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Bug 768395 - Crash in CDevice::DriverInternalErrorCB because the d3d device is set to crash on error instead of merely returning error codes. Explicitly set the exception mode on device creation, and assert it every time we get it again. r=jrmuizel
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@ -530,12 +530,20 @@ Factory::CreateDualDrawTargetForD3D10Textures(ID3D10Texture2D *aTextureA,
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void
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Factory::SetDirect3D10Device(ID3D10Device1 *aDevice)
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{
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// do not throw on failure; return error codes and disconnect the device
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// On Windows 8 error codes are the default, but on Windows 7 the
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// default is to throw (or perhaps only with some drivers?)
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aDevice->SetExceptionMode(0);
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mD3D10Device = aDevice;
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}
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ID3D10Device1*
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Factory::GetDirect3D10Device()
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{
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#ifdef DEBUG
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UINT mode = mD3D10Device->GetExceptionMode();
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MOZ_ASSERT(0 == mode);
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#endif
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return mD3D10Device;
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}
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