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Bug 864605 - Take the input chunk's volume into account in the nodes that buffer their input; r=padenot
--HG-- extra : rebase_source : 7590e20cbb1ac347f3988aaa5dbc586012747221
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@ -56,9 +56,9 @@ AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
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}
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void
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AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
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AudioBlockCopyChannelWithScale(const float* aInput,
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float aScale,
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float aOutput[WEBAUDIO_BLOCK_SIZE])
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float* aOutput)
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{
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if (aScale == 1.0f) {
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memcpy(aOutput, aInput, WEBAUDIO_BLOCK_SIZE*sizeof(float));
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@ -100,10 +100,12 @@ void AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
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/**
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* Pointwise copy-scaled operation. aScale == 1.0f should be optimized.
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*
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* Buffer size is implicitly assumed to be WEBAUDIO_BLOCK_SIZE.
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*/
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void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
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void AudioBlockCopyChannelWithScale(const float* aInput,
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float aScale,
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float aOutput[WEBAUDIO_BLOCK_SIZE]);
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float* aOutput);
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/**
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* Vector copy-scaled operation.
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@ -200,7 +200,7 @@ public:
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// Write the input sample to the correct location in our buffer
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if (input) {
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buffer[writeIndex] = input[i];
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buffer[writeIndex] = input[i] * aInput.mVolume;
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}
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// Now, determine the correct read position. We adjust the read position to be
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@ -201,9 +201,10 @@ public:
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aInput.GetDuration());
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} else {
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mSeenNonSilenceInput = true;
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PodCopy(mInputChannels[i] + mInputWriteIndex,
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static_cast<const float*>(aInput.mChannelData[i]),
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aInput.GetDuration());
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MOZ_ASSERT(aInput.GetDuration() == WEBAUDIO_BLOCK_SIZE, "sanity check");
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AudioBlockCopyChannelWithScale(static_cast<const float*>(aInput.mChannelData[i]),
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aInput.mVolume,
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mInputChannels[i] + mInputWriteIndex);
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}
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}
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mInputWriteIndex += aInput.GetDuration();
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@ -29,6 +29,7 @@ MOCHITEST_FILES := \
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test_biquadFilterNode.html \
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test_currentTime.html \
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test_delayNode.html \
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test_delayNodeWithGain.html \
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test_decodeAudioData.html \
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test_dynamicsCompressorNode.html \
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test_gainNode.html \
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@ -19,6 +19,10 @@ addLoadEvent(function() {
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for (var i = 0; i < 2048; ++i) {
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buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
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}
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var expectedBuffer = context.createBuffer(1, 2048 * 2, context.sampleRate);
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for (var i = 2048; i < 2048 * 2; ++i) {
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expectedBuffer.getChannelData(0)[i] = buffer.getChannelData(0)[i - 2048];
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}
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var destination = context.destination;
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@ -32,7 +36,9 @@ addLoadEvent(function() {
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source.buffer = buffer;
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source.connect(delay);
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delay.connect(destination);
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var sp = context.createScriptProcessor(2048 * 2, 1);
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delay.connect(sp);
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sp.connect(destination);
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ok(delay.delayTime, "The audioparam member must exist");
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is(delay.delayTime.value, 0, "Correct initial value");
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@ -62,15 +68,19 @@ addLoadEvent(function() {
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}, DOMException.NOT_SUPPORTED_ERR);
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context.createDelay(1); // should not throw
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// Delay the source stream by 2048 frames
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delay.delayTime.value = 2048 / context.sampleRate;
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source.start(0);
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SimpleTest.executeSoon(function() {
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source.stop(0);
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source.disconnect();
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delay.disconnect();
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sp.onaudioprocess = function(e) {
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is(e.inputBuffer.numberOfChannels, 1, "Correct input channel count");
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compareBuffers(e.inputBuffer.getChannelData(0), expectedBuffer.getChannelData(0));
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sp.onaudioprocess = null;
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SpecialPowers.clearUserPref("media.webaudio.enabled");
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SimpleTest.finish();
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});
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};
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});
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</script>
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62
content/media/webaudio/test/test_delayNodeWithGain.html
Normal file
62
content/media/webaudio/test/test_delayNodeWithGain.html
Normal file
@ -0,0 +1,62 @@
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<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test DelayNode with a GainNode</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<script src="webaudio.js" type="text/javascript"></script>
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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addLoadEvent(function() {
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SpecialPowers.setBoolPref("media.webaudio.enabled", true);
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var context = new AudioContext();
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var buffer = context.createBuffer(1, 2048, context.sampleRate);
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for (var i = 0; i < 2048; ++i) {
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buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
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}
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var expectedBuffer = context.createBuffer(1, 2048 * 2, context.sampleRate);
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for (var i = 2048; i < 2048 * 2; ++i) {
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expectedBuffer.getChannelData(0)[i] = buffer.getChannelData(0)[i - 2048] / 2;
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}
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var destination = context.destination;
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var source = context.createBufferSource();
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var delay = context.createDelay();
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source.buffer = buffer;
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var gain = context.createGain();
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gain.gain.value = 0.5;
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source.connect(gain);
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gain.connect(delay);
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var sp = context.createScriptProcessor(2048 * 2, 1);
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delay.connect(sp);
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sp.connect(destination);
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// Delay the source stream by 2048 frames
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delay.delayTime.value = 2048 / context.sampleRate;
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source.start(0);
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sp.onaudioprocess = function(e) {
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is(e.inputBuffer.numberOfChannels, 1, "Correct input channel count");
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compareBuffers(e.inputBuffer.getChannelData(0), expectedBuffer.getChannelData(0));
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sp.onaudioprocess = null;
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SpecialPowers.clearUserPref("media.webaudio.enabled");
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SimpleTest.finish();
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};
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});
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</script>
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</pre>
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</body>
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</html>
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@ -3,6 +3,7 @@
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<head>
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<title>Test GainNode</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="webaudio.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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@ -18,6 +19,10 @@ addLoadEvent(function() {
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for (var i = 0; i < 2048; ++i) {
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buffer.getChannelData(0)[i] = Math.sin(440 * 2 * Math.PI * i / context.sampleRate);
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}
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var expectedBuffer = context.createBuffer(1, 2048, context.sampleRate);
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for (var i = 0; i < 2048; ++i) {
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expectedBuffer.getChannelData(0)[i] = buffer.getChannelData(0)[i] / 2;
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}
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var destination = context.destination;
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@ -31,7 +36,9 @@ addLoadEvent(function() {
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source.buffer = buffer;
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source.connect(gain);
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gain.connect(destination);
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var sp = context.createScriptProcessor(2048, 1);
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gain.connect(sp);
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sp.connect(destination);
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ok(gain.gain, "The audioparam member must exist");
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is(gain.gain.value, 1.0, "Correct initial value");
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@ -41,14 +48,15 @@ addLoadEvent(function() {
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is(gain.gain.defaultValue, 1.0, "Correct default value");
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source.start(0);
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SimpleTest.executeSoon(function() {
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source.stop(0);
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source.disconnect();
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gain.disconnect();
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sp.onaudioprocess = function(e) {
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is(e.inputBuffer.numberOfChannels, 1, "Correct input channel count");
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compareBuffers(e.inputBuffer.getChannelData(0), expectedBuffer.getChannelData(0));
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sp.onaudioprocess = null;
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SpecialPowers.clearUserPref("media.webaudio.enabled");
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SimpleTest.finish();
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});
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};
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});
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</script>
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@ -24,7 +24,7 @@ function expectTypeError(func) {
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}
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function fuzzyCompare(a, b) {
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return Math.abs(a - b) < 1e-5;
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return Math.abs(a - b) < 5e-5;
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}
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function compareBuffers(buf1, buf2,
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