Bug 912719 - Notify debugger about scripts compiled off thread, report parse errors/warnings for scripts in XUL documents, r=billm.

This commit is contained in:
Brian Hackett 2013-09-10 16:18:30 -07:00
parent b32ea22a80
commit 2479f25dff
2 changed files with 48 additions and 6 deletions

View File

@ -2579,10 +2579,11 @@ NotifyOffThreadScriptCompletedRunnable::Run()
nsCOMPtr<nsIJSRuntimeService> svc = do_GetService("@mozilla.org/js/xpc/RuntimeService;1");
NS_ENSURE_TRUE(svc, NS_ERROR_FAILURE);
JSRuntime *rt;
svc->GetRuntime(&rt);
NS_ENSURE_TRUE(svc, NS_ERROR_FAILURE);
JSScript *script = JS::FinishOffThreadScript(NULL, rt, mToken);
JSScript *script;
{
AutoSafeJSContext cx;
script = JS::FinishOffThreadScript(cx, JS_GetRuntime(cx), mToken);
}
return mReceiver->OnScriptCompileComplete(script, script ? NS_OK : NS_ERROR_FAILURE);
}

View File

@ -14,6 +14,7 @@
#include "frontend/BytecodeCompiler.h"
#include "jit/ExecutionModeInlines.h"
#include "jit/IonBuilder.h"
#include "vm/Debugger.h"
#include "jscntxtinlines.h"
#include "jscompartmentinlines.h"
@ -499,12 +500,40 @@ WorkerThreadState::canStartCompressionTask()
return !compressionWorklist.empty();
}
static void
CallNewScriptHookForAllScripts(JSContext *cx, HandleScript script)
{
// We should never hit this, since nested scripts are also constructed via
// BytecodeEmitter instances on the stack.
JS_CHECK_RECURSION(cx, return);
// Recurse to any nested scripts.
if (script->hasObjects()) {
ObjectArray *objects = script->objects();
for (size_t i = 0; i < objects->length; i++) {
JSObject *obj = objects->vector[i];
if (obj->is<JSFunction>()) {
JSFunction *fun = &obj->as<JSFunction>();
if (fun->hasScript()) {
RootedScript nested(cx, fun->nonLazyScript());
CallNewScriptHookForAllScripts(cx, nested);
}
}
}
}
// The global new script hook is called on every script that was compiled.
RootedFunction function(cx, script->function());
CallNewScriptHook(cx, script, function);
}
JSScript *
WorkerThreadState::finishParseTask(JSContext *maybecx, JSRuntime *rt, void *token)
{
ParseTask *parseTask = NULL;
// The token is a ParseTask* which should be in the finished list.
// Find and remove its entry.
{
AutoLockWorkerThreadState lock(*rt->workerThreadState);
for (size_t i = 0; i < parseFinishedList.length(); i++) {
@ -548,15 +577,27 @@ WorkerThreadState::finishParseTask(JSContext *maybecx, JSRuntime *rt, void *toke
// Move the parsed script and all its contents into the desired compartment.
gc::MergeCompartments(parseTask->cx->compartment(), parseTask->scopeChain->compartment());
RootedScript script(rt, parseTask->script);
// If we have a context, report any error or warnings generated during the
// parse.
// parse, and inform the debugger about the compiled scripts.
if (maybecx) {
AutoCompartment ac(maybecx, parseTask->scopeChain);
for (size_t i = 0; i < parseTask->errors.length(); i++)
parseTask->errors[i]->throwError(maybecx);
if (script) {
// The Debugger only needs to be told about the topmost script that was compiled.
GlobalObject *compileAndGoGlobal = NULL;
if (script->compileAndGo)
compileAndGoGlobal = &script->global();
Debugger::onNewScript(maybecx, script, compileAndGoGlobal);
// The NewScript hook needs to be called for all compiled scripts.
CallNewScriptHookForAllScripts(maybecx, script);
}
}
JSScript *script = parseTask->script;
js_delete(parseTask);
return script;
}