Bug 902952 - Part 2: Use Direct2D 1.1 where available. r=jrmuizel

This commit is contained in:
Bas Schouten 2014-10-01 19:50:25 +02:00
parent fd8e9f69f2
commit 2cd2364f7d

View File

@ -577,8 +577,8 @@ pref("gfx.font_rendering.opentype_svg.enabled", true);
#ifdef XP_WIN
// comma separated list of backends to use in order of preference
// e.g., pref("gfx.canvas.azure.backends", "direct2d,skia,cairo");
pref("gfx.canvas.azure.backends", "direct2d,skia,cairo");
pref("gfx.content.azure.backends", "direct2d,cairo");
pref("gfx.canvas.azure.backends", "direct2d1.1,direct2d,skia,cairo");
pref("gfx.content.azure.backends", "direct2d1.1,direct2d,cairo");
#else
#ifdef XP_MACOSX
pref("gfx.content.azure.backends", "cg");
@ -3899,6 +3899,7 @@ pref("gfx.xrender.enabled",true);
#ifdef XP_WIN
// Whether to disable the automatic detection and use of direct2d.
pref("gfx.direct2d.disabled", false);
pref("gfx.direct2d.use1_1", true);
// Whether to attempt to enable Direct2D regardless of automatic detection or
// blacklisting