mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
b=539756; [webgl] remove old typed getters; r=jmuizelaar
This commit is contained in:
parent
9f157de232
commit
21e2f78a75
@ -1242,34 +1242,6 @@ WebGLContext::GetParameter(PRUint32 pname)
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetBufferParameteri(GLenum target, GLenum pname, GLint *retval)
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{
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_BUFFER_SIZE:
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case LOCAL_GL_BUFFER_USAGE:
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case LOCAL_GL_BUFFER_ACCESS:
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case LOCAL_GL_BUFFER_MAPPED:
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{
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PRInt32 iv = 0;
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gl->fGetBufferParameteriv(target, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetBufferParameter(GLenum target, GLenum pname)
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{
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@ -1298,43 +1270,6 @@ WebGLContext::GetBufferParameter(GLenum target, GLenum pname)
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetFramebufferAttachmentParameteri(GLenum target, GLenum attachment, GLenum pname, GLint *retval)
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{
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (attachment) {
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case LOCAL_GL_COLOR_ATTACHMENT0:
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case LOCAL_GL_DEPTH_ATTACHMENT:
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case LOCAL_GL_STENCIL_ATTACHMENT:
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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switch (pname) {
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case LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
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case LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
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case LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
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case LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
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{
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PRInt32 iv = 0;
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gl->fGetFramebufferAttachmentParameteriv(target, attachment, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetFramebufferAttachmentParameter(GLenum target, GLenum attachment, GLenum pname)
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{
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@ -1372,39 +1307,6 @@ WebGLContext::GetFramebufferAttachmentParameter(GLenum target, GLenum attachment
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetRenderbufferParameteri(GLenum target, GLenum pname, GLint *retval)
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{
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_RENDERBUFFER_WIDTH:
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case LOCAL_GL_RENDERBUFFER_HEIGHT:
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case LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT:
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case LOCAL_GL_RENDERBUFFER_RED_SIZE:
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case LOCAL_GL_RENDERBUFFER_GREEN_SIZE:
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case LOCAL_GL_RENDERBUFFER_BLUE_SIZE:
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case LOCAL_GL_RENDERBUFFER_ALPHA_SIZE:
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case LOCAL_GL_RENDERBUFFER_DEPTH_SIZE:
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case LOCAL_GL_RENDERBUFFER_STENCIL_SIZE:
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{
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PRInt32 iv = 0;
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gl->fGetRenderbufferParameteriv(target, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetRenderbufferParameter(GLenum target, GLenum pname)
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{
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@ -1484,45 +1386,6 @@ WebGLContext::GetError(GLenum *_retval)
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetProgrami(nsIWebGLProgram *prog, PRUint32 pname, GLint *retval)
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{
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if (!prog || static_cast<WebGLProgram*>(prog)->Deleted())
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return ErrorMessage("%s: program is null or deleted!", __FUNCTION__);
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GLuint program = static_cast<WebGLProgram*>(prog)->GLName();
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_CURRENT_PROGRAM:
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case LOCAL_GL_DELETE_STATUS:
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case LOCAL_GL_LINK_STATUS:
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case LOCAL_GL_VALIDATE_STATUS:
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case LOCAL_GL_ATTACHED_SHADERS:
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case LOCAL_GL_INFO_LOG_LENGTH:
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case LOCAL_GL_ACTIVE_UNIFORMS:
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case LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH:
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case LOCAL_GL_ACTIVE_ATTRIBUTES:
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case LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
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{
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PRInt32 iv = 0;
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gl->fGetProgramiv(program, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetProgramParameter(nsIWebGLProgram *prog, PRUint32 pname)
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{
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@ -1729,66 +1592,6 @@ WebGLContext::TexParameter()
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}
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#endif
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/* XXX fix */
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/* void getTexParameter (); */
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/* GLfloat getTexParameterf (in GLenum target, in GLenum pname); */
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NS_IMETHODIMP
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WebGLContext::GetTexParameterf(GLenum target, GLenum pname, GLfloat *retval)
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{
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_TEXTURE_MIN_FILTER:
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case LOCAL_GL_TEXTURE_MAG_FILTER:
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case LOCAL_GL_TEXTURE_WRAP_S:
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case LOCAL_GL_TEXTURE_WRAP_T:
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{
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float fv = 0;
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gl->fGetTexParameterfv(target, pname, (GLfloat*) &fv);
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js.SetRetVal(fv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetTexParameteri(GLenum target, GLenum pname, GLint *retval)
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{
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_TEXTURE_MIN_FILTER:
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case LOCAL_GL_TEXTURE_MAG_FILTER:
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case LOCAL_GL_TEXTURE_WRAP_S:
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case LOCAL_GL_TEXTURE_WRAP_T:
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{
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PRInt32 iv = 0;
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gl->fGetTexParameteriv(target, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetTexParameter(GLenum target, GLenum pname)
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{
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@ -2426,40 +2229,6 @@ WebGLContext::CompileShader(nsIWebGLShader *shobj)
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}
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NS_IMETHODIMP
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WebGLContext::GetShaderi(nsIWebGLShader *shobj, GLenum pname, GLint *_retval)
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{
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if (!shobj || static_cast<WebGLShader*>(shobj)->Deleted())
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return ErrorMessage("%s: shader is null or deleted!", __FUNCTION__);
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GLuint shader = static_cast<WebGLShader*>(shobj)->GLName();
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NativeJSContext js;
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if (NS_FAILED(js.error))
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return js.error;
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MakeContextCurrent();
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switch (pname) {
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case LOCAL_GL_SHADER_TYPE:
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case LOCAL_GL_DELETE_STATUS:
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case LOCAL_GL_COMPILE_STATUS:
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case LOCAL_GL_INFO_LOG_LENGTH:
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case LOCAL_GL_SHADER_SOURCE_LENGTH:
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{
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PRInt32 iv = 0;
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gl->fGetShaderiv(shader, pname, (GLint*) &iv);
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js.SetRetVal(iv);
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}
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break;
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default:
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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WebGLContext::GetShaderParameter(nsIWebGLShader *shobj, GLenum pname)
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{
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@ -681,17 +681,14 @@ interface nsICanvasRenderingContextWebGL : nsISupports
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void getParameter (in GLenum pname);
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// Modified: void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
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GLint getBufferParameteri (in GLenum target, in GLenum pname); // XXX remove
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void getBufferParameter (in GLenum target, in GLenum pname);
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GLenum getError ();
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// Modified: void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
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GLint getFramebufferAttachmentParameteri (in GLenum target, in GLenum attachment, in GLenum pname); // XXX remove
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void getFramebufferAttachmentParameter (in GLenum target, in GLenum attachment, in GLenum pname);
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// Modified: void glGetProgramiv (nsIWebGLProgram program, GLenum pname, GLint* params);
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GLint getProgrami (in nsIWebGLProgram program, in GLenum pname); // XXX remove
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void getProgramParameter (in nsIWebGLProgram program, in GLenum pname);
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// Modified: void glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
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@ -699,10 +696,8 @@ interface nsICanvasRenderingContextWebGL : nsISupports
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// Modified: void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
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//nsIWebGLIntArray getRenderbufferParameteriv (in GLenum target, in GLenum pname);
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GLint getRenderbufferParameteri (in GLenum target, in GLenum pname); // XXX remove
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void getRenderbufferParameter (in GLenum target, in GLenum pname);
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GLint getShaderi (in nsIWebGLShader shader, in GLenum pname); // XXX remove
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void getShaderParameter (in nsIWebGLShader shader, in GLenum pname);
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// Modified: void glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
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@ -714,8 +709,6 @@ interface nsICanvasRenderingContextWebGL : nsISupports
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DOMString getShaderSource (in nsIWebGLShader shader);
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DOMString getString (in GLenum name);
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GLfloat getTexParameterf (in GLenum target, in GLenum pname); // XXX remove
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GLint getTexParameteri (in GLenum target, in GLenum pname); // XXX remove
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void getTexParameter (in GLenum target, in GLenum pname);
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// FIXME: This is problematic. We don't implicitly know how big the returned data buffer
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@ -452,22 +452,15 @@ members = [
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'-nsICanvasRenderingContextWebGL.getActiveAttrib',
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'-nsICanvasRenderingContextWebGL.getActiveUniform',
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'-nsICanvasRenderingContextWebGL.getParameter',
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'-nsICanvasRenderingContextWebGL.getBufferParameteri',
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'-nsICanvasRenderingContextWebGL.getBufferParameter',
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'-nsICanvasRenderingContextWebGL.getFramebufferAttachmentParameteri',
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'-nsICanvasRenderingContextWebGL.getFramebufferAttachmentParameter',
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'-nsICanvasRenderingContextWebGL.getRenderbufferParameteri',
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'-nsICanvasRenderingContextWebGL.getRenderbufferParameter',
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'-nsICanvasRenderingContextWebGL.getProgrami',
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'-nsICanvasRenderingContextWebGL.getProgramParameter',
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'-nsICanvasRenderingContextWebGL.texParameterf',
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'-nsICanvasRenderingContextWebGL.texParameteri',
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'-nsICanvasRenderingContextWebGL.getTexParameterf',
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'-nsICanvasRenderingContextWebGL.getTexParameteri',
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'-nsICanvasRenderingContextWebGL.getUniform',
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'-nsICanvasRenderingContextWebGL.getVertexAttrib',
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'-nsICanvasRenderingContextWebGL.readPixels',
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'-nsICanvasRenderingContextWebGL.getShaderi',
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'-nsICanvasRenderingContextWebGL.getShaderParameter',
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]
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