = new SourceMapConsumer(rawSourceMap);
let base = aAbsSourceMapURL.replace(/\/[^\/]+$/, '/');
if (base.indexOf("data:") !== 0) {
map.sourceRoot = map.sourceRoot

View File

@ -30,7 +30,7 @@ function createRootActor()
};
actor.thread.requestTypes["scripts"] = function (aRequest) {
return this._discoverScriptsAndSources().then(function () {
return this._discoverSources().then(function () {
let scripts = [];
for (let s of this.dbg.findScripts()) {
if (!s.url) {