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Bug 487982 - arrowscrollbox.scrollByIndex fails if there are gaps between the elements. r=enn
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@ -3297,8 +3297,8 @@
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return;
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}
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this.mTabstrip._smoothScrollByPixels(this.mTabstrip._isLTRScrollbox ?
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selStart - tsboStart : selEnd - tsboEnd);
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this.mTabstrip._smoothScrollByPixels(this.mTabstrip._isRTLScrollbox ?
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selEnd - tsboEnd : selStart - tsboStart);
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}
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// start the flash timer
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@ -156,9 +156,17 @@
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]]></setter>
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</property>
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<field name="_isLTRScrollbox">
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document.defaultView.getComputedStyle(this._scrollbox, "").direction == "ltr";
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</field>
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<property name="_startEndProps" readonly="true">
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<getter><![CDATA[
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return this.orient == "vertical" ?
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["top", "bottom"] : ["left", "right"];
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]]></getter>
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</property>
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<field name="_isRTLScrollbox"><![CDATA[
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this.orient != "vertical" &&
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document.defaultView.getComputedStyle(this._scrollbox, "").direction == "rtl";
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]]></field>
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<method name="ensureElementIsVisible">
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<parameter name="element"/>
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@ -257,21 +265,16 @@
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if (index == 0)
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return;
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var x;
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var rect = this.scrollClientRect;
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if (this.orient == "vertical") {
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x = index > 0 ? rect.bottom + 1 : rect.top - 1;
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} else {
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x = index > 0 ? rect.right + 1 : rect.left - 1;
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if (!this._isLTRScrollbox)
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index *= -1;
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}
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var nextElement = this._elementFromPoint(x);
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var [start, end] = this._startEndProps;
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var x = index > 0 ? rect[end] + 1 : rect[start] - 1;
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var nextElement = this._elementFromPoint(x, index);
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if (!nextElement)
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return;
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var targetElement;
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if (this._isRTLScrollbox)
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index *= -1;
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while (index < 0 && nextElement) {
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targetElement = nextElement;
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nextElement = nextElement.previousSibling;
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@ -296,36 +299,50 @@
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<method name="_elementFromPoint">
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<parameter name="aX"/>
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<parameter name="aPhysicalScrollDir"/>
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<body><![CDATA[
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var elements = this._getScrollableElements();
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var start, end;
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if (this.orient == "vertical") {
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start = "top";
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end = "bottom";
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} else {
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if (!this._isLTRScrollbox) {
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elements = Array.slice(elements);
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elements.reverse();
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}
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start = "left";
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end = "right";
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if (!elements.length)
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return;
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if (this._isRTLScrollbox) {
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elements = Array.slice(elements);
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elements.reverse();
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}
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var [start, end] = this._startEndProps;
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var low = 0;
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var high = elements.length - 1;
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if (aX < elements[low].getBoundingClientRect()[start] ||
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aX > elements[high].getBoundingClientRect()[end])
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return null;
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var mid, rect;
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while (low <= high) {
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var mid = Math.floor((low + high) / 2);
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var element = elements[mid];
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var rect = element.getBoundingClientRect();
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mid = Math.floor((low + high) / 2);
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rect = elements[mid].getBoundingClientRect();
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if (rect[start] > aX)
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high = mid - 1;
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else if (rect[end] < aX)
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low = mid + 1;
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else
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return element;
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return elements[mid];
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}
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return null;
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// There's no element at the requested coordinate, but the algorithm
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// from above yields an element next to it, in a random direction.
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// The desired scrolling direction leads to the correct element.
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if (!aPhysicalScrollDir)
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return null;
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if (aPhysicalScrollDir < 0 && rect[start] > aX)
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mid = Math.max(mid - 1, 0);
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else if (aPhysicalScrollDir > 0 && rect[end] < aX)
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mid = Math.min(mid + 1, elements.length - 1);
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return elements[mid];
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]]></body>
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</method>
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@ -333,7 +350,7 @@
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<parameter name="event"/>
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<body><![CDATA[
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var dir = event.originalTarget == this._scrollButtonUp ? -1 : 1;
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if (this.orient != "vertical" && !this._isLTRScrollbox)
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if (this._isRTLScrollbox)
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dir *= -1;
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this.scrollByPixels(this.scrollIncrement * dir);
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@ -372,7 +389,7 @@
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if (this.scrollPosition == 0) {
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// In the RTL case, this means the _last_ element in the
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// scrollbox is visible
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if (this.orient != "vertical" && !this._isLTRScrollbox)
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if (this._isRTLScrollbox)
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disableDownButton = true;
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else
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disableUpButton = true;
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@ -380,7 +397,7 @@
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else if (this.scrollClientSize + this.scrollPosition == this.scrollSize) {
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// In the RTL case, this means the _first_ element in the
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// scrollbox is visible
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if (this.orient != "vertical" && !this._isLTRScrollbox)
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if (this._isRTLScrollbox)
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disableUpButton = true;
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else
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disableDownButton = true;
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@ -556,7 +573,7 @@
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<method name="_startScroll">
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<parameter name="index"/>
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<body><![CDATA[
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if (this.orient != "vertical" && !this._isLTRScrollbox)
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if (this._isRTLScrollbox)
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index *= -1;
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this._scrollIndex = index;
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var scrollDelay = this.smoothScroll ? 60 : this._scrollDelay;
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@ -622,38 +639,37 @@
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<method name="_distanceScroll">
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<parameter name="aEvent"/>
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<body><![CDATA[
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if (this.orient == "vertical" ||
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aEvent.detail < 2 || aEvent.detail > 3)
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if (aEvent.detail < 2 || aEvent.detail > 3)
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return;
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var scrollLeft = (aEvent.originalTarget == this._scrollButtonUp);
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if (!this._isLTRScrollbox)
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scrollLeft = !scrollLeft;
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var scrollBack = (aEvent.originalTarget == this._scrollButtonUp);
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var scrollLeftOrUp = this._isRTLScrollbox ? !scrollBack : scrollBack;
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var targetElement;
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if (aEvent.detail == 2) {
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// scroll by the width of the scrollbox; make sure that the next
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// partly-hidden element will become fully visible.
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let rect = this.scrollClientRect;
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// scroll by the size of the scrollbox
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let [start, end] = this._startEndProps;
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let x;
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if (scrollLeft)
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x = rect.left - rect.width;
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if (scrollLeftOrUp)
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x = this.scrollClientRect[start] - this.scrollClientSize;
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else
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x = rect.right + rect.width;
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targetElement = this._elementFromPoint(x);
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x = this.scrollClientRect[end] + this.scrollClientSize;
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targetElement = this._elementFromPoint(x, scrollLeftOrUp ? -1 : 1);
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// the next partly-hidden element will become fully visible,
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// so don't scroll too far
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if (targetElement)
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targetElement = scrollLeft ?
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targetElement = scrollBack ?
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targetElement.nextSibling :
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targetElement.previousSibling;
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}
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if (!targetElement) {
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// scroll to the first resp. last element
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var elements = this._getScrollableElements();
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targetElement = (this._isLTRScrollbox ? scrollLeft : !scrollLeft) ?
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elements.item(0) :
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elements.item(elements.length-1);
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let elements = this._getScrollableElements();
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targetElement = scrollBack ?
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elements[0] :
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elements[elements.length - 1];
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}
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this.ensureElementIsVisible(targetElement);
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