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Make spacer attribute mapping code not depend on data in the style context (which attribute mapping code should not do). (Bug 449435) r+sr=bzbarsky
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@ -47,7 +47,6 @@
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#include "nsPresContext.h"
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#include "nsPresContext.h"
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#include "nsRuleData.h"
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#include "nsRuleData.h"
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#include "nsMappedAttributes.h"
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#include "nsMappedAttributes.h"
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#include "nsStyleContext.h"
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// XXX nav4 has type= start= (same as OL/UL)
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// XXX nav4 has type= start= (same as OL/UL)
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extern nsAttrValue::EnumTable kListTypeTable[];
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extern nsAttrValue::EnumTable kListTypeTable[];
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@ -239,77 +238,84 @@ SpacerMapAttributesIntoRule(const nsMappedAttributes* aAttributes,
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nsGenericHTMLElement::MapImageMarginAttributeInto(aAttributes, aData);
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nsGenericHTMLElement::MapImageMarginAttributeInto(aAttributes, aData);
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nsGenericHTMLElement::MapImageSizeAttributesInto(aAttributes, aData);
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nsGenericHTMLElement::MapImageSizeAttributesInto(aAttributes, aData);
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if (aData->mSIDs & NS_STYLE_INHERIT_BIT(Position)) {
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if (aData->mSIDs & (NS_STYLE_INHERIT_BIT(Position) |
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const nsStyleDisplay* display = aData->mStyleContext->GetStyleDisplay();
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NS_STYLE_INHERIT_BIT(Display))) {
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PRBool typeIsBlock = PR_FALSE;
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PRBool typeIsBlock = (display->mDisplay == NS_STYLE_DISPLAY_BLOCK);
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::type);
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if (value && value->Type() == nsAttrValue::eString) {
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if (typeIsBlock) {
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const nsString& tmp(value->GetStringValue());
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// width: value
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if (tmp.LowerCaseEqualsLiteral("line") ||
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if (aData->mPositionData->mWidth.GetUnit() == eCSSUnit_Null) {
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tmp.LowerCaseEqualsLiteral("vert") ||
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::width);
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tmp.LowerCaseEqualsLiteral("vertical") ||
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if (value && value->Type() == nsAttrValue::eInteger) {
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tmp.LowerCaseEqualsLiteral("block")) {
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aData->mPositionData->
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// This is not strictly 100% compatible: if the spacer is given
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mWidth.SetFloatValue((float)value->GetIntegerValue(),
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// a width of zero then it is basically ignored.
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eCSSUnit_Pixel);
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typeIsBlock = PR_TRUE;
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} else if (value && value->Type() == nsAttrValue::ePercent) {
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aData->mPositionData->
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mWidth.SetPercentValue(value->GetPercentValue());
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}
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}
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// height: value
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if (aData->mPositionData->mHeight.GetUnit() == eCSSUnit_Null) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::height);
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if (value && value->Type() == nsAttrValue::eInteger) {
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aData->mPositionData->
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mHeight.SetFloatValue((float)value->GetIntegerValue(),
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eCSSUnit_Pixel);
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} else if (value && value->Type() == nsAttrValue::ePercent) {
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aData->mPositionData->
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mHeight.SetPercentValue(value->GetPercentValue());
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}
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}
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} else {
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// size: value
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if (aData->mPositionData->mWidth.GetUnit() == eCSSUnit_Null) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::size);
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if (value && value->Type() == nsAttrValue::eInteger)
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aData->mPositionData->
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mWidth.SetFloatValue((float)value->GetIntegerValue(),
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eCSSUnit_Pixel);
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}
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}
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}
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if (aData->mSIDs & NS_STYLE_INHERIT_BIT(Display)) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::align);
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if (value && value->Type() == nsAttrValue::eEnum) {
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PRInt32 align = value->GetEnumValue();
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if (aData->mDisplayData->mFloat.GetUnit() == eCSSUnit_Null) {
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if (align == NS_STYLE_TEXT_ALIGN_LEFT)
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aData->mDisplayData->mFloat.SetIntValue(NS_STYLE_FLOAT_LEFT,
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eCSSUnit_Enumerated);
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else if (align == NS_STYLE_TEXT_ALIGN_RIGHT)
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aData->mDisplayData->mFloat.SetIntValue(NS_STYLE_FLOAT_RIGHT,
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eCSSUnit_Enumerated);
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}
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}
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}
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}
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if (aData->mDisplayData->mDisplay.GetUnit() == eCSSUnit_Null) {
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if (aData->mSIDs & NS_STYLE_INHERIT_BIT(Position)) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::type);
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if (typeIsBlock) {
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if (value && value->Type() == nsAttrValue::eString) {
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// width: value
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nsAutoString tmp(value->GetStringValue());
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if (aData->mPositionData->mWidth.GetUnit() == eCSSUnit_Null) {
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if (tmp.LowerCaseEqualsLiteral("line") ||
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::width);
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tmp.LowerCaseEqualsLiteral("vert") ||
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if (value && value->Type() == nsAttrValue::eInteger) {
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tmp.LowerCaseEqualsLiteral("vertical") ||
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aData->mPositionData->
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tmp.LowerCaseEqualsLiteral("block")) {
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mWidth.SetFloatValue((float)value->GetIntegerValue(),
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// This is not strictly 100% compatible: if the spacer is given
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eCSSUnit_Pixel);
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// a width of zero then it is basically ignored.
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} else if (value && value->Type() == nsAttrValue::ePercent) {
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aData->mPositionData->
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mWidth.SetPercentValue(value->GetPercentValue());
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}
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}
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// height: value
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if (aData->mPositionData->mHeight.GetUnit() == eCSSUnit_Null) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::height);
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if (value && value->Type() == nsAttrValue::eInteger) {
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aData->mPositionData->
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mHeight.SetFloatValue((float)value->GetIntegerValue(),
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eCSSUnit_Pixel);
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} else if (value && value->Type() == nsAttrValue::ePercent) {
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aData->mPositionData->
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mHeight.SetPercentValue(value->GetPercentValue());
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}
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}
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} else {
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// size: value
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if (aData->mPositionData->mWidth.GetUnit() == eCSSUnit_Null) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::size);
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if (value && value->Type() == nsAttrValue::eInteger)
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aData->mPositionData->
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mWidth.SetFloatValue((float)value->GetIntegerValue(),
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eCSSUnit_Pixel);
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}
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}
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}
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if (aData->mSIDs & NS_STYLE_INHERIT_BIT(Display)) {
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const nsAttrValue* value = aAttributes->GetAttr(nsGkAtoms::align);
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if (value && value->Type() == nsAttrValue::eEnum) {
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PRInt32 align = value->GetEnumValue();
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if (aData->mDisplayData->mFloat.GetUnit() == eCSSUnit_Null) {
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if (align == NS_STYLE_TEXT_ALIGN_LEFT)
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aData->mDisplayData->mFloat.SetIntValue(NS_STYLE_FLOAT_LEFT,
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eCSSUnit_Enumerated);
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else if (align == NS_STYLE_TEXT_ALIGN_RIGHT)
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aData->mDisplayData->mFloat.SetIntValue(NS_STYLE_FLOAT_RIGHT,
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eCSSUnit_Enumerated);
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}
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}
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if (typeIsBlock) {
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if (aData->mDisplayData->mDisplay.GetUnit() == eCSSUnit_Null) {
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aData->mDisplayData->mDisplay.SetIntValue(NS_STYLE_DISPLAY_BLOCK,
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aData->mDisplayData->mDisplay.SetIntValue(NS_STYLE_DISPLAY_BLOCK,
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eCSSUnit_Enumerated);
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eCSSUnit_Enumerated);
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}
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}
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}
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}
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}
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}
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// Any new structs that don't need typeIsBlock should go outside
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// the code that calculates it.
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}
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}
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nsGenericHTMLElement::MapCommonAttributesInto(aAttributes, aData);
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nsGenericHTMLElement::MapCommonAttributesInto(aAttributes, aData);
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