mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 987311 - 2/6 - Make TextureFlags a typed enum, auto regex changes - r=nical
find gfx/layers -type f | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_\(USE_NEAREST_FILTER\|NEEDS_Y_FLIP\|DISALLOW_BIGIMAGE\|ALLOW_REPEAT\|NEW_TILE\|COMPONENT_ALPHA\|RB_SWAPPED\|FRONT\|ON_WHITE\|ON_BLACK\|TILE\|RECYCLE\|COPY_PREVIOUS\|DEALLOCATE_CLIENT\|IMMUTABLE\|IMMEDIATE_UPLOAD\|DOUBLE_BUFFERED\|ALLOC_FALLBACK\)\($\|[^A-Za-z0-9_]\)/\1TextureFlags::\2\3/g' find gfx/layers -type f | xargs sed -i 's/TEXTURE_FLAGS_DEFAULT/TextureFlags::DEFAULT/g'
This commit is contained in:
parent
4945a223fa
commit
2128bb4f6f
@ -95,9 +95,9 @@ TextureRequiresLocking(TextureFlags aFlags)
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// If we're not double buffered, or uploading
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// within a transaction, then we need to support
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// locking correctly.
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return !(aFlags & (TEXTURE_IMMEDIATE_UPLOAD |
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TEXTURE_DOUBLE_BUFFERED |
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TEXTURE_IMMUTABLE));
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return !(aFlags & (TextureFlags::IMMEDIATE_UPLOAD |
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TextureFlags::DOUBLE_BUFFERED |
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TextureFlags::IMMUTABLE));
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}
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/**
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@ -131,7 +131,7 @@ D3D9SurfaceImage::GetTextureClient(CompositableClient* aClient)
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EnsureSynchronized();
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if (!mTextureClient) {
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RefPtr<SharedTextureClientD3D9> textureClient =
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new SharedTextureClientD3D9(gfx::SurfaceFormat::B8G8R8X8, TEXTURE_FLAGS_DEFAULT);
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new SharedTextureClientD3D9(gfx::SurfaceFormat::B8G8R8X8, TextureFlags::DEFAULT);
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textureClient->InitWith(mTexture, mShareHandle, mDesc);
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mTextureClient = textureClient;
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}
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@ -624,7 +624,7 @@ CairoImage::GetTextureClient(CompositableClient *aClient)
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// gfx::BackendType::NONE means default to content backend
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textureClient = aClient->CreateTextureClientForDrawing(surface->GetFormat(),
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TEXTURE_FLAGS_DEFAULT,
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TextureFlags::DEFAULT,
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gfx::BackendType::NONE,
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surface->GetSize());
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MOZ_ASSERT(textureClient->CanExposeDrawTarget());
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@ -195,11 +195,11 @@ AppendToString(nsACString& s, TextureFlags flags,
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} \
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}
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bool previous = false;
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AppendFlag(TEXTURE_USE_NEAREST_FILTER);
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AppendFlag(TEXTURE_NEEDS_Y_FLIP);
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AppendFlag(TEXTURE_DISALLOW_BIGIMAGE);
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AppendFlag(TEXTURE_ALLOW_REPEAT);
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AppendFlag(TEXTURE_NEW_TILE);
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AppendFlag(TextureFlags::USE_NEAREST_FILTER);
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AppendFlag(TextureFlags::NEEDS_Y_FLIP);
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AppendFlag(TextureFlags::DISALLOW_BIGIMAGE);
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AppendFlag(TextureFlags::ALLOW_REPEAT);
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AppendFlag(TextureFlags::NEW_TILE);
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#undef AppendFlag
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}
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@ -14,7 +14,7 @@ MacIOSurfaceImage::GetTextureClient(CompositableClient* aClient)
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{
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if (!mTextureClient) {
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RefPtr<MacIOSurfaceTextureClientOGL> buffer =
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new MacIOSurfaceTextureClientOGL(TEXTURE_FLAGS_DEFAULT);
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new MacIOSurfaceTextureClientOGL(TextureFlags::DEFAULT);
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buffer->InitWith(mSurface);
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mTextureClient = buffer;
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}
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@ -71,7 +71,7 @@ TextureClientX11::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
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TextureClientData*
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TextureClientX11::DropTextureData()
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{
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MOZ_ASSERT(!(mFlags & TEXTURE_DEALLOCATE_CLIENT));
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MOZ_ASSERT(!(mFlags & TextureFlags::DEALLOCATE_CLIENT));
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return nullptr;
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}
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@ -19,7 +19,7 @@ namespace layers {
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class TextureClientX11 : public TextureClient
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{
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public:
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TextureClientX11(gfx::SurfaceFormat format, TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
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TextureClientX11(gfx::SurfaceFormat format, TextureFlags aFlags = TextureFlags::DEFAULT);
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~TextureClientX11();
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@ -43,7 +43,7 @@ CanvasClient::CreateCanvasClient(CanvasClientType aType,
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#endif
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if (aType == CanvasClientGLContext &&
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aForwarder->GetCompositorBackendType() == LayersBackend::LAYERS_OPENGL) {
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aFlags |= TEXTURE_DEALLOCATE_CLIENT;
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aFlags |= TextureFlags::DEALLOCATE_CLIENT;
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return new CanvasClientSurfaceStream(aForwarder, aFlags);
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}
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return new CanvasClient2D(aForwarder, aFlags);
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@ -66,9 +66,9 @@ CanvasClient2D::Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer)
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: gfxContentType::COLOR_ALPHA;
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gfxImageFormat format
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= gfxPlatform::GetPlatform()->OptimalFormatForContent(contentType);
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uint32_t flags = TEXTURE_FLAGS_DEFAULT;
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if (mTextureFlags & TEXTURE_NEEDS_Y_FLIP) {
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flags |= TEXTURE_NEEDS_Y_FLIP;
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uint32_t flags = TextureFlags::DEFAULT;
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if (mTextureFlags & TextureFlags::NEEDS_Y_FLIP) {
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flags |= TextureFlags::NEEDS_Y_FLIP;
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}
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mBuffer = CreateBufferTextureClient(gfx::ImageFormatToSurfaceFormat(format),
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flags,
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@ -133,18 +133,18 @@ ClientCanvasLayer::RenderLayer()
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}
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if (!mCanvasClient) {
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TextureFlags flags = TEXTURE_IMMEDIATE_UPLOAD;
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TextureFlags flags = TextureFlags::IMMEDIATE_UPLOAD;
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if (mNeedsYFlip) {
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flags |= TEXTURE_NEEDS_Y_FLIP;
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flags |= TextureFlags::NEEDS_Y_FLIP;
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}
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if (!mGLContext) {
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// We don't support locking for buffer surfaces currently
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flags |= TEXTURE_IMMEDIATE_UPLOAD;
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flags |= TextureFlags::IMMEDIATE_UPLOAD;
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} else {
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// GLContext's SurfaceStream handles ownership itself,
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// and doesn't require layers to do any deallocation.
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flags |= TEXTURE_DEALLOCATE_CLIENT;
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flags |= TextureFlags::DEALLOCATE_CLIENT;
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}
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mCanvasClient = CanvasClient::CreateCanvasClient(GetCanvasClientType(),
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ClientManager()->AsShadowForwarder(), flags);
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@ -143,9 +143,9 @@ ClientImageLayer::RenderLayer()
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if (type == BUFFER_UNKNOWN) {
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return;
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}
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TextureFlags flags = TEXTURE_FRONT;
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TextureFlags flags = TextureFlags::FRONT;
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if (mDisallowBigImage) {
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flags |= TEXTURE_DISALLOW_BIGIMAGE;
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flags |= TextureFlags::DISALLOW_BIGIMAGE;
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}
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mImageClient = ImageClient::CreateImageClient(type,
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ClientManager()->AsShadowForwarder(),
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@ -82,7 +82,7 @@ public:
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TemporaryRef<BufferTextureClient>
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CreateBufferTextureClient(gfx::SurfaceFormat aFormat,
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TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT,
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TextureFlags aFlags = TextureFlags::DEFAULT,
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gfx::BackendType aMoz2dBackend = gfx::BackendType::NONE);
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TemporaryRef<TextureClient>
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@ -43,11 +43,11 @@ static TextureFlags TextureFlagsForRotatedContentBufferFlags(uint32_t aBufferFla
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TextureFlags result = 0;
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if (aBufferFlags & RotatedContentBuffer::BUFFER_COMPONENT_ALPHA) {
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result |= TEXTURE_COMPONENT_ALPHA;
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result |= TextureFlags::COMPONENT_ALPHA;
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}
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if (aBufferFlags & RotatedContentBuffer::ALLOW_REPEAT) {
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result |= TEXTURE_ALLOW_REPEAT;
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result |= TextureFlags::ALLOW_REPEAT;
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}
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return result;
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@ -197,7 +197,7 @@ ContentClientRemoteBuffer::CreateAndAllocateTextureClient(RefPtr<TextureClient>&
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if (!aClient->AllocateForSurface(mSize, ALLOC_CLEAR_BUFFER)) {
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aClient = CreateTextureClientForDrawing(mSurfaceFormat,
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mTextureInfo.mTextureFlags | TEXTURE_ALLOC_FALLBACK | aFlags,
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mTextureInfo.mTextureFlags | TextureFlags::ALLOC_FALLBACK | aFlags,
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gfx::BackendType::NONE,
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mSize);
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if (!aClient) {
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@ -236,19 +236,19 @@ ContentClientRemoteBuffer::BuildTextureClients(SurfaceFormat aFormat,
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mSize = gfx::IntSize(aRect.width, aRect.height);
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mTextureInfo.mTextureFlags = TextureFlagsForRotatedContentBufferFlags(aFlags);
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if (!CreateAndAllocateTextureClient(mTextureClient, TEXTURE_ON_BLACK) ||
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if (!CreateAndAllocateTextureClient(mTextureClient, TextureFlags::ON_BLACK) ||
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!AddTextureClient(mTextureClient)) {
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AbortTextureClientCreation();
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return;
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}
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if (aFlags & BUFFER_COMPONENT_ALPHA) {
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if (!CreateAndAllocateTextureClient(mTextureClientOnWhite, TEXTURE_ON_WHITE) ||
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if (!CreateAndAllocateTextureClient(mTextureClientOnWhite, TextureFlags::ON_WHITE) ||
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!AddTextureClient(mTextureClientOnWhite)) {
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AbortTextureClientCreation();
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return;
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}
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mTextureInfo.mTextureFlags |= TEXTURE_COMPONENT_ALPHA;
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mTextureInfo.mTextureFlags |= TextureFlags::COMPONENT_ALPHA;
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}
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CreateFrontBuffer(aRect);
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@ -339,13 +339,13 @@ ContentClientRemoteBuffer::SwapBuffers(const nsIntRegion& aFrontUpdatedRegion)
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void
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ContentClientDoubleBuffered::CreateFrontBuffer(const nsIntRect& aBufferRect)
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{
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if (!CreateAndAllocateTextureClient(mFrontClient, TEXTURE_ON_BLACK) ||
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if (!CreateAndAllocateTextureClient(mFrontClient, TextureFlags::ON_BLACK) ||
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!AddTextureClient(mFrontClient)) {
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AbortTextureClientCreation();
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return;
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}
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if (mTextureInfo.mTextureFlags & TEXTURE_COMPONENT_ALPHA) {
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if (!CreateAndAllocateTextureClient(mFrontClientOnWhite, TEXTURE_ON_WHITE) ||
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if (mTextureInfo.mTextureFlags & TextureFlags::COMPONENT_ALPHA) {
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if (!CreateAndAllocateTextureClient(mFrontClientOnWhite, TextureFlags::ON_WHITE) ||
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!AddTextureClient(mFrontClientOnWhite)) {
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AbortTextureClientCreation();
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return;
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@ -601,7 +601,7 @@ ContentClientIncremental::BeginPaintBuffer(ThebesLayer* aLayer,
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canReuseBuffer = neededRegion.GetBounds().Size() <= mBufferRect.Size() &&
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mHasBuffer &&
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(!(aFlags & RotatedContentBuffer::PAINT_WILL_RESAMPLE) ||
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!(mTextureInfo.mTextureFlags & TEXTURE_ALLOW_REPEAT));
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!(mTextureInfo.mTextureFlags & TextureFlags::ALLOW_REPEAT));
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if (canReuseBuffer) {
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if (mBufferRect.Contains(neededRegion.GetBounds())) {
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@ -685,9 +685,9 @@ ContentClientIncremental::BeginPaintBuffer(ThebesLayer* aLayer,
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nsIntRect drawBounds = result.mRegionToDraw.GetBounds();
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bool createdBuffer = false;
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uint32_t bufferFlags = canHaveRotation ? TEXTURE_ALLOW_REPEAT : 0;
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uint32_t bufferFlags = canHaveRotation ? TextureFlags::ALLOW_REPEAT : 0;
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if (mode == SurfaceMode::SURFACE_COMPONENT_ALPHA) {
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bufferFlags |= TEXTURE_COMPONENT_ALPHA;
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bufferFlags |= TextureFlags::COMPONENT_ALPHA;
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}
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if (canReuseBuffer) {
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nsIntRect keepArea;
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@ -445,7 +445,7 @@ private:
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void NotifyBufferCreated(ContentType aType, uint32_t aFlags)
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{
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mTextureInfo.mTextureFlags = aFlags & ~TEXTURE_DEALLOCATE_CLIENT;
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mTextureInfo.mTextureFlags = aFlags & ~TextureFlags::DEALLOCATE_CLIENT;
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mContentType = aType;
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mForwarder->CreatedIncrementalBuffer(this,
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@ -164,7 +164,7 @@ ImageClientSingle::UpdateImageInternal(ImageContainer* aContainer,
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bool bufferCreated = false;
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if (!mFrontBuffer) {
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mFrontBuffer = CreateBufferTextureClient(gfx::SurfaceFormat::YUV, TEXTURE_FLAGS_DEFAULT);
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mFrontBuffer = CreateBufferTextureClient(gfx::SurfaceFormat::YUV, TextureFlags::DEFAULT);
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gfx::IntSize ySize(data->mYSize.width, data->mYSize.height);
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gfx::IntSize cbCrSize(data->mCbCrSize.width, data->mCbCrSize.height);
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if (!mFrontBuffer->AsTextureClientYCbCr()->AllocateForYCbCr(ySize, cbCrSize, data->mStereoMode)) {
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@ -72,10 +72,10 @@ SimpleTextureClientPool::GetTextureClient(bool aAutoRecycle)
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// No unused clients in the pool, create one
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if (gfxPrefs::ForceShmemTiles()) {
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textureClient = TextureClient::CreateBufferTextureClient(mSurfaceAllocator,
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mFormat, TEXTURE_IMMEDIATE_UPLOAD | TEXTURE_RECYCLE, gfx::BackendType::NONE);
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mFormat, TextureFlags::IMMEDIATE_UPLOAD | TextureFlags::RECYCLE, gfx::BackendType::NONE);
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} else {
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textureClient = TextureClient::CreateTextureClientForDrawing(mSurfaceAllocator,
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mFormat, TEXTURE_FLAGS_DEFAULT | TEXTURE_RECYCLE, gfx::BackendType::NONE, mSize);
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mFormat, TextureFlags::DEFAULT | TextureFlags::RECYCLE, gfx::BackendType::NONE, mSize);
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}
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if (!textureClient->AllocateForSurface(mSize, ALLOC_DEFAULT)) {
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NS_WARNING("TextureClient::AllocateForSurface failed!");
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@ -290,7 +290,7 @@ TextureClient::CreateTextureClientForDrawing(ISurfaceAllocator* aAllocator,
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gfxWindowsPlatform::GetPlatform()->GetD2DDevice() &&
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aSizeHint.width <= maxTextureSize &&
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aSizeHint.height <= maxTextureSize &&
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!(aTextureFlags & TEXTURE_ALLOC_FALLBACK)) {
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!(aTextureFlags & TextureFlags::ALLOC_FALLBACK)) {
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result = new TextureClientD3D11(aFormat, aTextureFlags);
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}
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if (parentBackend == LayersBackend::LAYERS_D3D9 &&
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@ -298,7 +298,7 @@ TextureClient::CreateTextureClientForDrawing(ISurfaceAllocator* aAllocator,
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aAllocator->IsSameProcess() &&
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aSizeHint.width <= maxTextureSize &&
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aSizeHint.height <= maxTextureSize &&
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!(aTextureFlags & TEXTURE_ALLOC_FALLBACK)) {
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!(aTextureFlags & TextureFlags::ALLOC_FALLBACK)) {
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if (!gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) {
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result = new DIBTextureClientD3D9(aFormat, aTextureFlags);
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} else {
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@ -315,14 +315,14 @@ TextureClient::CreateTextureClientForDrawing(ISurfaceAllocator* aAllocator,
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if (parentBackend == LayersBackend::LAYERS_BASIC &&
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aMoz2DBackend == gfx::BackendType::CAIRO &&
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type == gfxSurfaceType::Xlib &&
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!(aTextureFlags & TEXTURE_ALLOC_FALLBACK))
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!(aTextureFlags & TextureFlags::ALLOC_FALLBACK))
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{
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result = new TextureClientX11(aFormat, aTextureFlags);
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}
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#ifdef GL_PROVIDER_GLX
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if (parentBackend == LayersBackend::LAYERS_OPENGL &&
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type == gfxSurfaceType::Xlib &&
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!(aTextureFlags & TEXTURE_ALLOC_FALLBACK) &&
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!(aTextureFlags & TextureFlags::ALLOC_FALLBACK) &&
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aFormat != SurfaceFormat::A8 &&
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gl::sGLXLibrary.UseTextureFromPixmap())
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{
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@ -459,7 +459,7 @@ TextureClient::~TextureClient()
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void TextureClient::ForceRemove()
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{
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if (mValid && mActor) {
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if (GetFlags() & TEXTURE_DEALLOCATE_CLIENT) {
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if (GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
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mActor->SetTextureData(DropTextureData());
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if (mActor->IPCOpen()) {
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mActor->SendRemoveTextureSync();
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@ -129,7 +129,7 @@ class TextureClient
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: public AtomicRefCountedWithFinalize<TextureClient>
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{
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public:
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TextureClient(TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
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TextureClient(TextureFlags aFlags = TextureFlags::DEFAULT);
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virtual ~TextureClient();
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static TemporaryRef<BufferTextureClient>
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@ -261,7 +261,7 @@ public:
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TextureFlags GetFlags() const { return mFlags; }
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/**
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* valid only for TEXTURE_RECYCLE TextureClient.
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* valid only for TextureFlags::RECYCLE TextureClient.
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* When called this texture client will grab a strong reference and release
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* it once the compositor notifies that it is done with the texture.
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* NOTE: In this stage the texture client can no longer be used by the
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@ -274,9 +274,9 @@ public:
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* modified, it can only be read. It is safe to not Lock/Unlock immutable
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* textures.
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*/
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bool IsImmutable() const { return mFlags & TEXTURE_IMMUTABLE; }
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bool IsImmutable() const { return mFlags & TextureFlags::IMMUTABLE; }
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void MarkImmutable() { AddFlags(TEXTURE_IMMUTABLE); }
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void MarkImmutable() { AddFlags(TextureFlags::IMMUTABLE); }
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bool IsSharedWithCompositor() const { return mShared; }
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@ -306,7 +306,7 @@ public:
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/**
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* Triggers the destruction of the shared data and the corresponding TextureHost.
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*
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* If the texture flags contain TEXTURE_DEALLOCATE_CLIENT, the destruction
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* If the texture flags contain TextureFlags::DEALLOCATE_CLIENT, the destruction
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* will be synchronously coordinated with the compositor side, otherwise it
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* will be done asynchronously.
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*/
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@ -57,10 +57,10 @@ TextureClientPool::GetTextureClient()
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if (gfxPrefs::ForceShmemTiles()) {
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// gfx::BackendType::NONE means use the content backend
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textureClient = TextureClient::CreateBufferTextureClient(mSurfaceAllocator,
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mFormat, TEXTURE_IMMEDIATE_UPLOAD, gfx::BackendType::NONE);
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mFormat, TextureFlags::IMMEDIATE_UPLOAD, gfx::BackendType::NONE);
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} else {
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textureClient = TextureClient::CreateTextureClientForDrawing(mSurfaceAllocator,
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mFormat, TEXTURE_IMMEDIATE_UPLOAD, gfx::BackendType::NONE, mSize);
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mFormat, TextureFlags::IMMEDIATE_UPLOAD, gfx::BackendType::NONE, mSize);
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}
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textureClient->AllocateForSurface(mSize, ALLOC_DEFAULT);
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@ -488,7 +488,7 @@ ContentHostIncremental::TextureCreationRequest::Execute(ContentHostIncremental*
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temp->AsSourceOGL()->AsTextureImageTextureSource();
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RefPtr<TextureImageTextureSourceOGL> newSourceOnWhite;
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if (mTextureInfo.mTextureFlags & TEXTURE_COMPONENT_ALPHA) {
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if (mTextureInfo.mTextureFlags & TextureFlags::COMPONENT_ALPHA) {
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temp =
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compositor->CreateDataTextureSource(mTextureInfo.mTextureFlags);
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MOZ_ASSERT(temp->AsSourceOGL() &&
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@ -148,7 +148,7 @@ ImageHost::Composite(EffectChain& aEffectChain,
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rect = gfx::Rect(0, 0, textureSize.width, textureSize.height);
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}
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if (mFrontBuffer->GetFlags() & TEXTURE_NEEDS_Y_FLIP) {
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if (mFrontBuffer->GetFlags() & TextureFlags::NEEDS_Y_FLIP) {
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effect->mTextureCoords.y = effect->mTextureCoords.YMost();
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effect->mTextureCoords.height = -effect->mTextureCoords.height;
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}
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@ -233,7 +233,7 @@ TextureHost::~TextureHost()
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void TextureHost::Finalize()
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{
|
||||
if (!(GetFlags() & TEXTURE_DEALLOCATE_CLIENT)) {
|
||||
if (!(GetFlags() & TextureFlags::DEALLOCATE_CLIENT)) {
|
||||
DeallocateSharedData();
|
||||
DeallocateDeviceData();
|
||||
}
|
||||
@ -292,7 +292,7 @@ BufferTextureHost::Updated(const nsIntRegion* aRegion)
|
||||
} else {
|
||||
mPartialUpdate = false;
|
||||
}
|
||||
if (GetFlags() & TEXTURE_IMMEDIATE_UPLOAD) {
|
||||
if (GetFlags() & TextureFlags::IMMEDIATE_UPLOAD) {
|
||||
DebugOnly<bool> result = MaybeUpload(mPartialUpdate ? &mMaybeUpdatedRegion : nullptr);
|
||||
NS_WARN_IF_FALSE(result, "Failed to upload a texture");
|
||||
}
|
||||
@ -411,9 +411,9 @@ BufferTextureHost::Upload(nsIntRegion *aRegion)
|
||||
RefPtr<DataTextureSource> srcV;
|
||||
if (!mFirstSource) {
|
||||
// We don't support BigImages for YCbCr compositing.
|
||||
srcY = mCompositor->CreateDataTextureSource(mFlags|TEXTURE_DISALLOW_BIGIMAGE);
|
||||
srcU = mCompositor->CreateDataTextureSource(mFlags|TEXTURE_DISALLOW_BIGIMAGE);
|
||||
srcV = mCompositor->CreateDataTextureSource(mFlags|TEXTURE_DISALLOW_BIGIMAGE);
|
||||
srcY = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
|
||||
srcU = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
|
||||
srcV = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
|
||||
mFirstSource = srcY;
|
||||
srcY->SetNextSibling(srcU);
|
||||
srcU->SetNextSibling(srcV);
|
||||
@ -569,7 +569,7 @@ MemoryTextureHost::MemoryTextureHost(uint8_t* aBuffer,
|
||||
MemoryTextureHost::~MemoryTextureHost()
|
||||
{
|
||||
DeallocateDeviceData();
|
||||
NS_ASSERTION(!mBuffer || (mFlags & TEXTURE_DEALLOCATE_CLIENT),
|
||||
NS_ASSERTION(!mBuffer || (mFlags & TextureFlags::DEALLOCATE_CLIENT),
|
||||
"Leaking our buffer");
|
||||
MOZ_COUNT_DTOR(MemoryTextureHost);
|
||||
}
|
||||
@ -644,7 +644,7 @@ TextureParent::CompositorRecycle()
|
||||
|
||||
// Don't forget to prepare for the next reycle
|
||||
// if TextureClient request it.
|
||||
if (mTextureHost->GetFlags() & TEXTURE_RECYCLE) {
|
||||
if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) {
|
||||
mWaitForClientRecycle = mTextureHost;
|
||||
}
|
||||
}
|
||||
@ -671,7 +671,7 @@ TextureParent::Init(const SurfaceDescriptor& aSharedData,
|
||||
aFlags);
|
||||
if (mTextureHost) {
|
||||
mTextureHost->mActor = this;
|
||||
if (aFlags & TEXTURE_RECYCLE) {
|
||||
if (aFlags & TextureFlags::RECYCLE) {
|
||||
mWaitForClientRecycle = mTextureHost;
|
||||
RECYCLE_LOG("Setup recycling for tile %p\n", this);
|
||||
}
|
||||
@ -711,11 +711,11 @@ TextureParent::ActorDestroy(ActorDestroyReason why)
|
||||
NS_RUNTIMEABORT("FailedConstructor isn't possible in PTexture");
|
||||
}
|
||||
|
||||
if (mTextureHost->GetFlags() & TEXTURE_RECYCLE) {
|
||||
if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) {
|
||||
RECYCLE_LOG("clear recycling for tile %p\n", this);
|
||||
mTextureHost->ClearRecycleCallback();
|
||||
}
|
||||
if (mTextureHost->GetFlags() & TEXTURE_DEALLOCATE_CLIENT) {
|
||||
if (mTextureHost->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
|
||||
mTextureHost->ForgetSharedData();
|
||||
}
|
||||
|
||||
|
@ -124,7 +124,7 @@ TiledLayerBufferComposite::Upload()
|
||||
if(!IsValid()) {
|
||||
return;
|
||||
}
|
||||
// The TextureClients were created with the TEXTURE_IMMEDIATE_UPLOAD flag,
|
||||
// The TextureClients were created with the TextureFlags::IMMEDIATE_UPLOAD flag,
|
||||
// so calling Update on all the texture hosts will perform the texture upload.
|
||||
Update(mValidRegion, mPaintedRegion);
|
||||
ClearPaintedRegion();
|
||||
@ -145,7 +145,7 @@ TiledLayerBufferComposite::ValidateTile(TileHost aTile,
|
||||
long start = PR_IntervalNow();
|
||||
#endif
|
||||
|
||||
MOZ_ASSERT(aTile.mTextureHost->GetFlags() & TEXTURE_IMMEDIATE_UPLOAD);
|
||||
MOZ_ASSERT(aTile.mTextureHost->GetFlags() & TextureFlags::IMMEDIATE_UPLOAD);
|
||||
// We possibly upload the entire texture contents here. This is a purposeful
|
||||
// decision, as sub-image upload can often be slow and/or unreliable, but
|
||||
// we may want to reevaluate this in the future.
|
||||
|
@ -25,7 +25,7 @@ X11TextureHost::X11TextureHost(TextureFlags aFlags,
|
||||
mSurface = surface.get();
|
||||
|
||||
// The host always frees the pixmap.
|
||||
MOZ_ASSERT(!(aFlags & TEXTURE_DEALLOCATE_CLIENT));
|
||||
MOZ_ASSERT(!(aFlags & TextureFlags::DEALLOCATE_CLIENT));
|
||||
mSurface->TakePixmap();
|
||||
}
|
||||
|
||||
|
@ -361,7 +361,7 @@ DataTextureSourceD3D11::Update(DataSourceSurface* aSurface,
|
||||
|
||||
int32_t maxSize = mCompositor->GetMaxTextureSize();
|
||||
if ((mSize.width <= maxSize && mSize.height <= maxSize) ||
|
||||
(mFlags & TEXTURE_DISALLOW_BIGIMAGE)) {
|
||||
(mFlags & TextureFlags::DISALLOW_BIGIMAGE)) {
|
||||
D3D11_SUBRESOURCE_DATA initData;
|
||||
initData.pSysMem = aSurface->GetData();
|
||||
initData.SysMemPitch = aSurface->Stride();
|
||||
|
@ -412,7 +412,7 @@ DataTextureSourceD3D9::Update(gfx::DataSourceSurface* aSurface,
|
||||
int32_t maxSize = mCompositor->GetMaxTextureSize();
|
||||
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
|
||||
if ((mSize.width <= maxSize && mSize.height <= maxSize) ||
|
||||
(mFlags & TEXTURE_DISALLOW_BIGIMAGE)) {
|
||||
(mFlags & TextureFlags::DISALLOW_BIGIMAGE)) {
|
||||
mTexture = DataToTexture(deviceManager,
|
||||
aSurface->GetData(), aSurface->Stride(),
|
||||
IntSize(mSize), format, bpp);
|
||||
@ -487,7 +487,7 @@ DataTextureSourceD3D9::Update(gfxWindowsSurface* aSurface)
|
||||
int32_t maxSize = mCompositor->GetMaxTextureSize();
|
||||
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
|
||||
if ((mSize.width <= maxSize && mSize.height <= maxSize) ||
|
||||
(mFlags & TEXTURE_DISALLOW_BIGIMAGE)) {
|
||||
(mFlags & TextureFlags::DISALLOW_BIGIMAGE)) {
|
||||
mTexture = SurfaceToTexture(deviceManager, aSurface, mSize, format);
|
||||
|
||||
if (!mTexture) {
|
||||
|
@ -106,14 +106,14 @@ class DataTextureSourceD3D9 : public DataTextureSource
|
||||
public:
|
||||
DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
|
||||
CompositorD3D9* aCompositor,
|
||||
TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT,
|
||||
TextureFlags aFlags = TextureFlags::DEFAULT,
|
||||
StereoMode aStereoMode = StereoMode::MONO);
|
||||
|
||||
DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
|
||||
gfx::IntSize aSize,
|
||||
CompositorD3D9* aCompositor,
|
||||
IDirect3DTexture9* aTexture,
|
||||
TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
|
||||
TextureFlags aFlags = TextureFlags::DEFAULT);
|
||||
|
||||
virtual ~DataTextureSourceD3D9();
|
||||
|
||||
|
@ -984,7 +984,7 @@ ImageBridgeChild::RemoveTextureFromCompositable(CompositableClient* aCompositabl
|
||||
TextureClient* aTexture)
|
||||
{
|
||||
MOZ_ASSERT(!mShuttingDown);
|
||||
if (aTexture->GetFlags() & TEXTURE_DEALLOCATE_CLIENT) {
|
||||
if (aTexture->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
|
||||
mTxn->AddEdit(OpRemoveTexture(nullptr, aCompositable->GetIPDLActor(),
|
||||
nullptr, aTexture->GetIPDLActor()));
|
||||
} else {
|
||||
|
@ -367,7 +367,7 @@ ShadowLayerForwarder::UpdatedTexture(CompositableClient* aCompositable,
|
||||
MOZ_ASSERT(aTexture->GetIPDLActor());
|
||||
MaybeRegion region = aRegion ? MaybeRegion(*aRegion)
|
||||
: MaybeRegion(null_t());
|
||||
if (aTexture->GetFlags() & TEXTURE_IMMEDIATE_UPLOAD) {
|
||||
if (aTexture->GetFlags() & TextureFlags::IMMEDIATE_UPLOAD) {
|
||||
mTxn->AddPaint(OpUpdateTexture(nullptr, aCompositable->GetIPDLActor(),
|
||||
nullptr, aTexture->GetIPDLActor(),
|
||||
region));
|
||||
@ -417,7 +417,7 @@ ShadowLayerForwarder::RemoveTextureFromCompositable(CompositableClient* aComposi
|
||||
MOZ_ASSERT(aTexture->GetIPDLActor());
|
||||
mTxn->AddEdit(OpRemoveTexture(nullptr, aCompositable->GetIPDLActor(),
|
||||
nullptr, aTexture->GetIPDLActor()));
|
||||
if (aTexture->GetFlags() & TEXTURE_DEALLOCATE_CLIENT) {
|
||||
if (aTexture->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
|
||||
mTxn->MarkSyncTransaction();
|
||||
}
|
||||
// Hold texture until transaction complete.
|
||||
|
@ -234,14 +234,14 @@ GrallocTextureClientOGL::AllocateForSurface(gfx::IntSize aSize,
|
||||
break;
|
||||
case gfx::SurfaceFormat::B8G8R8A8:
|
||||
format = android::PIXEL_FORMAT_RGBA_8888;
|
||||
mFlags |= TEXTURE_RB_SWAPPED;
|
||||
mFlags |= TextureFlags::RB_SWAPPED;
|
||||
break;
|
||||
case gfx::SurfaceFormat::R8G8B8X8:
|
||||
format = android::PIXEL_FORMAT_RGBX_8888;
|
||||
break;
|
||||
case gfx::SurfaceFormat::B8G8R8X8:
|
||||
format = android::PIXEL_FORMAT_RGBX_8888;
|
||||
mFlags |= TEXTURE_RB_SWAPPED;
|
||||
mFlags |= TextureFlags::RB_SWAPPED;
|
||||
break;
|
||||
case gfx::SurfaceFormat::R5G6B5:
|
||||
format = android::PIXEL_FORMAT_RGB_565;
|
||||
|
@ -40,11 +40,11 @@ public:
|
||||
GrallocTextureClientOGL(GrallocBufferActor* aActor,
|
||||
gfx::IntSize aSize,
|
||||
gfx::BackendType aMoz2dBackend,
|
||||
TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
|
||||
TextureFlags aFlags = TextureFlags::DEFAULT);
|
||||
GrallocTextureClientOGL(ISurfaceAllocator* aAllocator,
|
||||
gfx::SurfaceFormat aFormat,
|
||||
gfx::BackendType aMoz2dBackend,
|
||||
TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT);
|
||||
TextureFlags aFlags = TextureFlags::DEFAULT);
|
||||
|
||||
~GrallocTextureClientOGL();
|
||||
|
||||
|
@ -290,7 +290,7 @@ GrallocTextureHostOGL::GrallocTextureHostOGL(TextureFlags aFlags,
|
||||
if (graphicBuffer) {
|
||||
format =
|
||||
SurfaceFormatForAndroidPixelFormat(graphicBuffer->getPixelFormat(),
|
||||
aFlags & TEXTURE_RB_SWAPPED);
|
||||
aFlags & TextureFlags::RB_SWAPPED);
|
||||
}
|
||||
mTextureSource = new GrallocTextureSourceOGL(nullptr,
|
||||
graphicBuffer,
|
||||
@ -370,10 +370,10 @@ GrallocTextureHostOGL::GetRenderState()
|
||||
{
|
||||
if (IsValid()) {
|
||||
uint32_t flags = 0;
|
||||
if (mFlags & TEXTURE_NEEDS_Y_FLIP) {
|
||||
if (mFlags & TextureFlags::NEEDS_Y_FLIP) {
|
||||
flags |= LAYER_RENDER_STATE_Y_FLIPPED;
|
||||
}
|
||||
if (mFlags & TEXTURE_RB_SWAPPED) {
|
||||
if (mFlags & TextureFlags::RB_SWAPPED) {
|
||||
flags |= LAYER_RENDER_STATE_FORMAT_RB_SWAP;
|
||||
}
|
||||
return LayerRenderState(mTextureSource->mGraphicBuffer.get(),
|
||||
|
@ -23,7 +23,7 @@ SharedTextureClientOGL::SharedTextureClientOGL(TextureFlags aFlags)
|
||||
, mInverted(false)
|
||||
{
|
||||
// SharedTextureClient is always owned externally.
|
||||
mFlags |= TEXTURE_DEALLOCATE_CLIENT;
|
||||
mFlags |= TextureFlags::DEALLOCATE_CLIENT;
|
||||
}
|
||||
|
||||
SharedTextureClientOGL::~SharedTextureClientOGL()
|
||||
@ -56,7 +56,7 @@ SharedTextureClientOGL::InitWith(gl::SharedTextureHandle aHandle,
|
||||
mShareType = aShareType;
|
||||
mInverted = aInverted;
|
||||
if (mInverted) {
|
||||
AddFlags(TEXTURE_NEEDS_Y_FLIP);
|
||||
AddFlags(TextureFlags::NEEDS_Y_FLIP);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,11 +106,11 @@ FlagsToGLFlags(TextureFlags aFlags)
|
||||
{
|
||||
uint32_t result = TextureImage::NoFlags;
|
||||
|
||||
if (aFlags & TEXTURE_USE_NEAREST_FILTER)
|
||||
if (aFlags & TextureFlags::USE_NEAREST_FILTER)
|
||||
result |= TextureImage::UseNearestFilter;
|
||||
if (aFlags & TEXTURE_NEEDS_Y_FLIP)
|
||||
if (aFlags & TextureFlags::NEEDS_Y_FLIP)
|
||||
result |= TextureImage::NeedsYFlip;
|
||||
if (aFlags & TEXTURE_DISALLOW_BIGIMAGE)
|
||||
if (aFlags & TextureFlags::DISALLOW_BIGIMAGE)
|
||||
result |= TextureImage::DisallowBigImage;
|
||||
|
||||
return static_cast<gl::TextureImage::Flags>(result);
|
||||
@ -229,10 +229,10 @@ TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
|
||||
if (!mTexImage ||
|
||||
(mTexImage->GetSize() != size && !aSrcOffset) ||
|
||||
mTexImage->GetContentType() != gfx::ContentForFormat(aSurface->GetFormat())) {
|
||||
if (mFlags & TEXTURE_DISALLOW_BIGIMAGE) {
|
||||
if (mFlags & TextureFlags::DISALLOW_BIGIMAGE) {
|
||||
mTexImage = CreateBasicTextureImage(mGL, size,
|
||||
gfx::ContentForFormat(aSurface->GetFormat()),
|
||||
WrapMode(mGL, mFlags & TEXTURE_ALLOW_REPEAT),
|
||||
WrapMode(mGL, mFlags & TextureFlags::ALLOW_REPEAT),
|
||||
FlagsToGLFlags(mFlags),
|
||||
SurfaceFormatToImageFormat(aSurface->GetFormat()));
|
||||
} else {
|
||||
@ -243,7 +243,7 @@ TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
|
||||
mTexImage = CreateTextureImage(mGL,
|
||||
size,
|
||||
gfx::ContentForFormat(aSurface->GetFormat()),
|
||||
WrapMode(mGL, mFlags & TEXTURE_ALLOW_REPEAT),
|
||||
WrapMode(mGL, mFlags & TextureFlags::ALLOW_REPEAT),
|
||||
FlagsToGLFlags(mFlags),
|
||||
SurfaceFormatToImageFormat(aSurface->GetFormat()));
|
||||
}
|
||||
@ -268,7 +268,7 @@ TextureImageTextureSourceOGL::EnsureBuffer(const nsIntSize& aSize,
|
||||
mTexImage = CreateTextureImage(mGL,
|
||||
aSize.ToIntSize(),
|
||||
aContentType,
|
||||
WrapMode(mGL, mFlags & TEXTURE_ALLOW_REPEAT),
|
||||
WrapMode(mGL, mFlags & TextureFlags::ALLOW_REPEAT),
|
||||
FlagsToGLFlags(mFlags));
|
||||
}
|
||||
mTexImage->Resize(aSize.ToIntSize());
|
||||
|
@ -196,7 +196,7 @@ class TextureImageTextureSourceOGL : public DataTextureSource
|
||||
{
|
||||
public:
|
||||
TextureImageTextureSourceOGL(gl::GLContext* aGL,
|
||||
TextureFlags aFlags = TEXTURE_FLAGS_DEFAULT)
|
||||
TextureFlags aFlags = TextureFlags::DEFAULT)
|
||||
: mGL(aGL)
|
||||
, mFlags(aFlags)
|
||||
, mIterating(false)
|
||||
|
Loading…
Reference in New Issue
Block a user