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Bug 746883; tidying up some nits I found along the way; r=gw280
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@ -3110,21 +3110,21 @@ struct NS_STACK_CLASS nsCanvasBidiProcessorAzure : public nsBidiPresUtils::BidiP
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AdjustedTarget(mCtx)->
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FillGlyphs(scaledFont, buffer,
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CanvasGeneralPattern().
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ForStyle(mCtx, nsCanvasRenderingContext2DAzure::STYLE_FILL, mCtx->mTarget),
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DrawOptions(mState->globalAlpha, mCtx->UsedOperation()));
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ForStyle(mCtx, nsCanvasRenderingContext2DAzure::STYLE_FILL, mCtx->mTarget),
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DrawOptions(mState->globalAlpha, mCtx->UsedOperation()));
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} else if (mOp == nsCanvasRenderingContext2DAzure::TEXT_DRAW_OPERATION_STROKE) {
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RefPtr<Path> path = scaledFont->GetPathForGlyphs(buffer, mCtx->mTarget);
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const ContextState& state = *mState;
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AdjustedTarget(mCtx)->
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Stroke(path, CanvasGeneralPattern().
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ForStyle(mCtx, nsCanvasRenderingContext2DAzure::STYLE_STROKE, mCtx->mTarget),
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StrokeOptions(state.lineWidth, state.lineJoin,
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state.lineCap, state.miterLimit,
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state.dash.Length(),
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state.dash.Elements(),
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state.dashOffset),
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DrawOptions(state.globalAlpha, mCtx->UsedOperation()));
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ForStyle(mCtx, nsCanvasRenderingContext2DAzure::STYLE_STROKE, mCtx->mTarget),
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StrokeOptions(state.lineWidth, state.lineJoin,
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state.lineCap, state.miterLimit,
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state.dash.Length(),
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state.dash.Elements(),
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state.dashOffset),
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DrawOptions(state.globalAlpha, mCtx->UsedOperation()));
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}
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}
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@ -76,7 +76,7 @@ JoinStyleToSkiaJoin(JoinStyle aJoin)
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static inline bool
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StrokeOptionsToPaint(SkPaint& aPaint, const StrokeOptions &aOptions)
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{
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// Skia rendewrs 0 width strokes with a width of 1 (and in black),
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// Skia renders 0 width strokes with a width of 1 (and in black),
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// so we should just skip the draw call entirely.
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if (!aOptions.mLineWidth) {
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return false;
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